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Моды и плагины для Project Zomboid

доступно 60 000+ модов Источник: Steam Workshop ↗

В этом каталоге перечислено 60 000+ проектов Project Zomboid из Steam Workshop. Они могут быть серверными, клиентскими или требоваться с обеих сторон, а также включать карты и другой пользовательский контент. Перед установкой проверьте связанную страницу источника, версию игры и зависимости.

Trailers! – Project Zomboid Mod

Trailers!

автор 76561198089039119

Here we go finally! I had plans for this one since the day i released the containers but a lot of things had to align for this to happen finally. We are starting with 6 trailers and the pack will be expanded over time, with my own ideas and commissions also. Pack currently has small, medium and large utility and cargo trailers, they have some options to expand their usability and will get many more over time. Try to find them and enjoy hauling that loot! Main features: - 7 trailers - 2 sets of universal wheels - Fully animated parts - All parts have 3d objects you can remove and place in the world - Extra parts to craft and find in the world to make the vehicle truly yours (tarps, toolboxes, gas cans etc) - Multiple texture variations - You can use it in your current save game, just enable the mod in the load menu - Not recolorable If you can't wait to find this mod in your game and want to test it right away, use bikinitools to spawn it, hide the items that your character holds while in vehicle, or for all other good stuff that mod has, go get it! If you like my mods, please consider supporting me with a coffee, so I don't fall asleep while making new mods and supporting old ones :) Check out my vehicle mods: Credits: - This mod is my way of saying thank you all for the support over the years, on ko-fi and here on steam. I see all the comments of support and i appreciate it all, thank you! - Thanks to The Indie Stone for making this awesome game and all this possible. - Special thanks to bikinihorst for the huge help with code, optimization, and taking care of the multiplayer and part code. Ask for permission This mod can only be added to and extended with the express permission from the original creator. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. Compatibility: ✅ B41 (b41.78.16) Single Player / Multiplayer fully supported ✅ B42 (b42.12) Single Player fully supported ✅ B42 (b42.13) Single Player / Multiplayer fully supported Vehicle IDs: TrailerKI5utilityLarge, TrailerKI5utilityMedium, TrailerKI5utilitySmall, TrailerKI5cargoLarge, TrailerKI5cargoMedium, TrailerKI5cargoSmall, TrailerKI5livestock Workshop ID: 3330403100 Mod ID: KI5trailers

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'92 Ford Crown Victoria – Project Zomboid Mod

'92 Ford Crown Victoria

автор 76561198089039119

It's the 90s Crown Vic, with some useful features, full set of armor and some flashing lights! Trunk is big, seats are huge and there is even a gun rack inside. It comes in 3 variants, normal police chassis, taxi and the unmarked car with some cosmetic differences and a small hidden lightbar. It shares the armor and tires with the 99 variant. Now with a civilian variant included! Main features: - 3 Chassis variants - 4 front bumpers with 2 tiered protection - Fully animated hood, trunk, doors and windows - Visible interior and character (with improved exit/enter/aim animations) - All parts have 3d objects you can remove and place in the world - Extra parts to craft and find in the world to make the vehicle truly yours (push bumper, window armor etc) - Multiple texture variations - Armor protection for windows, doors, engine, headlights etc - 2 seats in the front, 2 in the back. - You can use it in your current save game, just enable the mod in the load menu - It can tow and be towed - Not recolorable If you can't wait to find this mod in your game and want to test it right away, use bikinitools to spawn it, hide the items that your character holds while in vehicle, or for all other good stuff that mod has, go get it! If you like my mods, please consider supporting me with a coffee, so I don't fall asleep while making new mods and supporting old ones :) Check out my vehicle mods: Credits: - This mod is commission work by request of Sheriff Eli. Big thank you to Sheriff Eli and his Community for the support! - Additional variants were commission work by request of The Ranger. - Thanks to The Indie Stone for making this awesome game and all this possible. - Special thanks to bikinihorst for the huge help with code, optimization, and taking care of the multiplayer and part code. Ask for permission This mod can only be added to and extended with the express permission from the original creator. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. Compatibility: ✅ B41 (b41.78.16) Single Player / Multiplayer fully supported ✅ B42 (b42.12) Single Player fully supported ✅ B42 (b42.13) Single Player / Multiplayer fully supported Vehicle IDs: 92fordCVPI, 92fordCVPIunmarked, 92fordCVPI2, 92fordCVPI2ksp, 92fordCVPItaxi, 92fordCVPI2sup, 92fordCVPI2so, 92fordCV, 92fordCVPI2kspst, 92fordCVPIpdu Workshop ID: 2962175696 Mod ID: 92fordCVPI

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'89 Ford Bronco – Project Zomboid Mod

