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- ARK: Survival Evolved
ARK: Survival Evolved Mods & Plugins
Dragon
by 76561198285616732
[h1][b][u]Adds a Dragon to your ARK!![/u][/b][/h1] [b]These fire breathing dragons can run, fly, swim, dodge and dive. Activate the unique dodge ability by pressing a or d. Your dragon will jump left or right on the ground. If you look in a direction your dragon will spin during dodging toward that direction. Swim to the water surface and jump out. Pressing C while flying and running will give a rolling speed boost that can be done while diving as well. (no speed leveling..can get a boost from baby imprinting) Pressing left ctrl will put your dragon into rest mode. (adds a boost to health and stamina regain)[/b] [h1][b]===================================================[/b][/h1] Spawns nest eggs anywhere untamed female dragons Spawn(on any map)(can be knocked out tamed also) Babies drink Dragon Milk (found on tamed and untamed female dragons) Dragons will attack on the ground and in the air, try to fly away they will follow. [h1][u]⫸Attack Info⫷[/u][/h1] [list] [*]LMB - Bite (Ground,Air,Water) [*]RMB - Flame (Ground,Air) [*]C - Wing (Ground) [*]C - Grab (Air-Not Running) [*]C - Speed Boost (Air-Running) [*]X - Roar (Ground,Air) [*]D - Dodge Right (Ground) [*]A - Dodge Left (Ground) [*]Dive - Dive Bomb [*]Left Ctrl - Rest (Ground) [/list] [h1]⫸Mod ID = [/h1][code]2182856439[/code] [h1][b]⫸Spawn Codes⫷[/b][/h1] [b]Tamed[/b] [code]AdminCheat GMSummon "Dragon_Character_BP_Fire_C" 120[/code] [b]Untamed[/b] [code]AdminCheat SpawnDino "Blueprint'/game/mods/dragon/dragon_character_bp_fire.dragon_character_bp_fire'" 500 0 0 120[/code] [h1][b]===================================================[/b][/h1] Things in the works Controller Support (for dodging) Smart AI (Ground and Flight) Custom ini settings I am not a social person but I do read all comments and suggestions and do my best to fix and improve my mods and remember I'm giving you this for free hate is not needed, have fun and enjoy!
ARKMon 001-059
by 76561198171221285
Don't forget to [strike] Like and Subscribe [/strike] Upvote and Favorite [IMG]https://i.imgur.com/O0t3Uwv.gif[/img] https://discord.gg/VAknfHcA53 Follow me on twitter for sneak peaks and more https://twitter.com/cheesestweeter This mod's code is protected by the [URL=http://creativecommons.org/licenses/by-nc-nd/4.0/legalcode]Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License. [IMG]https://i.creativecommons.org/l/by-nc-nd/4.0/88x31.png[/IMG][/url]
Monte's Engram Unlocker
by 76561198043207866
[h1]Mod ID = 2020317130[/h1] [h1]What Does This Mod Do?[/h1] By default makes all DLC engrams learnable up to Genesis on any map at their appropriate levels. It will also auto unlock all tekgrams if the UnlockAllTekgrams INI setting is set to true at level 80 by default or select level if the CharacterUnlockLevelTek INI setting is set to a number greater than 0 (further instructions below). It also has the capacity to automatically learn engrams as you level up if you enable the AutoUnlockAllEngrams INI setting. [h1]Is This Mod Compatible With Other Mods?[/h1] This mod, by design, should not conflict with any other mods. This includes any that add or modify engrams in the game. That being said, [b]it should be either at the bottom of the load order or as close to the bottom as possible[/b]. [h1]Once I Add the Mod is There Anything I Need to Do in Game to Get it Working?[/h1] It should work for all the players on your server as soon as they log in. However, I do recommend using a mindwipe tonic on any existing characters once the mod is applied to guarantee that all engrams show up appropriately and to redistribute points into those newly unlocked engrams. [h1]Are There Any Customization Options for This Mod in the INI File?[/h1] Right now, all DLC engrams are learnable by default, but if you want a specific DLC's engrams to remain locked, you can add the [code][MontesEngramUnlocker][/code] tag to your GameUserSettings.ini file and add any of the following that correspond to the DLC you would like to remain locked underneath. [code]EnableScorchedEarthEngrams=false EnableAberrationEngrams=false EnableExtinctionEngrams=false EnableGenesisEngrams=false[/code] You can also enable the ability to auto learn all Tekgrams at level 80 by adding the following to your GameUserSettings.ini file. [code]UnlockAllTekgrams=true[/code] And/or you can enable the ability to automatically learn all engrams as you level up by adding the following to your GameUserSettings.ini file. [code]AutoUnlockAllEngrams=true[/code] The Tekgram and Auto Unlock options are disabled by default, so make sure to add the line(s) above if you would like to make this functionality available. If you would like to unlock the tekgrams at a level other than 80, you can set your own level requirement by entering a number greater than 0 in the following option also in the GameUserSettings.ini file. [code]CharacterUnlockLevelTek={number}[/code] Note: This mod will only unlock engrams and cannot be used to remove engrams that are already part of the game or tekgrams that are already unlocked (i.e. SE engrams in the SE map). [h1]Updates for Monte's Engram Unlocker[/h1] The latest update fixed a bug with the unlock Tekgrams functionality and added the ability to automatically learn engrams as you level up. Hope you guys enjoy the update! Let me know if you have any questions or suggestions for additional features. I will update this as the need arises with any upcoming updates. [h1]Do You Have a Discord Channel I Could Join?[/h1] Yes I do. If you click the invite link below you be able to join the server. There aren't many channels at the moment, but I will be adding more as I release more mods. Hope to see you guys there! [url=https://discord.gg/3My7Wte][img]https://i.imgur.com/X6uQF13.png[/img][/url] [h1]Donations[/h1] If you would like to support this mod and upcoming mod releases by donating, please feel free to check out my Patreon page [url=https://www.patreon.com/montegor?fan_landing=true][img]https://i.imgur.com/AggP1Wt.png[/img][/url] Or donate using PayPal [url=https://www.paypal.me/glago3][img]https://i.imgur.com/KgoIHpI.png?1[/img][/url] Thanks for your support! [b]Special thanks to Kozenomenon for helping me put this mod together.[/b]
Wyvern Nests Plus (Discontinued)
by 76561197990727295
