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Updates & improvements

Game updates, plugin versions and improvements to our interface with a traceable history.

Recorded, available and installed are different states. Your actual installation status and suitable updates are shown in the server panel.

SCP: Secret Laboratory Setting Change documented

Gameplay configuration: settings revised

The guided interface was updated. The history shows added, changed and removed fields with explanations and editor defaults. The date records the documented change, not the historical deployment time.

Changed settings (1)
  • Max players: Removed max_players

    More players need more server resources.

    Before

    Setting
    max_players
    Default
    20
    Range / options
    2 – 40
Minecraft Bedrock Edition Setting Change documented

Server configuration: settings revised

The guided interface was updated. The history shows added, changed and removed fields with explanations and editor defaults. The date records the documented change, not the historical deployment time.

Supported server software: Bedrock Dedicated Server

Changed settings (5)
  • Allow cheats: Removed allow-cheats

    Allows player commands like /gamemode.

    Before

    Setting
    allow-cheats
    Default
    false
  • Enable allowlist: Removed allow-list

    When enabled, only listed players may join. Manage entries below. Note: BDS updates allowlist.json itself on first join — recommended: stop the server, edit, then start.

    Before

    Setting
    allow-list
    Default
    false
  • Difficulty: Removed difficulty

    Difficulty of the game world.

    Before

    Setting
    difficulty
    Default
    easy
    Range / options
    peaceful, easy, normal, hard
  • Gamemode: Removed gamemode

    Default gamemode for new players.

    Before

    Setting
    gamemode
    Default
    survival
    Range / options
    survival, creative, adventure
  • Server name: Removed server-name

    Name shown in the server list.

    Before

    Setting
    server-name
    Default
    Bedrock Dedicated Server
Minecraft Java Edition Plugin release Published by the developer

Structures+ 2.7

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3-snapshot-1, 26.3-snapshot-2, 26.3-snapshot-3, 26.3-snapshot-4, 26.3-snapshot-5, 26.3-snapshot-6, 26.3-snapshot-7

Supported server software: fabric, forge, neoforge, quilt

Minecraft Java Edition Plugin release Published by the developer

Structures+ 2.7

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3-snapshot-1, 26.3-snapshot-2, 26.3-snapshot-3, 26.3-snapshot-4, 26.3-snapshot-5, 26.3-snapshot-6, 26.3-snapshot-7

Supported server software: datapack

ARK: Survival Ascended Setting Change documented

Server configuration: settings revised

The guided interface was updated. The history shows added, changed and removed fields with explanations and editor defaults. The date records the documented change, not the historical deployment time.

Changed settings (66)
  • Flyer carry in PvE: Removed AllowFlyerCarryPvE

    True = flyers may pick up wild creatures in PvE.

    Before

    Setting
    AllowFlyerCarryPvE
    Default
    True
  • Allow third-person view: Removed AllowThirdPersonPlayer

    True = players may switch to third-person view.

    Before

    Setting
    AllowThirdPersonPlayer
    Default
    True
  • Difficulty (DifficultyOffset 0.0–1.0): Removed DifficultyOffset

    1.0 = max level (wild dinos up to 150). Decimal value, e.g. 0.5.

    Before

    Setting
    DifficultyOffset
    Default
    1.0
  • Harvest multiplier (HarvestAmountMultiplier): Removed HarvestAmountMultiplier

    Multiplier for harvested resources. Decimal, e.g. 2.0 = double.

    Before

    Setting
    HarvestAmountMultiplier
    Default
    1.0
  • Max players: Removed MaxPlayers

    How many players can be on the server at once.

    Before

    Setting
    MaxPlayers
    Default
    70
    Range / options
    1 – 255
  • PvE mode (no player PvP): Removed ServerPVE

    True = pure PvE server, False = PvP allowed.

    Before

    Setting
    ServerPVE
    Default
    False
  • Taming speed (TamingSpeedMultiplier): Removed TamingSpeedMultiplier

    Higher = faster taming. Decimal, e.g. 3.0.

    Before

    Setting
    TamingSpeedMultiplier
    Default
    1.0
  • XP rate (XPMultiplier): Removed XPMultiplier

    Multiplier for XP gained. Decimal value.

