SCP: Secret Laboratory
Setting
Change documented 08.08.2026
Gameplay configuration: settings revised
The guided interface was updated. The history shows added, changed and removed fields with explanations and editor defaults. The date records the documented change, not the historical deployment time.
Changed settings (1)
Max players : Removed
max_players
More players need more server resources.
Before
Setting max_players Default
20
Range / options
2 – 40
Minecraft Bedrock Edition
Setting
Change documented 08.08.2026
Server configuration: settings revised
The guided interface was updated. The history shows added, changed and removed fields with explanations and editor defaults. The date records the documented change, not the historical deployment time.
Supported server software: Bedrock Dedicated Server
Changed settings (5)
Allow cheats : Removed
allow-cheats
Allows player commands like /gamemode.
Before
Setting allow-cheats Default
false
Enable allowlist : Removed
allow-list
When enabled, only listed players may join. Manage entries below. Note: BDS updates allowlist.json itself on first join — recommended: stop the server, edit, then start.
Before
Setting allow-list Default
false
Difficulty : Removed
difficulty
Difficulty of the game world.
Before
Setting difficulty Default
easy
Range / options
peaceful, easy, normal, hard
Gamemode : Removed
gamemode
Default gamemode for new players.
Before
Setting gamemode Default
survival
Range / options
survival, creative, adventure
Server name : Removed
server-name
Name shown in the server list.
Before
Setting server-name Default
Bedrock Dedicated Server
Minecraft Java Edition
Plugin release
Published by the developer 08.08.2026
Structures+ 2.7
Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.
Release channel: release
Declared game versions: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3-snapshot-1, 26.3-snapshot-2, 26.3-snapshot-3, 26.3-snapshot-4, 26.3-snapshot-5, 26.3-snapshot-6, 26.3-snapshot-7
Supported server software: fabric, forge, neoforge, quilt
Minecraft Java Edition
Plugin release
Published by the developer 08.08.2026
Structures+ 2.7
Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.
Release channel: release
Declared game versions: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3-snapshot-1, 26.3-snapshot-2, 26.3-snapshot-3, 26.3-snapshot-4, 26.3-snapshot-5, 26.3-snapshot-6, 26.3-snapshot-7
Supported server software: datapack
ARK: Survival Ascended
Setting
Change documented 08.08.2026
Server configuration: settings revised
The guided interface was updated. The history shows added, changed and removed fields with explanations and editor defaults. The date records the documented change, not the historical deployment time.
Changed settings (66)
Flyer carry in PvE : Removed
AllowFlyerCarryPvE
True = flyers may pick up wild creatures in PvE.
Before
Setting AllowFlyerCarryPvE Default
True
Allow third-person view : Removed
AllowThirdPersonPlayer
True = players may switch to third-person view.
Before
Setting AllowThirdPersonPlayer Default
True
Difficulty (DifficultyOffset 0.0–1.0) : Removed
DifficultyOffset
1.0 = max level (wild dinos up to 150). Decimal value, e.g. 0.5.
Before
Setting DifficultyOffset Default
1.0
Harvest multiplier (HarvestAmountMultiplier) : Removed
HarvestAmountMultiplier
Multiplier for harvested resources. Decimal, e.g. 2.0 = double.
Before
Setting HarvestAmountMultiplier Default
1.0
Max players : Removed
MaxPlayers
How many players can be on the server at once.
Before
Setting MaxPlayers Default
70
Range / options
1 – 255
PvE mode (no player PvP) : Removed
ServerPVE
True = pure PvE server, False = PvP allowed.
Before
Setting ServerPVE Default
False
Taming speed (TamingSpeedMultiplier) : Removed
TamingSpeedMultiplier
Higher = faster taming. Decimal, e.g. 3.0.
Before
Setting TamingSpeedMultiplier Default
1.0
XP rate (XPMultiplier) : Removed
XPMultiplier
Multiplier for XP gained. Decimal value.
