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Updates & improvements

Game updates, plugin versions and improvements to our interface with a traceable history.

Recorded, available and installed are different states. Your actual installation status and suitable updates are shown in the server panel.

Minecraft Java Edition Plugin release Published by the developer

Laser Bridges & Doors 26.1.2-fabric-6

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 26.1, 26.1.1, 26.1.2

Supported server software: fabric, quilt

Minecraft Java Edition Plugin release Published by the developer

Laser Bridges & Doors 1.21.8-neoforge-6

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 1.21.6, 1.21.7, 1.21.8

Supported server software: neoforge

Minecraft Java Edition Plugin release Published by the developer

Laser Bridges & Doors 1.21.8-forge-6

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 1.21.6, 1.21.7, 1.21.8

Supported server software: forge

Minecraft Java Edition Plugin release Published by the developer

Laser Bridges & Doors 1.21.8-fabric-6

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 1.21.6, 1.21.7, 1.21.8

Supported server software: fabric, quilt

Minecraft Java Edition Plugin release Published by the developer

Laser Bridges & Doors 1.21.5-neoforge-6

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 1.21.5

Supported server software: neoforge

Conan Exiles Setting Change documented

Server configuration: settings revised

The guided interface was updated. The history shows added, changed and removed fields with explanations and editor defaults. The date records the documented change, not the historical deployment time.

Changed settings (124)
  • Allow building anywhere: Added AllowBuildingAnywhere

    True = land-claim rules for build placement are ignored.

    After

    Setting
    AllowBuildingAnywhere
    Default
    False
  • Allow family-shared accounts: Added AllowFamilySharedAccount

    Allows joining with a copy borrowed via Steam Family Sharing.

    After

    Setting
    AllowFamilySharedAccount
    Default
    True
  • Ambient wildlife (AmbientLifeEnabled): Added AmbientLifeEnabled

    Controls harmless ambient wildlife (birds, fish, etc.).

    After

    Setting
    AmbientLifeEnabled
    Default
    True
  • Animal pen breeding time: Added AnimalPenCraftingTimeMultiplier

    Multiplier for breeding time in animal pens.

    After

    Setting
    AnimalPenCraftingTimeMultiplier
    Default
    1
    Range / options
    0.1 – 10
  • Avatar lifetime (sec): Added AvatarLifetime

    How long a summoned avatar stays active.

    After

    Setting
    AvatarLifetime
    Default
    600
    Range / options
    60 – 3600
  • Avatar summon time (sec): Added AvatarSummonTime

    Channel time before the avatar appears.

    After

    Setting
    AvatarSummonTime
    Default
    60
    Range / options
    0 – 600
  • Disable avatars (AvatarsDisabled): Added AvatarsDisabled

    True = god avatars cannot be summoned.

    After

    Setting
    AvatarsDisabled
    Default
    False
  • Build-from-storage radius: Added BuildFromStorageRadius

    Range within which storage is tapped while building.

    After

    Setting
    BuildFromStorageRadius
    Default
    4000
    Range / options
    0 – 20000
  • Building damage multiplier: Added BuildingDamageMultiplier

    General multiplier for damage dealt to buildings.

    After

    Setting
    BuildingDamageMultiplier
    Default
    1
    Range / options
    0 – 10
  • Decay time multiplier: Added BuildingDecayTimeMultiplier

    Multiplier for the overall building decay time.

    After

    Setting
    BuildingDecayTimeMultiplier
    Default
    1
    Range / options
    0 – 10
  • Decay time per building score point: Added BuildingDecayTimePerScore

    Extra decay time granted per structure building-score point.

    After

    Setting
    BuildingDecayTimePerScore
    Default
    5400
    Range / options
    0 – 86400
  • Building pickup: Added BuildingPickupEnabled

    True = freshly placed building pieces can be picked back up briefly.

    After

    Setting
    BuildingPickupEnabled
    Default
    True
  • NPC camps ignore land claim: Added CampsIgnoreLandclaim

    True = NPC camps can respawn even on claimed land.

    After

    Setting
    CampsIgnoreLandclaim
    Default
    True
  • Player structures damageable: Added CanDamagePlayerOwnedStructures

    True = other players' structures can be attacked.

    After

    Setting
    CanDamagePlayerOwnedStructures
    Default
    False
  • Concussive (knockout) damage multiplier: Added ConciousnessDamageMultiplier

    Multiplies damage that knocks enemies out instead of killing them.

