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Terraria Mods & Plugins
This catalog lists 15,000+ Terraria projects from Steam Workshop. Entries can be server-side, client-side or required on both sides, and may include maps or other user-generated content. Check the linked source page, game-version compatibility and dependencies before installing.
LeagueMod
by 76561199101801572
This is league mod! Added several items from league of legends as an homage such as Blade of the Ruined King Rocketbelt Quicksilver Sash and more! Developed By ClutchAndnotpro
Unified Inventory
by 76561198142825960
Unified Inventory is a multiplayer mod that enables team-based shared inventories in Terraria. Watch out for lava. Developed By War-Nugget
Speech Attacker(言语攻击者)
by 76561199158003733
言语攻击:一种伤害他人的存在。 我希望通过此Mod,让所有游玩该Mod的人知道言语攻击对人的伤害。 制作Mod的原因:因为我被人说的话伤害了,所以一气之下就想做这个Mod。 言语攻击有时是无意的,我们必须得警惕。 现在,你可以玩着这个超模Mod,去肆意言语攻击所有敌对NPC。 但是结果是什么呢?谁知道呢? 人们互喷,这种无形的攻击,会对人造成多大的伤害呢? 谁知道,也许只有受害者自己知道吧。 English: Verbal Attacks: A Harmful Presence. Through this Mod, I hope to make all players aware of the harm caused by verbal attacks. Reason for creating this Mod: I was deeply hurt by someone's words, so I made this Mod in a fit of anger. Verbal attacks can sometimes be unintentional, yet we must remain vigilant. Now, you can wield this overpowered Mod to verbally assault all hostile NPCs. But what will the consequences be? Who knows? How much invisible damage do these intangible attacks inflict when people hurl insults at each other? Who truly understands? Perhaps only the victims themselves truly know. Only One Player 单人限定 Developed By Papyru
兔指/Rabbit Finger
by 76561199557069148
此模组添加了一把特殊道具——兔指。 本来这是我自创的娱乐道具,但是我发现它在我写模组时的方便的程度远远超出我的预料,因此我把它专门做成了一个模组分享出来。 如果你也在写模组,我相信你也会爱上它的(大概?) 兔指可以抓起NPC进行拖动,这样你就不必烦恼NPC到处乱跑了,再按下B键可以让NPC变成兔兔,这样可以快速清理一些指定的NPC。 右键可以抓起玩家进行拖动,可穿墙,使玩家快速移动,再按下B键,可以让玩家骑上兔兔坐骑。(虽然骑上坐骑没啥用,但就是想加个按键功能……) 谁会不喜欢兔兔呢? This mod adds a special item - Rabbit Finger. Originally, it was my own entertainment item, but I found it to be much more convenient than I expected when writing mods, so I made it a mod to share. If you're also writing mods, I'm sure you'll love it too (probably?). ) Rabbit finger can grab NPCs and drag them, so you don't have to worry about NPCs running around, and then press the B key to turn NPCs into rabbits, so that you can quickly clean up some designated NPCs. Right-click to grab the player and drag it, pass through walls to make the player move quickly, and then press the B button to get the player to ride the bunny mount. (It's useless to ride a mount, but I just want to add a button...... ) Who wouldn't love a bunny? Developed By 君倾烟尘
Potion of Discord
by 76561198012450979
Adds a "Potion of Discord" that teleports you to your cursor, like the Rod of Discord. Developed By sapfii
Trinket Vanity Set
by 76561198240685492
Adds a furry vanity set of Trinket. You can craft the set with 1 dirt block each. Made by me: hexsprites on discord, I am currently doing terraria character commissions, feel free to message me if you're interested :3 Character owned by: @CreationCreater on Twitter. Developed By Hex
Blue Sky Ore Mod Obsolete Contents
by 76561198983211065
Blue Sky Ore Mod Obsolete Contents by Nil256 Required Mod: Blue Sky Ore Mod ---------------------------------------- This mod contains removed contents of Blue Sky Ore Mod. You need to download and enable this mod if you'd like to get back materials of removed items. Unloaded Item is converted to items contained in this mod automatically if this mod is enabled. Some items will work, but items which there is alternative will not work basically. Material Bag which contains materials of obsolete item can be crafted from only obsolete item by hand. ---------------------------------------- Developed By Nil256
Extra Life
by 76561198141777805
Extra Life is mod about life Developed By MstrJ
Oganesson's Machinations
by 76561198799310212
So I tried making a mod and this is the result. Three items so far, but with more ideas in mind. If you want to know more, see the dev-logs in the discussion section. Woodland Sword, Hammer, and Bow, crafted with Wood, Boreal, Rich Mahogany, and Palm Wood Sword, Hammer, and Bow. 4 alloys added: Bronze Bar, Electrum Bar, Stellite Bar, and Corinthian Bronze Bar. Cool. Developed By KingOganesson
Wizard Rat - 0.1
by 76561198306767088
Wizard Rat - 0.1 is a pretty cool mod, it does...this. Modify this file with a description of your mod.