    Before

    Setting
    XPMultiplier
    Default
    1.0
  • Log admin commands (AdminLogging): Added AdminLogging

    True = logs all admin commands to in-game chat. Not in the default file — created on first save.

    After

    Setting
    AdminLogging
    Default
    False
  • Allow cave building in PvE (AllowCaveBuildingPvE): Added AllowCaveBuildingPvE

    True = allows building in caves in PvE mode. Not in the default file — created on first save.

    After

    Setting
    AllowCaveBuildingPvE
    Default
    False
  • Flyer carry in PvE (AllowFlyerCarryPvE): Added AllowFlyerCarryPvE

    True = flyers may pick up wild creatures in PvE. Not in the default file — created on first save.

    After

    Setting
    AllowFlyerCarryPvE
    Default
    False
  • Hide damage source from logs (AllowHideDamageSourceFromLogs): Added AllowHideDamageSourceFromLogs

    True = allows players to hide their name as the damage source in the tribe log.

    After

    Setting
    AllowHideDamageSourceFromLogs
    Default
    True
  • Show hit markers (AllowHitMarkers): Added AllowHitMarkers

    True = shows visual feedback on successful hits.

    After

    Setting
    AllowHitMarkers
    Default
    True
  • Allow raid dino feeding (AllowRaidDinoFeeding): Added AllowRaidDinoFeeding

    True = allows permanently taming Titanosaurs by feeding them. Not in the default file — created on first save.

    After

    Setting
    AllowRaidDinoFeeding
    Default
    False
  • Allow third-person view (AllowThirdPersonPlayer): Added AllowThirdPersonPlayer

    True = players may switch to third-person view.

    After

    Setting
    AllowThirdPersonPlayer
    Default
    True
  • Always allow structure pickup (AlwaysAllowStructurePickup): Added AlwaysAllowStructurePickup

    True = structures can always be picked back up, not just briefly after placement.

    After

    Setting
    AlwaysAllowStructurePickup
    Default
    True
  • Leave notifications (AlwaysNotifyPlayerLeft): Added AlwaysNotifyPlayerLeft

    True = players always get notified when someone leaves the server. Not in the default file — created on first save.

    After

    Setting
    AlwaysNotifyPlayerLeft
    Default
    False
  • Auto-destroy old structures (AutoDestroyOldStructuresMultiplier): Added AutoDestroyOldStructuresMultiplier

    0 = disabled, 1.0 = enables auto-destruction of abandoned structures. Not in the default file — created on first save.

    After

    Setting
    AutoDestroyOldStructuresMultiplier
    Default
    0
    Range / options
    0 – 2
  • Auto-save interval (min, AutoSavePeriodMinutes): Added AutoSavePeriodMinutes

    How often the server auto-saves the world.

    After

    Setting
    AutoSavePeriodMinutes
    Default
    15
    Range / options
    1 – 120
  • Auto-unlock all engrams (AutoUnlockAllEngrams): Added AutoUnlockAllEngrams

    True = all engrams are available from level 1 without spending engram points. Not in the default file — created on first save.

    After

    Setting
    AutoUnlockAllEngrams
    Default
    False
  • Difficulty (DifficultyOffset): Added DifficultyOffset

    1.0 = max level (wild dinos up to 150). Not in the default file — created on first save.

    After

    Setting
    DifficultyOffset
    Default
    1
    Range / options
    0.01 – 1
  • Creature food drain (DinoCharacterFoodDrainMultiplier): Added DinoCharacterFoodDrainMultiplier

    Higher = creatures get hungry faster (also affects taming time). Not in the default file — created on first save.

    After

    Setting
    DinoCharacterFoodDrainMultiplier
    Default
    1
    Range / options
    0.1 – 10
  • Creature health recovery (DinoCharacterHealthRecoveryMultiplier): Added DinoCharacterHealthRecoveryMultiplier

    Higher = creatures heal faster. Not in the default file — created on first save.

    After

    Setting
    DinoCharacterHealthRecoveryMultiplier
    Default
    1
    Range / options
    0.1 – 10
  • Creature stamina drain (DinoCharacterStaminaDrainMultiplier): Added DinoCharacterStaminaDrainMultiplier

    Higher = creatures get tired faster. Not in the default file — created on first save.