    After

    Setting
    ConciousnessDamageMultiplier
    Default
    1
    Range / options
    0.1 – 10
  • Containers ignore ownership: Added ContainersIgnoreOwnership

    True = any clan member can use storage containers, regardless of owner.

    After

    Setting
    ContainersIgnoreOwnership
    Default
    True
  • Corpses per player: Added CorpsesPerPlayer

    Max number of simultaneous corpses per player (prevents loot loss).

    After

    Setting
    CorpsesPerPlayer
    Default
    10
    Range / options
    0 – 50
  • Craft-from-storage radius: Added CraftFromStorageRadius

    Range within which storage is tapped while crafting.

    After

    Setting
    CraftFromStorageRadius
    Default
    4000
    Range / options
    0 – 20000
  • Crafting cost multiplier: Added CraftingCostMultiplier

    Multiplier for resource consumption when crafting.

    After

    Setting
    CraftingCostMultiplier
    Default
    1
    Range / options
    0 – 10
  • Dawn/dusk speed: Added DawnDuskSpeedScale

    Speed of the dawn/dusk transition phases.

    After

    Setting
    DawnDuskSpeedScale
    Default
    1
    Range / options
    0.1 – 10
  • Day/night cycle speed: Added DayCycleSpeedScale

    Overall speed of the day/night cycle. Not in the default file — created on first save.

    After

    Setting
    DayCycleSpeedScale
    Default
    1
    Range / options
    0.1 – 10
  • Daytime speed: Added DayTimeSpeedScale

    Speed at which the daytime phase passes.

    After

    Setting
    DayTimeSpeedScale
    Default
    1
    Range / options
    0.1 – 10
  • Decay bonus time rate: Added DecayBonusTimeRate

    Bonus time credited to the decay timer by player activity.

    After

    Setting
    DecayBonusTimeRate
    Default
    600
    Range / options
    0 – 86400
  • Cleanup time multiplier after decay: Added DecayCleanupTimeMultiplier

    Multiplier for the time until decayed buildings are finally cleaned up.

    After

    Setting
    DecayCleanupTimeMultiplier
    Default
    2
    Range / options
    0 – 10
  • Show building score: Added DecayShowBuildingScore

    True = shows the building-score value when inspecting building pieces.

    After

    Setting
    DecayShowBuildingScore
    Default
    False
  • Disable building abandonment: Added DisableBuildingAbandonment

    True = buildings do NOT decay from owner inactivity.

    After

    Setting
    DisableBuildingAbandonment
    Default
    True
  • Disable building during PvP window: Added DisableBuildingDuringTimeRestrictedPVP

    Prevents building while the PvP time window is active.

    After

    Setting
    DisableBuildingDuringTimeRestrictedPVP
    Default
    False
  • Disable chat formatting: Added DisableChatFormatting

    True = rich text/color codes in chat disabled.

    After

    Setting
    DisableChatFormatting
    Default
    True
  • Disable land claim notifications: Added DisableLandclaimNotifications

    True = no chat notification for land claim conflicts.

    After

    Setting
    DisableLandclaimNotifications
    Default
    True
  • Disable thrall decay: Added DisableThrallDecay

    True = placed thralls do NOT decay from inactivity.

    After

    Setting
    DisableThrallDecay
    Default
    True
  • Dynamic building damage: Added DynamicBuildingDamage

    Scales building damage based on server activity.

    After

    Setting
    DynamicBuildingDamage
    Default
    False
  • Dynamic building damage period (sec): Added DynamicBuildingDamagePeriod

    Time window used to recalculate dynamic building damage.

    After

    Setting
    DynamicBuildingDamagePeriod
    Default
    1800
    Range / options
    60 – 86400
  • Clan markers on map: Added EnableClanMarkers

    Shows clan members on the map.

    After

    Setting
    EnableClanMarkers
    Default
    True
  • Fatalities (EnableFatalities): Added EnableFatalities

    Allows finishing off helpless enemies/captives.

    After

    Setting
    EnableFatalities
    Default
    True
  • Follower down-but-not-out: Added EnableFollowerDbno

    True = followers get knocked out instead of dying immediately.