Before
Setting XPMultiplier Default
1.0
Log admin commands (AdminLogging) : Added
AdminLogging
True = logs all admin commands to in-game chat. Not in the default file — created on first save.
After
Setting AdminLogging Default
False
Allow cave building in PvE (AllowCaveBuildingPvE) : Added
AllowCaveBuildingPvE
True = allows building in caves in PvE mode. Not in the default file — created on first save.
After
Setting AllowCaveBuildingPvE Default
False
Flyer carry in PvE (AllowFlyerCarryPvE) : Added
AllowFlyerCarryPvE
True = flyers may pick up wild creatures in PvE. Not in the default file — created on first save.
After
Setting AllowFlyerCarryPvE Default
False
Hide damage source from logs (AllowHideDamageSourceFromLogs) : Added
AllowHideDamageSourceFromLogs
True = allows players to hide their name as the damage source in the tribe log.
After
Setting AllowHideDamageSourceFromLogs Default
True
Show hit markers (AllowHitMarkers) : Added
AllowHitMarkers
True = shows visual feedback on successful hits.
After
Setting AllowHitMarkers Default
True
Allow raid dino feeding (AllowRaidDinoFeeding) : Added
AllowRaidDinoFeeding
True = allows permanently taming Titanosaurs by feeding them. Not in the default file — created on first save.
After
Setting AllowRaidDinoFeeding Default
False
Allow third-person view (AllowThirdPersonPlayer) : Added
AllowThirdPersonPlayer
True = players may switch to third-person view.
After
Setting AllowThirdPersonPlayer Default
True
Always allow structure pickup (AlwaysAllowStructurePickup) : Added
AlwaysAllowStructurePickup
True = structures can always be picked back up, not just briefly after placement.
After
Setting AlwaysAllowStructurePickup Default
True
Leave notifications (AlwaysNotifyPlayerLeft) : Added
AlwaysNotifyPlayerLeft
True = players always get notified when someone leaves the server. Not in the default file — created on first save.
After
Setting AlwaysNotifyPlayerLeft Default
False
Auto-destroy old structures (AutoDestroyOldStructuresMultiplier) : Added
AutoDestroyOldStructuresMultiplier
0 = disabled, 1.0 = enables auto-destruction of abandoned structures. Not in the default file — created on first save.
After
Setting AutoDestroyOldStructuresMultiplier Default
0
Range / options
0 – 2
Auto-save interval (min, AutoSavePeriodMinutes) : Added
AutoSavePeriodMinutes
How often the server auto-saves the world.
After
Setting AutoSavePeriodMinutes Default
15
Range / options
1 – 120
Auto-unlock all engrams (AutoUnlockAllEngrams) : Added
AutoUnlockAllEngrams
True = all engrams are available from level 1 without spending engram points. Not in the default file — created on first save.
After
Setting AutoUnlockAllEngrams Default
False
Difficulty (DifficultyOffset) : Added
DifficultyOffset
1.0 = max level (wild dinos up to 150). Not in the default file — created on first save.
After
Setting DifficultyOffset Default
1
Range / options
0.01 – 1
Creature food drain (DinoCharacterFoodDrainMultiplier) : Added
DinoCharacterFoodDrainMultiplier
Higher = creatures get hungry faster (also affects taming time). Not in the default file — created on first save.
After
Setting DinoCharacterFoodDrainMultiplier Default
1
Range / options
0.1 – 10
Creature health recovery (DinoCharacterHealthRecoveryMultiplier) : Added
DinoCharacterHealthRecoveryMultiplier
Higher = creatures heal faster. Not in the default file — created on first save.
After
Setting DinoCharacterHealthRecoveryMultiplier Default
1
Range / options
0.1 – 10
Creature stamina drain (DinoCharacterStaminaDrainMultiplier) : Added
DinoCharacterStaminaDrainMultiplier
Higher = creatures get tired faster. Not in the default file — created on first save.
