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Моды и плагины для Project Zomboid
В этом каталоге перечислено 60 000+ проектов Project Zomboid из Steam Workshop. Они могут быть серверными, клиентскими или требоваться с обеих сторон, а также включать карты и другой пользовательский контент. Перед установкой проверьте связанную страницу источника, версию игры и зависимости.
Fantasiado's More Street Details [LEGACY]
автор 76561198231150768
This mod is legacy! For the newest version of this tilepack please check out the B42 Version! Dont worry, its backwards compatible to b41 and b40 if needed :) Old description Hello! This is my first Tileset, it started as a personal thing for a map i have been working on but since some people were interested over on discord, i decided to post these for public use! Feel free to use the tileset on your maps! just credit me plox :) Theres also 2 extra tile types that i havent mentioned on the images, diagonal walkway stripes, the reason for that is that they are kind of ugly in my opnion, but its there in case you like it. *yeah uhm, to be honest i dont know much about street marks, but as far as ive seen this helps it looks prettier and more like something youd see in real life Like what i do? 𝘾𝙝𝙚𝙘𝙠 𝙤𝙪𝙩 𝙢𝙮 𝙣𝙚𝙬 𝙢𝙖𝙥! Workshop ID: 2554699200 Mod ID: FantaStreetTiles_01
Improved Build Menu [Build 41]
автор 76561198017611947
This is a quality of life mod with the main goal of tidying up the build menu for both Carpentry and Metalworking. Some new buildables from the base game are also added. Packaged with 3 versions Enable the appropriate version for your game. If unsure which to choose, enable "basic". - Basic - requires Item Tweaker API - No ItemTweak - doesn't require Item Tweaker API - Old - for Build 41.50. Will not be continually updated Please note that this mod was made for build 41.53 and may not be compatible with later versions. This mod has been made specifically for Build 41 and is NOT compatible with Build 40. For the build 40 version, see: Improved Build Menu Changes Changes include reorganising the build menus, renaming objects, adding/changing tooltip descriptions, adding container capacities and more. Metal pipe and metal bar can now be crafted after reading 'Metalwork Magazine Vol. 4'. • Metal Pipe = 4 Empty Tin Cans or Empty Pop Cans. • Metal Bar = Metal Pipe or Lead Pipe New buildables Carpentry • Wooden Pillar • Wooden Fence Post • Outhouse Door • Wooden Gate • Brown Wooden Floor • Light Brown Wooden Floor • Bar Counter • Corner Bar Counter • Wooden Toilet • Log Pillar • Wooden Bar Stool • High Wooden Gate • Dark Wooden Stairs • Light Brown Wooden Stairs Metalwork • Metal Door Frame • Metal Jail Wall • Metal Jail Door Frame • Metal Door • Metal Jail Door • Metal Wall Corner • High Wire Fence Post • Metal Floor Other • Concrete Floor Compatibility This mod overrides the "ISBlacksmithMenu.lua" and "ISBuildMenu.lua" files. This may cause compatibility issues with other mods that also replace these files, even if just changing a single value. This mod should be enabled AFTER other mods that override those files, otherwise the menus will not appear correctly. To ensure this mod is enabled last, or if you're experiencing compatibility issues: disable this mod, return to the main menu, then re-enable this mod. See also • Improved Maps • Improved Build Menu Tags:Build 41,Building,Interface,Balance Workshop ID: 1969456967 Mod ID: improvedbuildmenu41
'68 Pontiac Firebird
автор 76561198089039119
It's the end of May and it's time to finish strong this month of tribute to Mr. DeLorean and his epic cars. This time I present you The Firebird! One the most beautiful machines of it's time, it comes in 4 variants, they are all unique in their performance and handling feel but share the parts, the tires are compatible with another Pontiacs. Have fun! Main features: - 4 variants (350, 400, Ram Air and Ram Air Custom) - 2 Front bumpers and a rear bumper with 2 tiered protection - Fully animated hood, trunk, doors and windows - Visible interior and character (with improved exit/enter/aim animations) - All parts have 3d objects you can remove and place in the world - Extra parts to craft and find in the world to make the vehicle truly yours (bumpers, bullbars, window armor, roofracks, front and rear spoilers, some under the hood extras etc) - Multiple texture variations - Armor protection for windows, doors, engine, headlights etc - 4 seats - You can use it in your current save game, just enable the mod in the load menu - It can tow and be towed - Not recolorable If you can't wait to find this mod in your game and want to test it right away, use bikinitools to spawn it, hide the items that your character holds while in vehicle, or for all other good stuff that mod has, go get it! If you like my mods, please consider supporting me with a coffee, so I don't fall asleep while making new mods and supporting old ones :) Check out my vehicle mods: Credits: - This mod is commission work by request of Fearne - Thanks to The Indie Stone for making this awesome game and all this possible. - Special thanks to bikinihorst for the huge help with code, optimization, and taking care of the multiplayer and part code. Ask for permission This mod can only be added to and extended with the express permission from the original creator. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. Compatibility: ✅ B41 (b41.78.16) Single Player / Multiplayer fully supported ✅ B42 (b42.12) Single Player fully supported ✅ B42 (b42.13+) Single Player / Multiplayer fully supported Vehicle IDs: 68firebird350, 68firebird400, 68firebirdRamAir, 68firebirdRamAirCustom Workshop ID: 3258343790 Mod ID: 68firebird
Immersive Solar Arrays (v41, GitHub reupload)
автор 76561199218026428