    After

    Setting
    EnableFollowerDbno
    Default
    True
  • Rescue in build-exclusion zone: Added EnableFollowerRescueInBuildExclusionZone

    True = follower rescue is also allowed in build-exclusion zones.

    After

    Setting
    EnableFollowerRescueInBuildExclusionZone
    Default
    False
  • Rescue only on own land claim: Added EnableFollowerRescueOnLandClaimOnly

    True = knocked-out followers can only be rescued on your own land claim.

    After

    Setting
    EnableFollowerRescueOnLandClaimOnly
    Default
    True
  • Login queue (EnableLoginQueue): Added EnableLoginQueue

    Queues players instead of rejecting them when the server is full.

    After

    Setting
    EnableLoginQueue
    Default
    True
  • Target lock (EnableTargetLock): Added EnableTargetLock

    Allows locking onto a target in combat.

    After

    Setting
    EnableTargetLock
    Default
    True
  • Event system (EventSystemEnabled): Added EventSystemEnabled

    Enables scheduled server events.

    After

    Setting
    EventSystemEnabled
    Default
    True
  • Feed box range: Added FeedBoxRangeMultiplier

    Multiplier for the range at which feed boxes supply thralls/animals.

    After

    Setting
    FeedBoxRangeMultiplier
    Default
    1
    Range / options
    0.1 – 10
  • Follower rescue cooldown (sec): Added FollowerRescueCooldown

    Cooldown between two rescues of the same follower.

    After

    Setting
    FollowerRescueCooldown
    Default
    3600
    Range / options
    0 – 86400
  • Friendly fire multiplier: Added FriendlyFireDamageMultiplier

    Damage between clan members. 0 = no friendly fire.

    After

    Setting
    FriendlyFireDamageMultiplier
    Default
    0.25
    Range / options
    0 – 10
  • Fuel burn time: Added FuelBurnTimeMultiplier

    Multiplier for how long fuel burns in furnaces.

    After

    Setting
    FuelBurnTimeMultiplier
    Default
    1
    Range / options
    0.1 – 10
  • Harvest amount multiplier (HarvestAmountMultiplier): Changed HarvestAmountMultiplier

    Multiplier for harvested resource amount. Not in the default file — created on first save.

    Before

    Setting
    HarvestAmountMultiplier
    Default
    1.0

    After

    Setting
    HarvestAmountMultiplier
    Default
    1
    Range / options
    0.1 – 10
  • Resource respawn speed: Added HarvestResourceRespawnSpeedMultiplier

    How fast harvested resources respawn.

    After

    Setting
    HarvestResourceRespawnSpeedMultiplier
    Default
    1
    Range / options
    0.1 – 10
  • Health bar visibility distance (HealthbarVisibilityDistance): Added HealthbarVisibilityDistance

    Distance at which creature/player health bars become visible.

    After

    Setting
    HealthbarVisibilityDistance
    Default
    15000
    Range / options
    0 – 30000
  • Conversion speed (ItemConvertionMultiplier): Added ItemConvertionMultiplier

    Multiplier for conversion processes (e.g. fermentation, compost).

    After

    Setting
    ItemConvertionMultiplier
    Default
    1
    Range / options
    0.1 – 10
  • Repair penalty chance: Added ItemRepairDurabilityLossPenaltyChance

    Chance that a repair costs extra durability (fraction 0–1).

    After

    Setting
    ItemRepairDurabilityLossPenaltyChance
    Default
    1
    Range / options
    0 – 1
  • Minimum durability after repair: Added ItemRepairMinimumDurability

    Durability floor below which an item can no longer be repaired (fraction 0–1).

    After

    Setting
    ItemRepairMinimumDurability
    Default
    0.1
    Range / options
    0 – 1
  • Spoil rate (ItemSpoilRateScale): Added ItemSpoilRateScale

    Multiplier for how fast perishable items spoil.

    After

    Setting
    ItemSpoilRateScale
    Default
    1
    Range / options
    0 – 10
  • AFK kick server load (%, KickAFKPercentage): Added KickAFKPercentage

    AFK kicks only kick in above this server load.

    After

    Setting
    KickAFKPercentage
    Default
    80
    Range / options
    0 – 100
  • AFK kick time (seconds, KickAFKTime): Added KickAFKTime

    After this idle time the AFK check kicks in.

    After

    Setting
    KickAFKTime
    Default
    2700
    Range / options
    300 – 14400
  • Land claim radius multiplier: Added LandClaimRadiusMultiplier

    Multiplier for the radius of land claims.