This mod: - Adds optional wyvern, griffin, and rock drake nest spawners to ANY map. - Adds an optional wyvern spawner to spawn in regular fire, lightning, poison, ice, and Alpha Wyverns - Adds an optional griffin spawner. - Adds an optional Phoenix spawner, no heat wave required! - Adds optional Rock Drake spawner (Aberration expansion not required). Mod ID: 924563988 Mod is clean and stackable This mod will no longer receive any updates. [url=http://steamcommunity.com/workshop/filedetails/discussion/924563988/1470840994973317481/]Click here for MOD SPAWN CODES[/url] [url=http://steamcommunity.com/workshop/filedetails/discussion/924563988/1470840994974869713/]Click here for Detailed Spawner Information[/url] In order to change the settings for each spawner, you must have admin privileges. Also the ADMIN ICON must be ENABLED in the server settings (it is enabled by default). Hold E (or the use button if you rebound the key) on each altar to change spawn settings for that spawner. The Server admin must place the Wyvern, Griffin, or Phoenix Spawners where they want the spawns to occur, the nest spawners can be placed anywhere in the map. You only need ONE of each NEST spawner on the map. [h1][b]Wyverns[/b][/h1] [h1]Wyvern Nest Spawning[/h1] The Server admin must place a Wyvern Nest Altar (Spawner) anyhwere in the map to begin the wyvern nest spawns across the entire map. The location of the spawner does not affect where the nests spawn. Nests spawn directly below wild wyverns. You only need [b]ONE[/b] Wyvern NEST Altar on the map. [h1]Wyvern Spawning[/h1] The Server admin must place a Wyvern Altar (Spawner) to begin the wyvern spawns near the Altar. You must choose which types of Wyverns (Fire, Lightning, Poison, Ice) you want before they start to spawn. If you only want to spawn Alpha Wyverns you do not need to select a wyvern type. This mod spawns regular unmodded wyverns (will spawn Classic Flyers or Extinction Core wyverns if you have either mod installed). [h1][b]Griffins[/b][/h1] [h1]Griffin Nest Spawning[/h1] The Server admin must place a Griffin Nest Altar (Spawner) anywhere in the map to begin the griffin nest spawns across the entire map. The location of the spawner does not affect where the nests spawn. Nests spawn directly below wild griffins. You only need [b]ONE[/b] Griffin NEST Altar on the map. [h1]Griffin Spawning[/h1] The Server admin must place a Griffin Altar (Spawner) to begin the griffin spawns near the Altar. This mod spawns regular unmodded griffins. (will spawn Classic Flyers or Extinction Core griffins if you have either mod installed) [h1][b]Phoenixes[/b][/h1] [h1]Phoenix Spawning[/h1] The Server admin must place a Phoenix Altar (Spawner) to begin the phoenix spawns near the Altar. This mod spawns regular unmodded phoenixes. (will spawn Classic Flyers or Extinction Core phoenixes if you have either mod installed) [h1][b]Rock Drakes[/b][/h1] [h1]Rock Drake Nest Spawning[/h1] The Server admin must place a Rock Drake Nest Altar (Spawner) anywhere in the map to begin the rock drake nest spawns across the entire map. The location of the spawner does not affect where the nests spawn. Nests spawn directly below wild rock drakes. You only need [b]ONE[/b] Rock Drake NEST Altar on the map. [h1]Rock Drake Spawning[/h1] The Server admin must place a Rock Drake Altar (Spawner) to begin the rock drake spawns near the Altar. This mod spawns regular unmodded rock drakes. (will spawn Classic Flyers rock drakes if you have that mod installed) [url=https://www.patreon.com/callus_darklore]Donate to Support the Mod[/url] [url=http://steamcommunity.com/workshop/filedetails/discussion/924563988/1470840994973317481/]Click here for MOD SPAWN CODES[/url] [url=http://steamcommunity.com/workshop/filedetails/discussion/924563988/1470840994974869713/]Click here for Detailed Spawner Information[/url] This mod can be removed safely without losing any wyverns, griffins, phoenixes, or rock drakes. [b]SINGLE PLAYER ISSUE Patch 259 changed the way dinos are stored in stasis in SINGLE PLAYER this mod will spawn wyverns and nests only if the dino is in sight distance. This mod will work correctly in single player if you add this to your game launch options: -preventhibernation Dedicated servers still work just fine.[/b] [h1]Check out my other mods[/h1] ArkPots [url=http://steamcommunity.com/sharedfiles/filedetails/?id=940016487][img]https://i.imgur.com/SR95teV.png[/img][/url][url=http://steamcommunity.com/sharedfiles/filedetails/?id=1295978823][img]https://i.imgur.com/lR2GlOL.png[/img][/url] My Discord: https://discord.gg/9bWSu87
独醉优化定制 - 中文汉化S+
by 76561198263639745
[h1] 独醉云服务器定制 - 免费中文汉化S+ [/h1] [h1] ModID:2596678401 [/h1] [code][b]独醉云服务器定制模组 : [/b]免费中文版优化汉化S+,可大幅降低服务器延迟卡顿问题,[b]免费使用无需授权[/b] . [/code] [h1] 定制ModS - 优化说明 [/h1] [code][b]本ModS优化翻译于S+开源代码【2021-8-23日更新 v98版本】,所有刷取禁用代码与原版相同,可完美替换V98含以前任何版本的S+到中文状态不丢失物品 . [/b] [b]替换旧版本S+方法:直接移除旧版本的ModID,并添加本ModID到ModS加载项目第一位,然后更新即可 . [/b] 注:因使用覆盖重写印痕,建议放在ModS加载项目第一位,如替换其它版本,则必须放在ModS第一位加载 . 特别提示:如果是单机或者非专用主机使用,更新ModS后第一次打开游戏必须要等右下角白色字样【独醉优化定制 - 中文汉化S+】消失以后再进入单机或非专用地图,否则会出现模组未加载完成强制进入游戏S+建筑物品全清空的情况 . [/code] [code][b]如出现S+部分印痕无法学习、前置印痕遗漏等,请把本ModID移动到ModS加载项目第一位即可解决 . [/b][/code] [code][b]优化重写官方与原版S+所有印痕,保留原版S+全部物品并去除了50%重复无用的官方印痕,可大幅降低印痕掉帧与传服掉线问题 . [/b][/code] [code][b]优化所有炮塔建筑,去除自动填弹装置链接,可大幅降低服务器延迟卡顿问题 . [/b][/code] [code][b]因完全手工翻译,物品过多,可能会有错误或者漏掉的物品翻译,可加群反馈 . [/b] 除了多功能手枪与全能型遥控径向菜单因中文汉化乱码需要重写蓝图未修复,其它主要物品整体汉化98%以上 . [/code] [h1] 服务器INI - 中文说明 [/h1] [code][h1][url=https://steamcommunity.com/workshop/filedetails/discussion/2596678401/3717188878649541354/]点击查看 [/url][/h1][/code] [h1] 本ModS承诺永久免费使用,无需授权,如有Bug或问题反馈 可添加QQ群:594731923 [/h1]
Tek Managarmr
by 76561198077087620
[h1]MOD ID: 2282207099[/h1] I WILL NO LONGER UPDATE THIS MOD The new version for ARK Ascended can be found here: https://www.curseforge.com/ark-survival-ascended/mods/tek-managarmr-ascended This Mod adds a Tek Mana to the game which restores the old Managarmr\'s (pre-nerf) skillset and usability by increasing the dash, jump and strafe limits to only be limited by its stamina, as well as increasing the ice breath range and damage to turn the Mana back into the reliable Jack-of-all-Trades it used to be. [b]Features:[/b] - Unlimited jump, strafe, dash count (stam is the only limit) - Increased Melee damage - Rider Weaponry allowed - uses normal Managarmr saddle - increased ice breath range (8 meters) / lower falloff over distance and slightly higher damage in general (subject to change depending on balancing needs) - poops a few black pearls every now and then (poops less in general) - breedable - faster stam recovery - lower food drain on stam recovery (no longer starves after crossing a map but still needs constant "fueling") - harvestable for scrap metal, element dust, oil and electronics like other Tek creatures - spawns up to level 180 like other Tek Creatures - has a low chance to spawn on Rhino spawns, has extra spawns on Extinction - craftable summoner to tame a level 270 Tek Mana (grindy, remove engram or override cost with Engram overrides) [b]ROYALS:[/b] are a higher tier of Tek Manas, meant to be a status object for VIPs, Admins or whoever deserves one - bigger - higher damage, higher ice breath range (10 meters) - unique models for kings and queens - royals can breed with other royals but not with normal Tek Manas - spawns at approximately 2% of wild Managarmr spawns (1 in 50) (wild version can not be knocked out and therefore not be tamed) - wild spawns at high levels up to level 1000 for added challenge (Mini Boss kinda thing) (default only on Extinction) - drops "Royal Tek Managarmr Crowns" that are required for crafting a summoner to tame a max level Royal Tek Mana (disable Engram or change crafting cost with Engram overrides if not wanted) or for Tek Mana Chibis! [b]NOT RECOMMENDED OR BALANCED FOR PvP [/b] This is my first mod so please excuse random updates, bugs and other issues with this mod. I will continue trying to improve it as much as I can as I learn more about the ARK Dev Kit. Feedback is welcome! [b]Huge Thanks to:[/b] - Firesolved (modauthor of FiresFixes), who helped us out with recreating the old Mana\'s functionality - milokamilo for creating the model - HeartlessVegan for helping out with Blender issues and Material fixes - Kuro Nekoshi, my co-author who invested countless hours into concepting, communicating and fixing small errors