After
Setting DinoCharacterStaminaDrainMultiplier Default
1
Range / options
0.1 – 10
Creature spawn count (DinoCountMultiplier) : Added
DinoCountMultiplier
Multiplier for the number of creatures spawned. Not in the default file — created on first save.
After
Setting DinoCountMultiplier Default
1
Range / options
0.1 – 10
Creature damage (DinoDamageMultiplier) : Added
DinoDamageMultiplier
Multiplier for damage wild creatures deal. Not in the default file — created on first save.
After
Setting DinoDamageMultiplier Default
1
Range / options
0.1 – 10
Dino harvesting damage (DinoHarvestingDamageMultiplier) : Added
DinoHarvestingDamageMultiplier
Higher = tamed dinos harvest resources faster. Not in the default file — created on first save.
After
Setting DinoHarvestingDamageMultiplier Default
3.2
Range / options
0.1 – 10
Creature resistance (DinoResistanceMultiplier) : Added
DinoResistanceMultiplier
Multiplier for the resistance to damage wild creatures receive. Not in the default file — created on first save.
After
Setting DinoResistanceMultiplier Default
1
Range / options
0.1 – 10
Disable PvE gamma adjustment (DisablePvEGamma) : Added
DisablePvEGamma
True = disables gamma (brightness) adjustment in PvE mode. Not in the default file — created on first save.
After
Setting DisablePvEGamma Default
False
Disable join notifications (DontAlwaysNotifyPlayerJoined) : Added
DontAlwaysNotifyPlayerJoined
True = globally disables the notification when a player joins. Not in the default file — created on first save.
After
Setting DontAlwaysNotifyPlayerJoined Default
False
Harvest multiplier (HarvestAmountMultiplier) : Added
HarvestAmountMultiplier
Multiplier for harvested resources. Not in the default file — created on first save.
After
Setting HarvestAmountMultiplier Default
1
Range / options
0.1 – 10
Implant suicide cooldown (sec, ImplantSuicideCD) : Added
ImplantSuicideCD
Cooldown for the implant's self-destruct (suicide) function.
After
Setting ImplantSuicideCD Default
28800
Range / options
0 – 86400
Item stack size (ItemStackSizeMultiplier) : Added
ItemStackSizeMultiplier
Multiplier for maximum item stack size.
After
Setting ItemStackSizeMultiplier Default
1
Range / options
0.1 – 100
Idle kick time (sec, KickIdlePlayersPeriod) : Added
KickIdlePlayersPeriod
Players are kicked after this idle time.
After
Setting KickIdlePlayersPeriod Default
3600
Range / options
60 – 86400
Max tamed dinos (MaxTamedDinos) : Added
MaxTamedDinos
Server-wide cap on tamed creatures.
After
Setting MaxTamedDinos Default
5000
Range / options
0 – 20000
Soft tame limit (MaxTamedDinos_SoftTameLimit) : Added
MaxTamedDinos_SoftTameLimit
Above this count, inactive dinos become eligible for automatic deletion.
After
Setting MaxTamedDinos_SoftTameLimit Default
5000
Range / options
0 – 20000
Deletion countdown (sec, MaxTamedDinos_SoftTameLimit_CountdownForDeletionDuration) : Added
MaxTamedDinos_SoftTameLimit_CountdownForDeletionDuration
Seconds until automatic deletion once the soft tame limit is exceeded.
After
Setting MaxTamedDinos_SoftTameLimit_CountdownForDeletionDuration Default
604800
Range / options
0 – 2592000
Power required for aquatic compartments (NeedsPowerToActivateAquaticCompartments) : Added
NeedsPowerToActivateAquaticCompartments
True = aquatic compartments (Aquatica) require an active power source.
After
Setting NeedsPowerToActivateAquaticCompartments Default
True
Buried treasure auto-reveal (sec, OverrideSecondsUntilBuriedTreasureAutoReveals) : Added
OverrideSecondsUntilBuriedTreasureAutoReveals
Seconds until buried treasure is automatically revealed on the map.