    After

    Setting
    LandClaimRadiusMultiplier
    Default
    1
    Range / options
    0.1 – 10
  • Max aggro range (MaxAggroRange): Added MaxAggroRange

    Distance beyond which NPCs stop chasing players.

    After

    Setting
    MaxAggroRange
    Default
    9000
    Range / options
    1000 – 20000
  • Max allowed ping (MaxAllowedPing): Added MaxAllowedPing

    Players above this ping (ms) get disconnected. 0 = disabled.

    After

    Setting
    MaxAllowedPing
    Default
    0
    Range / options
    0 – 500
  • Max building decay time (sec): Added MaxBuildingDecayTime

    Upper bound for time until buildings decay.

    After

    Setting
    MaxBuildingDecayTime
    Default
    1296000
    Range / options
    3600 – 2592000
  • Time to auto-demolish (sec): Added MaxDecayTimeToAutoDemolish

    Time after decay starts until a building is auto-demolished.

    After

    Setting
    MaxDecayTimeToAutoDemolish
    Default
    604800
    Range / options
    0 – 2592000
  • Nudity filter (MaxNudity): Added MaxNudity

    0 = full, 1 = partial, 2 = no nudity.

    After

    Setting
    MaxNudity
    Default
    0
    Range / options
    0, 1, 2
  • Max players: Removed MaxPlayers

    Maximum concurrent players (up to 70).

    Before

    Setting
    MaxPlayers
    Default
    40
    Range / options
    1 – 70
  • Thrall damage multiplier (MinionDamageMultiplier): Added MinionDamageMultiplier

    Multiplies damage dealt by thralls/followers.

    After

    Setting
    MinionDamageMultiplier
    Default
    1
    Range / options
    0.1 – 10
  • Thrall damage taken multiplier: Added MinionDamageTakenMultiplier

    Multiplies damage taken by thralls.

    After

    Setting
    MinionDamageTakenMultiplier
    Default
    1
    Range / options
    0.1 – 10
  • Allowed overpopulation: Added MinionOverpopulationAllowed

    Tolerance for how far the limit may be exceeded.

    After

    Setting
    MinionOverpopulationAllowed
    Default
    10
    Range / options
    0 – 100
  • Overpopulation cleanup interval (min): Added MinionOverpopulationCleanup

    How often excess thralls are removed during overpopulation.

    After

    Setting
    MinionOverpopulationCleanup
    Default
    60
    Range / options
    0 – 1440
  • Base thrall population limit: Added MinionPopulationBaseValue

    Base value for the max number of thralls/followers on the server.

    After

    Setting
    MinionPopulationBaseValue
    Default
    50
    Range / options
    0 – 500
  • Extra thralls per player: Added MinionPopulationPerPlayer

    How many extra thralls each player adds to the limit.

    After

    Setting
    MinionPopulationPerPlayer
    Default
    5
    Range / options
    0 – 100
  • NPC corpse lifetime (sec): Added NPCCorpseLifeTime

    How long NPC/creature corpses persist.

    After

    Setting
    NPCCorpseLifeTime
    Default
    600
    Range / options
    60 – 86400
  • NPC damage multiplier: Added NPCDamageMultiplier

    Multiplies damage dealt by NPCs/creatures.

    After

    Setting
    NPCDamageMultiplier
    Default
    1
    Range / options
    0.1 – 10
  • NPC damage taken multiplier: Added NPCDamageTakenMultiplier

    Multiplies damage taken by NPCs.

    After

    Setting
    NPCDamageTakenMultiplier
    Default
    1
    Range / options
    0.1 – 10
  • NPC health multiplier: Added NPCHealthMultiplier

    Multiplier for max health of NPCs/creatures.

    After

    Setting
    NPCHealthMultiplier
    Default
    1
    Range / options
    0.1 – 10
  • NPC knockback multiplier: Added NPCKnockbackMultiplier

    Multiplies knockback dealt by NPCs.

    After

    Setting
    NPCKnockbackMultiplier
    Default
    1
    Range / options
    0 – 10
  • NPC max spawn cap multiplier: Added NPCMaxSpawnCapMultiplier

    Multiplier for the max number of concurrent NPCs.