Automated Ark RP Add-on: Raiding Helpers
by 76561198037425418
For info on this mod or any other Automated Ark Add-on please see the Description and Discussions of the core mode here https://steamcommunity.com/sharedfiles/filedetails/?id=2007400172 Have Questions about the mod, bug reports, or want to keep up on the latest mod news? Join the mod discord here https://discord.gg/hYB8VpQ I do NOT monitor the comments or discussions here on steam due to the number of mods I have published. So if you have a question, ask in discord. Collection with All Automated Ark Add-on mods here: https://steamcommunity.com/workshop/filedetails/?id=803250329 Welcome to the new Modular Automated Ark 3.0 The mod has been broken up into 1 CORE mod that is required to be installed and 7 optional Add-on mods. If you are switching from the older version of AA then all you need to do is shut down your server, uninstall AA2.781, then install this version and all add-on mods that you wish, and restart your server. Everything will stay the same in game, and all ini options stay the same as well. It's as easy as that to switch. I do recommend making a backup of your save just in case it doesn't update correctly. AA3.0 is made to take some of the more mundane tasks in Ark and make them enjoyable so you can jump straight into the fun stuff. AA3.0 will not play the game for you, like some mods, but rather make the game more fun for you. With this new modular design I can now release some more "OP" mods and some decorative mods as their own add-on mods without bloating the base mod with stuff that may need to be disabled on pvp servers. This new design also allows me to iterate new items faster and with smaller update sizes. For live mod support check and see if I'm live at http://www.twitch.tv/blitzfire911 and jump in to ask questions. If you're looking for the server host with the best value for your dollar is arkservers.io. They host Ark: Survival Evolved, Rust, and 7 Days to Die with hosting for Minecraft coming soon! With one click mod installs, Event Scheduling, GUI based settings, and Automatic Mod Updating its a set it and forget solution to server management! [ark server hosting] -> https://arkservers.io [rust server hosting] -> https://arkservers.io/rust [7 days to die server hosting] -> https://arkservers.io/7days Have Questions about the mod, bug reports, or want to keep up on the latest mod news? Join the mod discord here https://discord.gg/hYB8VpQ Help support this and future mods by supporting me on Patreon! I would love to be able to afford some better models and save time to make more mods! **If you would like to help fund future support of this mod and/or future mods, then please consider heading on over to my Patreon and helping out with a small monthly donation. https://www.patreon.com/blitzfire911 For info on how to use each structure in the mod click the discussions tab and look for the thread for each structure. The ModID for this mod is: 2007461356 If you are running this mod on a dedicated server you must specify this mod ModID as a commandline arguement GameModIds=2007461356 or as ActiveMods=2007461356 in GameUserSettings.ini. You only need to specify it as a commandline arguement -OR- in the ini file - not both :) If you have another mod running then use a comma to separate the mod numbers. This mod is fully stackable and does *NOT* need to be called first. If you have any ideas for how this issue can be resolved then please leave a comment below, I would appreciate it Huge thanks to Jslay, Woeful Macabre, Poker, Mezzo, Tao, Ghazlawl, RedDwarf, Chris and anyone else I'm forgetting for all their help getting this mod built and stable!
唯一音乐播放器-Weiyi Music Player UI
by 76561198257470486
唯一新版音乐播放器-Weiyi Music Player UI 如果你觉得这个mod不错,请点个赞 谢谢~ If you enjoy this mod, make sure to leave a like! [img]https://i.imgur.com/fVVaDCS.gif[/img] [h1]Weiyi Music Player UI - 唯一新版抖音Music播放器[/h1] [h1]MOD ID=1748602125[/h1] This mod can be set English. if you need it. GameUserSetting.ini Append. [h1][WeiyiModLanguage] UseEnglish=True[/h1] 这个mod包含了一些好听的音乐与一个可以自定义血量的音乐播放器 UI Music播放控制面板 支持 以下功能 1.在线拖动播放时间 并同步播放进度 2.搜索列表内的音乐 3.暂停播放 播放上一首 播放下一首 4.在线修改并同步音量大小 5.附近玩家同步播放 6.播放时间不会因为远离播放器听不见而被重置.播放时间是一直同步的 7.序列播放 循环播放 随机播放 单曲播放 8.切换3D效果 如果你需要了解其中的配置问题 请加Q群 唯一方舟模组交流群 [url=https://shang.qq.com/wpa/qunwpa?idkey=d69f411620e9b3939c9f30b6b7750a594c726a586bb4881c5be557c005334977] [h1] 一键加群[/h1][/url] [h1] This Music Player can modify the health in GameUserSetting.ini config[/h1] GameUserSetting.ini config [url=https://docs.google.com/document/d/1MlnpZmXPcIzGMrWGhbb9VUL83JJlppUzVSKCpl-V05c/edit?usp=sharing] [h1] GameUserSetting.ini config[/h1][/url] This mod contains some nice music and a music player. The UI Music Playback Control Panel supports the following functions [h1]1. Drag playback time online and synchronize playback progress 2. Players nearby play time synchronously 3. Play time will not be reset. Play time is always synchronized. 4. Sequence Play.Loop Play.Random Play and Single Play 5. Stop playing the last one and the next one 6. Music in the Search List 7. Modify and synchronize volume Online 8.Switching 3D effects[/h1] Let's enjoy these nice music together ~
深渊 combination version
by 76561199028317607
ID:3080632247 原作正版,该版本深渊为深渊本体。 包括拓展1和2都是免费,其他的是盗卖狗; 倒卖狗链接之一:https://steamcommunity.com/sharedfiles/filedetails/?id=3386609408 倒卖网站:https://qiflymod.cn/cat/2 包括不限于淘宝咸鱼之类的平台 推广新模组,深渊2:https://steamcommunity.com/sharedfiles/filedetails/?id=3564019247 深渊1和深渊2目前不能一起玩,数值差异大; 野生生物等级请尽量保持150-180上限(Please try to maintain the upper limit of 150-180 for wildlife level.) 生物鞍座调整为9个通用鞍座,所有模型生物都可以无鞍骑行。( The creature saddles are adjusted to 9 universal saddles, and all model creatures can ride bareback.) 击败召唤的驯服BOSS,默认等级150(Defeat the summoned tame BOSS, the default level is 150) 生物等级分为:白银、黄金、传说、史诗、神话、原初、古神、禁忌、深渊(The levels of creatures are divided into: silver, gold, legend, epic, myth, Originally, Old god, taboo, abyss.) BOSS分为世界BOSS、召唤BOSS两种(BOSS is divided into two types: world BOSS and summon BOSS.) 世界BOSS的等级和普通生物一样,拥有9个等级;等级固定500级,血量固定,会在野外产卵(The level of the world BOSS is the same as that of ordinary creatures, with a total of 9 levels; the level is fixed at 500, the blood volume is fixed, and eggs are laid in the wild.) 召唤BOSS等级分为6个等级:传奇生物 神话(legendary creature myth)、原罪之王 原初(original sin Originally)、虚空异存在 古神(The void exists Old God)、维度支配者 禁忌(Dimensional Dominator Taboo)、深渊根源 深渊(Abyss Root)、深渊之主 马努斯(Father of the Abyss Manus)
