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Terraria Mods & Plugins
This catalog lists 14,000+ Terraria projects from Steam Workshop. Entries can be server-side, client-side or required on both sides, and may include maps or other user-generated content. Check the linked source page, game-version compatibility and dependencies before installing.
[WombatQOL]Wombat的QoL::直装汉化包
by 76561199682717103
该模组为模组的直装汉化包,如果您的母语不是汉语请不要订阅此模组 —————————— 这个模组是remnants(古迹残存)模组的前置,也是一个我个人认为好用的QoL模组,所以,我喜欢,我翻译,我发布。 本直装汉化包会持续更新。 本直装汉化包使用了AI进行辅助汉化(因为内容较多且一个人忙不过来,加上本人英语水平一坨)。 最后,支持原作者喵~ —————————— 汉化包版本:: 0.1: 基本完全汉化 —————————— Wombat的QoL模组原简介:: 概述 这个模组是一系列与原版一致的小型调整集合,适合任何类型的游戏体验。该模组完全可配置,因此可以根据您的喜好自由切换任何功能。 兼容性 此模组在其世界生成中添加了一些遗存者使用的新建筑块,因此自然也需要安装此模组。 Developed By 饭空NK
杀戮斯派克SlayTheSpike
by 76561199053668684
A crossover mod that brings the power of the Spire into Terraria! Inspired by Slay the Spire 2, this mod adds 5 unique weapons and 9 accessories. 🗡️ Weapons Ironclad Blade (Melee) A blood-fueled broadsword that grows stronger through sacrifice. Applies Ichor on hit. Each swing costs 1 HP when HP is not full and unleashes a spray of burning blood projectiles. Place a melee weapon in your trash slot to absorb half its damage into the blade. Right-click to activate Flame Barrier — granting Thorns and Inferno but stop your life regeniation. Silent Dagger (Ranged, Consumable) Throwable knives built around a draw-and-discard gamble. Every time you throw, the game rolls a random tier from 1 to 4. Each tier costs a different number of daggers and does something different. You can also keep the knives in your inventory while wielding another weapon, and they'll automatically throw themselves in the background using the same tier system. Tier 1: Consumes 1 knife and throws a single dagger at base damage 6. Tier 2: Consumes 2 knives but throws a single empowered dagger at 9 damage. Tier 3: Consumes 4 knives and throws nothing. Instead, you get a 1-second Swiftness buff. Tier 4: Consumes 5 knives and unleashes a spread of 4 daggers in a fan pattern. Land all four tiers within a 30-second window to trigger the Envenom combo. You'll gain the Envenomed buff for 1 minute, and completing the combo again while already Envenomed stacks the duration up to a maximum of 10 minutes. While the buff is active, every ranged hit applies Poison to enemies. Each hit adds another second of Poison, and once an enemy's Poison duration stacks past 30 seconds, it upgrades into Venom for 10 minutes. Defect Core (Ranged — Gun) A mechanical weapon that channels colored orbs before firing. Hold to charge up to 10 orbs, then fire them as enhanced bullets. Each orb color maps to an ammo slot and grants a unique effect: 🟡 Yellow — Double shot 🔵 Blue — Status improvement 🟣 Purple — 3× damage ⚪ White — penetrate up to 6 enemy 🟢 Blue-Green — Fill all 10 to unleash a devastating Hyperbeam laser! (Laser damage based on your highest damage bullets.) Sovereign Blade (Magic) A star-forged blade that devours your entire mana pool with every swing. All that mana gets converted into a rain of falling stars, one star for every 20 mana you spend. The more mana you have, the bigger the barrage. If you keep a Sky Fracture in your inventory, each swing also fires 3 Sky Fracture bolts alongside the star rain. Once you've spent 1000 cumulative mana across your swings, the blade forges the True Sovereign Blade. It will orbits around you for 10 seconds, autonomously locking onto nearby enemies and sweeping through them over and over. Its base damage starts at 50, but it draws power from star-themed weapons in your inventory. For