    After

    Setting
    NPCMaxSpawnCapMultiplier
    Default
    1
    Range / options
    0.1 – 10
  • NPC respawn multiplier: Added NPCRespawnMultiplier

    Multiplier for NPC respawn speed.

    After

    Setting
    NPCRespawnMultiplier
    Default
    1
    Range / options
    0.1 – 10
  • Nighttime speed: Added NightTimeSpeedScale

    Speed at which the nighttime phase passes.

    After

    Setting
    NightTimeSpeedScale
    Default
    1
    Range / options
    0.1 – 10
  • Offline unconscious body lifetime (hours): Added OfflinePlayersUnconsciousBodiesHours

    How long offline unconscious player bodies persist.

    After

    Setting
    OfflinePlayersUnconsciousBodiesHours
    Default
    168
    Range / options
    0 – 720
  • Build-from-storage radius (PvP): Added PVPBuildFromStorageRadius

    Same as CraftFromStorageRadius, but specific to PvP servers.

    After

    Setting
    PVPBuildFromStorageRadius
    Default
    600
    Range / options
    0 – 20000
  • PvP enabled (PVPEnabled): Changed PVPEnabled

    True = players can attack each other.

    Before

    Setting
    PVPEnabled
    Default
    False

    After

    Setting
    PVPEnabled
    Default
    False
  • Personal craft-from-storage radius: Added PersonalCraftFromStorageRadius

    Range for accessing personal (bank) storage while crafting.

    After

    Setting
    PersonalCraftFromStorageRadius
    Default
    4000
    Range / options
    0 – 20000
  • Player corpse lifetime (sec): Added PlayerCorpseLifeTime

    How long player corpses with loot persist.

    After

    Setting
    PlayerCorpseLifeTime
    Default
    1800
    Range / options
    60 – 86400
  • Corruption gain multiplier: Added PlayerCorruptionGainMultiplier

    Multiplier for players' corruption gain.

    After

    Setting
    PlayerCorruptionGainMultiplier
    Default
    1
    Range / options
    0 – 10
  • Player damage multiplier: Added PlayerDamageMultiplier

    Multiplies damage dealt by players.

    After

    Setting
    PlayerDamageMultiplier
    Default
    1
    Range / options
    0.1 – 10
  • Player damage taken multiplier: Added PlayerDamageTakenMultiplier

    Multiplies damage taken by players.

    After

    Setting
    PlayerDamageTakenMultiplier
    Default
    1
    Range / options
    0.1 – 10
  • Encumbrance multiplier: Added PlayerEncumbranceMultiplier

    Multiplier for players' max carry weight.

    After

    Setting
    PlayerEncumbranceMultiplier
    Default
    1
    Range / options
    0.1 – 10
  • Overweight penalty multiplier: Added PlayerEncumbrancePenaltyMultiplier

    Multiplier for the movement penalty when overweight.

    After

    Setting
    PlayerEncumbrancePenaltyMultiplier
    Default
    1
    Range / options
    0 – 10
  • Health regeneration: Added PlayerHealthRegenSpeedScale

    Scales the speed of health regeneration.

    After

    Setting
    PlayerHealthRegenSpeedScale
    Default
    1
    Range / options
    0 – 10
  • Player knockback multiplier: Added PlayerKnockbackMultiplier

    Multiplies knockback dealt by players.

    After

    Setting
    PlayerKnockbackMultiplier
    Default
    1
    Range / options
    0 – 10
  • Movement speed: Added PlayerMovementSpeedScale

    Scales players' base movement speed.

    After

    Setting
    PlayerMovementSpeedScale
    Default
    1
    Range / options
    0.1 – 5
  • Sprint speed: Added PlayerSprintSpeedScale

    Scales players' sprint speed.

    After

    Setting
    PlayerSprintSpeedScale
    Default
    1
    Range / options
    0.1 – 5
  • Stamina cost multiplier: Added PlayerStaminaCostMultiplier

    Multiplier for general stamina consumption.

    After

    Setting
    PlayerStaminaCostMultiplier
    Default
    1
    Range / options
    0 – 10
  • Stamina cost while sprinting: Added PlayerStaminaCostSprintMultiplier

    Multiplier for stamina consumption while sprinting.

    After

    Setting
    PlayerStaminaCostSprintMultiplier
    Default
    1
    Range / options
    0 – 10
  • Stamina regeneration: Added PlayerStaminaRegenSpeedScale

    Scales the speed of stamina regeneration.