plush's super cool mod (desc)
by 76561199071083739
this mod has been abandoned. BUT i do want to remake this into an entire full content mod with bosses and stuff but i can't do it myself (bc i am bad at coding and etc) so if you want to do that please let me know via steam messages. i hope to make a bright future with a remaster! also i may aswell explain some things if that DOES happen... my vision is a balanced mod with cool weapons and bosses also if you become a dev you can have your own weapon and vanity and i will let you decide what you wanna add into the mod. the mod will mostly be created by YOU (if you become a dev) i will just be credited as the og creator or owner because i want a team with passion and enjoyment for the mod they are working on (i also have it that's why i am typing this) no stress no deadlines just PURE passion! rename the mod? go ahead! make a meme boss? go ahead! of course this is just a dream atm not a reality... i also have some ideas for the mod myself! medieval mayhem (knight invasion) zombie rat (enemy) etc etc
TheBrownJamesMod
by 76561198826336815
TheBrownJamesMod is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Gagster's Gun
by 76561198976889784
Gagster's Gun adds a gun for a certain Gagster
Stone Tools
by 76561199397091451
Stone Tools is a pretty bad mod it doesnt even work so dont subcribe to it i tryed this program and it didnt work so phhhhhhh :\
Burning Blade Mod
by 76561198975636632
Burning Blade Mod adds a new sword to the game the Burning Blade a sword crafted with Living Flames and Fragments of the Sun and don't forget the Hellstone Bars. Plans for later updates: 1. Right Click attack that shoots a projectile. 2. Custom Material(s) DISCLAIMER: These plans may or may not be made so it isn't a 100% chance i will add these.
terraria but its terraria
by 76561199364227820
terraria but its terraria is a pretty cool mod, it does...this. Modify this file with a description of your mod.