'89 Ford Bronco

автор 76561198089039119

It's a Bronco! That is all! This bad boy comes with many features to expand it, some will require you to choose, some will be available at the same time. It's part of my 80s Pickups set that has compatible tires, armor, seats, roofracks and some other parts. perfect for traveling in groups small or big. Main features: - 3 front Bumpers/Bullbars and 2 rear Bumpers/Bullbars with 2 tiered protection - Fully animated hood, trunk, doors and windows - Visible interior and character (with improved exit/enter/aim animations) - All parts have 3d objects you can remove and place in the world - Extra parts to find in the world to make the vehicle truly yours (bullbars, armor plates, bed covers, rollbars etc) - Many texture variations - Armor protection for windows, doors, engine, headlights etc - You can use it in your current save game, just enable the mod in the load menu - It can tow and be towed - Not recolorable If you can't wait to find this mod in your game and want to test it right away, use bikinitools to spawn it, hide the items that your character holds while in vehicle, or for all other good stuff that mod has, go get it! If you like my mods, please consider supporting me with a coffee, so I don't fall asleep while making new mods and supporting old ones :) Check out my vehicle mods: Credits: - This mod is commission work by request of A Path Above Community - Ranger variant is a commission work by request of EvilGingr - Thanks to The Indie Stone for making this awesome game and all this possible. - Special thanks to bikinihorst for the huge help with code, optimization, and taking care of the multiplayer and part code. Ask for permission This mod can only be added to and extended with the express permission from the original creator. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. Compatibility: ✅ B41 (b41.78.16) Single Player / Multiplayer fully supported ✅ B42 (b42.12) Single Player fully supported ✅ B42 (b42.13+) Single Player / Multiplayer fully supported Vehicle IDs: 89fordBronco, 89fordBroncoPD, 89fordBroncoRanger Workshop ID: 2886833398 Mod ID: 89fordBronco

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'90 Pierce Arrow Pumper and Ladder Trucks – Project Zomboid Mod

'90 Pierce Arrow Pumper and Ladder Trucks

автор 76561198089039119

It's a red fire truck! Arrow comes with an optional water tank, a lot of storage compartments, some fire department items, craftable armor and many more features. Main features: - 2 front Bumpers with 2 tiered protection - Fully animated hood, trunk, doors and windows - Visible interior and character (with improved exit/enter/aim animations) - All parts have 3d objects you can remove and place in the world - Extra parts to craft and find in the world to make the vehicle truly yours (reinforced bumper, armor, mudflaps, fire department equipment etc) - Multiple texture variations - Armor protection for windows, doors, engine, headlights etc - Optional water tank, just enable Tread's Water Tank Trucks and you are good to go. - You can use it in your current save game, just enable the mod in the load menu - It can tow and be towed - Not recolorable If you can't wait to find this mod in your game and want to test it right away, use bikinitools to spawn it, hide the items that your character holds while in vehicle, or for all other good stuff that mod has, go get it! If you like my mods, please consider supporting me with a coffee, so I don't fall asleep while making new mods and supporting old ones :) Check out my vehicle mods: Credits: - This mod is commission work by request of Sheriff Eli. Big thank you to Sheriff Eli and his Community for the support! - Ladder Truck variant is commission work by request of The Ranger - Thanks to The Indie Stone for making this awesome game and all this possible. - Thanks to Trealak for providing library for water tanker functionality. - Special thanks to bikinihorst for the huge help with code, optimization, and taking care of the multiplayer and part code. Ask for permission This mod can only be added to and extended with the express permission from the original creator. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. Compatibility: ✅ B41 (b41.78.16) Single Player / Multiplayer fully supported ✅ B42 (b42.13+) Single Player / Multiplayer fully supported Vehicle IDs: 90pierceArrow, 90pierceArrowQuint Workshop ID: 2942793445 Mod ID: 90pierceArrow

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'74 AM General M151A2 MUTT – Project Zomboid Mod

'74 AM General M151A2 MUTT

автор 76561198089039119

MUTT was a replacement for the Willys Jeep and was later replaced by HMMWV, impressive bloodline for an impressive machine. Its small size will help you in tight, crowded scenarios. It can be fitted with armor plates that will help you survive longer. Drawbacks include low storage space compared to big machines and lack of automatic tire pressure control, its run flats are not so sophisticated but will last longer than normal tires. Main features: - Fully animated hood, doors and windows - Visible interior and character (with improved exit/enter/aim animations) - All parts have 3d objects you can remove and place in the world - Extra parts to find in the world to make the vehicle truly yours (bullbars, armor plates, covers) - Run-flat Tires - They will run even when damaged, but with reduced friction - Many texture variations - Detachable Spare tire - Gas tank is armored and will hold up to 55 units of fuel - Detachable soft back cover - Armor plates for windows and bullbar protection - Cab armor, barriers and some extras to explore - B41.78+ Single Player / Multiplayer Compatible - You can use it in your current save game, just enable the mod in the load menu - It can tow and be towed - Not recolorable Things to come: - Better exit/enter animations (First fix is included and will be expanded over time) - Better shaders for part models so we can have better blood and damage on them If you can't wait to find this mod in your game and want to test it right away, use bikinitools to spawn it, hide the items that your character holds while in vehicle, or for all other good stuff that mod has, go get it! If you like my mods, please consider supporting me with a coffee, so I don't fall asleep while making new mods and supporting old ones :) Check out my other mods: Credits: This mod is commission work by request of Zhenja1. Thanks for your support of pz modding community! Thanks to The Indie Stone for making this awesome game and all this possible. Mr Kenny Loggins for taking a break from the danger zone to showcase yet another mod. And special thanks to bikinihorst for the huge help with code, optimization, and taking care of the multiplayer and part code. Ask for permission This mod can only be added to and extended with the express permission from the original creator. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. Vehicle IDs: 74amgeneralM151A2, 74amgeneralM151A2MP Workshop ID: 2785549133 Mod ID: 74amgeneralM151A2