    After

    Setting
    PlayerStaminaRegenSpeedScale
    Default
    1
    Range / options
    0 – 10
  • XP from crafting: Added PlayerXPCraftMultiplier

    Multiplier for XP from crafting items.

    After

    Setting
    PlayerXPCraftMultiplier
    Default
    1
    Range / options
    0 – 10
  • XP from harvesting: Added PlayerXPHarvestMultiplier

    Multiplier for XP from harvesting resources.

    After

    Setting
    PlayerXPHarvestMultiplier
    Default
    1
    Range / options
    0 – 10
  • XP from kills: Added PlayerXPKillMultiplier

    Multiplier for XP from kills.

    After

    Setting
    PlayerXPKillMultiplier
    Default
    1
    Range / options
    0 – 10
  • XP rate (PlayerXPRateMultiplier): Changed PlayerXPRateMultiplier

    Global XP multiplier for all activities.

    Before

    Setting
    PlayerXPRateMultiplier
    Default
    1

    After

    Setting
    PlayerXPRateMultiplier
    Default
    1
    Range / options
    0.1 – 10
  • XP over time: Added PlayerXPTimeMultiplier

    Multiplier for XP gained passively over time.

    After

    Setting
    PlayerXPTimeMultiplier
    Default
    1
    Range / options
    0 – 10
  • Purge enabled (PurgeEnabled): Removed PurgeEnabled

    True = periodic NPC raids on buildings enabled, False = disabled.

    Before

    Setting
    PurgeEnabled
    Default
    True
  • Purge interval (minutes, PurgePeriodicity): Removed PurgePeriodicity

    Minimum time between purges in minutes (0 = every minute, 1440 = daily).

    Before

    Setting
    PurgePeriodicity
    Default
    60
    Range / options
    0 – 1440
  • Restrict building-damage time window: Added RestrictPVPBuildingDamageTime

    Enables separate time windows for PvP building damage.

    After

    Setting
    RestrictPVPBuildingDamageTime
    Default
    False
  • Restrict PvP to a time window (RestrictPVPTime): Added RestrictPVPTime

    Enables the weekday-based PvP time windows (exact times stay file-only).

    After

    Setting
    RestrictPVPTime
    Default
    False
  • Community type (ServerCommunity): Removed ServerCommunity

    1=Civilized, 2=Decadent, 3=Barbaric, 4=ExilesExtreme, 5=UltraViolence, 6=NoLimits.

    Before

    Setting
    ServerCommunity
    Default
    1
    Range / options
    1, 2, 3, 4, 5, 6
  • Message of the day (MOTD): Added ServerMessageOfTheDay

    Text shown to players when they connect.

    After

    Setting
    ServerMessageOfTheDay
    Default
  • Allow server transfer (ServerTransferEnabled): Added ServerTransferEnabled

    Allows players to move their character to another server.

    After

    Setting
    ServerTransferEnabled
    Default
    True
  • Online players list (ShowOnlinePlayers): Added ShowOnlinePlayers

    0 = nobody, 1 = clan, 2 = everyone can see it.

    After

    Setting
    ShowOnlinePlayers
    Default
    0
    Range / options
    0, 1, 2
  • Stability loss multiplier: Added StabilityLossMultiplier

    Multiplier for how fast building pieces lose stability.

    After

    Setting
    StabilityLossMultiplier
    Default
    1
    Range / options
    0 – 10
  • Exhaustion time (sec): Added StaminaExhaustionTime

    How long exhaustion lasts after stamina hits zero.

    After

    Setting
    StaminaExhaustionTime
    Default
    3.75
    Range / options
    0.1 – 30
  • Moving stamina regen rate: Added StaminaMovingRegenRateMultiplier

    Multiplier for stamina regen while moving.

    After

    Setting
    StaminaMovingRegenRateMultiplier
    Default
    1
    Range / options
    0 – 10
  • Stamina regeneration time (sec): Added StaminaRegenerationTime

    Time until stamina is fully regenerated.

    After

    Setting
    StaminaRegenerationTime
    Default
    3.75
    Range / options
    0.1 – 30
  • Stationary stamina regen rate: Added StaminaStaticRegenRateMultiplier

    Multiplier for stamina regen while standing still.