>>> Check out b42 beta, it's a work in progress. <<< Description Immersive Solar Arrays (ISA) adds new items and lets you harvest solar power for the needs of your base! Required Mods You need to have TARGET SQUARE ON LOAD COMMANDS added to your save mod list if you want to spawn special crates with this mod. It is rather safe to add / remove on existing saves. Links with useful resources Mod's wiki pages on github Original Mod's Discord Server Link Original Mod's Workshop Page Video Guide: Project Zomboid Immersive Solar Arrays A to B by Shrek296 Notice! - Use only one version of the mod. Latest mod id is "ISA_41". If you have installed mods with same mod_id then you won't be able to select which one is loaded. - Mods that delete changes made to default actions like inventory transfer and generator interactions can cause problems. - Enable x2 Textures in options or tiles will appear wrong in world, if you have other tile problems try to identify which map or tile mod is incompatible. Disable any other mods and see if the issue persists. - Missing recipes link - MP troubleshooting link - If you have problems downloading the mod with steam, you can find the latest version of the mod on GitHub. - Some options require game reload, Stash Houses might need a new game to work properly. - It's advised to test this mod in debug before adding it to your modlist, if you add it to an existing save then you should create a save backup. I found a bug that's not covered above, what to do now? First of all, you should try to reproduce the bug with only this mod enabled and write the steps necessary to reproduce the bug. If you can't reproduce it with only this mod then try to limit it to a specif set of mods. Check your logs for errors and post them with any other relevant information. Feel free to report any issues or provide feedback on GitHub. Contributors Big thank you to everybody who has contributed to this mod, through various stages of it's existence. Mod info Permissions: Give credit Workshop ID: 2857548524 Mod ID: ISA_41
Better Flashlights
автор 76561198010652568
PLEASE NOTE: You'll NOT see the light from other people's flashlight when on belt- this is a GAME issue, nothing a mod can change! If you want other people to see your light, hold it in your hand. Any further comment regarding this will not be answered anymore. Content This mod adds 18 new flashlights to the game that can be put on your belt: - 4 Army / Military Flashlights - 1 Emergency Flashlight - 1 Man Lite - 1 Small Flashlight - 1 Old Flashlight - 1 EGENEREX Flashlight - 1 Spiffo Flashlight - 4 Normal Flashlights - 3 Toy Flashlights All in different colors and sizes, with different textures. Additionally: - Mining Helmet with Light (Need Headlights) - Headlights Smaller hand torches and flashlights can be put on the mining helmet as well. They spawn in camping, tool and all the same locations as vanilla flashlights, albeit some with slightly more rarity. Feel free to leave feedback to the drop chances and stats. :) The vanilla flashlights have not been replaced, and can be put on your belt as well. Newest Update - Added Authentic Z Support - Added tooltips for all flashlights - Fixed some Better Belts mistakes Update 1.02 - Added 3 more flashlights with own new 3d models - Added headlights and mining helmet - Changed distribution to a more realistic, widespread spawn (flashlights are spawning now in different locations) FAQ: Multiplayer Tested and works in multiplayer. Will this mod change the overall flashlight count? Yes and no. Since the new flashlights have been added to several containers it increases the overall flashlights in the world. Can this items be crafted? No. Does this make the vanilla flashlights also belt-equippable? Yes. Can I install it in an existing save file? The new flashlights will not spawn in already visited locations. Its usually better to start a new savegame with new mods. Which game version works with this mod? I have tested it with game version 41.65 and 41.66 Available Languages: - English If you want to help with translations feel free to contact me! Compatibility This mod is compatible with these mods: - Noir Backpacks Attachments ( https://steamcommunity.com/sharedfiles/filedetails/?id=2754567348 ) - Better Belts ( https://steamcommunity.com/sharedfiles/filedetails/?id=2127583399 ) - Authentic Z ( https:/steamcommunity.com/sharedfiles/filedetails/?id=2335368829 ) Workshop ID: 2766033079 Mod ID: BetterFlashlights
Smarter Storage
автор 76561198048687384
Smarter Storage is the best vanilla+ loot organisation mod you never knew you needed. Make sorting simple and hassle free by changing the name, icon, and colour of container buttons. Find your items faster with Smarter Storage. Features - Button customisation window with style preview - Preset styles (built-in & save your own custom ones) for fast reapplication. - Full controller support (see section below) - Translations for all languages - Copy & Paste styles via the clipboard - Reset button back to default appearance. - Config for tooltips(modded and vanilla), and controller button bind. - Container capacity shown in tooltips(can be disabled in the mod settings). Controllers - When in a container, press R3 (rebind in mod settings) to open the right-click menu - To edit a custom "My Preset", hover over the preset (The gear will be visible), then press Square(PS) or X(Xbox) Compatibility - B41 and B42 are supported. B41 is missing a lot of features, but works fine. - Existing Saves: Safe to add and remove mid save. - Multiplayer: Has been working fine for well over a year, some issues reported. - Other Mod Incompatibilities: Moodle Effects Explained , Clean UI(Only colour does not work), and Let Me Think Workshop ID: 3290232938 Mod ID: SmarterStorage
个人mod汉化
автор 76561198033514903
本模组仅翻译文本 本模组仅翻译文本 适配42.15版本 适配42.15版本 适配42.15版本 ----------------------- 如有意见建议请在评论区留言 ----------------------- 已翻译模组简易名称翻译分类请在讨论区查看 ----------------------- ---随缘更新/随缘汉化--- ---简体翻译/繁体翻译--- ---------------------- ---------------- 更新时间:月/季/年??? 工作原因/更新速度减缓缓缓缓缓缓 ---------------- ---------------- 暂时不会更新新模组 暂时不会更新新模组 暂时不会更新新模组 ---------------- 以42版本模组更新为主更新 如更新模组内自带中文将补全 ---------------- ----------------------- ----------------------- ----------------------- ----------------------- Workshop ID: 2216172287 Mod ID: GRTranslationCN42
