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Terraria Mods & Plugins
This catalog lists 15,000+ Terraria projects from Steam Workshop. Entries can be server-side, client-side or required on both sides, and may include maps or other user-generated content. Check the linked source page, game-version compatibility and dependencies before installing.
ComboKeybindLib
by 76561199083382520
Combo Keybind Library (ComboKeybindLib) — provides "modifier + primary key" combo key support for tModLoader. Bind combos directly in the game's built-in "Controls - Keybinds" page. Supports keyboard modifiers and mouse buttons, read and triggered just like normal single keys.
Guffer Mod
by 76561198142140474
guff Craft Reindeer Chow with 1 dirt block in your inventory. guff guff guff guff guff guff guff guff guff guff guff guff guff guff guff guff guff guff guff guff. Developed By Nathan
BiltonB Yoyo Additions
by 76561199680784048
BiltonB Yoyo Additions Mod adds yoyos to bosses throughout the game! (Accesories and Consumables in the future) Each yoyo has a 25% chance to drop from its respective boss. * Yoyos : - Eye Yoyo - Royal Yoyo - Corruption Yoyo - Crimson Yoyo - Bee Yoyo - Skeletron Yoyo - Deer Yoyo - Flesh Yoyo - Destroyer Yoyo - Twins Yoyo - Prime Yoyo - Hallow Yoyo - Duke Yoyo - Lunatic Yoyo - Golem Yoyo - Plantera Yoyo - Solar Yoyo - Empress Yoyo - Lord Yoyo * Accessories : - Yoyo Adrenaline Expect some changes! Try it :D Change logs: Terraria BiltonB's Yoyo Additions Major Revamp * Update Log : (v0.93) -Pre-Hardmode: Eye Yoyo : Reworked into an occasional dash toward nearby enemies. Corruption Yoyo : Improved distance based trails, afterimages, and spike behavior. Bee Yoyo : Fixed honey radius and projectile tracking issues. Crimson Yoyo : Clone spawning is now based on HP instead of hits. Deer Yoyo : Improved radius visuals and fade animations. Skeletron Yoyo : Bones now smoothly chase and track enemies. Royal Yoyo : Vertical pulls can trigger a powerful double damage attack. Flesh Yoyo : Improved minion attachment and patterned laser behavior. -Hardmode: Destroyer Yoyo : Reworked into a connected 10 clone worm/orbit system with chasing and lasers. Twins Yoyo : Retinazer and Spazmatism now alternate as the main yoyo with unique attacks. Prime Yoyo : Replaced the old hands with four specialized Prime weapons. Hallow Yoyo : Added three orbiting slimes that attack enemies when the player is hit. Duke Yoyo : Replaced the old wave attack with timed, fading vortex projectiles. Lunatic Yoyo : Added a 10-second cycle between lightning, ice, and clone attacks. Solar Yoyo : Added random solar projectiles and enemy tracking companions. Golem Yoyo : Reworked hands, added a defensive core, lasers, bouncing projectiles, and counterattacks. Plantera Yoyo : Added aggressive, oscillating eaters that can latch onto enemies. Empress Yoyo : Completely reworked with a lot of new attacks, day/night attack patterns, and HP based phases. -Endgame: Lord Yoyo : Completely reworked with new attacks, phases, projectiles, and visual effects. -Accessory: Yoyo Adrenaline : Reworked into a 20-hit charge system that grants 1.5× yoyo damage for 5 seconds, with a new visual charge/timer bar. Yoyo Sub-Emblem / Golden Emblem : Redesigned to better match Terraria's emblem style. Note : There are still some bugs, balancing, and polishing needed Developed By BiltonB
Green Dragon
by 76561199042349139
Green Dragon adds a craftable melee blade and the Azure Dragon King boss to Terraria. Features - 1 new melee weapon: Simple Blade - The Azure Dragon King boss (mid-game, medium difficulty) - 1 flying mount: Azure Dragon (flies faster in the rain) How to summon the boss Wyverns have a 10% chance to drop a Dragon Scale. Use the Dragon Scale to summon the Azure Dragon King. Defeat it to obtain the Azure Dragon Mount. About This is a beginner-friendly example mod. Enjoy! Developed By User
Everlasting Hallow
by 76561198063399057