    After

    Setting
    StaminaStaticRegenRateMultiplier
    Default
    1
    Range / options
    0 – 10
  • Structure damage multiplier: Added StructureDamageMultiplier

    Multiplier for damage dealt to building structures.

    After

    Setting
    StructureDamageMultiplier
    Default
    1
    Range / options
    0 – 10
  • Structure health multiplier: Added StructureHealthMultiplier

    Multiplier for building structures' health points.

    After

    Setting
    StructureHealthMultiplier
    Default
    1
    Range / options
    0.1 – 10
  • Thrall conversion speed: Added ThrallConversionMultiplier

    Multiplier for thrall conversion time at the Wheel of Pain.

    After

    Setting
    ThrallConversionMultiplier
    Default
    1
    Range / options
    0.1 – 10
  • Thrall corruption removal: Added ThrallCorruptionRemovalMultiplier

    Multiplier for corruption removal on thralls.

    After

    Setting
    ThrallCorruptionRemovalMultiplier
    Default
    1
    Range / options
    0 – 10
  • Thrall damage to NPCs: Added ThrallDamageToNPCsMultiplier

    Multiplier for damage your thralls deal to NPCs.

    After

    Setting
    ThrallDamageToNPCsMultiplier
    Default
    0.5
    Range / options
    0 – 10
  • Thrall damage to players: Added ThrallDamageToPlayersMultiplier

    Multiplier for damage your thralls deal to players.

    After

    Setting
    ThrallDamageToPlayersMultiplier
    Default
    0.5
    Range / options
    0 – 10
  • Thrall decay time (sec): Added ThrallDecayTime

    Time until placed thralls decay from inactivity.

    After

    Setting
    ThrallDecayTime
    Default
    1296000
    Range / options
    3600 – 2592000
  • Thrall exclusion radius: Added ThrallExclusionRadius

    Radius around land claims where no wild thralls spawn.

    After

    Setting
    ThrallExclusionRadius
    Default
    100
    Range / options
    0 – 2000
  • Min distance from home: Added ThrallMinDistanceAwayFromHome

    Minimum distance at which thralls count as "stranded".

    After

    Setting
    ThrallMinDistanceAwayFromHome
    Default
    5000
    Range / options
    0 – 50000
  • Scouting time (min): Added ThrallScoutingTimeMinutes

    Time until a scout thrall reports a target.

    After

    Setting
    ThrallScoutingTimeMinutes
    Default
    10
    Range / options
    1 – 120
  • Thrall teleport cooldown (sec): Added ThrallTeleportingCooldown

    Cooldown before a stuck thrall gets teleported back.

    After

    Setting
    ThrallTeleportingCooldown
    Default
    10
    Range / options
    0 – 600
  • Unconscious time (sec): Added UnconsciousTimeSeconds

    How long a knocked-out character stays unconscious.

    After

    Setting
    UnconsciousTimeSeconds
    Default
    1800
    Range / options
    60 – 7200
  • Client catch-up time: Added UseClientCatchUpTime

    True = client clock quickly catches up to server time after reconnecting.

    After

    Setting
    UseClientCatchUpTime
    Default
    False
  • Thrall population limit enabled: Added UseMinionPopulationLimit

    True = the server enforces the thrall population limit.

    After

    Setting
    UseMinionPopulationLimit
    Default
    False
  • Voice chat (serverVoiceChat): Added serverVoiceChat

    0 = off, 1 = team, 2 = global.

    After

    Setting
    serverVoiceChat
    Default
    1
    Range / options
    0, 1, 2
7 Days to Die Setting Change documented

7 Days to Die: startup parameters changed

The definition of visible startup parameters changed in the panel code. The listed values explain added, changed and removed fields. The date records the definition change; existing server values were not automatically changed by it.

Supported server software: 7 Days to Die

Changed settings (2)
  • Spielversion: Removed SRCDS_BETA

    Waehle die 7 Days to Die-Version. 'latest' = neueste offizielle Version. Aeltere Versionen (v2.6, v2.5, ...) fuer aeltere Overhaul-Mods wie War of the Walkers. Nach dem Aendern der Version im Bereich Einstellungen einen Reinstall ausloesen, damit die gewaehlte Version heruntergeladen wird (Weltdaten bleiben erhalten, Backup empfohlen).