[ABANDONED/Help meeded for MP] Crashed Cars Mod
автор 76561198310309885
The mod no longer gets updates because I can't figure out how to update it to newest build due to insuficcient skill. If anyone wants to help, please, I'll add to creators. Warnings: Build 42 Compatible. The mod WORKS with Multiplayer in Build 41. Description: Ever wanted to have the famous highway scene from The Walking Dead in Project Zomboid? Ever wanted to see more chaos on the streets? Did you hate the bland burnt car models that game offered that had no use other than to take up space? Fear no more! This mod replaces various burned vehicles all over the map, where developers spawn them. It improves game's visual fidelity, it makes wrecks actually usefull. However, the old burnt wrecks are still present... there's just less of them! Features: Build 42: - 10 new, reworked modelled crashed vehicle variants with working GUI and naming. - (Vanilla) Correct vehicle scale and proportions (1:1 with vanilla cars) unlike Build 41 version. - Utilizes Dev-made wrecks, modified to spawn naturally in congestions. - No more pre-baked textures - all cars have randomized textures and colors just like normal cars and utilize standard car shaders with window gloss. - All wrecks have all car parts! You can loot them or uninstall parts and gain XP! - Much like dev-smashed vehicles, the cars no longer have static wheels, they rotate and behave like standard wrecks/cars (you can also tow them). Build 41: - 20 modelled crashed vehicle variants with their textures, working GUI and naming. - Lootable Trunks! - Lootable Gloveboxes! - Towable Wrecks! ...and of course: More chaos on the roads! (If you can call that a feature). Build 42 version REQUIRES FRESH SAVE. Build 41 version WORKS WITH EXISTING SAVES. Credits: Modelling - Snek, The Indie Stone LUA coding - Aiteron Some of the coding and help - Filibuster Rhymes, Soul Filcher Lua help - Nolan Model loader (deprecated) - Fenris_Wolf Workshop ID: 1539281445 Mod ID: CrashedCarsMod
Lifestyle: Hobbies
автор 76561198048633600
Images broken or blocked in your country? VIEW THEM HERE! For changelogs please visit: CHANGE NOTES Technical Information: Workshop ID:2997342681 Mod ID:Lifestyle Tiles Def:5620 Build 41 Tags Silly/Fun Permissions for Modders: Ask for permission This mod can only be added to and extended with the express permission from the original creator. Having received permission, credit must be given to the original creator, both within the files of the mod and wherever the mod roams online. If no permission is received you may not alter the mod. Found a bug? Please report it here! Workshop ID: 2997342681 Mod ID: Lifestyle
Sleeping Bags! (B41)
автор 76561198035595562
This Mod Is No Longer Necessary in Build 42 as sleeping bags have been added to the vanilla game. Thanks for all your Support! Adds working sleeping bags to Project Zomboid! Search places you might find a tent for them. Like Self storage and hunting stores! Rollup sleeping bags to store them as 3d models in your base! Unroll sleeping bags to sleep on them.... I mean You knew that but, ya know... Have Fun Surviving! ChangeLog: Update 2.2: 1/15/2022 Adjusted Distribution of Sleeping Bags to be MUCH lower. Hopefully no more finding boxes full of nothing but sleeping bags.... Sleeping Bags Now Spawn Pre-Rolled in containers. Rolled Sleeping Bag Weight Reduced from 1.3 > 1.0 Un-Rolled Sleeping Bags Remain at 1.3 Tweaked 3d Model Textures Slightly. Won't Be Adding True Actions Lying Support any time soon Due to Floating Player Bug in True Actions Mod When Attempting to Place Lying Player on ground.... I spent like 4 hours trying to fix it... It aint happening anytime soon folks.... Hotfix: Fixed Distribution Error. Update 2.0! Edited World Sprites, Added colored Sleeping bags, Added Rolled Sleeping bags, Changed Sleeping bag Weight. Update 1.1 Edited the WorldSprite Workshop ID: 2714848168 Mod ID: PwSleepingbags
[B41/B42] Item Condition
автор 76561198082155954
Information Displays item condition in the hotbar and equipped interface. This is a less featureful alternative to Weapon Condition Indicator built from the ground up. Features - Vertical or Horizontal progress bar modes - Multicolor depending on condition percentage - Optional support for Mod Config Menu Translating If you wish to help add support for a language, please don't make a separate translation mod, just send me the file and I'll include it in the mod and credit you for the work. Workshop ID: 2852309899 Mod ID: qdx_item_condition
Working Treadmill
автор 76561198993933776
Want to train your fitness? With this mod, now you can use a treadmill. You will gain fitness XP a little more than squat and gain sprinting XP as well. If you carry weight is more than a half you will gain strength XP too. -You can change fitness, strength, and sprinting XPmultiply in sandbox options. -You can set XPmultiply to 0 to disable. -The treadmill needs electricity to run. -MP supported. -Get exercise fatigue after workout. Problems: -Treadmill doesn't consume electricity Workshop ID: 2752895143 Mod ID: FC4WT
Eggon's Modding Utils
автор 76561198093590691
This is a support utility mod for my other mods and for any modders that could find useful the provided functionalities. At present the mod contains: 1. Additional events - OnAfterItemTransfer - OnBeforeItemTransfer - OnBeforeOpenHood - OnHotbarItemAttach - OnHotbarItemUnattach - OnBeforeFirstInventoryTooltipDisplay - OnDisplayContainerContents - OnDisplayInventoryContainerContents - OnDisplayLootContainerContents If you'd like to use them, check out the documentation. 2. Some inventory utility functions 3. Distribution API Mods using Modding Utils 1) Eggon's Have I Found This Book 2) Eggon's Holsters Tweaker 3) Eggon's Sharpen Your Blades 4) Thermos of Coffee by Tchernobill Credits Thanks to @Tchernobill for suggestions regarding events. SUPPORT ME If you appreciate my content and want to encourage me to deliver more... consider supporting me on Ko-Fi or Patreon! Also check out my other mods! :) Workshop ID: 2617575303 Mod ID: eggonsModdingUtils