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[VFE] VANILLA FIREARMS EXPANSION (B41) – Project Zomboid Mod

[VFE] VANILLA FIREARMS EXPANSION (B41)

автор 76561198059570167

This upload will no longer be updated (I literally can't) but a B42 branch will happen when it's ready. I will keep this mod up for both B41 users and as a memorial. - Vilespring This mod replaces the models, textures and names of nearly all vanilla firearms, attachments, ammunition and magazines. It also adds several new lore-friendly weapons and items. ⚠️ READ THE FAQ ⚠️ As of this version, 23 new firearms (and their magazines), 6 attachments, and two new calibers of ammunition. New Weapons SPAS-12 Shotgun - Rare semi-automatic shotgun with a folding stock and 7+1 magazine tube. M590 Shotgun - Uncommon pump-action shotgun with a 7+1 magazine tube. R1187 Shotgun - Uncommon semi-automatic shotgun with a 4+1 or 7+1 magazine tube. MP5 Submachinegun - Rare select fire submachinegun using 30 round detachable magazines. Has a variant with folding stock and a built in flashlight. MP5SD Submachinegun - Very rare suppressed select fire submachinegun using 30 round detachable magazines. M10 Submachinegun - Very rare select fire machinegun using 32 round detachable magazines Uzi Submachinegun - Very rare select fire machinegun using 32 round detachable magazines Mini-14 Rifle - Uncommon semi-automatic rifle with 20 round detachable magazines. Has a folding stock variant. W1866 Carbine - Common lever-action rifle with internal magazine of 8+1 rounds of .38 Special. R92-44 Carbine - Common lever-action rifle with internal magazine of 8+1 rounds of .44 Magnum. M2400 Combination Gun - Common break action rifle/shotgun. Chambered in .308 and Shotgun Shells. AK-47 Assault Rifle - Very rare select fire assault rifle with 30 round detachable magazines. Has a folding stock variant. MAK-90 Rifle - Uncommon semi-automatic rifle with 30 round detachable magazines. Basically a more common version of the AK-47. FAL Battle Rifle - Very rare select fire rifle with 20 round detachable magazines. CAR15 Assault Rifle - Very rare select fire assault rifle with 30 round detachable magazines. TEC-9 Pistol - Uncommon semi-automatic pistol using 20 round detachable magazines. G17 Pistol - Uncommon semi-automatic pistol using 17 round detachable magazines. P229 Pistol - Uncommon semi-automatic pistol using 13 round detachable magazines. CZ 75 Pistol - Uncommon semi-automatic pistol using 16 round detachable magazines. Mk2 Pistol - Common semi-automatic pistol using 10 round detachable magazines. Has a rare integrally suppressed variant. SKS Rifle - Uncommon semi-automatic rifle with 9+1 internal magazine. Has a variant with a built in bayonet. R1022 Rifle - Common semi-automatic rifle using 10 round detachable magazines. MC-45 Carbine - Common semi-automatic rifle using 7 round detachable magazines. M24 Sniper Rifle - Very rare bolt-action rifle using a 5+1 internal magazine. M60 Machinegun - Extremely rare automatic belt fed machinegun using 100 round belts. Requires ammunition with links and will drop the links while shooting. M16 Masterkey Assault Rifle - Extremely rare select fire assault rifle with 30 round detachable magazines. Features an underbarrel shortened M590 shotgun with an internal tube magazine of 3 + 1. M9 Bayonet - Uncommon knife. Can be mounted onto an M16 or M590 for use as a bayonet. Entrenching Tool - Uncommon tool. Can be folded and used as either long blunt or an axe. New Ammunition 7.62 Ammunition - Used in AK47 and SKS Rifles. .22 Ammunition - Used in R1022 rifle and Mk2 pistols. Linked .308 Ammunition - .308 with the M13 Ammunition Link. Used in the M60 Machinegun. New Attachments Bipod - Stabilizing bipod that can be attached to SKS, M14, R700, R788, and M24. Shell Holder - Side mounted shotgun shell carrier to speed up shotgun reloads. Shell Straps - Statistically the same as Shell Holder, but mounts on some weapons the Shell Holder cannot. Lightened Stock - Statistically the same as the Fiberglass Stock but without the cosmetic changes. Coupled magazines - Craftable taped assault rifle magazines to speed up reloads. (5.56 and 7.62) Brass Catcher - Cratable attachment for the M60 Machinegun that keeps links from dropping onto the ground. This mod also rebalances weapon attachments in a manner that makes more sense compared to the vanilla game. (For example, you cannot mount a red dot sight on most handguns, excluding the DE Pistol, and the Magnum Revolver.) Reworks to Jamming In vanilla when a weapon jams it consumes a round when it is unjammed. With VFE the round is returned if the gun is completely unloaded before clearing. Jamming probability curve has been completely rewritten. In vanilla a 90% M16 only has a 50% chance of getting through a magazine without jamming. Now guns only begin to jam at 75% or 70%. They also start to jam more than vanilla guns do at 25% or 20%. Basically high condition guns jam less (or not at all) and low condition guns jam more often. Manually cycled guns can jam now. Pump shotguns and bolt action rifles do their jam calculations when a round is chambered. Zombies Many more zombies in the world can spawn with firearms on them. Survivor zombies have also been given a bit touch up. Sandbox Options Quite a few aspects of the mod is configurable via sandbox settings. This is mostly toggles as to where VFE puts its guns, but also contains a multiplier for weapons in normal houses. An option exists to disable spawning of the M60 Machinegun, if such is desired. This version of the mod is not final, we will continuously update adding new things and changing old ones. FAQ Q: Is this mod compatible with Brita's/Arsenal26? A: No. They are incompatible at the lua level. VFE is also designed around its own balance design, so using both at the same time doesn't make sense. Q: I took an attachment off a weapon and it won't go back on. A: You have a soft mod incompatibility. Another mod is overwriting attachments. Q: A weapon doesn't accept an attachment that makes sense A: Usually same story as previous question, but there is a chance it was missed. If its still true with just VFE in the modlist, report it. Also make sure you have a screwdriver in your inventory. Q: Can this mod be installed mid save? A: Yes and no. The new guns will spawn in unexplored locations, but guns already spawned will still retain their old stats, like damage and range. If you do decide to add it to an existing save you will have to delete and respawn all the guns you already have. The same is true with uninstalling. (when it comes to weapon stats) Q: Does this mod have suppressors? A: No. They're not off the table but they are also not a priority. Q: Why are some guns invisible? A: Maxwell's suppressor mod causes this when that mod is out of date. That is a problem with that mod, not VFE itself. Q: Why are some guns tiger striped/rusted/wrong textures? A: Issue with the texture optimization mod. Basically VFE changes textures for its models, but the texture optimization mod reverts them to vanilla. Final Notes If you find any bugs, dislike something, or just have ideas you'd like to see incorporated into this mod, please let us know in the comments! CREDITS Stendo_Clip - Models, Textures, Scripts, Lua Spuchel - Textures, Icons, Scripts, Lua, Animations Vilespring - Models, Textures, Scripts, Lua Special thanks to TedEBear of Serious Survival Roleplay for sponsoring the M60 and several other firearms. Special thanks to Alec for letting us use his magazine models from his mod, Ammo & Magazine icon MOD. Special thanks to Great Hero J for creating various pixel art sprites that VFE uses as item/interface icons. Workshop ID: 2667899942 Mod ID: VFExpansion1