    After

    Setting
    DinoCharacterStaminaDrainMultiplier
    Default
    1
    Range / options
    0.1 – 10
  • Creature spawn count (DinoCountMultiplier): Added DinoCountMultiplier

    Multiplier for the number of creatures spawned. Not in the default file — created on first save.

    After

    Setting
    DinoCountMultiplier
    Default
    1
    Range / options
    0.1 – 10
  • Creature damage (DinoDamageMultiplier): Added DinoDamageMultiplier

    Multiplier for damage wild creatures deal. Not in the default file — created on first save.

    After

    Setting
    DinoDamageMultiplier
    Default
    1
    Range / options
    0.1 – 10
  • Dino harvesting damage (DinoHarvestingDamageMultiplier): Added DinoHarvestingDamageMultiplier

    Higher = tamed dinos harvest resources faster. Not in the default file — created on first save.

    After

    Setting
    DinoHarvestingDamageMultiplier
    Default
    3.2
    Range / options
    0.1 – 10
  • Creature resistance (DinoResistanceMultiplier): Added DinoResistanceMultiplier

    Multiplier for the resistance to damage wild creatures receive. Not in the default file — created on first save.

    After

    Setting
    DinoResistanceMultiplier
    Default
    1
    Range / options
    0.1 – 10
  • Disable PvE gamma adjustment (DisablePvEGamma): Added DisablePvEGamma

    True = disables gamma (brightness) adjustment in PvE mode. Not in the default file — created on first save.

    After

    Setting
    DisablePvEGamma
    Default
    False
  • Disable join notifications (DontAlwaysNotifyPlayerJoined): Added DontAlwaysNotifyPlayerJoined

    True = globally disables the notification when a player joins. Not in the default file — created on first save.

    After

    Setting
    DontAlwaysNotifyPlayerJoined
    Default
    False
  • Harvest multiplier (HarvestAmountMultiplier): Added HarvestAmountMultiplier

    Multiplier for harvested resources. Not in the default file — created on first save.

    After

    Setting
    HarvestAmountMultiplier
    Default
    1
    Range / options
    0.1 – 10
  • Implant suicide cooldown (sec, ImplantSuicideCD): Added ImplantSuicideCD

    Cooldown for the implant's self-destruct (suicide) function.

    After

    Setting
    ImplantSuicideCD
    Default
    28800
    Range / options
    0 – 86400
  • Item stack size (ItemStackSizeMultiplier): Added ItemStackSizeMultiplier

    Multiplier for maximum item stack size.

    After

    Setting
    ItemStackSizeMultiplier
    Default
    1
    Range / options
    0.1 – 100
  • Idle kick time (sec, KickIdlePlayersPeriod): Added KickIdlePlayersPeriod

    Players are kicked after this idle time.

    After

    Setting
    KickIdlePlayersPeriod
    Default
    3600
    Range / options
    60 – 86400
  • Max tamed dinos (MaxTamedDinos): Added MaxTamedDinos

    Server-wide cap on tamed creatures.

    After

    Setting
    MaxTamedDinos
    Default
    5000
    Range / options
    0 – 20000
  • Soft tame limit (MaxTamedDinos_SoftTameLimit): Added MaxTamedDinos_SoftTameLimit

    Above this count, inactive dinos become eligible for automatic deletion.

    After

    Setting
    MaxTamedDinos_SoftTameLimit
    Default
    5000
    Range / options
    0 – 20000
  • Deletion countdown (sec, MaxTamedDinos_SoftTameLimit_CountdownForDeletionDuration): Added MaxTamedDinos_SoftTameLimit_CountdownForDeletionDuration

    Seconds until automatic deletion once the soft tame limit is exceeded.

    After

    Setting
    MaxTamedDinos_SoftTameLimit_CountdownForDeletionDuration
    Default
    604800
    Range / options
    0 – 2592000
  • Power required for aquatic compartments (NeedsPowerToActivateAquaticCompartments): Added NeedsPowerToActivateAquaticCompartments

    True = aquatic compartments (Aquatica) require an active power source.