Sleep with Friends v2.1
автор 76561197994426821
Sleep With Friends v2.1 - Sleeping Solution for Multiplayer. Get a full nights rest in multiplayer in a fraction of the time! No more 20+ minute sleep times! No more fatigue-less games! No more organizing a server bedtime! v2.1 CHANGES - Moved mod settings to dedicated tab, now also accessible via admin menu in-game - Normalized setting data types - Bed quality now affects stat recovery and is adjustable Confirm that your _SandboxVars.lua has the mods' settings. SleepWithFriends = { RTorIG = 1, SleepLength = 2.0, EndurMulti = 2.0, AutoWake = true, AverageBedMulti = 1.0, AverageBedPillowMulti = 1.05, GoodBedMulti = 1.1, GoodBedPillowMulti = 1.15, BadBedMulti = 0.9, BadBedPillowMulti = 0.95, FloorMulti = 0.6, FloorPillowMulti = 0.75, }, These values are merely the defaults, your values may vary depending on your chosen settings. Key/Values Descriptions: - RTorIG Real-Time minutes or In-Game Hours (Real-Time minutes = 1, In-Game hours = 2) - SleepLength Amount of time needed to sleep when fully fatigued. Setting this to 0 will enable InstaSleep (instant recovery) - EndurMulti Endurance multiplier relative to fatigue (ex: 2 would make endurance recover 2x the speed of fatigue recovery while sleeping) - AutoWake Toggle the AutoWake feature. When disabled, players may continue to sleep after they have fully recovered - Bed Quality Multipliers How much each bed quality type affects stat recovery when sleeping Make sure the Mod ID and Workshop ID# are in your (servername).ini Mods=\SleepWithFriends; WorkshopItems=2686624983; Remove the `\` from mod titles if using b41 NOTICE: This mod does not modify the vanilla sleep system. It records your stats when you start sleeping, reduces the recorded stats according to the mods formula to suit the time desired, then applies them as your stats after one in-game minute. Time will fast-forward still if you are the only player online or everyone is also sleeping. Need help? Please reach out on The Official Project Zomboid Discord I WILL NOT ANSWER ON STEAM Workshop ID: 2686624983 Mod ID: SleepWithFriends
'82 Pontiac Firebird
автор 76561198089039119
Time for another classic, many grew up watching it on tv and now you can die in it in Kentucky! This Firebird comes in 3 variants: base model, SE with more power, T Top and The Trans Am, with even more power, T Top of course and some unique paint jobs. But that is not all, if you enable the submod, you will also get KITT and KARR variants for all The Hoff fans out there. Main features: - 5 variants - 3 Front bumpers and a rear bumper with 2 tiered protection - Fully animated hood, trunk, doors and windows - Visible interior and character (with improved exit/enter/aim animations) - All parts have 3d objects you can remove and place in the world - Extra parts to craft and find in the world to make the vehicle truly yours (bumpers, bullbars, window armor etc) - Multiple texture variations - Armor protection for windows, doors, engine, headlights etc - 4 seats - You can use it in your current save game, just enable the mod in the load menu - It can tow and be towed - Not recolorable If you can't wait to find this mod in your game and want to test it right away, use bikinitools to spawn it, hide the items that your character holds while in vehicle, or for all other good stuff that mod has, go get it! If you like my mods, please consider supporting me with a coffee, so I don't fall asleep while making new mods and supporting old ones :) Check out my vehicle mods: Credits: - This mod is commission work by request of Caedus - Thanks to The Indie Stone for making this awesome game and all this possible. - Special thanks to bikinihorst for the huge help with code, optimization, and taking care of the multiplayer and part code. Ask for permission This mod can only be added to and extended with the express permission from the original creator. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. Compatibility: ✅ B41 (b41.78.16) Single Player / Multiplayer fully supported ✅ B42 (b42.12) Single Player fully supported ✅ B42 (b42.13+) Single Player / Multiplayer fully supported Vehicle IDs: 82firebird, 82firebirdSE, 82firebirdTA, 82firebirdKITT, 82firebirdKARR Workshop ID: 3320947974 Mod ID: 82firebird Mod ID: 82firebirdKITT
GunFighter Radial Menu
автор 76561197962438296
Add-on for Arsenal's GunFighter Mod / Brita's Weapon Pack that adds their hotkey functions to the firearm radial menu. SP, MP, and controller compatible, but the buttons won't work for player 2 in split-screen as GunFighter was not designed for it. If playing split-screen, player 1 will have to set up weapons for player 2. Hold the reload key (default "R") to access the firearm radial menu. Make sure your GunFighter keybinds are set and don't conflict with other keys, the menu buttons work by simulating those key inputs. If the menu opens instantly and you aren't able to reload by quick pressing R, make sure you have "Display reloading radial menu immediately" disabled in the accessibility options. GunFighter Mod Versions The latest GunFighter update includes two versions, the new 2.0 and the old Legacy version. This mod works with either one and will automatically determine which version of GunFighter you're using to show the correct functions. NOTE: Make sure you enable only ONE version, Legacy OR 2.0. Having both versions enabled at the same time will cause problems. CONTROLLER NOTE: NV and Laser attachments The latest version of GunFighter made NV Optics and Laser attachments