- Mods
- /
- Terraria
Terraria Mods & Plugins
This catalog lists 15,000+ Terraria projects from Steam Workshop. Entries can be server-side, client-side or required on both sides, and may include maps or other user-generated content. Check the linked source page, game-version compatibility and dependencies before installing.
Super
by 76561198111546991
Super is a pretty cool mod, it does...this. Modify this file with a description of your mod.
kurwa
by 76561198977457470
kurwa is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Ding
by 76561199386452757
Ding is a pretty cool mod, it does...this. Modify this file with a description of your mod.
swordsMOD
by 76561199164109638
swordsMOD is a pretty cool mod, it does...this. Modify this file with a description of your mod.
the real sandy loam mod
by 76561198453192379
sandy loam, who is she? and why cant i contact her
Nihility
by 76561198178375885
Nihility is a pretty cool mod, it does...this. Modify this file with a description of your mod. https://github.com/tModLoader/tModLoader/blob/1.4-stable/ExampleMod/Content https://github.com/RiptideStudio/RiptideMod https://github.com/tModLoader/tModLoader/wiki
Bean
by 76561199366381929
Bean is a pretty cool mod, it does...this. Modify this file with a description of your mod.
HMModding
by 76561198278395082
HMModding is a mod in its starting phase. There where just added some items for testing purposes.
therm
by 76561199102913148
therm is a pretty cool mod, it does...this. Modify this file with a description of your mod.
e
by 76561199230429152
e is a pretty cool mod, it does...this. Modify this file with a description of your mod.
E
by 76561199134297950
E is a pretty cool mod, it does...this. Modify this file with a description of your mod.
tino
by 76561199363229937
tino is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Dynamic Pity System
by 76561199052793952
dynamic pity system adds background bad luck protection so you don't spend 10 hours grinding for a single item. basically every 50 kills on a specific mob gives you an extra +1% drop chance for any item it drops that has a base rate of 2% or lower. if you get the rare drop naturally or from pity, the counter for that mob resets back to 0. kill counts save to your character file, so it carries over between worlds and server hops. it reads directly from tmodloader's global drop database, so it works with whatever other content mods you have installed. solo project made because rng sucks Developed By Ryuji
True Terra Blade Mod
by 76561199641535579
Adds the **True Terra Blade**, an enhanced version of Terraria's iconic Terra Blade. Rather than increasing every stat, the True Terra Blade focuses on refining its most unique feature: **its projectiles**. ### Projectile Improvements -> Removes the 75% attack speed scaling limitation -> Pierces through walls -> Penetration loss reduced from 1/4 to 1/6 per enemy hit Attack speed, critical strike chance, base damage, velocity, and knockback remain unchanged. **So where does its increased damage come from?** Its additional projectiles increase its overall damage output, making the True Terra Blade a stronger and more refined Terra Blade while preserving its original playstyle. The true evolution of the Terra Blade. Developed By Anonymous409
Terraria Corporation
by 76561198103216271
TERRARIA CORPORATION Why build another meaningless wooden box when you could create an aggressively expanding corporate empire? Terraria Corporation lets you establish a headquarters, hire employees, select company uniforms, construct projects across the world, and collect daily income from a Corporation Vault. There is no fixed employee limit. Build two workstations or build 200 cubicles—the shareholders demand growth! GETTING STARTED 1. Craft and place a Corporation Headquarters Sign. 2. Right-click it to register your headquarters. 3. Place at least one Corporation Workstation. 4. Add a Corporation Vault and Company Uniform Dresser. 5. Add lights, statues, banners, and more workstations to improve your rating. 6. Craft and place the Corporation Project Board. 7. Wait for morning and watch your employees report for work. Use /corpscan whenever you need to see your rating, project progress, or missing requirements. Vanilla Work Benches do not count as employee workstations. Employees require the custom blue-monitor Corporation Workstation. EMPLOYEES AND INCOME Each Corporation Workstation supports one persistent employee, with no fixed employee cap. Employees receive randomized vanilla-style appearances and names, report to their workstations each morning, leave at night, and return during the next workday. Each active employee produces 75 copper in base daily income. Your headquarters rating adds an additional employee-quality bonus. The headquarters rating begins at 20% and improves through: * Workstations * Lights * Statues * Banners Right-click the Company Uniform Dresser to cycle through Green, Blue, Purple, Red, Black, White, and Gold uniforms. All employees wear the selected company color while keeping their individual appearances. Daily earnings are deposited into the Corporation Vault. Right-click the vault to withdraw the stored Copper, Silver, Gold, and Platinum Coins. THE PROJECT BOARD Right-click the Corporation Project Board to view: * Every available project * Not Started, Registered, or Complete status * Construction requirements * Daily income and special benefits Projects may be built anywhere in the world. They do not need to be close to headquarters. To complete a project: 1. Craft its Project Sign. 2. Place the sign at the project location. 