OverKillmod
by 76561198293020830
OverKillmod is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Bestiary Progress Informer
by 76561199821596456
Ever kinda forget that the Bestiary exists? If youre like some of my friends, you forget about the bestiary quite often due to how small the button for it is. This mod helps to remind you to revisit the bestiary by notifying you when you reach milestones in the bestiary. 10%, 20%, 30%, 40%, 50%, 60%, 70%, 80%, 90%, and 100%! Original mod developed by MaxZet. Localization patch by HoleCat. Developed By MaxZet and Holecat
World of Terraria
by 76561198072889578
World of Terraria — a World-of-Warcraft-style UI overhaul for Terraria. Reskins the HUD, inventory, and menus into a WoW-style interface, with vanilla game logic left completely untouched underneath. Client-side only: safe on any server, and other players don't need it. FEATURES - Player unit frame (top-left): character head portrait, name, red health bar and blue mana bar (hides the vanilla hearts/stars). - Action bar: your hotbar as a WoW-style bar at the bottom-center; click a slot to select it. - Custom minimap (top-right): explored terrain with enemy/player blips, coordinates, and +/- zoom buttons (scroll or the config resizes it too). Fullscreen map (M) still works. - WoW inventory (turn on "Custom Inventory" in config): bags, a full character sheet (armor / accessories / vanity / dyes / pet-mount-hook), a crafting window (with nearby-station recipes), and WoW-style chest / bank / shop panels with Loot All / Deposit / Quick Stack / Sort. Sell by shift-clicking a bag item. - Boss / target frame during boss fights (boss head, name, health). - Target frame + enemy nameplates: a WoW-style target frame (top-center) for the enemy you're hovering or fighting, and floating health bars over nearby foes. - Rarity-colored gear: inventory & hotbar slot borders glow by item quality (WoW greens / blues / purples / legendaries). - Loot toasts: WoW-style pop-ups when you pick up items (icon + name in the item's rarity color), with a chime for notable loot. - Buff timers: a countdown under each buff/debuff (right-click a buff to cancel). - Cast bar: a bottom-center bar fills while you use an item. - Floating combat text: damage/heal numbers restyled WoW-style — clean scroll-up and fade, with bigger gold crits (replaces the vanilla popups; toggle in config). - Party frames (multiplayer): other players' name + health below your frame. - Animations: health/mana bars slide with a leading spark and flash on damage/heal; a low-health screen-edge pulse warns you when you drop low; the main-menu badge floats with a soft glow; buttons, slots and the selected hotbar slot glow on hover. Toggle under Mod Configuration ("Enable Animations", "Low Health Vignette"). - "World of Terraria" main-menu theme: a WoW-style emblem badge (floating, with a soft glow) over a night sky (cycle "Switch Menu Theme" on the title screen). - UI Editor ("Y"): every movable frame shows a draggable handle right on top of itself — DRAG to move it, RIGHT-CLICK to reset it, arrow keys to nudge (Shift ×4). Unit frame, action bar, minimap, buffs, target frame, and the bags / character / crafting / chest / shop panels. Your layout is saved. FIRST-TIME SETUP - Bind keys: Settings > Controls > Mod Keybinds — "Toggle Bags (Inventory)" and "Toggle UI Editor (move frames)". - Turn on the WoW inventory: Settings > Mod Configuration > World of Terraria > "Custom Inventory". - Boss frame: Settings > Interface > "Boss bar style" > "WoW Target Frame". - Menu theme: title screen > "Switch Menu Theme" > "World of Terraria". If you also run a mod that draws its own health/mana bar (e.g. Better Game UI), turn that bar off so it doesn't overlap this