    After

    Setting
    NeedsPowerToActivateAquaticCompartments
    Default
    True
  • Buried treasure auto-reveal (sec, OverrideSecondsUntilBuriedTreasureAutoReveals): Added OverrideSecondsUntilBuriedTreasureAutoReveals

    Seconds until buried treasure is automatically revealed on the map.

    After

    Setting
    OverrideSecondsUntilBuriedTreasureAutoReveals
    Default
    1209600
    Range / options
    0 – 2592000
  • Swim speed (OxygenSwimSpeedStatMultiplier): Added OxygenSwimSpeedStatMultiplier

    Multiplier for player swim speed.

    After

    Setting
    OxygenSwimSpeedStatMultiplier
    Default
    1
    Range / options
    0.1 – 10
  • Max structures per platform (PerPlatformMaxStructuresMultiplier): Added PerPlatformMaxStructuresMultiplier

    Multiplier for the max number of structures per platform creature.

    After

    Setting
    PerPlatformMaxStructuresMultiplier
    Default
    1
    Range / options
    0.1 – 10
  • Platform saddle build area (PlatformSaddleBuildAreaBoundsMultiplier): Added PlatformSaddleBuildAreaBoundsMultiplier

    Multiplier for the usable build area on platform creatures.

    After

    Setting
    PlatformSaddleBuildAreaBoundsMultiplier
    Default
    1
    Range / options
    0.1 – 10
  • Player food drain (PlayerCharacterFoodDrainMultiplier): Added PlayerCharacterFoodDrainMultiplier

    Higher = players get hungry faster. Not in the default file — created on first save.

    After

    Setting
    PlayerCharacterFoodDrainMultiplier
    Default
    1
    Range / options
    0.1 – 5
  • Player health recovery (PlayerCharacterHealthRecoveryMultiplier): Added PlayerCharacterHealthRecoveryMultiplier

    Higher = players heal faster. Not in the default file — created on first save.

    After

    Setting
    PlayerCharacterHealthRecoveryMultiplier
    Default
    1
    Range / options
    0.1 – 10
  • Player stamina drain (PlayerCharacterStaminaDrainMultiplier): Added PlayerCharacterStaminaDrainMultiplier

    Higher = players get tired faster. Not in the default file — created on first save.

    After

    Setting
    PlayerCharacterStaminaDrainMultiplier
    Default
    1
    Range / options
    0.1 – 10
  • Player water drain (PlayerCharacterWaterDrainMultiplier): Added PlayerCharacterWaterDrainMultiplier

    Higher = players get thirsty faster. Not in the default file — created on first save.

    After

    Setting
    PlayerCharacterWaterDrainMultiplier
    Default
    1
    Range / options
    0.1 – 5
  • Player damage (PlayerDamageMultiplier): Added PlayerDamageMultiplier

    Multiplier for damage players deal. Not in the default file — created on first save.

    After

    Setting
    PlayerDamageMultiplier
    Default
    1
    Range / options
    0.1 – 10
  • Player resistance (PlayerResistanceMultiplier): Added PlayerResistanceMultiplier

    Multiplier for the resistance to damage players receive. Not in the default file — created on first save.

    After

    Setting
    PlayerResistanceMultiplier
    Default
    1
    Range / options
    0.1 – 10
  • Proximity chat (ProximityChat): Added ProximityChat

    True = only nearby players can see each other's chat messages. Not in the default file — created on first save.

    After

    Setting
    ProximityChat
    Default
    False
  • PvE dino decay period (PvEDinoDecayPeriodMultiplier): Added PvEDinoDecayPeriodMultiplier

    How long unclaimed dinos persist in PvE mode before decaying.

    After

    Setting
    PvEDinoDecayPeriodMultiplier
    Default
    1
    Range / options
    0.1 – 10
  • Raid dino food drain (RaidDinoCharacterFoodDrainMultiplier): Added RaidDinoCharacterFoodDrainMultiplier

    Food drain rate for titan/raid creatures like Titanosaurs.

    After

    Setting
    RaidDinoCharacterFoodDrainMultiplier
    Default
    1
    Range / options
    0.1 – 100
  • Resource respawn rate (ResourcesRespawnPeriodMultiplier): Added ResourcesRespawnPeriodMultiplier

    Lower values make resource nodes respawn faster. Not in the default file — created on first save.