each of these items you're carrying, the True Sovereign Blade gains +15 base damage on top of your magic scaling: Starfury, Star Wrath, Starlight, Star Anise, Star Cannon, Super Star Cannon, Stardust Cell Staff, Stardust Dragon Staff, and Morning Star. The mana counter resets after each summon. Forbidden Grimoire (Summon) Summons Osty, a spectral bone hand wreathed in blue fire that fights by your side. Whenever you're about to take a hit, Osty throws itself in the way and absorbs the blow completely, losing 1 HP in the process. Osty's maximum HP equals your max minion slots. Its damage also scales with its health, dealing 6 plus its current HP per hit, so a healthy Osty hits noticeably harder. If you cast the Grimoire again while Osty is already out, it heals Osty by 1 HP, up to its cap. Osty can also heal itself in combat: if its hit kills an enemy, it restores 1 HP. While Osty is active, your summon damage (excluding minions and sentries) build up Doom on enemies. Four specific weapons also contribute: Demon Scythe, Sickle, Ice Sickle, and Death Sickle, which get converted to summon damage while Osty is out. Each hit adds Doom equal to the damage dealt 10%, rounded up to the nearest 10. The Doom counter shows up as a purple number beneath each affected enemy. The moment that counter reaches or exceeds the enemy's remaining HP, dealing the full Doom value as instant damage. 🛡️ Accessories Ironclad Path: Crimson Mantle — Trades HP for stacking defense over time. Demon Wing — Escalating melee damage during boss fights... but you take more damage too. Perfected Blade — Each melee weapon in your hotbar increases your melee damage by 1%. Silent Path: Greensleeves — Consumable ranged weapons deal 3× damage at the cost of +2 ammo consumption. Final Rose — Your last consumable ranged weapon deals 60 flat damage. Silent Knives can drop as items after hitting enemies. Wraith Horn — Triggers once per life: prevents a fatal hit, granting 2 seconds of invulnerability and invisibility. Afterwards, your defense decays by 1 every second until death. Defect Path: Echo Core — Every ranged projectile you fire is echoed a second time at 50% damage. Electronic Neurons — Each shot fires a random bonus bullet. Stack more neurons in your inventory for more damage (up to 50). Voltaic Pile — During boss fights, stacks lightning while you're NOT dealing damage. Strike to unleash a thunderstorm — each stack adds 40% more damage!
随机数分布修改器 Random Distribution Modifier
by 76561198814263478
使用这个模组来魔改原版的随机数分布! 受影响最明显的应该会是世界生成 像是物品掉落之类的也会有显著变动 祝你好运;P 默认按下F打开编辑界面 不支持多人. 封面的角色是来自连缘Project的世乃亚 Use this mod to modify vanilla's uniformed distribution! Most significantly influenced will be world generation. The other aspects like item loot will change a lot as well. Have fun ;P Press F to open the editor in world by default. Multiplayer not support. The character of the icon is "Xeno a", from Len'En Project. Developed By 随机一个人RandomPerson
huangdao
by 76561199509189936
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Powerful Baseball Bat
by 76561198090603233
Powerful Baseball Bat is just is says. but only powerful with nockback Developed By Blue Coding
No Prefix Reforge Modifiers
by 76561198078930018
I happen to be in the unique position to show you exactly what this mod does using Terraria.ModLoader; using Terraria; namespace NoPrefixReforgeModifiers { public class GItem : GlobalItem { public override void UpdateInventory(Item item, Player player) { item.prefix = 0; } } } Thats the entire code. Warning: Apparently this can cause issues during world creation so better to have it disabled.