Everlasting Hallow The Hallow was never harmless. It was merely being polite. Everlasting Hallow is an ode to Terraria's brightest biome: its music, its colors, its impossible creatures, and the deeply suspicious fact that something this beautiful can still kill you. This mod makes the Hallow more intense, more present, and much harder to ignore. The screenshots and short clips above show the result: radiant terrain, Hallowed Lava glowing through the world, and creatures so impossibly lovely that you may briefly forget to run away. A brighter Hallow The surface Hallow now brings its own daylight with it. In Hallowed overworld areas, night is brightened toward a vivid, pearlescent day so the biome's colors do not disappear the moment the sun does. For the suspicious among you, the overworld screenshots above were taken at 10:19 PM. The clock is innocent. The lighting is not. The Hallow also keeps its identity underground. Its surface and underground themes are given priority across Hallowed areas, even when other biome layers and scene effects would normally compete for the microphone. The result is a biome that sounds like itself instead of quietly surrendering its soundtrack the moment it crosses a dirt layer. Hallowed Lava The centerpiece of Everlasting Hallow is Hallowed Lava: a radiant custom liquid that burns, carries Hallowed Radiance, and spreads the Hallow through ordinary lava and nearby terrain. - Aggressive conversion: Hallowed Lava can turn nearby regular lava into more Hallowed Lava and convert nearby stone, grass, sand, and ice into their Hallowed counterparts. - A biome made of liquid: when enough Hallowed Lava gathers around you, it can establish a Hallowed Lava biome presence and call the Hallow into the area. - More visible spreading: the liquid receives its own spreading opportunities in the region around active players, including liquid-filled cells that vanilla tile updates tend to overlook. Stay nearby and you can watch the glamour advance in real time. Terraria's optimization has been respectfully informed that it is no longer the only priority. - Hallow resilience: native Hallow creatures and NPCs are immune to Hallowed Lava, because even the Hallow's most aggressive miracle should know better than to cook its own citizens. Hallowed Lava is deliberately most active and most noticeable while players are in the surrounding area. That makes it less of a distant background simulation and more of a living spectacle: leave a pool unattended, come back later, and discover that the local geography has developed opinions. The Prismatic Charm The Hallow's surface creatures do not have to treat every passing Terrarian as an emergency. Equip the Prismatic Charm and Pixies, Unicorns, Gastropods, and Rainbow Slimes become neutral toward you: - They will not damage you. - Your attacks will not damage them. - They can turn their attention toward nearby hostile creatures instead. The Prismatic Charm is sold by the Princess in Hardmode for a base price of 1 Platinum Coin. If you know how to make the Princess happy, the price may become less personally offensive. The gallery above shows the arrangement in action: the Hallow creatures can pass through you unharmed while remaining perfectly capable of making someone else's day considerably worse. Bottomless Hallowed Lava Bucket Want to bring the glow home? Craft the Bottomless Hallowed Lava Bucket at a Mythril Anvil with: - 1 Bottomless Lava Bucket - 10 Hallowed Bars - 20 Crystal Shards - 10 Souls of Light The bucket places an endless supply of Hallowed Lava wherever your world needs more color, more light, or a frankly unreasonable amount of purification. Dependency Requires Mod Liquid Library by Lion8cake. Initial release This is the initial release of Everlasting Hallow. It is expected to have some bugs and rough edges, but the core experience is already bright, dangerous, and delightful to play. Future updates will depend on player engagement, feedback, and the number of glamorous disasters reported back from the field. If something breaks, please let me know what happened, where it happened, and whether it looked beautiful while doing so. Ah, and don't forget to make a backup of your most beloved worlds, because I didn't test yet for mod removal, and although I do'nt think it'll break your map, the Hallowed Lava once uninstalled should leave behind empty banks that used to have lava, so there's you thoughtful warning. Peace, and enjoy The Hallow more as it should've been! Credits Concept and development: kasinao2021. Developed By kasinao2021
SOTS Void Bar Toggle
by 76561198364445722
This is a small utility mod for Secrets of the Shadows. It adds a customizable hotkey (default V) to toggle the visibility of the Void Bar UI on and off to reduce screen clutter. Developed By Hippo