    After

    Setting
    ResourcesRespawnPeriodMultiplier
    Default
    1
    Range / options
    0.1 – 10
  • Show crosshair (ServerCrosshair): Added ServerCrosshair

    True = shows a crosshair to all players.

    After

    Setting
    ServerCrosshair
    Default
    True
  • Hardcore mode (ServerHardcore): Added ServerHardcore

    True = enables hardcore mode. Not in the default file — created on first save.

    After

    Setting
    ServerHardcore
    Default
    False
  • Show player location on map (ShowMapPlayerLocation): Added ShowMapPlayerLocation

    True = shows the own position on the in-game map.

    After

    Setting
    ShowMapPlayerLocation
    Default
    True
  • Start time (hour, StartTimeHour): Added StartTimeHour

    Hour (0-23) the in-game clock starts at on server boot. -1 = random.

    After

    Setting
    StartTimeHour
    Default
    -1
    Range / options
    -1 – 23
  • Structure damage (StructureDamageMultiplier): Added StructureDamageMultiplier

    Multiplier for the damage structures deal (e.g. spiked walls). Not in the default file — created on first save.

    After

    Setting
    StructureDamageMultiplier
    Default
    1
    Range / options
    0.1 – 10
  • Hold-to-pickup duration (sec, StructurePickupHoldDuration): Added StructurePickupHoldDuration

    How long the pickup key must be held down.

    After

    Setting
    StructurePickupHoldDuration
    Default
    0.5
    Range / options
    0 – 10
  • Pickup window after placement (sec, StructurePickupTimeAfterPlacement): Added StructurePickupTimeAfterPlacement

    How long after placement a structure can be picked back up without losing materials.

    After

    Setting
    StructurePickupTimeAfterPlacement
    Default
    30
    Range / options
    0 – 600
  • Structure resource-block radius (StructurePreventResourceRadiusMultiplier): Added StructurePreventResourceRadiusMultiplier

    Multiplier for the radius in which structures block resource respawn.

    After

    Setting
    StructurePreventResourceRadiusMultiplier
    Default
    1
    Range / options
    0 – 10
  • Structure resistance (StructureResistanceMultiplier): Added StructureResistanceMultiplier

    Multiplier for the resistance to damage structures receive. Not in the default file — created on first save.

    After

    Setting
    StructureResistanceMultiplier
    Default
    1
    Range / options
    0.1 – 10
  • Taming speed (TamingSpeedMultiplier): Added TamingSpeedMultiplier

    Higher = faster taming. Not in the default file — created on first save.

    After

    Setting
    TamingSpeedMultiplier
    Default
    1
    Range / options
    0.1 – 10
  • Max structures in range (TheMaxStructuresInRange): Added TheMaxStructuresInRange

    Cap on structures within a radius (performance protection).

    After

    Setting
    TheMaxStructuresInRange
    Default
    10500
    Range / options
    1000 – 50000
  • Tribe rename cooldown (min, TribeNameChangeCooldown): Added TribeNameChangeCooldown

    Minutes required between two tribe rename actions.

    After

    Setting
    TribeNameChangeCooldown
    Default
    15
    Range / options
    0 – 1440
  • XP rate (XPMultiplier): Added XPMultiplier

    Multiplier for XP gained. Not in the default file — created on first save.

    After

    Setting
    XPMultiplier
    Default
    1
    Range / options
    0.1 – 10
  • Block cross-ARK downloads (noTributeDownloads): Added noTributeDownloads

    True = prevents downloading cross-ARK data (tributes) onto this server. Not in the default file — created on first save.

    After

    Setting
    noTributeDownloads
    Default
    False
Minecraft Java Edition Plugin release Published by the developer

TimberReplant 4.5.0

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 26.2

Supported server software: neoforge

7 Days to Die Interface Change documented

7 Days to Die server configuration: guided editor added

The guided interface was updated. The history shows added, changed and removed fields with explanations and editor defaults. The date records the documented change, not the historical deployment time.

Changed settings (41)
  • First spawn near friend: Added AllowSpawnNearFriend

    0 = disabled, 1 = always, 2 = only near friends in the forest biome.