3. Right-click the sign to register it. 4. Build the listed requirements nearby. 5. Check the Project Board or use /corpscan. Breaking a Project Sign removes its registration. You can move and register it again without affecting the rest of the corporation. PROJECTS PET SHOP Requirements: * Pet Shop Project Sign * 6 combined Tables, Chairs, or Work Benches * 1 animal cage or terrarium containing a critter * 2 lights Benefit: 500 copper daily An empty glass box and a hopeful attitude do not count as an animal enclosure. CORPORATE GRAVEYARD Requirements: * Corporate Graveyard Project Sign * 5 Tombstones * 2 lights Benefit: 350 copper daily The Graveyard may be built outdoors. It is profitable and almost certainly not haunted by former management. POWER STATION Requirements: * Power Station Project Sign * Extractinator * Furnace * Heavy Work Bench * 1 Switch or Lever * 2 lights * 10 placed Wire tiles Benefit: 600 copper daily and a 10% project-income boost The wiring can be simple. Ten wire tiles running between a switch and light are enough. WAREHOUSE Requirements: * Warehouse Project Sign * 6 Chests, Barrels, or storage containers * 100 background-wall tiles * 2 lights Benefit: 550 copper daily Finally, a legitimate excuse for that room containing 47 unsorted chests. COMMUNICATIONS TOWER Requirements: * Communications Tower Project Sign above the surface * 2 Switches or Levers * 4 lights * 20 placed Wire tiles Benefit: 650 copper daily and a 5% project-income boost No enormous custom satellite dish is required. That engineering proposal was rejected for looking ridiculous. GREENHOUSE Requirements: * Greenhouse Project Sign * 20 Glass Wall tiles * 8 Clay Pots or Planter Boxes * 10 water tiles * 2 lights Benefit: 450 copper daily CORPORATE MINE Requirements: * Corporate Mine Project Sign underground * 20 Minecart Track tiles * Furnace * Extractinator * 2 Chests or storage containers * 2 lights Benefit: 800 copper daily The sign must be registered below the surface. Safety inspections remain pending. SHIPPING DOCK Requirements: * Shipping Dock Project Sign * 80 nearby water tiles * 4 Chests or storage containers * 20 Platforms * 2 lights Benefit: 700 copper daily A bucket emptied into a hole does not constitute an international shipping lane. EXECUTIVE RETREAT Requirements: * Executive Retreat Project Sign * 2 Beds * 4 Chairs * 2 Tables * 100 background-wall tiles * 4 lights Benefit: 500 copper daily and a 10% employee-pay boost Apparently executives make their best wage decisions while relaxing somewhere expensive. CRAFTING RECIPES HEADQUARTERS ITEMS Headquarters Sign: 10 Wood + 2 Iron Bars at a Work Bench Corporation Vault: 15 Iron Bars + 5 Gold Bars at an Iron or Lead Anvil Corporation Workstations x2: 12 Wood + 1 Iron Bar at a Work Bench Company Uniform Dresser: 16 Wood + 4 Silk at a Sawmill Corporation Project Board: 20 Wood + 2 Iron Bars at a Work Bench PROJECT SIGNS Pet Shop: 10 Wood + 1 Bunny at a Work Bench Corporate Graveyard: 20 Stone Blocks + 5 Wood at a Work Bench Power Station: 5 Iron Bars + 10 Wire at a Work Bench Warehouse: 20 Wood + 5 Iron/Lead Bars + 1 Chest at a Work Bench Greenhouse: 25 Glass + 15 Clay Blocks + 3 Jungle Spores at a Work Bench Corporate Mine: 30 Stone Blocks + 8 Iron/Lead Bars + 10 Minecart Tracks at an Iron/Lead Anvil Shipping Dock: 30 Wood + 5 Silk + 2 Chains at a Sawmill Communications Tower: 10 Iron/Lead Bars + 25 Wire + 2 Lenses at an Iron/Lead Anvil Executive Retreat: 25 Wood + 8 Gold/Platinum Bars + 10 Silk + 10 Bones at a Sawmill These recipes create the registration signs. You must still construct and furnish the actual projects. TESTING COMMANDS Testing commands are intentionally available for sandbox building and quick testing. /corpscan — Reports headquarters and project requirements /corpkit — Supplies headquarters items and building materials /corpstart — Registers your current position as headquarters /corpmorning — Immediately starts a new workday /petshopkit — Pet Shop supplies /graveyardkit — Graveyard supplies /powerstationkit — Power Station supplies /warehousekit — Warehouse supplies /communicationskit — Communications Tower supplies /greenhousekit — Greenhouse supplies /minekit — Corporate Mine supplies /dockkit — Shipping Dock supplies /retreatkit — Executive Retreat supplies SAVING Headquarters registration, vault balance, employees, appearances, uniform color, and registered projects are saved with the world. Project completion is checked dynamically. Removing required furniture or machinery makes that project incomplete until the requirement is restored. BUILD YOUR CORPORATION Build a small local business or cover the planet in company property. Give your warehouses, mines, docks, greenhouses, graveyards, and questionable executive resorts a real purpose. The quarterly report demands growth.