Artfight Pets
by 76561198150990570
This mod adds original characters as pets. It was made for the Artfight event of 2026 !! However it might be updated for next years event. Every item this mod adds can be crafted with one wood in a workbench. Credits to every character are in the pet items description. Developed By Mymi
Sera Vanity Set
by 76561198349093992
A friends vanity set! This set uses Liziz Vanity Loader. -------------------------------------- Bind a hotkey to toggle an options UI. The options include: - a dye slot for the entire set - overriding armor visuals for head, body and legs respectively - disabling hair - disabling custom hurt sounds added by sets (only for your own character) These are persistently saved per player and per loadout. The mod is fully multiplayer compatible. There might be bugs that arise with other mods enabled. Adding blinking is planned. Developed By Liziz
Neuro Companion
by 76561198351558753
Neuro Companion Neuro Companion adds a summon companion you can control with Terraria chat commands. The mod works as a normal standalone Terraria mod. Randy/Neuro SDK support is optional and only needed if you want to test Neuro/Randy control. Getting Started - Craft or obtain the Neuro Companion Staff. - Use the staff to summon Neuro. - Open your inventory and place a magic weapon into Neuro's weapon slot, or use a weapon command. - Use /neuro commands to tell Neuro what to do. Neuro uses her own equipped magic weapon. She does not use the item currently in your hand. Useful Commands - /neuro help - show available commands - /neuro status - show Neuro's current state - /neuro follow - return to follow mode - /neuro attack - attack once - /neuro autoattack 30 - attack nearby enemies for 30 seconds - /neuro attack player - Evil Neuro attacks you - /neuro buff ironskin - apply an allowed buff - /neuro debuff player poisoned - apply an allowed debuff to yourself - /neuro debuff enemy poisoned - debuff a nearby enemy Weapon Commands - /neuro weapon status - show Neuro's equipped weapon - /neuro weapon inspect - inspect the weapon you are holding - /neuro weapon set - move the held weapon into Neuro's weapon slot - /neuro weapon take - let Neuro take the strongest valid magic weapon from your inventory - /neuro weapon return - return Neuro's equipped weapon to you Weapon System Neuro can use many magic weapons, including: - Normal magic projectile weapons. - Controllable projectile weapons such as Magic Missile, Flamelash, and Rainbow Rod. - Weapons that place attacks at a target position, such as Resonance Scepter. - Special magic weapons with custom Neuro firing profiles. Custom Neuro weapon profiles currently include: - Laser Machinegun - Last Prism - Charged Blaster Cannon - Betsy's Wrath - Spirit Flame - Medusa Head - Life Drain - Bubble Gun - Bee Gun - Wasp Gun - Bat Scepter - Poison Staff - Venom Staff - Meteor Staff - Blizzard Staff - Lunar Flare - Sky Fracture - Nightglow - Shadowflame Hex Doll - Blood Thorn - Stellar Tune Support weapons are rejected for now until I can figure out how to implement them. Staff Upgrades The staff tier controls how often Neuro can fire. - Neuro Companion Staff: basic fire rate - Neuro Companion Staff Mk2: faster fire rate - Neuro Companion Staff Mk3: very fast staff fire limit, still limited by the equipped weapon's own use time - Neuro Companion Staff Mk4: Mk3 fire rate, plus enemy detection through blocks and Neuro-fired projectiles passing through blocks Actual Neuro fire interval is based on both the staff tier and the equipped weapon. Evil Neuro Use: - /neuro attack player Evil Neuro will attack you with her equipped magic weapon. If she has no valid weapon, she uses a fallback evil bolt. Optional Randy / Neuro SDK Setup Randy integration is optional. You do not need Randy to use the mod normally. This setup is for testing Neuro/Randy control through websocket. Requirements - tModLoader - Git - Node.js / npm - The Neuro SDK repository 1. Clone the Neuro SDK Open a terminal somewhere you keep source code, then run: git clone https://github.com/VedalAI/neuro-sdk.git cd neuro-sdk 2. Start Randy Go into the Randy folder: cd Randy If this is your first time setting it up, install dependencies: npm install Then start Randy: npm start Leave this terminal open. You should see Randy start running in the terminal. The mod expects Randy's websocket at: ws://localhost:8000 You can change the websocket URL in the mod config if needed. 