    After

    Setting
    AllowSpawnNearFriend
    Default
    2
    Range / options
    0, 1, 2
  • Bedroll spawn-protection radius: Added BedrollDeadZoneSize

    Radius where zombies do not spawn and cleared sleeper volumes do not respawn.

    After

    Setting
    BedrollDeadZoneSize
    Default
    15
    Range / options
    0 – 150
  • Bedroll expiry (real days): Added BedrollExpiryTime

    Real days since the last login before a bedroll becomes inactive.

    After

    Setting
    BedrollExpiryTime
    Default
    45
    Range / options
    0 – 365
  • Cheat/creative mode: Added BuildCreate

    Enable only for testing; this changes the conditions of a regular series.

    After

    Setting
    BuildCreate
    Default
    false
  • Camera mode: Added CameraRestrictionMode

    0 = freely switchable, 1 = first person only, 2 = third person only.

    After

    Setting
    CameraRestrictionMode
    Default
    0
    Range / options
    0, 1, 2
  • Dynamic mesh enabled: Added DynamicMeshEnabled

    Dynamic distant rendering of world changes.

    After

    Setting
    DynamicMeshEnabled
    Default
    true
  • Dynamic-mesh claim buffer (chunks): Added DynamicMeshLandClaimBuffer

    Chunk radius around land claims included in dynamic mesh.

    After

    Setting
    DynamicMeshLandClaimBuffer
    Default
    3
    Range / options
    0 – 12
  • Dynamic mesh only in claims: Added DynamicMeshLandClaimOnly

    Restricts dynamic mesh to land-claim areas and reduces load.

    After

    Setting
    DynamicMeshLandClaimOnly
    Default
    true
  • Dynamic-mesh concurrency: Added DynamicMeshMaxItemCache

    More concurrent items require more RAM.

    After

    Setting
    DynamicMeshMaxItemCache
    Default
    3
    Range / options
    1 – 16
  • Easy Anti-Cheat: Added EACEnabled

    Keep enabled for public or crossplay sessions.

    After

    Setting
    EACEnabled
    Default
    true
  • Save-game name: Added GameName

    Controls the save name. Do not change after a series starts; letters, digits, spaces and _-. are allowed.

    After

    Setting
    GameName
    Default
    MyGame
  • World: Added GameWorld

    Navezgane, RWG or the exact name of an existing world. WARNING: changing this loads/creates another save — back up the world first.

    After

    Setting
    GameWorld
    Default
    Navezgane
  • Land claims per player: Added LandClaimCount

    Maximum active land-claim blocks per player.

    After

    Setting
    LandClaimCount
    Default
    5
    Range / options
    0 – 20
  • Minimum distance between claims: Added LandClaimDeadZone

    Minimum block distance between claims owned by non-friends.

    After

    Setting
    LandClaimDeadZone
    Default
    30
    Range / options
    0 – 200
  • Claim decay mode: Added LandClaimDecayMode

    0 = slow/linear, 1 = fast/exponential, 2 = no decay until expiry.

    After

    Setting
    LandClaimDecayMode
    Default
    0
    Range / options
    0, 1, 2
  • Claim expiry (real days): Added LandClaimExpiryTime

    Offline time before protection expires.

    After

    Setting
    LandClaimExpiryTime
    Default
    7
    Range / options
    0 – 365
  • Offline hardness delay (min.): Added LandClaimOfflineDelay

    Minutes after logout before the offline hardness value applies.

    After

    Setting
    LandClaimOfflineDelay
    Default
    0
    Range / options
    0 – 10080
  • Offline claim hardness multiplier: Added LandClaimOfflineDurabilityModifier

    0 = indestructible; default 4 means four times block hardness.

    After

    Setting
    LandClaimOfflineDurabilityModifier
    Default
    4
    Range / options
    0 – 32
  • Online claim hardness multiplier: Added LandClaimOnlineDurabilityModifier

    0 = indestructible; default 4 means four times block hardness.

    After

    Setting
    LandClaimOnlineDurabilityModifier
    Default
    4
    Range / options
    0 – 32
  • Land-claim size: Added LandClaimSize

    Edge length of the protected area in blocks.

