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Terraria Mods & Plugins
This catalog lists 14,000+ Terraria projects from Steam Workshop. Entries can be server-side, client-side or required on both sides, and may include maps or other user-generated content. Check the linked source page, game-version compatibility and dependencies before installing.
Hive Tumor Fix
by 76561199163922222
Changes the Max Life of the Hive Tumor (from Calamity Mod) from 10 to 2000 (in a world with the GetFixedBoi seed) Source code of the mod: https://github.com/rzc0d3r/HiveTumorFix Discord channel: https://discord.gg/jwTRnFvCc2
World of Astral Infection Updated
by 76561198269376815
This mod adds an item that Infects the entire world with Astral Infection from Calamit mod! An astral infection npc (Cosmos NPC) who loves the heaven sent biome! (The NPC is actually Law Alignment Flynn from Shin Megami Tensei 4) The Cosmos NPC Loves to live in the Astral Infection Biome and hates every other biome! (Let him cook!) There is 4 items this mod adds: 4. A item that converts the world into astral infection "not called unstable" 3. A item that converts the world into astral infection called the "unstable" one which means it also replaces pre-hardmode ores with astral ore! 2. A astral infection converter item that converts a large area of the world instead of the whole world (aka Small version) 4. And the last astral infection converter item that also converts the worlds pre-hardmode ores with astral ore but in a large area instead (Aka the Small Ore version) The 4 items can be bought from Cosmos npc or crafted with 10 souls of night at demon altar! WARNING! The game may lag a little after using the item because it is converting the entire map's blocks into astral blocks! Sometimes the lag does a little trolling and might crash your game idk I only seen it happen once to me. (idk how to fix it, I blame calamit mod for the lag) The item will replace the entire jungle with astral infection! (Except for bee hives, jungle temple and some weird jungle blocks with a giant plantera bulb (I am not sure if this is from another mod but im assuming its from calamit) Note: The item will not replace the underworld, calamit hell biome, the astral blight, radioactive ocean, that water desert biome thing with a clam boss in it and also has some kind of science lab in it, town npcs, and the abyss biome with astral infection! (Still working on a way for this to happen but someone should ask calamit mod to add astral ash and astral abyss blocks) And yes my world generation broke some how while testing the item to turn the world astral! And no this mod did not cause it! (I blame the calamit mod for being stupid and replacing the blocks under a chest with air during world generation! Developed By Joker
Longer Player and World Names
by 76561198993553390
Raises the player and world name caps from 20/27 respectively to 45. The longer names will NOT reset if you disable the mod! Unlike an older released mod on the workshop, the raised cap works on both creation and renaming. Source Code: https://github.com/flye-name/terraria-higher-name-cap/ Developed By flye
Recipe Editor - Español
by 76561199854932510
Esta es mi traducción al español para el mod Recipe Editor. El objetivo de esta traducción es localizar todas las herramientas y menús de edición de recetas en tu juego, permitiendo una gestión más fluida de ingredientes, grupos y estaciones de trabajo en español. ¿Qué incluye? Interfaz del Editor: Traducción de todos los menús de configuración de recetas y perfiles. Parámetros Técnicos: Localización de condiciones de creación, reglas de consumo y eventos de Fulgor. Nota: Este es un mod de idioma. Necesitas tener instalado el mod original para que la traducción funcione. Developed By Akil_es
更多召唤物
by 76561199004672202
召唤物太少,又找不到能自己调节的召唤数量mod,自己写了个,用新物品来实现,好歹能调几个挡位吧。@Jimmy by--秋末的星 Developed By qmstar
Reserach 1
by 76561199206623214
The research quantity of all items becomes 1 Developed By 末泠
Violent Verdure
by 76561198335408720
Violent Verdure aims to expand on Terraria's plant growing aspect. Adding more plants, potions and equipment that can be obtained via various new herbs and crossbreeds. Furthermore, similar to fishing during a blood moon, harvesting these new plants will also spawn in various new plant themed enemies that can be fought for further reward. (NOTE NOT ALL PLANNED ENEMIES ARE YET IMPLEMENTED) With the appearance of this new Violent plant life a new NPC has come to make Terraria home, "The Gardener" a hunter who will trade various rewards in exchange for the trophies of your hunts. There are 4 core families of plant added, each corresponding to one of the 4 core classes of Terraria: NightBlooms - Mage LunarGlimmers - Summoner HeartShoots - Ranger BogBuds - Melee The starter seeds can be mutated from regular Terraria herbs with the various permutations of each family becoming available as the game progresses being obtained by splicing these base seeds with various other items. This mod is very new and very much still in development, so the balancing is probably way out of whack. If you find any bugs or any comments on the balancing feel free to report it on my discord server https://discord.gg/3Bsz4k2Zcp Current Content: - 12 Herbs + seeds - 1 Work Bench - 1 NPC - 3 Swords - 3 Guns - 3 minion Weapons - 3 Magic Weapons - 12 Potions - 7 Tools / Accessories - 6 Ammo types - 4 Enemies + banners - 3 Armour sets + 12 Class-specific helmets Planned Content: - 12 Enemies total - 5 Bosses are planned... once i figure out how to ;-; Developed By Violytta Ran
Bugs Galore
by 76561198237690386
the one piece..... it's real..... adds one new enemy (not fully finished, im pretty sure you can disable spawning for it) and two new weapons- a random drop from said enemy and one craftable post-plantera gun inspired by Psycho-Pass :)
z武器
by 76561198870798040
z武器 is a pretty cool mod, it does...this. Modify this file with a description of your mod. Developed By z
Insane QOL
by 76561198437430906
Ever wanted items that would make grinding and fighting bosses way easier? Well Insane QOL does just that! So far there is 1 weapon, 3 accessories and more to come!