frame. ════════════════════════════════════════════════════════════ CHANGELOG ════════════════════════════════════════════════════════════ v1.8 - NEW: floating combat text — damage / heal / mana numbers scroll up and fade cleanly, and CRITS pop bigger in gold. Replaces the vanilla popup numbers. - Added config toggle: "Combat Text" (turn it off for Terraria's default numbers). - REWORKED the UI Editor (Y): direct manipulation — every frame now has a handle right on itself. Drag to move, right-click to reset, arrows to nudge. No more pick-from-a-list; you move exactly what you see. v1.7 - NEW: buff/debuff countdown timers (right-click a buff to cancel — vanilla). - NEW: cast/use bar (bottom-center) that fills while you use an item. - NEW: party frames (multiplayer) — other players' health below your unit frame. - NEW: a chime when a notable (rare) item drops into your bags. - NEW: minimap upgrades — enemy/player blips, coordinates, and +/- zoom buttons. - Added config toggles: "Buff Timers", "Cast Bar", "Party Frames", "UI Sounds", "Minimap Blips". v1.6 - NEW: WoW target frame (top-center) for the enemy you're hovering / fighting, plus floating health-bar nameplates over nearby enemies. - NEW: rarity-colored inventory & hotbar slot borders (WoW quality colors). - NEW: loot-toast pop-ups when you pick up items (icon + name in its rarity color). - NEW: UI animations — health/mana bars slide smoothly with a bright leading "spark" and flash white on damage / bright on heal; the boss bar animates too. - NEW: low-health warning — the unit frame and a screen-edge vignette pulse red when you drop below ~35% HP. - NEW: the main-menu emblem now floats and breathes with a soft magical glow. - NEW: hover polish — slots, buttons and the selected hotbar slot glow; the bags panel does a quick "power-on" flash when opened. - NEW: refreshed "World of Terraria" emblem logo. - Added config toggles: "Enable Animations", "Low Health Vignette", "Enable Target Frame", "Enable Nameplates", "Rarity Borders", "Loot Toasts". v1.4 - Fixed: the unit-frame health/mana readout now always reflects Life Crystal, Life Fruit and Mana Star upgrades. - Fixed: the Housing button now opens the working NPC house-assignment panel. - Added: Sort and "Quick Stack to Nearby Chests" buttons (with tooltips) to the WoW bags. v1.3 - Rebranded to "World of Terraria" with a new main-menu theme + emblem logo. - Full WoW-style inventory: bags, character sheet (armor / accessories / vanity / dyes / pet-mount-hook), crafting window, chest / bank panel and shop — all delegating to vanilla logic, so nothing about crafting or containers changes. v1.2 - Custom gold-framed minimap (resize by scrolling over it or via config). - Clickable WoW-style action bar. v1.1 - UI Editor: press Y to drag any HUD frame anywhere; your layout is saved. v1.0 - Initial release: WoW-style HUD — player unit frame, bottom action bar, relocated buffs, and a boss / target frame. Developed By VirtualRickality
随机召唤 RandomSummon
by 76561199145369961
随机召唤 RandomSummon 这是一个为泰拉瑞亚整蛊直播、观众互动和混乱挑战玩法准备的热键 Mod。 你可以把不同事件绑定到按键上,在直播过程中快速触发随机小怪、随机 Boss、指定 Boss、随机装备、加血减血、无敌、定身、清空物品栏等效果,让游戏过程更不可控、更适合整活。 主要功能 1. 随机召唤小怪 按下设置好的按键后,随机召唤小怪。小怪池会尽量避开 Boss 和过强敌怪,适合做干扰型整蛊。 2. 随机召唤 Boss 支持随机小 Boss、随机初级 Boss、随机中级 Boss、随机高级 Boss、随机终极 Boss、随机全 Boss 池。 3. 批量随机 Boss 可以在 Mod 配置中调整每次随机召唤数量。一次召唤多个初级/中级/高级/终极 Boss 时,同一批次会尽量不重复。 4. 指定 Boss 召唤 支持通过按键直接召唤常用指定 Boss,例如光之女皇、月亮领主、神明吞噬者、无名光神、虚无化身等。 5. 召唤全部 Boss 可以触发一次“全部 Boss”召唤。Boss 会分帧生成,减少同一帧大量生成造成的卡顿,并支持到时间后强制脱战。 6. 随机装备 支持随机武器、随机饰品、随机盔甲,也支持随机毕业武器、随机毕业盔甲、随机毕业饰品。 7. 玩家状态事件 支持加血和提高血量上限、降低血量上限、无敌、定身、清空物品栏、快速复活、免摔落伤害、默认召唤栏位增益等功能。 8. 直播提示效果 内置顶部文字提示、事件音效、死亡音效、头顶倒计时、游玩时间显示、死亡次数显示,让观众更容易看懂当前发生了什么。 9. Boss 锁定期与脱战控制 部分 Boss 会在召唤后进入锁定期,降低刚召唤就脱战或乱跑的问题。相关功能可在配置中开启或关闭。 10. 配置项 可以在游戏内 Mod 配置中调整随机小怪数量、随机 Boss 数量、游玩时间显示、死亡次数显示、倒计时显示、快速复活、免摔落伤害、Boss 锁定控制等选项。 