    After

    Setting
    LandClaimSize
    Default
    41
    Range / options
    1 – 201
  • Server language: Added Language

    English language name used by search, e.g. German or English.

    After

    Setting
    Language
    Default
    German
  • Reset unvisited chunks (game days): Added MaxChunkAge

    -1 = disabled. Otherwise long-unvisited, unprotected chunks can reset to their original state.

    After

    Setting
    MaxChunkAge
    Default
    -1
    Range / options
    -1 – 3650
  • Queued mesh layers: Added MaxQueuedMeshLayers

    Lower values save RAM but can slow chunk generation.

    After

    Setting
    MaxQueuedMeshLayers
    Default
    1000
    Range / options
    100 – 4000
  • Maximum spawned animals: Added MaxSpawnedAnimals

    World-wide animal limit. Higher values mainly help when many players are spread far apart.

    After

    Setting
    MaxSpawnedAnimals
    Default
    50
    Range / options
    0 – 100
  • Maximum spawned zombies: Added MaxSpawnedZombies

    World-wide limit with very high CPU impact; Blood Moon and sleepers apply additional internal scaling.

    After

    Setting
    MaxSpawnedZombies
    Default
    64
    Range / options
    0 – 128
  • Shared kill-XP range: Added PartySharedKillRange

    Maximum distance for shared party kill XP and quest-kill credit.

    After

    Setting
    PartySharedKillRange
    Default
    100
    Range / options
    0 – 10000
  • Lock player profiles: Added PersistentPlayerProfiles

    Enabled: players always rejoin with the last profile used on this server.

    After

    Setting
    PersistentPlayerProfiles
    Default
    false
  • Player killing (PvP): Added PlayerKillingMode

    0 = nobody, 1 = allies only, 2 = strangers only, 3 = everyone.

    After

    Setting
    PlayerKillingMode
    Default
    3
    Range / options
    0, 1, 2, 3
  • New-player safe zone (game hours): Added PlayerSafeZoneHours

    Duration of the enemy-free spawn zone in in-game hours.

    After

    Setting
    PlayerSafeZoneHours
    Default
    5
    Range / options
    0 – 72
  • New-player safe zone through level: Added PlayerSafeZoneLevel

    New players create an enemy-free spawn zone through this level.

    After

    Setting
    PlayerSafeZoneLevel
    Default
    5
    Range / options
    0 – 300
  • Region: Added Region

    Region used by server-browser filters.

    After

    Setting
    Region
    Default
    Europe
    Range / options
    Europe, NorthAmericaEast, NorthAmericaWest, CentralAmerica, SouthAmerica, Russia, Asia, MiddleEast, Africa, Oceania
  • Sandbox code (V3.1+): Added SandboxCode

    Controls 150+ rules including difficulty, XP, day length, loot, zombie behaviour and Blood Moon. In the CURRENT 7DTD client open New Game → Sandbox Options, configure everything, choose Copy Code, then paste it here. Do not reuse legacy guide properties. Re-check/copy it after every game update: an invalid code can reset some or all settings to defaults.

    After

    Setting
    SandboxCode
    Default
    AAAJABJACJADJARFBNC
  • Per-save data limit (MB): Added SaveDataLimit

    -1 = disabled. At the limit the game may forcibly reset saved chunks — enable only deliberately.

    After

    Setting
    SaveDataLimit
    Default
    -1
    Range / options
    -1 – 102400
  • Allow crossplay: Added ServerAllowCrossplay

    Crossplay requires EAC, enforced EOS sanctions and a player count within the game-supported limit.

    After

    Setting
    ServerAllowCrossplay
    Default
    false
  • Server description: Added ServerDescription

    Text shown in the server browser.

    After

    Setting
    ServerDescription
    Default
    A 7 Days to Die server
  • Join confirmation text: Added ServerLoginConfirmationText

    Optional rules or notice players must confirm while joining.

    After

    Setting
    ServerLoginConfirmationText
    Default
  • Maximum view distance: Added ServerMaxAllowedViewDistance

    6–12; high values noticeably increase RAM and CPU usage.