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Auto Mechanics B41 – Project Zomboid Mod

Auto Mechanics B41

автор 76561198329871201

So you are here ? Ah.. you wanna play with cars but you lack experience. You've come to the right place. At least if you are using B41 or previous versions. The version for B42 and further versions if here. All questions that are not answered below will be answered by the community on the Official Project Zomboid Discord mod_support channel. How to ? - Get a Screwdriver, a Wrench, a Lug Wrench and a Jack. - Ensure you've read the book associated with your car. - Find a car you can spare, and just start training with serenity. - On vehicle mechanics menu, right click any mounted part and left click on Train Mechanics button. Mod Options - When using the awesome ModOptions, you'll have access to these options. - Verbose options are logs that reduce (a lot) performances: only for debug analysis. - If your character does not reinstall desinstalled parts: increase the "Delay between actions". - You can select a threshold for uninstall attempts depending on risks of breaking the part. - You can use or not a pause at the end of all actions (e.g. when using time speed increase for a full training). - You can re-try vanilla Uninstall and Install actions until they succeed. Sandbox Options - You can enfore the failure threshold server side in multiplayer. - The lowest (most limiting) value between the client value (mod option) and the server value (sandbox option) is used. - It is 0 by default. Tips and Tricks - Remember there is no need to train more than once a day (per car). - You can increase game speed in solo mode. - A mismatch between client and server with B41 Multiplayer? Follow the steps here. - The training can reach a stall due to pathfinding. Keep a lot of free space around the car to avoid this. - Broken items will be dumped. (items you uninstalled and cannot reinstall will not be. e.g. a tire will not be reinstalled nor dropped if the suspension is broken and dropped) - Make sure to disable re-equipment before "Train Mechanics" if you're using the Tidy Up Meister mod. - This mod can be added to or removed from any save (both MP and solo). - Project Zomboid gives much freedom to players and modders, but there are tricky stuff I will not explain a thousand times in the comments below. Credits - Compatible B40&B41 multiplayer thanx to MamaKonda. - Uninstall all integrated from Deadly_Shadow's "hack". On Lockdown This mod cannot be modified by anyone else, for anything else, at all, ever. Even if the user disappears, he or she would much rather you didn't touch the fruits of their hard labour. That's it. Why are you still here ? There is nothing more for you here. Get lost ! .. let me remember my first student, sweet Kaylee.. Workshop ID: 2588598892 Mod ID: AutoMechanics

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Melos Tiles for Miles Tilepack – Project Zomboid Mod

Melos Tiles for Miles Tilepack

автор 76561198300576137

Notice: THIS IS A TEST (If it works, we are all happy) This version supports B42.20 stable & B41/B42 legacy version. YOU MIGHT HAVE UN-SUB AND RE-SUB TO MAKE IT WORK PROPERLY AFTER UPDATE. If you experience too much RAM use of this tilepack, enable "Texture compression" in your PZ settings! This is a custom tilepack I made for my own maps, for other mappers and for players to use in Brush Tool (via Debug). You can find the png tile sheets here: https://drive.google.com/drive/folders/1ppEGHiFfFjnD06tI5QMJM8fixDJ3yoCe?usp=sharing Feel free to use the tiles and share with others. Please do not modify or re-upload without permission. Don't forget to give credit and proper respect. Credits: These tilesheets contain many handdrawn tiles, various "recycled" parts of vanilla assets, as well as parts of sheets, ideas and single tiles from following creators: Also thanks to everyone helping in testing and bugfixing: - Daddy Dirkie - TheMitu97 - ExtraNoise - Pertominus - ThrottleKitty - TryHonesty Workshop ID: 2879745353 Mod ID: melos_tiles_for_miles_pack