only toggle while aiming. With KB+Mouse the radial menu can still be used for this, but as controller users can't open the radial menu while aiming, you'll have to rely on using the Auto Laser and Auto Night Vision settings in the GunFighter mod options. Alternatively, if you want toggleable NV, you can use the NV Goggles from Brita's Armor mod, which this mod also supports. - Buttons are context sensitive The radial will only show buttons if the currently held gun is capable of that action. Eg. the "Cycle Fire Mode" button will only appear if the gun actually has more than one firemode. Easier to see at a glance what each gun is capable of. - Displays current status of each setting Hovering over a button will display the current setting in square brackets . Eg. if the CQB button info says , that means it is currently active. - Weapon Night-Vision Optics Requires a weapon with NV Optics/Scope installed and the Night Vision API mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2776633989 While aiming. the button will toggle NV on/off. While not aiming, it will cycle the NV mode between Manual and Auto. When set to Auto the NV automatically turns on while aiming. Alternatively, there is also support for NV Goggles from Brita's Armor mod. If you equip one of these, they will override any weapon NV attachments and the button will always act as an On/Off Toggle. - What CQB does: "CQB... Limits target lock range to 15 for those firearms that can fire further than that. This prevents the core game from locking onto far targets in the wrong order, as they are not designed to reach as far as this mod allows them to." - Changing Magazine Type Changing the gun's magazine type will first automatically eject the current magazine if it contains one, then set the new magazine type. The gun will then accept the new magazine type (if you have one) when pressing reload. This mod only overrides a couple functions from media\lua\client\ISUI\ISFirearmRadialMenu.lua. Likely not compatible with mods that affect the firearm radial menu. NOTE: This mod is not made by Arsenal or Brita, so if you have any issues with the radial menu specifically, please post a comment below rather than asking them about it. If you have an issue to report, please include which version of GunFighter you are using (Legacy or the newer 2.0) and whether it happens only with a specific weapon/attachment or any weapon. Workshop ID: 2884558190 Mod ID: GunFighter_Radial_Menu
[HOTFIX for B42.13] Tactical Weapons
автор 76561198050509453
Updated for B42.13 If the Steam Workshop doesn't update mod due to a bug, you may run into problems. In that case, try unsubscribe and resubscribe again please. Adds several tactical melee weapons to the game. Lootable New Weapons : Carbon Fiber Hockey Stick Long Sword Military Knife Tactical Knife Tactical Machete Tactical Tomahawk Tactical Axe Tactical Ninja Sword Craftable New Weapons : Barbed Wire Hockey Stick Halberd Spear with Tactical Knife Spear with Tactical Machete Workshop ID: 2324223029 Mod ID: Tactical Weapons Mod ID: Tactical Weapons Mod ID: Tactical Weapons
Starlit Library
автор 76561198042464272
Starlit Library is a dependency for other mods to use, it doesn't do anything on its own. As an end user, you don't have any reason to install this unless a mod you use requires it. Developers: see the docs for more information. Anyone can use Starlit Library as a dependency, but do NOT copy the files into your mod. You cannot redistribute any part of the library without express permission. View on GitHub Workshop ID: 3378285185 Mod ID: StarlitLibrary
Slow Consumption
автор 76561198281059632
Slow Consumption Tired of constantly having to change the empty battery in your flashlight? Or finding a new soap or lighter to replace the empty one? Or even changing colored light bulbs too often? Because we've all done this too many times. This mod does all of these at once: 🔹 Reduces flashlight battery consumption by 2 🔹 Reduces soap consumption by 2 🔹 Reduces lighter/matches consumption by 2 🔹 Increases colored light bulb condition by 10 🆕 Want to adjust even more items? Try this mod : Custom Consumption - Adjusts more than 100 items in sandbox options ◽ Supported Version: 41.73+ ◽ Compatible with Singleplayer and Multiplayer ◽ Works on existing saves (*) (*) only partially consumed colored bulbs will not be updated. What exactly does this mod change? - Reduction of torch battery consumption from 0.0009 to 0.00045 - Reduction of handtorch battery consumption from 0.0004 to 0.0002 - Reduction of soap consumption from 0.05 to 0.025 - Reduction of matches consumption from 0.1 to 0.05 - Reduction of lighter consumption to 0.015 - Increase of lighter "ticksPerEquipUse" from 110 to 220 - Increase of colored light bulb "ConditionMax" from 10 to 100 This mod can be added to or removed from a save file at any time. - Tired from other excessive consumption? Let me know here! - Report a bug or any issue here! Check out my other mods: Workshop ID: 2864231031 Mod ID: SlowConsumption
Snake's Mod Pack
автор 76561198050166062