ExplosiVanity
by 76561198393607827
Adds 3 Vanity sets at the moment, please leave recommendations about what I should make next, Ill credit you in the description aswell as a thanks cause I am n o t creative Monkey Set Contributer:MONKE The Knight Set Contributer:Pali
The Black Knife
by 76561199426794795
# Black Knife ## The darkest blade,capable of slashing gods in half. craftable with 3 iron bars on a anvil Developed By Niko Yuri
Emblematic + Sorcery Fight Compatibility Patch
by 76561199562513347
(Description in English below) Ru: этот мод являеться аддоном на моды sorcery fight и emblematic. Если вкратце, он добавляет 20 версий эмблемы мага джу-джутсу которые можно будет получить по ходу игры банально улучшая предыдущую версию новыми материалами. Таким образом 1 тир крафтиться из 2 обычных эмблем мага джу-джутсу а 20 тир из эмблемы 19 тира и тене-фазовых слитков. Предупреждаю что бонусы эмблем довольно несбалансированы и поэтому мод расчитан на то что вы будете использовать его вместе с разными усложнениями. Как например инфернум,злоба, если вы используете мод на востановление старого контента каламити. Вечность или мазохист из фарго, и т.д вкратце что усиливают эмблемы-урон от проклятой техники, увеличение запасов и регенерации проклятой энергии. Уменьшение затрат проклятой энергии при использовании техник. За более подробным описанием можете заходить на страницу мода emblematic Батя вернулся вместе с хлебом(обновой) простите за такое долго еожидание-но проентов 97 обновы были готовы еще в апреле-но я забил. Поскольку не видел смысла и не видел актива. Простите за это сильно виноват, как спрашивал 1 из комментариев баффы для юзеров крови будут в версии 0.2.1, поскольку на комент когда я чекнул коменты. Я был вот уже на финальных стадиях доделки обновленя. Не беспокойтесь по идее ничего сложного в добавлении этого нет. И завтра-послезавтра все уже будет. Пните меня если это будет не так. En: This mod is an addon for Sorcery Fight and Emblematic. In short, it adds 20 tiers of Jujutsu Mage Emblems that can be obtained throughout the game by simply upgrading the previous version with new materials. For example: Tier 1 is crafted from 2 regular Jujutsu Mage Emblems. Tier 20 is crafted from a Tier 19 Emblem + Shadowflame Bars. Warning: The bonuses from these emblems are quite unbalanced. The mod is designed to be used with various difficulty mods (such as Infernum, Revengeance, Calamity's old content restoration, Eternity, Masochist from Fargo's, etc.). In short, the emblems boost: Damage from Cursed Techniques Cursed Energy reserves and regeneration Reduced Cursed Energy cost when using techniques For a more detailed description of the base mechanics, please visit the Emblematic mod page. Dad's back with the bread (update) Sorry for such a long wait — about 97% of the update was already ready back in April, but I gave up because I didn't see much point or activity. I apologize for that, I'm really sorry. As one of the comments asked — blood user buffs will be added in version 0.2.1. When I checked the comments, I was already in the final stages of finishing this update. Don't worry, it shouldn't be anything complicated to add. It should be ready tomorrow or the day after. Ping me if it's not done by then. Developed By valera0607
Better Magnets
by 76561198964148465
Better Magnets improves the pickup range of all magnet accessories to a practical range. Celestial Magnet and all upgrades (Celestial Cuffs, Celestial Emblem, Magnet Flower) now have a greatly increased mana star pickup range. The Treasure Magnet and Heart Reach Potion also receive the same treatment. A new pre-Hardmode accessory called the Heart Magnet has been added which increases heart pickup range, crafted from a Shackle and Life Crystal at an Anvil. Developed By BigLadBinners
Unusacies Townborn Stats
by 76561197999857912
This mod makes so the more Town NPCs you have the more "stats" you have, by default thats Max Health and Max Mana, starting at 2 per NPC, this is configurable of course... (Update: fixed missing update to health regen) Developed By Unusacies