After
Setting OverrideSecondsUntilBuriedTreasureAutoReveals Default
1209600
Range / options
0 – 2592000
Swim speed (OxygenSwimSpeedStatMultiplier) : Added
OxygenSwimSpeedStatMultiplier
Multiplier for player swim speed.
After
Setting OxygenSwimSpeedStatMultiplier Default
1
Range / options
0.1 – 10
Max structures per platform (PerPlatformMaxStructuresMultiplier) : Added
PerPlatformMaxStructuresMultiplier
Multiplier for the max number of structures per platform creature.
After
Setting PerPlatformMaxStructuresMultiplier Default
1
Range / options
0.1 – 10
Platform saddle build area (PlatformSaddleBuildAreaBoundsMultiplier) : Added
PlatformSaddleBuildAreaBoundsMultiplier
Multiplier for the usable build area on platform creatures.
After
Setting PlatformSaddleBuildAreaBoundsMultiplier Default
1
Range / options
0.1 – 10
Player food drain (PlayerCharacterFoodDrainMultiplier) : Added
PlayerCharacterFoodDrainMultiplier
Higher = players get hungry faster. Not in the default file — created on first save.
After
Setting PlayerCharacterFoodDrainMultiplier Default
1
Range / options
0.1 – 5
Player health recovery (PlayerCharacterHealthRecoveryMultiplier) : Added
PlayerCharacterHealthRecoveryMultiplier
Higher = players heal faster. Not in the default file — created on first save.
After
Setting PlayerCharacterHealthRecoveryMultiplier Default
1
Range / options
0.1 – 10
Player stamina drain (PlayerCharacterStaminaDrainMultiplier) : Added
PlayerCharacterStaminaDrainMultiplier
Higher = players get tired faster. Not in the default file — created on first save.
After
Setting PlayerCharacterStaminaDrainMultiplier Default
1
Range / options
0.1 – 10
Player water drain (PlayerCharacterWaterDrainMultiplier) : Added
PlayerCharacterWaterDrainMultiplier
Higher = players get thirsty faster. Not in the default file — created on first save.
After
Setting PlayerCharacterWaterDrainMultiplier Default
1
Range / options
0.1 – 5
Player damage (PlayerDamageMultiplier) : Added
PlayerDamageMultiplier
Multiplier for damage players deal. Not in the default file — created on first save.
After
Setting PlayerDamageMultiplier Default
1
Range / options
0.1 – 10
Player resistance (PlayerResistanceMultiplier) : Added
PlayerResistanceMultiplier
Multiplier for the resistance to damage players receive. Not in the default file — created on first save.
After
Setting PlayerResistanceMultiplier Default
1
Range / options
0.1 – 10
Proximity chat (ProximityChat) : Added
ProximityChat
True = only nearby players can see each other's chat messages. Not in the default file — created on first save.
After
Setting ProximityChat Default
False
PvE dino decay period (PvEDinoDecayPeriodMultiplier) : Added
PvEDinoDecayPeriodMultiplier
How long unclaimed dinos persist in PvE mode before decaying.
After
Setting PvEDinoDecayPeriodMultiplier Default
1
Range / options
0.1 – 10
Raid dino food drain (RaidDinoCharacterFoodDrainMultiplier) : Added
RaidDinoCharacterFoodDrainMultiplier
Food drain rate for titan/raid creatures like Titanosaurs.
After
Setting RaidDinoCharacterFoodDrainMultiplier Default
1
Range / options
0.1 – 100
Resource respawn rate (ResourcesRespawnPeriodMultiplier) : Added
ResourcesRespawnPeriodMultiplier
Lower values make resource nodes respawn faster. Not in the default file — created on first save.
After
Setting ResourcesRespawnPeriodMultiplier Default
1
Range / options
0.1 – 10
Show crosshair (ServerCrosshair) : Added
ServerCrosshair
True = shows a crosshair to all players.