Shared Chests [Under development]
by 76561198843464893
The premise of the mod is to improve the quality of life for co-op players who need to deliver an item to someone without having to teleport to him. - This mod adds a new Chest that is able to access anywhere by anyone. Mod isn't working yet. This mod is developed by woxshi
Research Limiter
by 76561198020344972
Small mod that makes coins no longer researchable and sets value of researched items to 0
Disrupt
by 76561198880346377
Disrupt is a content mod which I will update over time until I decide to stop. Currently adds: - 18 Items
MORBIAS
by 76561199126328014
MORBIAS is a pretty cool mod, it does...this. Modify this file with a description of your mod.
qot无限增益检查器
by 76561199545262914
你是否有在启用更好的体验时不知道模组内有哪些药水可以凑无限增益?直到偶尔查到合成表才惊呼:“原来还有这么超模的药水!”? 订阅qot无限增益检查器,进入游戏后绑定按键即可打开检查器页面,提供相同增益的物品会被合并,可右键打开次级页面查看物品详情 如果同时启用Recipe Browser,双击物品详情可自动查询合成表 Developed By 罗乐筱
Boss Retribution
by 76561198121956254
Boss Retribution Мод который усиливает характеристики всех боссов (даже из модов) после первого убийства. Убил первый раз и призвал снова характеристики выросли, убил второй раз и призвал снова характеристики выросли. Боссы усиливаются только два раза. Все характеристики и количество выпадаемых денег можно настроить. Мод сделан полностью при помощи нейросети Gemini A mod that boosts the stats of all bosses (even those from other mods) after they are killed for the first time. Kill a boss for the first time and summon it again—its stats will have increased; kill it a second time and summon it again—its stats will have increased again. Bosses are only strengthened twice. All stats and the amount of money dropped can be customized. The mod was created entirely using the Gemini neural network. Developed By Viper
Hendecam Mod [PUBLIC BETA]
by 76561199717659693
Hey! You there, yeah, you reading this! Are you scrolling through random terraria mods on Steam Workshop or the in game Mod Browser looking for stuff to add to your modded playthrough? If that sounds like you, Hendecam Mod is the PERFECT choice for you! Hendecam is a mod designed to be able to slot nicely into random modlists, as it has extensive recipe compatibility with various large mods that you probably already play as well as a number of smaller mods. No matter what modpack you add Hendecam to, chances are it probably has some compatibility interaction with something in your pack. The mod also features modifications to the Terraspark crafting tree and boss HP, but these can be turned off in the config menu. We also have a system that breaks traditional damage types, meaning that some weapons will use multiple classes of damage. Other features include: 1000+ Items 2 new damage classes A small army of new enemies 4 Town NPCs And a new boss If you are interested in joining the dev team, making compatibility, translations, sharing your own work, or just want to be part of the community, join our discord linked at the bottom of this description. Shoutout to our devs: Autism Manifesto River Moment Magnolia LemonEarth Yelmut And a special thanks to Zoe for making Retro Lighting Fix Join our Discord Server Developed By Hendecam Team
Solid boss icons
by 76561198427632265
EN: A mod that allows you to set the head icons of bosses and town NPCs to always be fully opaque when the map is in the overlay or minimap mode. To use this mod to its fullest potential, you can set the map mode to overlay and adjust the opacity, so that only the icons remain on the map. To find the keybind that controls the opacity of the map, you need to go to: -> Settings -> Controls -> Keybindings -> Map controls (this is a different menu under the Gameplay controls) -> Decrease & Increase Transparency You can also change the visibility of Spawn icons (default spawn icon and bed icon), Pylon icons (making them inaccessible from the selected map mode) and Players' pings (blue circles) in different map modes such as the overlay map, minimap, or fullscreen map. RU: Мод, который позволяет настраивать иконки голов боссов и городских NPC таким образом, чтобы они всегда были полностью непрозрачными, независимо от режима карты - наложения или миникарты. Чтобы максимально эффективно использовать этот мод, рекомендую поставить карту в режим наложения и уменьшить прозрачность до минимума, чтобы на ней были видны только иконки. Найти какикие клавиши отвечают за изменение прозрачности карты можно здесь: -> Настройки -> Управление -> Привязка клавиш -> Управление картой (это меню находится под разделом Управление геймплеем) -> Уменьшить и Увеличить прозрачность Также можено настроить отображение значков Спавна (значок мирового спавна и значок кровати), значков Пилонов (что делает невозможным нажатие на них) и Пингов игроков (синие кружки) в различных режимах отображения карт: наложение, полноэкранный или миникарта. Developed By VANIS