KWAKA'S ALIEN JUKEBOX 2.0
by 76561198013895483
[b]KWAKA'S ALIEN JUKEBOX 2.0 THIS JUKEBOX HAS GOT MULTIPLE SONG CHOICES AND GENRES,PLAYLIST,AND SINGLE TRACKS. ALL SINGLE TRACKS WILL REPEAT. SOUND RADIUS OF ALL MUSIC IS HUGE ATLEAST 60 FOUNDATION IN DISTANCE. 50 TRACKS TO LISTEN TO WHILE YOU PARTY HARD OR BUILD YOUR BASE. EVEN STRAP IT TO YOUR QUETZ AND PLAY SOME WAR MUSIC WHILE YOU GO INTO BATTLE. [img]https://i.imgur.com/t46B2ZK.png[/img] [b]IF YOU LIKE MY MOD DONT FORGET TO [/b] [img]https://i.imgur.com/847O0gU.gif[/img] [img]https://i.imgur.com/LRtnppQ.png[/img] [b]-Deaf Kev-Invincible -Alan Walker-Fade -From The Dust-We Rise -Spektrim-Shine -Virtual Riot - Energy Drink -Trance-Techno Disco -Techno Trance - Moonlight Shadow -Onlap - The Awakening -Behind The Fallen - Satellite -AKnewGod - Indifferent -Emergent - Dead Letters -This Aint The End Of Me - White Comic -Ark Theme Music (Requested by Doublee313) -Ahrix-Nova -Creedence-Clearwater -Disfigure-Blank -Lionel Smitt-1000 Ships -Nonpoint-Bullet with your name on it -Steven O’Brien - Epic Theme -Wontolla - Are You With Us -Playlist which include Heavy Metal,Trance,Dance,Ark Theme Songs,Classical music -Yeah yeah - Head will Roll -Jensation -Delicious -metallica -Enter Sandman ssshhhhh -Beethoven - Moonlight -Mozart -D-minor -1812 Overture finale -Richard Wagner-Ride of Valkyries -Amoebacrew - Break Your Line -ARK Aberration Theme Song (Metal) -ARK Aberration Theme -Atom Music Audio - War Gods -CØDE - Get The Party [NCS Release] -Dismal Light by Legna Zeg -Extan - Never Forget you -Extan - Next Galaxy -Galactic Mouth - War -Glory Oath + Blood - Weapon of Vengeance -Hazardous - Ho Lee Fuk -Kevin Fly - My way -L3V3LS - In The Sky -Legna Zeg GameBreax - Say Goodbye -Matty M. - PRS SE Tremont -Matty M. - September Jam -Monster Fight by Legna Zeg Metal -MSTFA F3rno - Happiness -Orchestral Trance Music -Sentient Pulse - Cloudburst -Shan Nash - Pharaohs -Silencyde - Fallen Angel -Steven O’Brien - Epic Theme No. 1 [img]https://i.imgur.com/mrZads2.png[/img] [b]-Pickup -Lock -5000 Health -Disco turtle ball crafted in inventory -Alien Aberration theme -Volume Control 25% 50% 100% -Fully Operational UI (Press (E) To Bring Up JukeBox Scroll Menu [img]https://i.imgur.com/DNZVzMG.png[/img] [url=http://steamcommunity.com/workshop/filedetails/discussion/1313029740/1692662484258626472/][img]https://i.imgur.com/jQaHRNl.png[/img][/url] CLICK ON THE PIC ABOVE FOR ADMIN CODES [img]https://i.imgur.com/H0R5nNN.png[/img] [b] Disco turtle ball crafted in the inventory of the Jukebox 10 cyrstal to craft can be placeD on the floor wall or ceiling. [img]https://i.imgur.com/l1qpGNU.png[/img] [url=https://www.youtube.com/channel/UCmWcP47yasMrQAfRIkncqQw][img]https://i.imgur.com/mfbsgW7.png[/img][/url] CLICK THE PIC ABOVE AND GO CHECK OUT SOME AWESOME CINEMATICS BY SB4D BRITISH GAMER DONT FORGET TO LIKE AND SUB. (SHOW THIS MAN SOME SUPPORT) [url=https://streamline-servers.com/billing/aff.php?aff=868&page=gameservers/][img]https://i.imgur.com/OedUbiQ.png[/img][/url] [b]STREAMLINE SERVERS NOT ONLY HOST AU/NZ THEY HOST ALL AROUND THE GLOBE SO CLICK THE LINK ABOVE TO HOST YOUR VERY OWN ARK SERVER[/b] [b]THE PEOPLE HAVE SPOKEN AND I HAVE DELIVERED INCREASED SOUND RADIUS WHICH IS HUGE THE TEAM NEXT DOOR CAN HEAR IT.. LOL PLEASE ADVISE IF ITS TO LARGE I CAN EASILY REDUCE IT THANKYOU [/b] [b]Mod Id[/b]=1313029740 This mod/code/work is protected by the [URL=http://creativecommons.org/licenses/by-nc-nd/4.0/legalcode]Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License. [IMG]https://i.creativecommons.org/l/by-nc-nd/4.0/88x31.png[/IMG][/URL]
Skins Crafter
by 76561198134882422
[img]https://i.imgur.com/643457f.gif[/img] [h1]Mod ID[/h1] 1568516940 Included all skins in Ark and Corrupted dinos skins on Extinction dlc [h1]Crafting cost is different of each and crafter cost same as Smithy[/h1] This mod working well in Single player or Any server that put this mod on. [h1][url=https://steamcommunity.com/workshop/filedetails/discussion/1568516940/1741100729949296124/]Skins List[/url][/h1] I have no free space in my hard disk and time to maintain this mod anymore here is open source [h1][url=https://www.dropbox.com/s/83ziub5qgh360pc/Mods.rar?dl=0/]Download[/url][/h1]
Accessories Plus - Lite - Open Source
by 76561198084776647
[b]Mod ID:[/b] 1434801694 [b]This mod is Clean and Stackable [/b] [b]Description:[/b] Adds new items that improve the quality of life in game. Only backpack, quiver and tribe banner incluided. [b]State:[/b] Released and stable. [h1]Backpack[/h1] [b]Description: [/b]Adds backpack that gives weight bonus and some buffs. They come as skin. There are currently 3 backpacks tier. Can change colors with dyes. [list] [*][i]Backpack Basic:[/i] 25% more weight stat. Required level 3. [*][i]Backpack Intermediate: [/i]50% weight stat; 50% more crafting speed. Required level 15. [*][i]Backpack Advanced: [/i]100% weight stat, 100% more crafting speed, 25% multiplier melee damage (increases the amount of resources obtained). For TEK Armor there is a remote control to activate/deactivate. Required level 28. [*][i]Glider with Advanced Backpack:[/i] Required level 62. [/list] [b][i]Personalization[/i][/b] These values are stats multiplier. Start from 1 to be valid. Make no change to stat (stat * 1 = stat). Value = 1.25: Adds 25%. Value = 1.50: Adds 50%. [code][AccesoriesPlusLite] AdvancedBackpackWeight=2.0 AdvancedBackpackCrafting=2.0 AdvancedBackpackMeleeMultiplier=1.25 IntermediateBackpackWeight=1.5 IntermediateBackpackCrafting=1.5 BasicBackpackWeight=1.25[/code] [b][i]Portable resources recipes[/i][/b] [b]Description: [/b]Intermediate and advanced backpack grants selcrafted resources recipes from mortar and pestle. You have to learn new engrams and has to have a backpack equipped to do crafts. There are no modification on recipes. Resources: Narcotic, Sparkpowder, Gunpowder, Stimulant, Cementing Paste, Bug Repellant, Lesser Antidote, Clay, Preserving Salt, Propellant. [h1]Remote Control - TEK Armor Backpack[/h1] [b]Description: [/b]Enable or deactivate advanced backpack buff on tek shirt armor. [h1]Quiver[/h1] [b]Description: [/b]Adds quiver that gives archer buff, like increased stamina, movement speed and reduced enemy dino vision. They come as skin. There are currently 2 quiver tier. [list] [*][i]Basic Quiver:[/i] 25% more movement speed, 50% more stamina and 25% reduced enemy dino vision. Required level 10. [*][i]Advanced Quiver:[/i] 50% more movement speed, 100% more stamina and 50% reduced enemy dino vision. Required level 79. [/list] [b][i]Personalization[/i][/b] These values are stats multiplier. Reduced enemy vision has to be negative to be valid. [code][AccesoriesPlusLite] AdvancedQuiverEnemyDinoVision=-0.50 AdvancedQuiverMovement=1.5 AdvancedQuiverStamina=2.0 