    Before

    Setting
    SRCDS_BETA
    Default
    latest
    Range / options
    latest, v3.0.0, v2.6, v2.5, v2.4, v2.0, v1.4, alpha21.2, alpha20.7
    When it takes effect
    Takes effect after saving and restarting the server.
  • Spielversion: Added SRCDS_BETAID

    Waehle die 7 Days to Die-Version (Steam-Branch). 'public' = neueste offizielle Version. Aeltere Branches (v2.6, v2.5, ...) fuer aeltere Overhaul-Mods wie War of the Walkers. Nach dem Aendern der Version im Bereich Einstellungen einen Reinstall ausloesen, damit die gewaehlte Version heruntergeladen wird (Weltdaten bleiben erhalten, Backup empfohlen). Die gewaehlte Version bleibt jetzt auch nach einem Server-Neustart erhalten.

    After

    Setting
    SRCDS_BETAID
    Default
    public
    Range / options
    public, v3.0.0, v2.6, v2.5, v1.4, alpha21.2, alpha20.7
    When it takes effect
    Takes effect after saving and restarting the server.
ARK: Survival Evolved Interface Change documented

ARK: Survival Evolved: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

ARK: Survival Evolved Interface Change documented

ARK: Survival Evolved: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Minecraft Java Edition Plugin release Published by the developer

Simple Voice Chat fabric-2.6.22+26.2

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 26.2

Supported server software: fabric

Palworld Interface Change documented

Palworld: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Palworld Setting Change documented

Palworld: editor settings changed

The editor describes new or changed values. The field comparison shows the original defaults, constraints and explanations before and after this documented change.

Changed settings (7)
  • palworld.player_damage_rate_attack: Added PlayerDamageRateAttack

    After

    Setting
    PlayerDamageRateAttack
    Default
    1
    Range / options
    0.1 – 5
    When it takes effect
    Takes effect after saving and restarting the server.
  • palworld.player_stomach_decrease_rate: Added PlayerStomachDecreaceRate

    After

    Setting
    PlayerStomachDecreaceRate
    Default
    1
    Range / options
    0.1 – 5
    When it takes effect
    Takes effect after saving and restarting the server.
  • palworld.randomizer_seed: Added RandomizerSeed

    After

    Setting
    RandomizerSeed
    Default
    When it takes effect
    Takes effect after saving and restarting the server.
  • palworld.randomizer_type: Added RandomizerType

    After

    Setting
    RandomizerType
    Default
    None
    Range / options
    None, Region, All
    When it takes effect
    Takes effect after saving and restarting the server.
  • palworld.hardcore: Added bHardcore

    After

    Setting
    bHardcore
    Default
    false
    When it takes effect
    Takes effect after saving and restarting the server.
  • palworld.randomizer_pal_level_random: Added bIsRandomizerPalLevelRandom

    After

    Setting
    bIsRandomizerPalLevelRandom
    Default
    false
    When it takes effect
    Takes effect after saving and restarting the server.
  • palworld.pal_lost: Added bPalLost

    After

    Setting
    bPalLost
    Default
    false
    When it takes effect
    Takes effect after saving and restarting the server.
Minecraft Java Edition Plugin release Published by the developer

Simple Voice Chat fabric-1.21.11-2.6.22

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 1.21.11

Supported server software: fabric

Minecraft Java Edition Plugin release Published by the developer

TimberReplant 4.3.0

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 26.1.1

Supported server software: neoforge

ARK: Survival Evolved Interface Change documented

ARK: Survival Evolved: game tools: revised

The guided tools were revised in the shared panel code. The entry concerns the interface or its processing. The date records the change; availability on an individual server depends on the game, software, plugins and permissions.

Minecraft Java Edition Plugin release Published by the developer

Simple Voice Chat neoforge-1.21.1-2.6.22

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 1.21, 1.21.1

Supported server software: neoforge

Minecraft Java Edition Plugin release Published by the developer

Simple Voice Chat forge-1.20.1-2.6.22

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 1.20.1

Supported server software: forge

Conan Exiles Plugin catalog Recorded in our catalog

Simple Minimap (by Xevyr) v5.2.1 2026.09.15

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: release

Minecraft Java Edition Plugin release Published by the developer

MinerTrack Anti XRay 2.1.1.0

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2

Supported server software: folia, paper, purpur

Minecraft Java Edition Plugin release Published by the developer

MinerTrack Anti XRay 2.1.1.0+fabric

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2

Supported server software: fabric