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Mod Update and Alert System – Project Zomboid Mod

Mod Update and Alert System

автор 76561198012326036

This mod is optional on B41, and required on B42. Utility mod used for news and updates to mods I authored. Or any other mod utilizing my ChangeLog.txt format. More information below. Information can be found in a small (collapsible) window found in the main-menu, and the escape-menu. Further more, right-clicking the collapse button will hide the system for the rest of the session. (per Lua load) If you're interested in utilizing this system to display change-logs all you have to do is create a text file named 'ChangeLog.txt' within your mod's common folder. This mod includes a working example. Note the footer and header must be within spaced square brackets, and the footer must have six hyphens. Also, uploading your mod to the workshop will automatically populate the Steam changelog with the last entry - if the mod is enabled on the main menu. Translation Credit: TldFMlF Copyright 2026 Chuckleberry Finn. This item is not authorized for posting on Steam, except under the Steam account named Chuckleberry Finn. Workshop ID: 3077900375 Mod ID: ChuckleberryFinnAlertSystem

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'90 Ford F350 Ambulance – Project Zomboid Mod

'90 Ford F350 Ambulance

автор 76561198089039119

Type 1 ambulance on a Ford F350 frame! Packed with parts, features, armor and some surprises. It has a lot of storage compartments inside and out, but it's wide, long and heavy so don't expect it to break any speed records. Now with a SWAT variant! Main features: - 3 front Bumpers with 2 tiered protection - Fully animated hood, trunk, doors and windows - Visible interior and character (with improved exit/enter/aim animations) - All parts have 3d objects you can remove and place in the world - Extra parts to craft and find in the world to make the vehicle truly yours (bullbar, reinforced bumper, window armor, side steps etc) - Multiple texture variations - Armor protection for windows, doors, engine, headlights etc - 2 seats in the cab, 2 in the back and one lying position on the removable stretcher. - You can use it in your current save game, just enable the mod in the load menu - It can tow and be towed - Not recolorable If you can't wait to find this mod in your game and want to test it right away, use bikinitools to spawn it, hide the items that your character holds while in vehicle, or for all other good stuff that mod has, go get it! If you like my mods, please consider supporting me with a coffee, so I don't fall asleep while making new mods and supporting old ones :) Check out my vehicle mods: Credits: - This mod is commission work by request of Sheriff Eli. Big thank you to Sheriff Eli and his Community for the support! - Thanks to The Indie Stone for making this awesome game and all this possible. - Special thanks to bikinihorst for the huge help with code, optimization, and taking care of the multiplayer and part code. Ask for permission This mod can only be added to and extended with the express permission from the original creator. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. Compatibility: ✅ B41 (b41.78.16) Single Player / Multiplayer fully supported ✅ B42 (b42.12) Single Player fully supported ✅ B42 (b42.13) Single Player / Multiplayer fully supported Vehicle IDs: 90fordF350ambulance, 90fordF350SWAT Workshop ID: 2952802178 Mod ID: 90fordF350ambulance

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Manage Containers – Project Zomboid Mod

Manage Containers

автор 76561198001361861

Works with existing saves for singleplayer and multiplayer. What's the purpose? You've just finished a big haul, you're back at your base and now you have to unload everything. Wouldn't you want to be able to select everything and ask the game to filter for you? Well now you can! All you have to do is set which category your containers accepts and you're set. How to use Right click any container and select "Configure Container". This will bring up the list of item categories based on the items present in that save. It works the same as - Left click to set one category. - Ctrl + Left click to add/remove a single category. - Shift + Left click to bulk add/remove categories from the previous click to the current click. After you've set the item categories you want this container to receive, here are the two ways to transfer. - Selecting multiple items in your inventory, right clicking and selecting transfer to assigned containers. - Shift + Transfer All for your selected inventory. - Alt + Shift + Transfer All for all inventories. Helpful Tip If want to prevent item(s) from being transferred, mark them as favorite and they will stay in your inventory. Compatibility This works with any mods that recategorize items (In fact it's better with!). Including Better Sorting or any other mod that recategorize items Gamepad Support Gamepad support is barebone but functional (best of my knowledge) - To manage the specific container, make sure it is highlighted. You can toggle the inventory in order to cycle nearby containers. - To Transfer All applicable Items in the current inventory, select the option Right Trigger + Transfer All - To Transfer All applicable Items of ALL inventory, select the option Right Trigger + Left Trigger + Transfer All Special thanks to pimat.studio for the B42 patch & transfer all inventories feature Workshop ID: 2650547917 Mod ID: manageContainers

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Noir's Attachments – Project Zomboid Mod