依赖与推荐 Mod 必需依赖: Calamity Mod 推荐搭配: Fargo's Mutant Mod Fargo's Souls Mod Wrath of the Gods 其他包含 Boss、敌怪或装备内容的扩展 Mod 说明: 如果没有安装某些扩展 Mod,对应 Boss、敌怪或物品可能不会出现。Mod 会尽量跳过无法解析的内容,不会强制要求所有推荐 Mod 都必须安装。 直播使用建议 建议提前在单人测试世界里配置好所有按键。 建议直播前备份角色和世界存档。 清空物品栏、召唤全部 Boss、随机终极 Boss 等功能破坏性较强,建议只在整蛊挑战或备份存档中使用。 如果要做观众点歌/弹幕指令/直播中控,可以把外部工具的按键输出映射到本 Mod 的热键上。 English Summary RandomSummon is a Terraria tModLoader hotkey mod designed for prank livestreams and chaotic challenge runs. It supports random mobs, random bosses by tier, specific boss summons, batch boss summons, random gear, legendary gear, health changes, invincibility, freeze, inventory clearing, death effects, event sounds, playtime/death displays, and boss combat lock/despawn control. Required dependency: Calamity Mod. Recommended optional mods: Fargo's Mutant Mod, Fargo's Souls Mod, Wrath of the Gods, and other content mods. Back up your character and world before using destructive features. Developed By Wei Ye
The Strongest
by 76561198103306354
This mod adds the Strongest Sorcerer. Made for Wiqqu by the femboy :3 Developed By Femboy
Pizza Pack
by 76561199665871556
New 10 Pizza's for Five Night's at Freddy's (Scott Cawthon) universe Pre-Boss Classic Pizza Decent Pizza Good Pizza Delicious Pizza Pre-Skeletron Nightmare Pizza Phantom Pizza Burnt Pizza Pre-Mech Boss Funtime Pizza Pre-Plantera Glitch Pizza Pre-Golem Golden Pizza Developed By Pixfool
randomized player and mob speed
by 76561198138578935
A mod that makes it so each entity, both players and npc characters will have their movement speed randomized on a timer! Timer and min/max random speed can be adjusted via config. Developed By fastestnoob
Hardmode Throwables
by 76561198024461823
Mainly introduces hardmode versions of pre-hardmode consumable thrown items for which there were no equivalents. There is a config option to change all of these from ranged to throwing damage for if you have a mod that brings that class back (excludes all Shard Dynamite variants and High-Explosive Bunny as they are typeless). This mod also has a (togglable) feature that assigns pickaxe power stats to mining explosives (including rockets) and treats them mostly* the same way as pickaxes in terms of what they can mine. Items Further item details can be found in a discussion thread x7 Cursed Cocktail (early hardmode molotov cocktail): x7 Ale x7 Gel x1 Silk x1 Cursed Flame OR x7 Molotov Cocktail x6 Gel x1 Cursed Flame - Inflicts Cursed Inferno over a much wider area and for much longer, but direct damage is not that much higher - Effective at clearing, and keeping clear, large groups of weaker enemies x50 Concentrated Ichor Throwing Knife (early hardmode throwing knife): x50 Throwing Knife x1 Ichor - Inflicts Concentrated Ichor - Concentrated Ichor is more potent than Ichor, but does not stack with it and has a much shorter duration - The duration is increased somewhat by any player damage and crit bonuses that can affect ranged/throwing weapons - Same range and throw arc as the Poisoned Throwing Knife so as to make it require getting somewhat close to enemies. Pairs well with shotguns - High damage per hit and and a heavy defense reduction debuff makes this effective against tough single targets x25 High-Potency Grenade (early hardmode grenade): x5 Explosive Powder x1 Flarefin Koi - 3 second fuse time - Same velocity and throw arc as the Bouncy Grenade - Can be made sticky or bouncy - Sticky variant has a 10 second fuse time - Bouncy variant has a 6 second fuse time and deals slightly more damage x1 High-Explosive Bunny (hardmode explosive bunny): x1 Bunny x3 High-Potency Grenade - Will chase nearby enemies, same as the Explosive Bunny - Very high damage, but still does not benefit from any damage