This is a modpack that I'm developing for the build 41, for the moment it contains the next updated and in constant development mods: - Alice Backpack: A new military backpack that can be upgraded with the proper objects, a new military canteen and a new military knife. - Ammo Maker Reloaded: A new skill: Artillery, build the recharge bank and progress on this skill to craft bullets of all calibers, dismantle and assemble firearms. Get the magazines, obtain the materials, improve your skill and prepare your arsenal in a realistic way and following the hardcore essence of vanilla. - Barco Abandonado: Find the abandoned ship and get all its treasures. But it won't be easy, big amounts of loot are always defended by big amounts of zombies. Will you be able to obtain it?. - Bates metálicos revived: The Baseball bats are cool, but, they can be cooler. This mod adds metallic bats with greater durability, in addition, you can upgrade them adding specific accessories to improve their damage. - Custom Map Bridge: Support mod with over 1000 tiles for other mods of the pack. - Factory: Are you planning to build your base but you are missing materials? This is the perfect place, on the outskirts of Muldraugh you can find the factory, secure the area and keep its items. - Fuel Tanks mod: Build your own fuel tank in your base and use it to fill gasoline cans or refuel your vehicle. - Le Gourmet Revolution: Expand the base game mechanics: Farming, Fishing, Foraging, Trapping, Cooking and Building with lot of new objects and craftings. Also adds a new skill: Hunting, hunt small and large preys, use their meat as food and their leathers as decorations. Will you obtain all the throphies?. - Loot Zeta Enhanced Edition: Now looting the zombie's corpse has sense. At dying the zombies can have a wide variety of items (A lot of them, finite objects). The loot is themed, so each zombie can have specific loot, but don't expect to get a lot with a little effort. - Military Complex: A military complex with a lot of rewards, but also very dangerous. Enter it only when you are ready, otherwise prepare for the worst. Can you find the secrets in each building?. - Refill Propane tanks: Your propane tanks will no longer disappear when empty, now you will be able to recharge them and continue using them. (The custom maps are required to find places to recharge them). - Riverside Gunstore: An armery at the south of Riverside, go and get weapons and ammunition. But be careful with the zombies that surround the place. - Skills mag: Find magazines of the different skills that will help you to level up each one. Use them properly to take advantage of them. - Snake Utils Pack: Support mod for other mods of the pack. - Snake Clothing Mod: This mod adds variated apparel that is used throughout the other mods. - Snake Mansion: A mansion on the outskirts of Muldraugh, a perfect place to loot but also a perfect luxurious base. - Table Saw: Improve your production building the table saw, this table requires electric power to work but your production will be twice. Obtain the required items, level up your skills and learn how to build it reading its recipe. - Taller mecánico: New locations in some of the main cities where you will obtain vehicle pieces and specific machines to use. It will also allow you to repair each vehicle piece being able to have a vehicle at 100%, dismantle the unused pieces and obtain useful materials and experience points. - WPA: Adds a lot of new weapon accessories; scopes, silencers and others. Personalize your firearms by adding the accesories you like and prepare to shoot. - Pack overview: You will also find a variety of new traits to choose and improved professions. New annotated maps with unique loot and... easter eggs. Important note: Every update new 3D models will be added as time permits. Special thanks to: - Truji For the enormous amount of 3d models. - Alexa Altez (PepperCat) - Creator of Dynamic Traits Translations to english of multiple files and mod description. - AtoxWarrior - Creator of Eerie Country For providing the space and support in the Facebook community. - Dydimos - Creator of Same Bag Different Color For the constant help to keep the blog working. - Federicoe1 3D models. - PZ Spanish Community Bug reports and ideas. - Ditoseadio - Game Spanish Translation Dua Lipa's future husband, although she doesn't know it yet. And thanks to all those people that support my work contributing their grain of sand with donations. You can Support me by donating here ! Donations can also be made through CVU in Mercado Pago. In this case, contact me privately. For more information visit my blog FAQ Q: Does this Mod works with the latest update 41.78? A: Yes, it is fully compatible with the latest update, both singleplayer and multiplayer. Q: Does this Mod works with previous updates? A: No, it is only compatible with the latest version. Q: Does this works in existing games? A: Partially. The modpack includes maps which are not going to load in the world. All the other mods should be safe to add but it is always recommended a new save. Q: It is required to enable all the mods? A: Some mods requires others to have all their features enabled, so the recommendation is to have all of them enabled. Q: Incompatibilities? A: This mod pack add/modify too many things that may cause many mods to be incompatible. Also as this mod pack was thought to be an extension to vanilla it is recommended to only play with selected mods. However the next modlist was tested with these mods and is compatible: https://steamcommunity.com/workshop/filedetails/?id=2470417629 Workshop ID: 2719327441 Workshop ID: 2719327441 Mod ID: AliceSPack Mod ID: AmmoMaker Mod ID: Barco Abandonado Mod ID: BatesMetalicosRevived Mod ID: BeerCapsRewardMachine Mod ID: CustomMapBridge Mod ID: Factory Mod ID: FuelTanksMod Mod ID: LeGourmetRevolution Mod ID: LootZetaEnhancedEdition Mod ID: MilitaryComplex Mod ID: NumarkComplex Mod ID: RPropaneTank Mod ID: Riverside Gunstore Mod ID: SkillsMag Mod ID: SnakeUtilsPack Mod ID: SnakeClothingMod Mod ID: SnakeMansion Mod ID: TableSaw Mod ID: TallerMecanico Mod ID: WPA Mod ID: ZombiesAtWorkEvo41 Map Folder: BarcoAbandonado Map Folder: Factory Map Folder: MilitaryComplex Map Folder: NumarkComplex Map Folder: Riverside Gunstore Map Folder: Mansion Map Folder: mechanicsplaces Map Folder: tluisville Map Folder: tmarch Map Folder: tvalley
'87 Buick Regal
автор 76561198089039119