Juniper Vanity Set
by 76561198240685492
Adds Juniper Vanity Set. It's crafted using dirt blocks. Made by me Hex! You can commission for a custom vanity set of your own, message me on discord HexSprites#7212 Character owned by: @BlogomFox on twitter. Developed By Hex
GHLF Revived
by 76561198224345244
GHLF Revived. Based on the original GLHF that hasn't been updated for a few years. Enemies get 2x defense, 3x max health and 3x damage. Also 1.5x knockback resist, 2 life regen pre-hardmod and scaling regen based on health post-hardmode. Also lava immunity. Bosses don't have any special extra attacks like the original mod (don't want to mess up modded ai changes), but bosses do get 2x health, 2x damage, and 1.5x defence. Bosses don't get any regen. Developed By chem
cock pog
by 76561199143433518
cock pog is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Randomizer
by 76561199087795073
Chaos Randomizer • Random Enemy (Everything) • Random Enemy Only ━━━━━━━━━━━━━━━━━━━━━ update 0.3v ━━━━━━━━━━━━━━━━━━━━━ + Added Max Chaos Spawns Rate Setting + Added Loot Settings (Random Chest Loot) + Added Shop Settings (Random NPC Shops) ━━━━━━━━━━━━━━━━━━━━━ Developed By Dark myst
Lumi as NPC mod
by 76561199216035473
A mod that add Lumi from Outcore (or Dead Watch for pitiful newgens), and a few other random things. Currently has only English translation. Lumi can spawn when you have Celestial Starboard in your inventory (haha she will not spawn on classic difficulty worlds, unless you will bring that item with other player). Captain Tutorial can spawn wheen you have both star and platinum coin in your inventory. Im no longer working on the mod, ill be only fixing bugs that i didnt noticed or when tmodloader will be updated to 1.4.5. Shotout to wistfy for drawing mod icon.
Boss Shuffle
by 76561199810971840
An Associate of mine reorganized the boss progression order and then I adjusted the stats of said bosses as well as their drops to match their points in progression. The first boss summon is crafted using silk and a fallen star at a demon altar. Fuguring out which boss comes next can be a bit of a challenge without looking below at the spoilers since the only assist is a placement rating on each summoning item. Spoiler Bump A bit of space will included between each boss to help with looking at one at a time. - Lunar Events (Moonlord and Cultist counted as one boss) - LEmress of ight (No Comment) - eenQua eeBay (ooDae ooYae eekSpay igPay atenLay?) - Golem - Skeletron Senior - King Slimeninja ("I only ate one!") - Queen Slimeball (No King Slimeball) - The Destroyifier (Epic adjectivication here) - The Eator of Worulds (Why are you pronouncing it so wierdly?) - Fishyface Dukeron (But he is!) - Golem (again) - Skeletron - ysteB (Dont wory, you can figure this one out) - DeerTyson (Derclops hit the gym) - Brain of Cthulhu - Planterrrroar (audio not included) - The Wall of Fleshman (yes, he owns a wall now) - The Twintruplets (this ones a scam, there are still only 2) And then, the final post-end-game boss: - The Eye of Cthulhu (The full powers of Cthulu contained in one eye!) * Unfortunately the Eye of Cthulhu is not fully reworked, and only has a stat rework currently. Notable Progression Checkpoints: - Golem -> Evil Boss (Mining Hellstone) - King Slimeninja -> Skeletron (Opens Dungeon) - The Destroyifier -> Wall of Flesh Version 1.0 > Initial release. Version 1.0.1 > Most notably properly balanced the Kaleidoscope and removed Luminite shimmering. Developed By Solus S. Spazmatism
M200-幻神
by 76561198994470955
添加了一把M200-幻神 和一个膨胀的数值 为什么还没返场 Developed By PixerN9
The Fishing Chair
by 76561198997646402
Source: https://github.com/Netoperer/TheFishingChair Developed By Netoper
Modding Mayhem
by 76561199556936530
This is Modding mayhem. It's my first mod, so expect some bugs -------------------------------------- Adds new weapons, bows, better mage prehardmode, armors and hopefully blocks.
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