After
Setting ServerCrosshair Default
True
Hardcore mode (ServerHardcore) : Added
ServerHardcore
True = enables hardcore mode. Not in the default file — created on first save.
After
Setting ServerHardcore Default
False
Show player location on map (ShowMapPlayerLocation) : Added
ShowMapPlayerLocation
True = shows the own position on the in-game map.
After
Setting ShowMapPlayerLocation Default
True
Start time (hour, StartTimeHour) : Added
StartTimeHour
Hour (0-23) the in-game clock starts at on server boot. -1 = random.
After
Setting StartTimeHour Default
-1
Range / options
-1 – 23
Structure damage (StructureDamageMultiplier) : Added
StructureDamageMultiplier
Multiplier for the damage structures deal (e.g. spiked walls). Not in the default file — created on first save.
After
Setting StructureDamageMultiplier Default
1
Range / options
0.1 – 10
Hold-to-pickup duration (sec, StructurePickupHoldDuration) : Added
StructurePickupHoldDuration
How long the pickup key must be held down.
After
Setting StructurePickupHoldDuration Default
0.5
Range / options
0 – 10
Pickup window after placement (sec, StructurePickupTimeAfterPlacement) : Added
StructurePickupTimeAfterPlacement
How long after placement a structure can be picked back up without losing materials.
After
Setting StructurePickupTimeAfterPlacement Default
30
Range / options
0 – 600
Structure resource-block radius (StructurePreventResourceRadiusMultiplier) : Added
StructurePreventResourceRadiusMultiplier
Multiplier for the radius in which structures block resource respawn.
After
Setting StructurePreventResourceRadiusMultiplier Default
1
Range / options
0 – 10
Structure resistance (StructureResistanceMultiplier) : Added
StructureResistanceMultiplier
Multiplier for the resistance to damage structures receive. Not in the default file — created on first save.
After
Setting StructureResistanceMultiplier Default
1
Range / options
0.1 – 10
Taming speed (TamingSpeedMultiplier) : Added
TamingSpeedMultiplier
Higher = faster taming. Not in the default file — created on first save.
After
Setting TamingSpeedMultiplier Default
1
Range / options
0.1 – 10
Max structures in range (TheMaxStructuresInRange) : Added
TheMaxStructuresInRange
Cap on structures within a radius (performance protection).
After
Setting TheMaxStructuresInRange Default
10500
Range / options
1000 – 50000
Tribe rename cooldown (min, TribeNameChangeCooldown) : Added
TribeNameChangeCooldown
Minutes required between two tribe rename actions.
After
Setting TribeNameChangeCooldown Default
15
Range / options
0 – 1440
XP rate (XPMultiplier) : Added
XPMultiplier
Multiplier for XP gained. Not in the default file — created on first save.
After
Setting XPMultiplier Default
1
Range / options
0.1 – 10
Block cross-ARK downloads (noTributeDownloads) : Added
noTributeDownloads
True = prevents downloading cross-ARK data (tributes) onto this server. Not in the default file — created on first save.
After
Setting noTributeDownloads Default
False
Minecraft Java Edition
Plugin release
Published by the developer 08.08.2026
TimberReplant 4.5.0
Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.
Release channel: release
Declared game versions: 26.2
Supported server software: neoforge
7 Days to Die
Interface
Change documented 08.08.2026
7 Days to Die server configuration: guided editor added
The guided interface was updated. The history shows added, changed and removed fields with explanations and editor defaults. The date records the documented change, not the historical deployment time.
Changed settings (41)
First spawn near friend : Added
AllowSpawnNearFriend
0 = disabled, 1 = always, 2 = only near friends in the forest biome.
After
Setting AllowSpawnNearFriend Default
2
Range / options
0, 1, 2
Bedroll spawn-protection radius : Added
BedrollDeadZoneSize
Radius where zombies do not spawn and cleared sleeper volumes do not respawn.
After
Setting BedrollDeadZoneSize Default
15
Range / options
0 – 150
Bedroll expiry (real days) : Added
BedrollExpiryTime
Real days since the last login before a bedroll becomes inactive.