GNX is here, together with Turbo T and a very stealthy variant! They are fast, roomy and good looking, just make sure you have your affairs in order before you go testing the top speed. They have some unique features and stats but share all the parts, everything is craftable and repairable so have fun! Main features: - 3 variants (Turbo T, Turbo T FBI and GNX) - 3 Front bumpers and a rear bumper with 2 tiered protection - Fully animated hood, trunk, doors and windows - Visible interior and character (with improved exit/enter/aim animations) - All parts have 3d objects you can remove and place in the world - Extra parts to craft and find in the world to make the vehicle truly yours (bumpers, bullbars, window armor, roofracks, front lips, spoilers etc) - Multiple texture variations - Armor protection for windows, doors, engine, headlights etc - 4 seats - You can use it in your current save game, just enable the mod in the load menu - It can tow and be towed - Not recolorable Things to come: - Sunroof variant, T top, stock chrome variants without the blackout parts and more parts If you can't wait to find this mod in your game and want to test it right away, use bikinitools to spawn it, hide the items that your character holds while in vehicle, or for all other good stuff that mod has, go get it! If you like my mods, please consider supporting me with a coffee, so I don't fall asleep while making new mods and supporting old ones :) Check out my vehicle mods: Credits: - This mod is commission work by request of Beornvig - Thanks to The Indie Stone for making this awesome game and all this possible. - Special thanks to bikinihorst for the huge help with code, optimization, and taking care of the multiplayer and part code. Ask for permission This mod can only be added to and extended with the express permission from the original creator. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. Compatibility: ✅ B41 (b41.78.16) Single Player / Multiplayer fully supported ✅ B42 (b42.12) Single Player fully supported ✅ B42 (b42.13+) Single Player / Multiplayer fully supported Vehicle IDs: 87buickRegalTurboT, 87buickRegalTurboTfbi, 87buickRegalGNX Workshop ID: 3226885926 Mod ID: 87buickRegal
Take Any Amount
автор 76561198321756529
Build 42 Version by KaliLynx https://steamcommunity.com/sharedfiles/filedetails/?id=3389115640 Take Any Amount This mod enhances your gameplay experience by granting you greater control over item management within containers. With this mod, you have the ability to select any desired quantity of items from a stack in a container, as well as transfer them into the container that is currently in focus. Normally, when interacting with containers, you can only choose to grab one item, half of the stack, or the entire stack. However, with this mod, a convenient 'select amount' option is introduced. By clicking on it, a user-friendly textbox opens up, allowing you to enter the precise quantity of items you wish to take. Moreover, if you intend to transfer items from your inventory to a container, the tooltip now indicates which container is currently in focus, making the process even more seamless and intuitive. Entering negative numbers, non-digits won't do anything, your game will not crash or throw errors. Numbers larger than the maximum amount will transfer all items. Does this work on existing saves? Yes, you can add and remove this mod at anytime Does this work in multiplayer? Yes Translations - English - German - Spanish (by CarlosRojasCu) - Russian (by AstraTangens) - Traditional & Simplified Chinese (by NEP IS LIFE) - Polish (by Kenji338 ) - Thai (by Riko Prushk) - Turkish (by BayGlitch) - Italian (by LONIX) - Korean (by EAST) - Portuguese Brazilian (by thecarvalhogamer ) - Japanese (by Flandre Mayor) - French (by ChocoMaxXx) - Ukrainian (by daniilsan347) All other languages have been translated with Google Translate, if you find errors or want to improve something head over to the translation discussion Check out my other mods! - Refillable Lighters - Take Any Amount - Pool Ball Set - Decorative Food - Fast Reload - Pill Duration Or click here to visit my workshop page! Permission You can use this mod in your own creations, but please credit me if you do so. Workshop ID: 2985394645 Mod ID: TakeAnyAmount
Vanilla vehicles animated
автор 76561198008617270
!!! ATTENTION !!! Since build 41 is now moved into a legacy branch rather than being the default version, I am planning to remove Build 41 support from this workshop item. If you are planning to play build 41 and not lose access to the mod, please use Build 41 legacy fork of the mod instead of this one. (VVA) Vanilla Vehicles Animated What this mod does? There are many cool mods that add vehicles with openable doors, meaning the game can handle such animations. But vanilla vehicles remain as solid bricks. This mod fixes that. Vehicle models are reworked - split into multiple objects, and code added to display vanilla vehicles. As a free bonus of it - if a part is removed (or torn off) it would become visually missing, rather than tinted grey. Why are Dash Roamer, Drive90s and other modded cars no longer animated? Trying to keep the mod more focused so since they are not based on vanilla models and not all of them were transitioned to build 42 - that created a bunch of issues making sure stuff got updated correctly. So I made a hard decision to drop them from this mod. I am repackaging all the animated model patches for those vehicles and will publish them as a couple of separate workshop items - for build 41 and 42 separately. But at this moment they are just remived as a hotfix to them getting broken by latest code rafactoring. B41 or B42? Both. for now, but in near future I am planning to make this mod 42 only. Please see special notice at the top of description for a link to 41 legacy fork. Multiplayer? By itself only the local player would see animations in action. Remote players would only ubdate parts state when they moved far enough from vehicle and then returned to it so server sends current state for all parts. To fix this issue you need to use a mod that patches in server signals to update parts state when they change For build 42 use https://steamcommunity.com/sharedfiles/filedetails/?id=3685499657 For build 