multipliers - Requires caution to use; they can only be released at one's feet, unlike other critters, and can deal enough self-damage to one-shot nearly any player x90 Alicorn Javelin (early hardmode javelin): x1 Unicorn Horn x9 Pearlwood - Slightly slows stuck enemies x60 Venom Javelin (late hardmode javelin): x1 Vial of Venom x2 Spider Fang - Inflicts Acid Venom x150 Phantom Shuriken (late hardmode shuriken): x150 Shuriken x1 Ectoplasm - Can penetrate both blocks and many enemies, but both come out of a limited piercing budget per Shuriken. The more enemies pierced, the less time it can penetrate blocks and vice versa x5 Pixie Trap (early hardmode spiky ball): x5 Spiky Ball x1 Pixie Dust - Coated in pixie dust that slows nearby enemies - Utility weapon to delay ground bound enemies x7 Proximity Protector (late hardmode spiky ball): x2 Martian Conduit Plating x1 Nanites - Spreads nanites to Confuse nearby enemies - Utility weapon to repel ground bound enemies x5 Unconventional Flying Detonator (late hardmode floating mine): x1 Martian Conduit Plating x2 Explosive Powder x1 Soul of Flight - Thrown and hovers like a Fairy Glowstick, then explodes after a short delay if an enemy is nearby. Cannot detonate until after it has centered itself in the air - High damage but requires prediction as well as careful footwork on the part of the player as it can deal self-damage x5 Shard Dynamite (early hardmode mining explosive): x1 Explosive Powder x1 Crystal Shard OR x1 Bundled Shard Dynamite - Can be made sticky or bouncy - Long throw arc - 2 second fuse time (from Bombs' 3) - Radius between Bombs and Dynamite - 140% pickaxe power x1 Bundled Shard Dynamite (early hardmode mining explosive): x5 Shard Dynamite - Can be made sticky or bouncy - Short throw arc - 4.2 second fuse time - Much larger radius than Dynamite - 140% pickaxe power Mining Explosives While its config option is enabled, Mining explosives will have pickaxe power and what they can mine is determined nearly the same way as pickaxes Exceptions: - Meteorite, Hellstone, and Thorium's Aquaite normally cannot be mined with explosives in prehardmode. Here, they are instead resistant to explosives and so require twice the pickaxe power to be mined by them (100% for Meteorite, 130% for Hellstone and Aquaite). This prevents them from being mined by prehardmode explosives, instead of all explosives while in prehardmode - As in vanilla, Spikes and Wooden Spikes in For The Worthy worlds are immune to explosives Mining explosive pickaxe power is as follows: - Bombs, Dynamite, Bomb Fish, Scarab Bombs, Explosives and any unmentioned vanilla or modded explosions: 90% pickaxe power - Shard Dynamite: 140% pickaxe power - Rocket II: 180% pickaxe power - Rocket IV: 200% pickaxe power - Mini Nuke II: 205% pickaxe power - Cluster Rocket II: 230% pickaxe power - Celebration Mk2 with any terrain destroying rocket: 230% pickaxe power - Mining explosives from vanilla and this mod will list their pickaxe power and radius in their tooltip Other - Allowed decrafting for Explosive Bunny and High-Explosive Bunny instead of them transforming into Faelings. This allows them to be recycled into another item rescued - Introduced recipes for making items un-sticky or un-bouncy at the Solidifier Introduced recipes to salvage Explosive Powder out of pre-hardmode explosives: - Can be done in hardmode at a Bottle or Alchemy Table - This allows for them to be recycled into hardmode explosives albeit with some loss 25 to 1 Grenade to Explosive Powder ratio 7 to 1 Bomb to Explosive Powder ratio 1 to 1 Dynamite to Explosive Powder ratio More information is available in additional discussion threads: - Item Details - Mod Calls Developed By Everfar
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