3. Open tModLoader - Enable Neuro Companion. - Enter a world. - Summon Neuro with the Neuro Companion Staff. - Give Neuro a valid magic weapon. Then type this in Terraria chat: /neurows connect Check the connection: /neurows status You can also send the current game context manually: /neurows context If the connection works, you should see connection/activity messages in Terraria and Randy's terminal. 4. Test a Randy Action Manually Open a second terminal. This is separate from the terminal running Randy. Example PowerShell command: $body = @{ command = "action" data = @{ id = "autoattack-test-1" name = "autoattack" data = '{"duration_seconds":10}' } } | ConvertTo-Json -Depth 5 Invoke-RestMethod ` -Method Post` -Uri "http://localhost:1337/" ` -ContentType "application/json"` -Body $body Expected result: - Randy receives the action request. - The mod receives the action through the websocket connection. - Neuro starts autoattacking in Terraria for about 10 seconds. Another simple test: $body = @{ command = "action" data = @{ id = "evil-neuro-test-1" name = "attack_player" } } | ConvertTo-Json -Depth 5 Invoke-RestMethod ` -Method Post` -Uri "http://localhost:1337/" ` -ContentType "application/json"` -Body $body Expected result: - Evil Neuro attacks the player in-game. - The action result appears in Terraria/debug output. More Randy test commands: https://docs.google.com/document/d/1ZtHm9jQQ9Ov3Ffl4zOgVQDNZxE1mhyzk/edit?usp=sharing&ouid=107349745517509779788&rtpof=true&sd=true Randy Safety Notes Randy/Neuro can only choose high-level actions exposed by the mod. Randy does not directly control the player, press movement keys, hold attack, use the mouse, or take over normal Terraria controls. Websocket Commands - /neurows connect - connect to Randy - /neurows status - show connection status - /neurows context - send current Terraria context - /neurows disconnect - disconnect from Randy - /neurows help - show websocket command help Troubleshooting Randy If Randy does not connect: - Make sure Randy is running. - Make sure the Randy terminal did not show an error. - Make sure the mod config websocket URL is ws://localhost:8000 unless you changed Randy's port. - Use /neurows status in Terraria. - Use /neurodebug for more detailed mod-side debug info. Notes This mod is still in development. Some unusual Terraria weapons need custom support before Neuro can use them properly. Repository: https://github.com/Pekotaker/NeuroCompanion Developed By Pekotaker
Rebuz's Furniture Expansion Русский перевод
by 76561199390805842
Это оффициальный аддон для одного из моих модов. Стоит использовать только с версией мода, равной или выше, чем у этого мода. Developed By rebuz_ya
Orichalcum Ball Port
by 76561198356339485
Ports the Orichalcum Ball from Qwerty's Random Content (1.3) to 1.4, completely 1:1, and does nothing else. You're welcome. If the owner of QRC requests me to take this mod down (or if the ball gets ported over), then I will happily oblige. Developed By Ajax
Fur Guardians Mod Demo
by 76561199104848778
A mod based on the Fur-Guardians universe by PANDCORPS Warning! This is a demo version. All content is subject to change in future updates. Balance, sprites, mechanics, and items will be updated. Enemies: Hob-Troll - Green Troll, found everywhere, day and night. Hob-Ogre - Strong Ogre, appears less frequently. Hob-Oni - Red Japanese Ogre, found exclusively in Crimson. Imp - Small dude, found everywhere. Armored Imp - Small armored dude, found everywhere. Drops new weapons! Spiked Imp - Small spiked dude, found exclusively in Corruption. Drops a new Helmet! Crimson Spiked Imp - Small spiked dude, found exclusively in Crimson. Drops a new Helmet! Blob - A powerful daytime enemy. Black Blob - A nighttime, stronger version of the regular Blob. Robin (bird) - A live bird that can be caught, eaten, or turned into a pet. Troll - A stronger version of the Troll, rarely encountered during the day and night. Ogre - A stronger version of the Ogre, rarely encountered during the day and night. Oni - A stronger version of the Oni, found exclusively in Crimson. Rock Sprite - A