UberShark
by 76561199359665268
A direct upgrade to the megashark that packs a hell of a punch. Developed By Shadow_Warden
Presence Mod
by 76561198982127034
adds 5 new entities: "Presence", "Spire", "Impulse", "Klikar" and "Helldiver". they all have a specified chance to spawn every second their spawn chance can be modified in the mod config more entities will be added in the future updates bugs the game when manually spawning with DragonLens for some reason, so use cheat sheet for that сredits to https://steamcommunity.com/id/lolhi1 for the spire concept art Developed By supergriefer
DirtSword_(EasyCraft)
by 76561199390162197
Updated to v0.12 Updated recipe to make it more balanced You can get worms in chest in surface such as can of worms, or via merchant and buy a bug net and find words during rain or destroy stones in the surface Dirt Sword: The Ultimate Starter Weapon! Tired of struggling in the early game? The Dirt Sword is here to save the day! Crafted with the most humble material, dirt, this weapon packs a surprising punch for beginners. With decent damage, a swift attack speed, and a budget-friendly recipe, it’s the perfect companion for surviving those tough early battles. Key Features: Affordable Crafting: Requires only Dirt Blocks, Copperbars, Woods, and Worms Reliable Damage: Delivers a solid 50 melee damage to keep enemies at bay. Beginner-Friendly: Designed for quick and easy access during your first adventures. Auto-Swing Action: No need to click repeatedly—just hold down the attack button and slash your way to safety. Developed By Gab
Zerium Mod
by 76561198399170843
Zerium Mod Discord: https://discord.gg/8z24gYVdYN Please Report bugs and unbalanced items !! Zerium has been discontinued and will not be worked on in the near future in favor of other Mod Projects !! This mod will only receiving updates to balance items and fix bugs v0.2: Zinc Update Adds a new boss and drops Modified zinc items Developed By JonersBean
Very Much Content
by 76561198840512525
This Mod currently adds 10 Blowpipes and 10 Seed Ammo Types, that are designed to fit into the Vanilla game. Currently adds: 10 Blowpipe Weapons 10 Seed Ammo Types (for Blowpipes) I'm currently working to add more Vanilla fitting items! 0.35 changes: Added Lead and Iron seeds and balanced/fixed some damage types. 0.34 changes: Seeds are buyable from Dryad and Merchant (for now). 0.33 changes: Fixed a bug where you had to have normal seeds in your Inventory. 0.3 changes: Made all Seed Ammo's craftable. Developed By Bot Global
Gojibo's Random Content
by 76561198074019976
Did you know that there are less than 10 bat-related items in the vanilla game. What a shame! This mod tries to fix that issue and much more. Adding: - 5 new blocks (12 more in dev) - 16 new Items (28 more in dev) - 8 Weapons (16 more in dev - a new ammo-type ...and much more to come Gojibo's Random Content provides an assortement of QoL and fixes some glaring problems
Revert 2.2.2 Nerfs Calamity
by 76561198448239175
Revert 2.2.2 Nerfs Calamity Calamity 2.2.2 nerfed base damage on a lot of weapons. This mod reverts most of the melee weapons. Requires the Calamity Mod. Feedback NEEDED because I'm really bad at testing and balancing. If you'd like, I could revert some more weapons. Changelog of changes: https://docs.google.com/document/d/e/2PACX-1vRRpbN7yurIjDHnrNV4zzZjxKr_kKdAQ3QWOeS-XGwjKNmbweWQvNQOAab0GPcFPZhKi9V9HtIzCJmo/pub * Awakening can be turned off via config! (P.S. This is my first time ever modding, and I thought this would be an easy mod to make, it wasn't.) Developed By mayreel
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