Noir's Attachments

автор 76561198060919011

Features - Choose between 11 attachment slots to customize your backpack -Weapon -Short Weapon -Utility Left -Utility Right -Left Side -Right Side -Container -Small Container Left -Small Container Right -Flashlight -Bedroll - Size matters bigger backpacks can have more types of attachments slots - Add or remove slots from your backpack as you wish, no more thousand unused slots in your hotbar - Backpack tooltip shows attachment slots - UI for sorting your backpack attachment slots (righ click on a unequipped backpack then use Sort Slots option) - No need to remove items from the backpack before adding slots to your backpack - Backpack weight reduction works on attached items (except items that store water and items that are food or clothing) (If you dont like it, install Mod Options to disable it) 41.73 update broke this feature - OPTIONAL You need PaperWyvern Sleeping bags! mod if you want to use the sleeping bag functionality (Set and Pick up using right click) - Adds Urban and Desert camo variants to Vanilla Military Backpack (Bag_ALICEpack_Army) - Supports backpacks from - AuthenticZ Lite - Brita's Armor Pack - Snake's Mod Pack - SWAT & RIOT PACK for BUILD - ClothesBOX - ClothesBOX Redux - Undead Survivor - Pitstop - Shark's and Peach's Military Uniform Improvements - Shark's Law Enforcement Overhaul - More Traits - Hiking Bag Deluxe - Tactical Bags - ST Survival Tailor - Support for some hand torches from - Better Flashlights - Want more plushies? Use - Toys but this is FNAF 6 - We are experiencing Dawn time! - More Plushies - Need more backpack capacity/weight reduction? Use - Customizable Containers - Languages - English - Spanish Some backpacks doesn't follow player movement that's means that the attachments will look off when you are moving, there's nothing that I can do to fix it, the backpack mod author needs to fix it Workshop ID: 2754567348 Mod ID: nattachments

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Improved Hair Menu – Project Zomboid Mod

Improved Hair Menu

автор 76561198066080288

Replaces the hairstyle, skin color and clothing dropdowns with a 3D preview. Also changes the in-game haircut menu. Usage      - Drag the preview to rotate the model      - Click to select      - Arrows switch pages Compatibility The mod uses a copy of the vanilla hair menu generation so it should work with all hair mods. Joypad Support Button Action A Select X Stubble Y Color D-Pad Navigate R/L Bumpers Change Page Mod Options Support Customise the menu with Mod Options. Source Code Git repo available at GitHub Bug Reports Check the known bugs list in the bug report thread first      - Discord: duckduckquak#6743      - GitHub      - Bug Report Thread Permissions Yes you can use this in your server modpack. Workshop ID: 2732662310 Mod ID: improvedhairmenu

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Swap It – Project Zomboid Mod

Swap It

автор 76561198012326036

Does the following: - Equipped weapons will swap places with hotslotted weapons instead of being put away. - Example: If you have Weapon A on your belt and Weapon B in hand- selecting weapon A will equip weapon A and put weapon B on your belt. - Activating an empty hotslot will attach the equipped item if possible. - Individual hotslots can be toggled via options menu. Required Mods: In B41: - EasyConfig offers options for customization. - Both ErrorMag and Modding Alerts are optional FOR B41. In B42: - EasyConfig is not usable/needed, the game now has native mod options. - ErrorMag and Alerts are required. Consider supporting nurver Supports: G.E.A.R., AuthenticZ, FancyHandwork Warning: Other mods that interact with hotslots or item equipping may cause issues - please post a comment describing the issue and any mods you may also use. Patches for said mods may be possible. Copyright 2026 Chuck & nurver. This item is not authorized for posting on Steam, except under the Steam account(s) Chuckleberry_Finn & itsmedirtydan. Redistribution of this mod without explicit permission from the original creator(s) is prohibited under any circumstances. This includes, but is not limited to, uploading this mod to the Steam Workshop or any other site, redistribution as part of another mod, mod pack, server pack or the distribution of modified versions. Workshop ID: 2366717227 Mod ID: SwapIt

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'89 LAND ROVER Defender 90 [Working/Outdated] – Project Zomboid Mod

'89 LAND ROVER Defender 90 [Working/Outdated]

автор 76561198089039119

New mod with all Defenders in one place is live, this one will stay live but will not get any more updates, so I recommend you to unsubscribe from this one and subscribe the modern one: https://steamcommunity.com/sharedfiles/filedetails/?id=3570973322 - B41 Compatible - New vehicle, not replacing any other - You can use it in your current save game, just enable the mod in the load menu - 4 seats inside - It can tow and be towed - Not recolorable - Should work with any other mods If you like my mods, please consider supporting me with a coffee, so I don't fall asleep while making new mods and supporting old ones :) Check out my other mods: Ask for permission This mod can only be added to and extended with the express permission from the original creator. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. Vehicle IDs: 89def90, 89def90op Workshop ID: 2443275640 Mod ID: 89def90

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RotatorsLib – Project Zomboid Mod

RotatorsLib

автор 76561198173442777

Used by: - Water Trailer - W900 Semi-Truck Requires PZ v41.65+ Repository Workshop ID: 2732594572 Mod ID: RotatorsLib

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'85 Mercedes Benz W123 [Working/Outdated] – Project Zomboid Mod

'85 Mercedes Benz W123 [Working/Outdated]