Flower shop
by 76561199019598971
It's even easier to brew potions now. Now you can buy magical herbs from the Dryad. Developed By maestroTW
Aether's End
by 76561199203536688
AETHER'S END A Terraria content mod focused entirely on the POST-MOON LORD experience. The goal of Aether's End is to expand Terraria's endgame with new bosses, weapons, items, enemies, and challenges designed for players who have already defeated Moon Lord. ━━━━━━━━━━━━━━━━━━ HYDROLIC TUNNELER Face Hydrolic Tunneler, the first boss added to Aether's End. This massive machine is a POST-MOON LORD boss designed to push your endgame gear and combat skills to their limits. Defeat it, claim its loot, and prepare for what's coming next. ━━━━━━━━━━━━━━━━━━ CURRENT CONTENT • 1 Post-Moon Lord Boss • Hydrolic Tunneler • Multiple New Post-Moon Lord Items • New Boss Loot • More Endgame Content In Development ━━━━━━━━━━━━━━━━━━ POST-MOON LORD ONLY Aether's End will ONLY add content intended for after Moon Lord. You won't find new pre-Hardmode or early-Hardmode progression here. Every boss, weapon, item, enemy, and future addition will be designed around expanding Terraria's endgame. ━━━━━━━━━━━━━━━━━━ WORK IN PROGRESS Aether's End is still actively being developed. More bosses, weapons, enemies, items, mechanics, and challenges are planned for future updates. If you find a bug or have an idea for future content, let me know! ━━━━━━━━━━━━━━━━━━ REQUIRED tModLoader Aether's End is a Terraria content mod and requires tModLoader to play. ━━━━━━━━━━━━━━━━━━ If you enjoy the mod, consider giving it a thumbs up and adding it to your favorites. It helps support the project and lets me know people are enjoying it. THE END ISN'T OVER YET. Developed By Veeloh
Remnants Traduction Francaise
by 76561199096616929
French translation of the Remnants Mod. A client-side mod that translates Remnants' items, NPCs, biomes, buffs, and UI into French, as well as its dependency WombatQOL. Requires the Remnants Mod. --- Traduction française du Remnants Mod. Mod côté client qui traduit les objets, PNJ, biomes, buffs et l'interface de Remnants, ainsi que sa dépendance WombatQOL. Nécessite le Remnants Mod. Developed By Lylittle
No Ammo Cost
by 76561198985960363
No Ammo Cost That's all. ----- 弹药不消耗 仅此而已 据说有些开发者不相信「模组描述可以这么短」,于是设置了最少字数要求,非要作者多敲几行字才肯放行。 于是我只好在这里郑重声明:本模组依然只会让弹药不消耗,不会添加巨石,不会给你591铂60金15银3铜,更不会给方块添加斑驳的锈蚀的氧化的涂蜡的涂蜡的斑驳的涂蜡的锈蚀的涂蜡的氧化的变体。 Developed By PP
Infinity Wing Time
by 76561198984077170
This Mod gives you infinity fly time. (work on wings only) It should set your rest wing time fixed at around 3 minutes. There's no guarantee that the modification about wing time definitely takes effect when you enable this mod alongside other mods that also modifies wing time. 本模组会给予你无限的飞行时长。(仅对翅膀生效) 它应该会将你的剩余飞行时间固定为3分钟左右。但如果你将本mod与其他修改飞行时长的Mod一同启用,本Mod无法保证对飞行时长的修改能正确生效。 Developed By Blink_Dagger
hunter x hunter mod
by 76561199217164791
ok i just want this john to work so this is a placeholder Developed By triftem
Terraria Details →
Terraria Guides
Terraria Server Mods and Plugins – tShock Extensions
Install tShock plugins on your Terraria server, configure regions, groups, and SSC, and reliably check common errors step by step.
Rent a Terraria Server – Set Up Multiplayer
Set up your Terraria server with tShock, the right world size, admin rights, plugins, and reliable checks for multiplayer.
Terraria server with mod support
Install compatible, supported mods from the server dashboard.
Rent a Terraria server