After
Setting BedrollExpiryTime Default
45
Range / options
0 – 365
Cheat/creative mode : Added
BuildCreate
Enable only for testing; this changes the conditions of a regular series.
After
Setting BuildCreate Default
false
Camera mode : Added
CameraRestrictionMode
0 = freely switchable, 1 = first person only, 2 = third person only.
After
Setting CameraRestrictionMode Default
0
Range / options
0, 1, 2
Dynamic mesh enabled : Added
DynamicMeshEnabled
Dynamic distant rendering of world changes.
After
Setting DynamicMeshEnabled Default
true
Dynamic-mesh claim buffer (chunks) : Added
DynamicMeshLandClaimBuffer
Chunk radius around land claims included in dynamic mesh.
After
Setting DynamicMeshLandClaimBuffer Default
3
Range / options
0 – 12
Dynamic mesh only in claims : Added
DynamicMeshLandClaimOnly
Restricts dynamic mesh to land-claim areas and reduces load.
After
Setting DynamicMeshLandClaimOnly Default
true
Dynamic-mesh concurrency : Added
DynamicMeshMaxItemCache
More concurrent items require more RAM.
After
Setting DynamicMeshMaxItemCache Default
3
Range / options
1 – 16
Easy Anti-Cheat : Added
EACEnabled
Keep enabled for public or crossplay sessions.
After
Setting EACEnabled Default
true
Save-game name : Added
GameName
Controls the save name. Do not change after a series starts; letters, digits, spaces and _-. are allowed.
After
Setting GameName Default
MyGame
World : Added
GameWorld
Navezgane, RWG or the exact name of an existing world. WARNING: changing this loads/creates another save — back up the world first.
After
Setting GameWorld Default
Navezgane
Land claims per player : Added
LandClaimCount
Maximum active land-claim blocks per player.
After
Setting LandClaimCount Default
5
Range / options
0 – 20
Minimum distance between claims : Added
LandClaimDeadZone
Minimum block distance between claims owned by non-friends.
After
Setting LandClaimDeadZone Default
30
Range / options
0 – 200
Claim decay mode : Added
LandClaimDecayMode
0 = slow/linear, 1 = fast/exponential, 2 = no decay until expiry.
After
Setting LandClaimDecayMode Default
0
Range / options
0, 1, 2
Claim expiry (real days) : Added
LandClaimExpiryTime
Offline time before protection expires.
After
Setting LandClaimExpiryTime Default
7
Range / options
0 – 365
Offline hardness delay (min.) : Added
LandClaimOfflineDelay
Minutes after logout before the offline hardness value applies.
After
Setting LandClaimOfflineDelay Default
0
Range / options
0 – 10080
Offline claim hardness multiplier : Added
LandClaimOfflineDurabilityModifier
0 = indestructible; default 4 means four times block hardness.
After
Setting LandClaimOfflineDurabilityModifier Default
4
Range / options
0 – 32
Online claim hardness multiplier : Added
LandClaimOnlineDurabilityModifier
0 = indestructible; default 4 means four times block hardness.
After
Setting LandClaimOnlineDurabilityModifier Default
4
Range / options
0 – 32
Land-claim size : Added
LandClaimSize
Edge length of the protected area in blocks.
After
Setting LandClaimSize Default
41
Range / options
1 – 201
Server language : Added
Language
English language name used by search, e.g. German or English.
After
Setting Language Default
German
Reset unvisited chunks (game days) : Added
MaxChunkAge
-1 = disabled. Otherwise long-unvisited, unprotected chunks can reset to their original state.
After
Setting MaxChunkAge Default
-1
Range / options
-1 – 3650
Queued mesh layers : Added
MaxQueuedMeshLayers
Lower values save RAM but can slow chunk generation.
After
Setting MaxQueuedMeshLayers Default
1000
Range / options
100 – 4000
Maximum spawned animals : Added
MaxSpawnedAnimals
World-wide animal limit. Higher values mainly help when many players are spread far apart.