BasicQuiverEnemyDinoVision=-0.25 BasicQuiverMovement=1.25 BasicQuiverStamina=1.5 [/code] [h1]Chieftan Banner[/h1] [b]Description: [/b] attachment that gives increased max life, melee damage and movement speed to chieftan and grants courage to nearby allied dinos every minute. [b][i]Personalization[/i][/b] These values are stats multiplier. Start from 1 to be valid. Make no change to stat (stat * 1 = stat). Value = 1.25: Adds 25%. Value = 1.50: Adds 50%. [code][AccesoriesPlusLite] ChieftanHealth=2.500000 ChieftanMovement=1.250000 ChieftanMeleeMultiplier=1.500000[/code] [img]https://i.imgur.com/YACYb8t.png[/img] Check spawn codes and engrams here: [URL=https://steamcommunity.com/workshop/filedetails/discussion/1434801694/1726450077690540682/]link[/url]. [img]https://i.imgur.com/YACYb8t.png[/img] Source code on main mod: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1357417063]Link[/url] [img]https://i.imgur.com/YACYb8t.png[/img] Models were obtained royalty free from various model websites. This mod/code/work is protected by the [URL=http://creativecommons.org/licenses/by-nc-nd/4.0/legalcode]Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License.[/url] [img]https://i.imgur.com/YACYb8t.png[/img] Main mod: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1357417063]Accessories Plus[/url] Ocular Implant and goggles night vision: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1465549795]Accessories Plus Vision[/url] Jetpack: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1418433888]Accessories Plus Jetpack[/url] [img]https://i.imgur.com/YACYb8t.png[/img] Developer server hosted by: [url=https://gameserverapp.com/?camp=Nemesis][img]https://i.imgur.com/0efcbsx.png[/img][/url] Get your own server now!
Difficulty 320+
by 76561198021681956
[h1]Welcome to your personal Hard Difficulty Mod from SparkiTV[/h1] Mod Support: [url=https://discord.gg/eH38TdA][img]http://vignette3.wikia.nocookie.net/rocketleague/images/d/d0/Discord_logo.png/revision/latest?cb=20170107222643[/img][/url] [h1]What does this mod do?[/h1] [olist] [*]set the Difficulty to 320 and spawn Dinos up to 9600 [*]the Player level up to 300 ( last 15 Levels only over the Ark Quest ) [*]and the tamed dino level up to 500 ( after tame you can level 500 ) [/olist] [h1]MOD ID[/h1] 731720378 [h1]What i need to do, for the Mod is work ( SIngleplayer dont need it )[/h1] Put the Mod ID into your [b]GameUserSettings[/b] under [b]ServerSettings[/b] section, ActiveMods= (Ie. ActiveMods=731720378,123456789,123456789) [h1]DONT FORGOT[/h1] after installtion use "admincheat destroywilddinos" and for your Character use an Mindwipe Tonic [h1]Work this Mod with all other Mods[/h1] Yes and no! This mod will work with ALL Mods, which dont change the same settings ( Difficulty, Player level, Dino level ) So this Mod dosnt work with Annunaki Genesis, im sorry for this, but i cant to anything. Or im to bad ^^ [h1]All Mods from SparkiTV[/h1] http://steamcommunity.com/groups/SparkiTV/discussions/3/365172547943410412/ Dont forgot to vote the Mod, follow us on Facebook, Youtube and Twitter You can join our Steam Group too: http://steamcommunity.com/groups/SparkiTV Thanks for Subscribe have a nice day
Oasis Island Map Extension v1.1
by 76561198040691424
This mod adds a free-floating island to the default ARK map (The Island). It features a large waterfall, a large cave, a tropical cliff, a water enclosure and a nesting area for flying mounts. The island is situated in the south-western ocean and is accessible by water; it was made to float so no parts of the default map (e.g. ocean bed) would have to be altered. As a result, the mod is clean and fully stackable, does not need to be placed in any particular order and can be safely removed at anytime. ******** PLEASE READ BEFORE COMMENTING! ******** 1. Due to other commitments, I no longer use nor support this mod. 2. The mod was created for my server, and its features or lack-thereof were made to serve the requirements of that server. So the mod comes as is and I have no intention of modifying it based on new requests. You are free to use it as it is if you wish to do so. 3. The mod will not render correctly on any map other than The Island. If you use it, say, on The Center, be aware, that is not what it's supposed to look like! 4. All cave issues related to not being able to build and/or dinos disappearing are engine-related. the game engine currently does not seem to know how to deal with two opposing landscape surfaces. One theory is that they both force gravity towards one other, causing things to disappear and possibly blocking the buildable volume. I know this renders the big cave essentially useless, but it’s really out of my control and I wasn't aware of the bug when I made the mod. The developers need to fix the way landscapes behave. Teleport command: cheat setplayerpos -92460 317489 -14293 Approximate coordinates: 35 Long, 85 Lat Mod ID: 775966662 This mod/code/work is protected by the [URL=http://creativecommons.org/licenses/by-nc-nd/4.0/legalcode]Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License. [IMG]https://i.creativecommons.org/l/by-nc-nd/4.0/88x31.png[/IMG][/URL]
SelMods [Discontinued]
by 76561198065040102
[h1]**** PLEASE TAKE NOTE **** As of Aug 23, 2019 All items in this mod were tested and working. After that date however the mod has become unsupported and as such is no longer updated or tested with new content.[/h1] [h1]--- Features included in final version updated on 8/23/2019 --- High-level Features: [/h1] [list][*]View Dino stats and level-up choices from spyglass, binoculars, longneck rifle, assault rifle, and sniper rifle. [*]Customize your HUD by choosing what stats to reveal for wild and tame dinos seperately. [*]Targeting for all items ignores or, sees through, your current mount.[/list] [h1] Vision related items: [/h1] [list][*][b]Common Features:[/b] [list][*]View custom dino stats from afar. [*]Can see through glass objects. [*]Toggleable "Snapshot Mode" <alt+s> - Allows user to freeze the HUD on the current target.[/list][/list] [list][*][b]SEL Spyglass:[/b] [list][*]Toggleable "Locked View Mode" <n> - Allows the user to scan a large area without the need for holding down a button. This mode also minimalizes the hud by removing the overlay giving the user a larger view area.[/list] [*][b]Electronic Binoculars:[/b] [list][*]Custom 6X zoom feature. [*]Full 360 degree useability while mounted. [*]Audio spying. (Enabled/Disabled through user settings <shift+f1>) [*]GPS posistioning. Analog displays on sides show location of your view target while digital readouts show the players current location. [*]Night vision. Left click for toggle. Does not intefere with Tek Helmet or other items providing night vision buffs by only enabling its own buff when others are absent. [*]Toggleable "Locked view mode" <n> - Allows the user to scan a large area without the need for holding down a button. This mode also minimalizes the hud by removing the overlay giving the user a larger view area. [*]Can switch between 1st and 3rd person view while item is equipped and not zoomed in.