    After

    Setting
    ServerMaxAllowedViewDistance
    Default
    12
    Range / options
    6 – 12
  • World download per player (KiB/s): Added ServerMaxWorldTransferSpeedKiBs

    Maximum first-join world transfer rate; the current server file states about 1300 KiB/s as the effective maximum.

    After

    Setting
    ServerMaxWorldTransferSpeedKiBs
    Default
    512
    Range / options
    64 – 1300
  • Website URL: Added ServerWebsiteURL

    Optional full https:// URL linked in the server browser.

    After

    Setting
    ServerWebsiteURL
    Default
  • RWG seed: Added WorldGenSeed

    Only for GameWorld=RWG. Do not change after a series starts or another world may be selected.

    After

    Setting
    WorldGenSeed
    Default
    MyGame
  • RWG world size: Added WorldGenSize

    Officially supported edge length. Larger worlds need considerably more generation time, RAM and disk.

    After

    Setting
    WorldGenSize
    Default
    6144
    Range / options
    6144, 8192, 10240
Palworld Setting Change documented

Palworld: editor settings changed

The editor describes new or changed values. The field comparison shows the original defaults, constraints and explanations before and after this documented change.

Changed settings (5)
  • palworld.base_camp_max_num_in_guild: Added BaseCampMaxNumInGuild

    After

    Setting
    BaseCampMaxNumInGuild
    Default
    4
    Range / options
    1 – 20
    When it takes effect
    Takes effect after saving and restarting the server.
  • palworld.base_camp_worker_max_num: Added BaseCampWorkerMaxNum

    After

    Setting
    BaseCampWorkerMaxNum
    Default
    15
    Range / options
    1 – 50
    When it takes effect
    Takes effect after saving and restarting the server.
  • palworld.build_object_deterioration_damage_rate: Added BuildObjectDeteriorationDamageRate

    After

    Setting
    BuildObjectDeteriorationDamageRate
    Default
    1
    Range / options
    0 – 10
    When it takes effect
    Takes effect after saving and restarting the server.
  • palworld.allow_global_palbox_export: Added bAllowGlobalPalboxExport

    After

    Setting
    bAllowGlobalPalboxExport
    Default
    true
    When it takes effect
    Takes effect after saving and restarting the server.
  • palworld.allow_global_palbox_import: Added bAllowGlobalPalboxImport

    After

    Setting
    bAllowGlobalPalboxImport
    Default
    false
    When it takes effect
    Takes effect after saving and restarting the server.
Conan Exiles Plugin catalog Recorded in our catalog

[Enhanced] Pippi - User & Server Management - v4.0.6 2026.06.11

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: release

Minecraft Java Edition Plugin release Published by the developer

Clans 1.0.5

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2

Supported server software: paper, purpur

Minecraft Java Edition Plugin release Published by the developer

TimberReplant 4.4.0

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 26.1.2

Supported server software: neoforge

Minecraft Java Edition Plugin release Published by the developer

STK's Tool Trims 1.2.0+26.2

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2

Supported server software: datapack

Conan Exiles Plugin catalog Recorded in our catalog

Hair We Go 2026.06.30

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: release

Conan Exiles Plugin catalog Recorded in our catalog

WR-Critters: Horses & More v4.0.4 2026.09.17

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: release

Conan Exiles Plugin catalog Recorded in our catalog

[Legacy] Pippi - User & Server Management - v3.9.14 2024.04.03

This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.

Release channel: release

Minecraft Java Edition Plugin release Published by the developer

Laser Bridges & Doors 26.2-neoforge-6

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 26.2

Supported server software: neoforge

Minecraft Java Edition Plugin release Published by the developer

Laser Bridges & Doors 26.2-forge-6

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 26.2

Supported server software: forge

Minecraft Java Edition Plugin release Published by the developer

Laser Bridges & Doors 26.2-fabric-6

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 26.2

Supported server software: fabric, quilt

Minecraft Java Edition Plugin release Published by the developer

Laser Bridges & Doors 26.1.2-neoforge-6

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 26.1, 26.1.1, 26.1.2

Supported server software: neoforge

Minecraft Java Edition Plugin release Published by the developer

Laser Bridges & Doors 26.1.2-forge-6

Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.

Release channel: release

Declared game versions: 26.1, 26.1.1, 26.1.2

Supported server software: forge