After
Setting MaxSpawnedAnimals Default
50
Range / options
0 – 100
Maximum spawned zombies : Added
MaxSpawnedZombies
World-wide limit with very high CPU impact; Blood Moon and sleepers apply additional internal scaling.
After
Setting MaxSpawnedZombies Default
64
Range / options
0 – 128
Shared kill-XP range : Added
PartySharedKillRange
Maximum distance for shared party kill XP and quest-kill credit.
After
Setting PartySharedKillRange Default
100
Range / options
0 – 10000
Lock player profiles : Added
PersistentPlayerProfiles
Enabled: players always rejoin with the last profile used on this server.
After
Setting PersistentPlayerProfiles Default
false
Player killing (PvP) : Added
PlayerKillingMode
0 = nobody, 1 = allies only, 2 = strangers only, 3 = everyone.
After
Setting PlayerKillingMode Default
3
Range / options
0, 1, 2, 3
New-player safe zone (game hours) : Added
PlayerSafeZoneHours
Duration of the enemy-free spawn zone in in-game hours.
After
Setting PlayerSafeZoneHours Default
5
Range / options
0 – 72
New-player safe zone through level : Added
PlayerSafeZoneLevel
New players create an enemy-free spawn zone through this level.
After
Setting PlayerSafeZoneLevel Default
5
Range / options
0 – 300
Region : Added
Region
Region used by server-browser filters.
After
Setting Region Default
Europe
Range / options
Europe, NorthAmericaEast, NorthAmericaWest, CentralAmerica, SouthAmerica, Russia, Asia, MiddleEast, Africa, Oceania
Sandbox code (V3.1+) : Added
SandboxCode
Controls 150+ rules including difficulty, XP, day length, loot, zombie behaviour and Blood Moon. In the CURRENT 7DTD client open New Game → Sandbox Options, configure everything, choose Copy Code, then paste it here. Do not reuse legacy guide properties. Re-check/copy it after every game update: an invalid code can reset some or all settings to defaults.
After
Setting SandboxCode Default
AAAJABJACJADJARFBNC
Per-save data limit (MB) : Added
SaveDataLimit
-1 = disabled. At the limit the game may forcibly reset saved chunks — enable only deliberately.
After
Setting SaveDataLimit Default
-1
Range / options
-1 – 102400
Allow crossplay : Added
ServerAllowCrossplay
Crossplay requires EAC, enforced EOS sanctions and a player count within the game-supported limit.
After
Setting ServerAllowCrossplay Default
false
Server description : Added
ServerDescription
Text shown in the server browser.
After
Setting ServerDescription Default
A 7 Days to Die server
Join confirmation text : Added
ServerLoginConfirmationText
Optional rules or notice players must confirm while joining.
After
Setting ServerLoginConfirmationText Default
Maximum view distance : Added
ServerMaxAllowedViewDistance
6–12; high values noticeably increase RAM and CPU usage.
After
Setting ServerMaxAllowedViewDistance Default
12
Range / options
6 – 12
World download per player (KiB/s) : Added
ServerMaxWorldTransferSpeedKiBs
Maximum first-join world transfer rate; the current server file states about 1300 KiB/s as the effective maximum.
After
Setting ServerMaxWorldTransferSpeedKiBs Default
512
Range / options
64 – 1300
Website URL : Added
ServerWebsiteURL
Optional full https:// URL linked in the server browser.
After
Setting ServerWebsiteURL Default
RWG seed : Added
WorldGenSeed
Only for GameWorld=RWG. Do not change after a series starts or another world may be selected.
After
Setting WorldGenSeed Default
MyGame
RWG world size : Added
WorldGenSize
Officially supported edge length. Larger worlds need considerably more generation time, RAM and disk.
After
Setting WorldGenSize Default
6144
Range / options
6144, 8192, 10240
Palworld
Setting
Change documented 08.08.2026
Palworld: editor settings changed
The editor describes new or changed values. The field comparison shows the original defaults, constraints and explanations before and after this documented change.