[/list] [*][b]Enhanced Electronic Scope:[/b] [list][*]Custom model and icon to differentiate the scope from vanilla scopes. [*]Custom 4X zoom feature. [*]Night vision. Toggle with <n>. Does not intefere with Tek Helmet or other items providing night vision buffs by only enabling its own buff when others are absent. [*]Attaches to Longneck Rifle, Assault Rifle, and Sniper Rifle.[/list] [*][b]SEL Tek Hemlet:[/b] [list][*]Retains all of the vanilla functionality [*]Crafted using an existing Tek Helmet and 30 additional electronics. The SEL Tek Helmet will keep all of the original helmets stats. This means you can use helmets upgraded through other mods without loosing the upgrades. [*]Adds toggleable Dino HUD and GPS functionality <shift+f2>, or GPS only <shift+f3>. [*]Includes 4X magnification funtion built into visor.[/list][/list] [h1] Tranq items: [/h1] [list][*][b]Scoped Longneck Tranq Rifle[/b] [list][*]Crafted by combining a longneck rifle and an enhanced scope from this mod. The new rifle will keep all stats from the source rifle making it safe to use with higher grade rifles without loosing quality. [*]Maintains all features of the enhanced scope without unequiping the scope when tranq darts are loaded. [*]Compatible with Stage 1-4 darts below as well as vanilla darts. Note: If stage darts are ever loaded into this rifle it will no longer be allowed to fire vanilla darts.[/list][/list] [list][*][b]Custom Darts and Arrows[/b] [list][*]Dart and arrow behavior changed to be a little more realistic in that they all take time for the drugs to build up (all torpor delivered over 15 seconds). Multiple shots within the 15 second window do not make these drugs take affect faster, they just add more impact to the end. [*]Darts and Arrows both come with 4 different levels of effectiveness. (Stage 1-4) [*]Fully customizable for initial damage and total torpor to be delivered over the 15 seconds. (Damage * mutliplier = total torpor over 15 seconds) [*]Please see [url=https://steamcommunity.com/workshop/filedetails/discussion/918231138/2119355556495593702/]GameUserSettings.ini Options[/url] for default values. Note: The defaults are set for modded servers with high level dinos. Server admins should decide appropriate settings for their server and remove any engrams if needed.[/list][/list] [h1] Structures: [/h1] [list][*][b]Electronics Workstation[/b] [list][*]Optional crafting station. All items from this mod may be made either in the player inventory or in this crafting station. [*]This crafting station offers enhanced crafting speed that may be customized in the GameUserSettings.ini file. [*]Adds a little technology flair to your base and includes it's own toggleable desklamp.[/list][/list] [list][*][b]SEL Trough and SEL Tek Trough[/b] [list][*]Troughs were broken by Genesis update.[/list][/list] [h1][b]Please use the below disscussions where appropriate instead of using the comments. It helps me to stay organized on what needs done, is done, or should be considered. Thank you.[/b][/h1] [list][*][url=https://steamcommunity.com/workshop/filedetails/discussion/918231138/1326718197205281480/]Spawn Codes[/url] [*][url=https://steamcommunity.com/workshop/filedetails/discussion/918231138/1326718197203202704/]Bug Reports[/url] [*][url=https://steamcommunity.com/workshop/filedetails/discussion/918231138/2119355556495593702/]GameUserSettings.ini Options[/url] [*][url=https://steamcommunity.com/workshop/filedetails/discussion/918231138/1326718197203207304/]Feature Requests[/url] [*][url=https://steamcommunity.com/workshop/filedetails/discussion/918231138/1326718197205301297/]Known Issues[/url][/list] [/h6]
唯一管理员专用模组-Admin Weapon
by 76561198257470486
MOD ID=1589859729 Admin code https://steamcommunity.com/workshop/filedetails/discussion/1589859729/3561682880002650444/
Baby Dinos Enhanced v0.13.1 (No Longer Supported)
by 76561197970727736
Have you ever wanted to become a parent of your own baby dinosaur? Here’s your chance! This mod allows you to have baby dinosaurs using normal eggs and DNA. [b]AVAILABLE IN v0.13.0:[/b] - Ankylo Nest - Argentavis Nest - Beelzebufo Nest - Bronto Nest - Carno Nest - Dilo Nest - Dimorphodon Nest - Dodo Nest - Giganotosaurus Nest - Pachy Nest - Parasaur Nest - Pterandon Nest - Quetzal Nest - Raptor Nest - Rex Nest - Sarco Nest - Scorpion Nest - Spino Nest - Stego Nest - Titanoboa Nest - Trike Nest - Turtle Nest - Incubator Construction Table - Incubator - Bat DNA - Bigfoot DNA - Direwolf DNA - Doedicurus DNA - Dragonfly DNA - Mammoth DNA - Megaloceros DNA - Monkey DNA - Paraceratherium DNA - Phiomia DNA - Sabertooth DNA - Trilobite DNA - Beelzebufo Egg - DNA Sequencer - Small Cage - Small Cage Door - Medium Cage - Medium Cage Door - Large Cage - Large Cage Door [b]How To Install the Mod[/b] Go to this page to learn how to install the mod: [url=http://steamcommunity.com/workshop/filedetails/discussion/507648142/517141882710866276/] Installation Instructions[/url] The Baby Dinos mod should be stackable with other mods. Placing the mod first in the stack list would be optimal. If you are running other mods such as the Dragon mod or Dino Overhaul, placing the Baby Dinos mod above them will allow everything to work properly without interfering with the other mods. If a problem does occur please let me know, thanks. The new engrams should be at the bottom of the Engram list. The mod id is 507648142 for anyone that may need it. [b]NOTE ON CAGES:[/b] It is recommended that the cages are placed on a flat surface such as a structure floor or sand. If you attempt to place them anywhere else it may cause them to break, so place them there at your own risk! If you find that the cages are to annoying or gamebreaking, each cage has its own folder of content that can be deleted and may take away certain cages (I am not responsible for anything that gets corrupted if something goes wrong). [b]REQUIREMENTS AND TIMES:[/b] If you are interested in learning the engram requirements, crafting requirements, hatching time and growing time please check out this document: [url=https://docs.google.com/document/d/18seT_dtgbV29Th1nTozghQvjCxC9UEXUnfH11rwL-YM/edit?usp=sharing] Requirements and Times[/url] [b]Console Commands:[/b] If you are interested in the console commands for the mod please check out this document: [url=https://docs.google.com/document/d/18zPKYVVK854sBg-RfMXid1k8mlNvZCieLCWM14hynA8/edit?usp=sharing] Console Commands[/url] [b]DISCLAMIER:[/b] This mod is a work in progress; expect to run into bugs, broken items or items I might have overlooked. I will do my best to make this mod as smooth of an experience as possible when new updates are released. Now go and experience parenthood! [b]CHANGE NOTES v0.13.1:[/b] • Babies can mate when adults. • Fixed Quetzal nest engram not being in list. • Fixed Baby Giganotosaurus not spawning. • Reset GUID to force update servers so players don’t login with the wrong version.