автор 76561198089039119

Handsome, reliable beast from the 1985. They say reaching 500,000 or 1,000,000 km with only minor mechanical issues was common, so you know this thing will start when you need to make that getaway from that horde across the street. You may ask, who "they" are?... I don't know, but that's what they say. James May drove it across Africa, it should be fine in Kentucky, ...right? There are 4 models with their respective paint jobs and unique visuals and performance perks: - Sedan (Regular car) - Junker sedan (Junk sedan with heavy chassis damage and a performance penalty) - Station wagon (Regular station wagon with a bit more weight but way more load space) - Survivor station wagon (Rare version with usable spare tire and even bigger load space and separated roof rack compartment) All variations have full set of damaged elements, with rust, lights and window cracks, body scratches and dents with light and heavy damage and blood stains. - B41.73+ Compatible - New vehicle, not replacing any other - You can use it in your current save game, just enable the mod in the load menu - 4 seats inside - It can tow and be towed - Not recolorable - Should work with any other mods If you like my mods, please consider supporting me with a coffee, so I don't fall asleep while making new mods and supporting old ones :) Check out my other mods: Ask for permission This mod can only be added to and extended with the express permission from the original creator. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. Vehicle IDs: 85mercJunk, 85mercSedan, 85mercWagon, 85mercWagon2 Workshop ID: 2469388752 Mod ID: 85merc

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Scrap Armor! – Project Zomboid Mod

Scrap Armor!

автор 76561198089678877

Welcome! This mod adds some new post apocalyptic / homemade Armor! These can be made with various recources and tools you find troughout the world. To craft Armor, check the "Armor" tab in your crafting menu! UPDATE: Added bug fixes from WillowWisp! COMING SOON: More Content Armor crafting sounds KNOWN ISSUES: None Thanks to Chuck for the cool preview image! Make sure to check out my other mods!: I'm open to suggestions, weapon ideas and bug reports, i also need help keeping this mod balanced! Tags:Gameplay,Balance,B41,Clothing/Armor,Books,Literature,Models,Multiplayer,Realistic,Textures Workshop ID: 2658619264 Mod ID: ScrapArmor(new version) IF YOU FORK THIS MOD DONT USE AI ARTWORK

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FuelAPI – Project Zomboid Mod

FuelAPI

автор 76561198011617754

Features - Sandbox Settings. - Can store fuel into barrels. - Large Gas Can, can also store water into it. - Barrel can spawn with random amount of fuel. Latest Update The mod has been updated for 41.72. Great news, this game patch have integrated most of the FuelAPI logic. This mean that items can now contain fuel without the need for FuelAPI. FuelAPI will still offer some features such as the large gas can and filling barrels with fuel. Videos Nurse - that's a lot of gas. My Mods FuelAPI WaterDispenser Computer Mods using FuelAPI Gas Barrels - Fuel API Version Github: https://github.com/Konijima/Fuel-API Workshop ID: 2688538916 Mod ID: FuelAPI

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Clean dirt – Project Zomboid Mod

Clean dirt

автор 76561198030977453

WILL NOT BE UPDATED, SHOULD BE PART OF VANILLA GAME IN B42 Clean up your room before fighting zombie invasion! This mod allows you to clean dirt and graffiti from walls and floors with bleach and mop/towel. Should be savegame and MP compatible. Google translated, so probably needs some corrections. NO, it's not possible to clean doors. Find door with 'clean' model (there are some in office buildings) and replace with Eggon's All Doors Are Yours mod. YES, it can be added to modpacks. Workshop ID: 2711057211 Mod ID: CleanDirt

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'67 Shelby GT500 + Eleanor – Project Zomboid Mod

'67 Shelby GT500 + Eleanor

автор 76561198089039119

Classic machine featuring an iconic modification. Both GT500 and Eleanor variants share most of the parts, only exception is the hood. Multiple armor parts, roofrack and many other parts give you the ability to customize any of the variants. They are both very fast and will kill you if you let your guard down so be warned and have fun! Main features: - 2 Chassis variants with unique features, performance, handling etc - 2 Tiered protection with 5 front bumpers and 2 rear bumpers - 2 Types of tires with unique specs - Fully animated hood, trunk, doors and windows - Visible interior and character (with improved exit/enter/aim animations) - All parts have 3d objects you can remove and place in the world - Extra parts to find in the world to make the vehicle truly yours (bumpers, bullbars, armor plates, roofrack, tires etc) - Many texture variations - Armor protection for windows, doors, engine etc - You can use it in your current save game, just enable the mod in the load menu - It can tow and be towed - Not recolorable If you can't wait to find this mod in your game and want to test it right away, use bikinitools to spawn it, hide the items that your character holds while in vehicle, or for all other good stuff that mod has, go get it! If you like my mods, please consider supporting me with a coffee, so I don't fall asleep while making new mods and supporting old ones :) Check out my vehicle mods: Credits: - This mod is commission work by request of c0ldshiver - Thanks to The Indie Stone for making this awesome game and all this possible. - Special thanks to bikinihorst for the huge help with code, optimization, and taking care of the multiplayer and part code. Ask for permission This mod can only be added to and extended with the express permission from the original creator. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. Compatibility: ✅ B41 (b41.78.16) Single Player / Multiplayer fully supported ✅ B42 (b42.12) Single Player fully supported ✅ B42 (b42.13) Single Player / Multiplayer fully supported Vehicle IDs: 67gt500, 67gt500e Workshop ID: 3026723485 Mod ID: 67gt500

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Become Desensitized – Project Zomboid Mod