Changed settings (5)
palworld.base_camp_max_num_in_guild : Added
BaseCampMaxNumInGuild
After
Setting BaseCampMaxNumInGuild Default
4
Range / options
1 – 20
When it takes effect
Takes effect after saving and restarting the server.
palworld.base_camp_worker_max_num : Added
BaseCampWorkerMaxNum
After
Setting BaseCampWorkerMaxNum Default
15
Range / options
1 – 50
When it takes effect
Takes effect after saving and restarting the server.
palworld.build_object_deterioration_damage_rate : Added
BuildObjectDeteriorationDamageRate
After
Setting BuildObjectDeteriorationDamageRate Default
1
Range / options
0 – 10
When it takes effect
Takes effect after saving and restarting the server.
palworld.allow_global_palbox_export : Added
bAllowGlobalPalboxExport
After
Setting bAllowGlobalPalboxExport Default
true
When it takes effect
Takes effect after saving and restarting the server.
palworld.allow_global_palbox_import : Added
bAllowGlobalPalboxImport
After
Setting bAllowGlobalPalboxImport Default
false
When it takes effect
Takes effect after saving and restarting the server.
Conan Exiles
Plugin catalog
Recorded in our catalog 08.08.2026
[Enhanced] Pippi - User & Server Management - v4.0.6 2026.06.11
This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.
Release channel: release
Minecraft Java Edition
Plugin release
Published by the developer 08.08.2026
Clans 1.0.5
Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.
Release channel: release
Declared game versions: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2
Supported server software: paper, purpur
Minecraft Java Edition
Plugin release
Published by the developer 08.08.2026
TimberReplant 4.4.0
Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.
Release channel: release
Declared game versions: 26.1.2
Supported server software: neoforge
Minecraft Java Edition
Plugin release
Published by the developer 08.08.2026
STK's Tool Trims 1.2.0+26.2
Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.
Release channel: release
Declared game versions: 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2
Supported server software: datapack
Conan Exiles
Plugin catalog
Recorded in our catalog 08.08.2026
Hair We Go 2026.06.30
This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.
Release channel: release
Conan Exiles
Plugin catalog
Recorded in our catalog 08.08.2026
WR-Critters: Horses & More v4.0.4 2026.09.17
This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.
Release channel: release
Conan Exiles
Plugin catalog
Recorded in our catalog 08.08.2026
[Legacy] Pippi - User & Server Management - v3.9.14 2024.04.03
This version was recorded in our plugin catalog. Installation depends on game version, loader, dependencies and the selected release channel. Existing installations are not changed by this catalog entry.
Release channel: release
Minecraft Java Edition
Plugin release
Published by the developer 08.08.2026
Laser Bridges & Doors 26.2-neoforge-6
Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.
Release channel: release
Declared game versions: 26.2
Supported server software: neoforge
Minecraft Java Edition
Plugin release
Published by the developer 08.08.2026
Laser Bridges & Doors 26.2-forge-6
Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.
Release channel: release
Declared game versions: 26.2
Supported server software: forge
Minecraft Java Edition
Plugin release
Published by the developer 08.08.2026
Laser Bridges & Doors 26.2-fabric-6
Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.
Release channel: release
Declared game versions: 26.2
Supported server software: fabric, quilt
Minecraft Java Edition
Plugin release
Published by the developer 08.08.2026
Laser Bridges & Doors 26.1.2-neoforge-6
Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.
Release channel: release
Declared game versions: 26.1, 26.1.1, 26.1.2
Supported server software: neoforge
Minecraft Java Edition
Plugin release
Published by the developer 08.08.2026
Laser Bridges & Doors 26.1.2-forge-6
Plugin version with publisher-declared game versions and loaders. These declarations do not replace an independent compatibility test.
Release channel: release
Declared game versions: 26.1, 26.1.1, 26.1.2
Supported server software: forge