ARK Supreme
by 76561198258911408
[h1] ↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓ IMPORTANT ↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓ [/h1] ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬⠀▬▬▬⠀▬▬⠀▬ This current ASE Supreme version is still a WIP and is not complete. (I recommend to wait for ASA) The NEW mod version is being PREPARED for Ark Survival Ascended! The mod will be 100% finished and reworked with lots of new fresh content when it gets released in ASA. You can find details about this BIG rework in our discord in the ''announcement'' channel. (I intend to release the NEW Supreme near release of ASA) [h1] ====================================================[/h1]
Ark Advance Supply Drops
by 76561198190427309
Tired of the cheap, waste of time droips try NEW AND IMPROVED Ark Advance Supply Drops! Drop Runs will be worth the time to get them. Include Remapped Reg Drops Cave Drops and new Sea/Ocean Drops
Crystal Lamps v1.52
by 76561198025354180
*** All items and features in this mod are additional. The mod should work with every new version of Ark and stack with other mods. Doesn't require a clean save file. *** This is a simple mod that adds some new lamps which you can place wherever you like. All of them are infinite except the Crystal Torch which means that they require no electricity to run. Items added in the mod: Crystal Lamp Ground (lv.50) Crystal Lamp Roof (lv.50) Crystal Lamp Wall (lv.50) Small Lamp Ground (lv.40) Small Lamp Roof (lv.40) Small Lamp Wall (lv.40) Lamp wall (lv.40) Infinite Omni Lamppost (lv.60) Infinite Keypad (lv.50) Crystal Torch (lv.35) Current Colors: White Blue Green Orange Pink Purple Red Teal Yellow To change the color of the lamp just rename the lamp with the corresponding color name. [b]After renaming the lamp you have to activate it TWICE to get the color to show.[/b] You can write stuff in front of the name like "Kitchen Lamp Green", just make sure that the color is the last word in the name. v1.5 - Added Wall Lamp, customizable colors and pickup for all lamps. Mod ID:531396658 This mod/code/work is protected by the [URL=http://creativecommons.org/licenses/by-nc-nd/4.0/legalcode]Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License. [IMG]https://i.creativecommons.org/l/by-nc-nd/4.0/88x31.png[/IMG][/URL]
Haven Behemoth Walls and Gates
by 76561198091491122
Mod ID: 786896932 Current Version 1.2 This Mod Is 100% Stackable [h1][b]Content:[/b][/h1] [list] [*]Metal Behemoth Wall (Texture change through radial menu: Full metal, Glass 1 way see-through inside and out, Glass clear both, opaque both side, with pickup option). [*]Stone Behemoth Wall (with pickup option) [*]Adobe Behemoth Wall (with pickup option) [*]Stone Behemoth Gateway and Gate (standard with pickup option). [*]Metal Behemoth Gateway and Gate (standard with pickup option). [*]Adobe Behemoth Gateway and Gate (standard with pickup option). [/list] Possible future addition of glass Gates, dinos walls (4 walls high). [h1][b]Spawn Commands: [/b][/h1] See [url=http://steamcommunity.com/workshop/filedetails/discussion/786896932/305509857560178108/]Discussion section[/url] [h1][b]Hide Adobe Engram: [/b][/h1] By default, the Haven Adobe engrams are visible on all maps, to disable them, go to the [url=http://steamcommunity.com/workshop/filedetails/discussion/786896932/305509857563821843/]Hide Adobe Engrams post.[/url] [b][u]Note: it is recommended to hide the adobe engrams unless you are playing Scorched Earth or have a ressouce conversion mod as clay is not readily available on other maps.[/u][/b] I am new to making mods, so If you find any bug, please let me know. [h1]If you like the mod make sure to rate it.[/h1] Suggestions are welcome. Thank you for looking!
大虾米的神奇系列
by 76561198253623177
年代久远,有些物品已经不能正常使用了 新版(测试):https://steamcommunity.com/sharedfiles/filedetails/?id=2183144432 所有印痕都在20级解锁,适合单机玩家 回血药剂(小龙虾) cheat giveitem "Blueprint'/Game/Mods/Mymod/Wudi/Primal_Wudi.Primal_Wudi'" 10 1 0 双倍范围tek罩(需解锁印痕才能放置) cheat giveitem "Blueprint'/Game/Mods/Mymod/NewShield/PrimalItemStructure_TekShield_mymod.PrimalItemStructure_TekShield_mymod'" 1 1 0 双倍伤害tek炮(嘟嘟炮,需要能量元素,元素碎片,需解锁印痕才能放置) cheat giveitem "Blueprint'/Game/Mods/Mymod/NewtekTurret/PrimalItemStructure_TurretTek_mymod.PrimalItemStructure_TurretTek_mymod'" 1 1 0 10倍速熔炉 cheat giveitem "Blueprint'/Game/Mods/Mymod/NewForge/PrimalItemStructure_Forge_mymod.PrimalItemStructure_Forge_mymod'" 1 1 0 100倍储存冰箱(冰之领域,需要泰克碎片,) cheat giveitem "Blueprint'/Game/Mods/Mymod/NewIceBox/PrimalItemStructure_IceBox_mymod.PrimalItemStructure_IceBox_mymod" 1 1 0 1000倍便便腐肉保存箱(神奇马桶,需要连接水源) cheat giveitem "Blueprint'/Game/Mods/Mymod/Newtoilet/PrimalItemStructure_Toilet_mymod.PrimalItemStructure_Toilet_mymod'" 1 1 0
Arkitect Structures (Core)
by 76561197970410782
Mods used in the screenshots may also include: - Arkitect Structures Atlas - Eddy's RP Edditions - Vegetation Planters [h1]Mod ID:[/h1] 2818003905 [h1]Release Date:[/h1] June 6, 2022 [b]FAQ:[/b] 1. Are there pre-made structures? No, and pre-made structures are not planned. 2. Will you add X, Y, Z structure parts? Scroll down to see the current list of parts planned. 3. Does the mod support the StructureMemOpts ini? Yes. [h1]We want to see people's awesome builds! You can post 'em in my Discord's Show and Tell channel. Your builds will keep us motivated, as well as inspire us and other builders![/h1] [img]https://i.imgur.com/2mc8H11.png[/img] [h1]Mod Summary:[/h1] Arkitect Structures is a collection of structure mods, each with its own theme. - Currently there are 2 mods, AS:Core and AS:Atlas. - They are designed to fit with the parts from CKF, and use similar snaps. CKF= Castles, Keeps, Forts, a collection of popular structure mods with better sized (taller) walls, roofs, etc. - Both mods contain new parts and building shapes not found in vanilla Ark, or Atlas. - There is a "Structure Gun" you can learn and craft on your person or in the Core bench. Includes Pickup/Demo/Glass/Variant modes. [b]Arkitect Structures: Core[/b] - This is the primary mod, and is required to use any other Arkitect Structure mods. It contains all the core files required for AS:Atlas and any future "addon mods" - It also has a full set of vanilla-themed structure parts that fit perfectly with CKF. All 7 structure tiers including Thatch, Wood, Stone, Adobe, Metal, Tek, and Greenhouse. - The parts in this mod are meant to be used in place of S+ parts when you want to mix vanilla-looking structures with the Atlas mod or CKF mods more easily, or if you want to simply enjoy the taller height and new parts like corner and valley roofs and stairs, which don't exist in vanilla or S+. [b]Arkitect Structures: Atlas[/b] - An optional addon mod that contains the 3 structure tiers from the game Atlas (Thatch, Wood, Stone), which have been rebuilt from scratch. The parts are resized to fit properly with Ark structures, and also made to match CKF wall/roof height. The Atlas meshes have been tweaked to give more structure variant