41 use https://steamcommunity.com/sharedfiles/filedetails/?id=2959512313 Existing save - safe? Yes. This mod only changes the way vehicles are displayed and does not interfere with save data in any way. It is safe to add or remove this mod on existing saves/servers. There are many mods in this item. Which ones I should enable? Vanilla Vehicles Animated - Main mod. Nothing works without it. disable passenger rendering (VVA_cullseats) - (optional) - The main mod enables rendering character model in the interior. But animations for characters switching seats, exiting vehicle or aiming a weapon if a window is rolled down, are not set up, so defailts ones (for character standing on ground) are used, resulting in character clipping through vehicle roof. If this bothers you - enable this mod. It will prohibit my mod adding passenger rendering. But if some other mod also enables interior character rendering it might not work. Standard Vehicle Upgrades Patch (VanillaVehiclesAnimated_SVU) - (optional) - If you wand to MadMax your vehicles using armor from Standard Vehicle Upgrades, by default the armor would be rendered static. So an open door would clip through armor plate. Enabling this optional mod patches armor definition scripts to make armor animated too. ApocalypticallySlowDoors (VVA_slowdoors) - depricated - In Build 41 version using Fancy Handwork together with this mod could cause a bug with door close animation being unable to play properly because it was running too fast. This mod slowed all animations down to avoid this bug. Pikamy's Delighter - depricated - Build 42 specific. A little mod created for Pickamy_ (follow her on Twitch!). Changes models and textures for seats of Lady Delighter specialty van to be pink with some embroidery. Snappy Doors Removes animated transitions between opened and closed states so doors/hoods/trunks snap open/closed. Requested for consistency with how building doors are not actually animated in B41, or mods that synchronize animations between different clients actually just synchronize end states. Just Vanilla Vehicles? No. Some mods that add reskins of vehicles based on vanilla models (i.e. Donny's Company Cars) are also supported. And if you know such a mod that is not supported - please let me know and I would gladly cover it in an update. Also Vanilla Vehicle Enhancer (both 41 and 42 versions) are supported, including custom models for all vehicles that match enhanced textures with geometry. Can a vanilla-model based vehicle mod hook into animations without requiring update to this mod? At this point - I feel the code is settled enough, so yes. If you are making a mod that adds more vehicles that are reskins of vanilla models - they can be easily added as long as you don't change shape of windows and headlights. Also if your mod is not based on vanilla models, I am eager to help you set up the models and scripts to have animations on their own. How many people are working on this mod? One. Just me in my free time. If you want to support me - the best way would be to show up to my Twitch streams 8am till 1pm GMT on saturdays and sundays. I mostly work on another huge mod adding animations to PZK Vanilla Like Cars pack... You can also support me on Boosty. Workshop ID: 3281755175 Mod ID: VanillaVehiclesAnimated Mod ID: VanillaVehiclesAnimated_SVU Mod ID: VVA_cullseats Mod ID: VVA_PikamyDelight Mod ID: VVA_slowdoors Mod ID: VVA_snapDoors Mod ID: VVA_transparentWindows
'84 Cadillac Gage LAV-300
автор 76561198089039119
After many months of delays, countless headaches and 2 overhauls, it's finally time to release this fat chunk of metal to the public! LAV-300 is a successor of well known V100 Commando, it shares many features with it, but it has many extras and many surprises. It comes in 2 variants, no the one with the gun is not gonna shoot anytime soon, that would be horrible for game balance, so let's say the gun is broken. They both share most of the parts but also have some unique features. Find them and check for yourself! Main features: - 2 Chassis variants (APC and FSV) - RunFlat tires with Central Tire Inflation - Additional front protection for engine and hood - Fully animated hood, trunk, doors and windows - Visible interior and character (with improved exit/enter/aim animations) - All parts have 3d objects you can remove and place in the world - Extra parts to craft and find in the world to make the vehicle truly yours (brush guards, spare tires, roofrack, gas cans, etc) - Multiple texture variations - Armor protection for windows, doors, engine, headlights etc - Driver seat in the front and additional 10 for apc and 8 for fsv - You can use it in your current save game, just enable the mod in the load menu - It can tow and be towed - Not recolorable If you can't wait to find this mod in your game and want to test it right away, use bikinitools to spawn it, hide the items that your character holds while in vehicle, or for all other good stuff that mod has, go get it! If you like my mods, please consider supporting me with a coffee, so I don't fall asleep while making new mods and supporting old ones :) Check out my vehicle mods: Credits: - This mod is a thank you to all my supporters here on steam, kofi and all other places, you guys rock and this one is for you, have fun! - Thanks to The Indie Stone for making this awesome game and all this possible. - Special thanks to bikinihorst for the huge help with code, optimization, and taking care of the multiplayer and part code. Ask for permission This mod can only be added to and extended with the express permission from the original creator. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. ✅ B41 (b41.78+) Single Player / Multiplayer fully supported ✅ B42 (b42.20+) Single Player / Multiplayer fully supported Vehicle IDs: 84gageV300apc, 84gageV300fsv Workshop ID: 3171184800 Mod ID: 84gageV300
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