Rock Spirit that leaps in search of combat. Fire Wisp - A Fire Spirit found in deserts and the Nether. Beware, it's hot. Ice Wisp - An Ice Spirit found in the Snow Biome. Beware, it's cold. Weapons: Armored Imp Carapace - A throwing weapon that bounces off walls and deals heavy damage. Armor: Crimson Spiked Imp Helmet - A spiked helmet that deals damage to enemies on impact. Spiked Imp Helmet - A Corruption-specific version of the same. Currency: Pink Emerald - a pink emerald, dropped by all creatures (5% chance) Blue Emerald - a blue emerald (worth 10 pink) Diamond Emerald - a diamond emerald (worth 100 pink) White Emerald - the rarest emerald at the moment (worth 500 pink), needed to create the Chaos event. Vendor: Wise Owl - an NPC that appears when you have a pink emerald. She sells useful items and pets. (In development) Pets: Robin - a pet bird that flies near the player. Future plans: New enemies and bosses Unique weapons and armor Mounts New biomes (The mod files currently contain unused blocks for the honey biome, but you can craft them) Full-fledged trading with Owl Developed by Taipo The Circle
Economy Crash
by 76561199028826663
This gold bar that was not stolen from runescape,if acquired and equiped,you will be jesus. Everyone around you dies no matter what. The crafting recipe is EZ,not difficult at all (insert troll face). Developed By bahablast
teleportation
by 76561199237988893
Teleport Tracker – 10-Slot Teleportation Mod Fast travel anywhere with up to 10 personal checkpoints. This mod introduces a new item called the Teleport Tracker, allowing you to create and use up to 10 teleport checkpoints for quick movement across your world. Features - Up to 10 teleport slots - Instant teleportation between saved checkpoints - Per-player saved coordinates - Simple and intuitive hotkeys Keybinds - K + Number — Save a checkpoint (1–10) - F + Number — Teleport to a saved checkpoint How to Obtain (Survival) After defeating the Moon Lord, the Teleport Tracker becomes available for purchase from the Mechanic NPC. Notes - Checkpoint data is currently saved per player. - Future updates may expand multiplayer syncing and customization. GitHub of the Mod: here Developed By Mark
hehe20
by 76561198834782747
在当今这个信息爆炸的数字化时代里,我们每时每刻都沉浸在由算法和数据流构成的虚拟海洋之中,无论是清晨睁开眼后的第一缕阳光还是深夜屏幕里闪烁的微弱光芒321445 6 Developed By hehe20
Osiann Petslot
by 76561199730384222
Añade un panel de almacenamiento para mascotas (pets) e invocaciones (summons). Puedes guardar varios y elegir cuál pet y cuál summon están activos en cada momento. Developed By Osiann
NMAAA
by 76561199574820753
This mod can make your armor invisible. How to use: wear helmet in slot for decorations, if you want to make helmet in non-decorative slot. Any item crafts from one dirt block on workbench. Developed By Bronnyk
Bears Pets
by 76561199488341630
Hello! I am bear and i present: My pets! Pixelart was drawn by INA_D4RKSP4C3 and ideas by me and INA_D4RKSP4C3. maybe Nimuedulake if they give me an idea. currently we only have axolotls. but we will try our hardest to make better pets. maybe some mounts? we dont know. we'll find out. anyways. have fun! Developed By Bear
Finch Staff Recipe
by 76561199221804258
Adds a really simple recipe for Finch Staff - 50 wood (any type) Developed By Haru
Inventory Scanner
by 76561199543824016
Tired of your friends cheating? Now you can scan their inventory to call them out! Developed By elgore319
Terraria: Blind Edition
by 76561199137259745
Terraria: Blind Edition Your screen is black but you can see: - minimap; - map; - UI; - particles; - items; - text; - some other stuff. Learn using minimap as a pro and enhance your Terraria skills! Developed By Regmont
Midnight Vanity Set
by 76561198240685492
Adds a furry vanity set of Midnight. You can craft the set with 1 dirt block each. Made by me: hexsprites on discord, I am currently doing terraria character commissions, feel free to message me if you're interested :3 Character owned by: midnight_orbit on discord. Developed By Hex
RoDHK
by 76561198274453171
This mod is currently in . It's in the name I just made it because I dont want to have the rod in my hotbar, you can blame calamity death mode empress of light for this. Maybe I'll make this a general hotkeys mod later on Developed By ShnedGecko
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