Become Desensitized

автор 76561198013042524

B42 Version - https://steamcommunity.com/sharedfiles/filedetails/?id=3388017161 Disclaimer and FAQs - Mod is still in active development, so expect updates. - Mod is tested in Singleplayer, Coop and Dedicated Server environments with multiple people. It works. - Updates will be deployed on Mondays so it won't ruin anyone's weekend. - Please use the respective discussions for posting bugs and suggestions. Do you want to contribute? Take a look at the discussions and post your translations in the appropriate discussions! It's much appreciated. Compatible Mods Become Brave Important Changes Removed Mod Options. Mod values can be configured in the sandbox options. I believe this approach is more balanced and fair. (See screenshot) Because of this change, existing saves will revert to using default values (Min: 500, Max: 2000, Consider Traits: true, Consider Occupations: true). This is the only way to make saves backwards compatible. Exhausted from your character always panicking when they see a zombie even though they slaughtered countless zombies? Then this mod is for you. What It Does - After you kill 500 (Modifiable through Sandbox Options) zombies through melee or gun combat (no fire burns), you get the chance to become desensitized. This chance increases as you get more zombie kills. - If you reach 2000 (Modifiable through Sandbox Options) zombie kills, you automatically become desensitized. - Some traits and professions also change the chance that you'll become desensitized. - When you become desensitized, mutually exclusive traits will be removed (Cowardly, Agoraphobic, Claustrophobic, Hemophobic). - You have a chance to gain this trait at midnight (00:00). Considered Traits that change the chance of gaining the trait Postive: Brave, Hunter Negative: Cowardly, Agoraphobic, Claustrophobic, Hemophobic, Pacifist Considered Occupations that change the chance of gaining the trait Police Officer, Fireman, Park Ranger, Security Guard, Doctor, Nurse Frequent Answers This mod should work with existing saves. Possible Improvements Any suggestions, let me know and I'll think about it. Check out my other mods Start Scenario - Vehicle Nomad Mod Collection Silent Hill Radio REDUX Permafrost Become Desensitized Become Brave Kingsmouth in KY Slocan Lake REDUX Credits Spanish Translations - https://steamcommunity.com/id/Arkorinho/ Russian Translations (and help with testing) - https://steamcommunity.com/id/ladykillery/ Portuguese (Brazilian) Translations - https://steamcommunity.com/id/701040 Chinese (Simplified & Traditional) Translations - https://steamcommunity.com/profiles/76561198112234913 I do mod commissions - Discord: _mon.key Workshop ID: 2627877543 Mod ID: BecomeDesensitized

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'69 Chevrolet Camaro – Project Zomboid Mod

'69 Chevrolet Camaro

автор 76561198089039119

Even more muscle car action in Kentucky! This time it's the Chevy Camaro! 2 chassis variants with their own distinctive features! Camaro has a full set of armor and many parts to customize it. It's fast and loud, it lacks in storage and tire protection just like the other muscle cars too, so be warned and have fun! It can use Challenger and Barracuda tires also, so moving in packs of muscle cars can be an option too. Main features: - 2 chassis variants with unique features, performance, handling etc (SS and SS/RS) - Fully animated hood, trunk, doors and windows - Visible interior and character (with improved exit/enter/aim animations) - All parts have 3d objects you can remove and place in the world - Extra parts to find in the world to make the vehicle truly yours (bumpers, bullbars, armor plates, spoilers, tires etc) - Many texture variations - Armor protection for windows, doors, engine etc - You can use it in your current save game, just enable the mod in the load menu - It can tow and be towed - Not recolorable If you can't wait to find this mod in your game and want to test it right away, use bikinitools to spawn it, hide the items that your character holds while in vehicle, or for all other good stuff that mod has, go get it! If you like my mods, please consider supporting me with a coffee, so I don't fall asleep while making new mods and supporting old ones :) Check out my vehicle mods: Credits: - This mod is commission work by request of c0ldshiver - Thanks to The Indie Stone for making this awesome game and all this possible. - Special thanks to bikinihorst for the huge help with code, optimization, and taking care of the multiplayer and part code. Ask for permission This mod can only be added to and extended with the express permission from the original creator. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. Compatibility: ✅ B41 (b41.78.16) Single Player / Multiplayer fully supported ✅ B42 (b42.12) Single Player fully supported ✅ B42 (b42.13+) Single Player / Multiplayer fully supported Vehicle IDs: 69camaroSS, 69camaroRS Workshop ID: 2991201484 Mod ID: 69camaro

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[B41 / B42] Load All Magazines – Project Zomboid Mod

[B41 / B42] Load All Magazines

автор 76561197999688028

Adds an option to the right click context menu to load/unload all magazines of the selected type. Does not effect radial menu reloading. Modifies ISInventoryPaneContextMenu.doMagazineMenu, so will be incompatible with any other mods that change this function. Works in multiplayer. Works with Brita's, Arsenal Gun Fighter, Vanilla Firearms Expansion and others as long as they don't modify the right click context menu. When using Guns of Marz/Gunworks Framework place this mod below them in the mod order. When using magazines that can load multiple ammo types it will only load whatever ammo the magazine is currently tagged as, you have to use the Guns of Marz option to insert the other ammo type which will then switch the magazine's tagged ammo type. Workshop ID: 2920899878 Mod ID: ReloadAllMagazines

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