options. Get it here: https://steamcommunity.com/sharedfiles/filedetails/?id=2818004051 [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2818004051][img]https://steamuserimages-a.akamaihd.net/ugc/2071136528870532813/D838CD143869FDC774DD6AF06E4DFD9C2EBB186B/?imw=268&imh=268&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true[/img][/url] [b]New Parts[/b] Corner and Valley parts - Atlas already had Corner/Valley roofs, but we've added Corner and Valley stone-tier stairs. - Ark had no Corner/Valley parts, so every vanilla themed tier in the Core mod now has Corner/Valley roofs. - Ark had no triangle parts for Thatch tier. I've added those, a window frame, and a window hatch. Taller ladders - These ladders fit the taller walls. They can be locked like S+ ladders. [b]Engrams[/b] - There are only a few Engrams, and all the structure items are crafted in the crafting bench of each mod, to cut down on player engram bloat. - There is an Engram for each tier. For example, learning the Atlas Stone Tier engram will teach you all the Stone Tier parts, which will then be available in the Atlas Crafting table. [b]Snap Compatibility[/b] - AS:Core and AS:Atlas have 100% snap compatibility between each other. - Arkitect Structures has been designed for as much snap compatibility with ExileAcid's CKF mods as possible, particularly CKFR. It should be easy to mix and match parts with CKFR, CKF:SF, and CKF:Legacy. - S+ snap compatibility will be limited, since the idea is you'll either use S+ parts, or use mine. There will be very little reason to mix them by the time I'm finished making parts for the Core mod. [h1]Parts and Structure Variants we currently plan to add (subject to change):[/h1] [b]Planned for both Mods[/b] DONE - Roof caps (Peak, Straight Ridge, Beveled Ridge, L-Ridge, T-Ridge, X-Ridge, Triangle Ridge) DONE - Double doors DONE - Half pillars DONE - More glass parts DONE - More window parts DONE - Scaffold variants for Wood and Metal tiers, and Atlas Thatch tier DONE - Straight staircases (aka half-wide stairs) - Roof Eaves and Roof Rakes (bottom and side overhangs) DONE - Quarter wide parts (ceiling, wall, and roof) for at least the 2 wood tiers DONE - Structure Variants for foundations to make the sides blend in with walls [b]Planned for AS:Core[/b] DONE - Hide-able Pipes and Wires (sized to fit these mods) DONE - Corner/Valley stairs DONE - Half stairs DONE - Staircases DONE - Sloped rails and sloped half walls DONE - Thinner pillar structure variants DONE - Roof doorways/hatches DONE - Internal Pipes and Wires or some variation of that idea. Will work with both Core and Atlas, perhaps other mods. (Water Junctions and Electric Junctions) [b]Planned for AS:Atlas[/b] DONE - Fatter Pillar structure variants DONE - More Thatch Parts The general goal is to fill in gaps in all the existing structure tiers to bring the 2 mods in line with each other, as well as Vanilla Ark and CKFR where it makes sense. Then perhaps we will expand beyond into brand-new types of parts. [h1]Thanks[/h1] Big thanks to Eddychomps, the modder behind RP Edditions. He helped me with the Atlas mod significantly, porting all the materials from Atlas to work with Ark, creating new meshes, and providing feedback on the design for both mods. He taught me some Blender stuff, showed me some nice ways to set up engrams in the mods to reduce the number of engrams required, while still allowing server admins some control over progression. Thanks to MrRadioactiv for providing the "Stained Glass" material and some of the patterns. Thanks to JunoBlade aka dbobrovnikova for making the other patterns used by the Stained/Lattice glass styles. Last but not least, thanks to Dragontears, Eryn, Strangechilde, Mythic_Kit, JunoBlade, Pelic, and Red Mustang for their testing and bug reports! [h1]Check out my other mods[/h1] [b]Arkitect[/b] A mod to improve the crafting, spawning, and building experience. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2480160888][img]https://i.imgur.com/IKD7wUB.png[/img][/url] [b]Useful Tools[/b] Contains many tools that are great for builders. - A paint gun that includes a Dye Menu and a mode that can paint multiple pieces at once - Paint removal tools like the Pressure Washer - A Structure Gun that has Pickup/Demo/Delete modes and a mode that cycles and copies structure appearances [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1995303438][img]https://i.imgur.com/4J4eyDQ.png[/img][/url] [b]Snap Fixer Plus[/b] A mod that adds snap compatibility between mods like S+ and CKF. It can also resize CKF Legacy to fit with other structure mods. Long term plan is to fix old abandoned structure mods and add S+ snaps to them as well. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2781753225][img]https://i.imgur.com/J2gZh7o.png[/img][/url]
Natural Babies
by 76561197970725805
[h1]Natural Babies - with new behaviours[/h1] [b]ModID=733089781[/b] [h1] This mod changes vanilla and / or other modded dinos, if they can be tamed and can have babies Also all spawned non-adult dinos stay in the world even after removing this mod. Disabling or removing this mod does [b]not[/b] remove your tamed dinos. But the new behaviours only work as long as this mod is active. [/h1] Overview (GUS is GameUserSettings.ini) [list] [*] Creatures (which can be tamed and can have babies) have a chance to spawn as a non adult (can be setup in GUS) [*] Non-Adult have a chance to spawn as baby, juvenile or adolescent [*] Non-Adult will grow up in the wild (can be switched off in GUS) [*] Most non adult carnivores have a chance to attack you [*] Some non adult herbivores defend themselt when attacked (for example trike) [*] Non adult flyers will flee (i.e. Ptero) or attack you (i.e. argrent) [*] Babies will never attack or fly, because they are babies [*] Non-adult will follow other creatures in range of the same creature class (can be setup in GUS) [/list] This mod implements changed behaviours for several non adult dinos, like the carnivores and flyers. V2.3 Babies have a chance to search for an older one of the same type and follows it. See ini settings below. [b]Warning: in case of heavy fps drops, disable the follow-option by setting FollowChance=0[/b] Fixed issue with wild babies not reacting. Managmr blacklisted (wild babies can crash the game). V2.2 Behaviours added for some extinction creatures [b]wild dinos grow up automatically[/b] but the growing up time is NOT affected by the game.ini setting BabyMatureSpeedMultiplier to disable this feature enter the following in the GameUserSettings.ini [code] [BabyMod] PreventWildGrowth=True [/code] Minor bug fixes. Auto claim implemented for tamed non adults. If you have issues with the ne auto claiming, use the following: If you tame baby, juvenile or adolescent creature just unclaim and claim it back it, then you can care & imprint like normal baby dino. This is an Ark Bug. I have tested this (thx to user Sharkcat for finding out) [b]Force spawning of babies in the world[/b] can be done, but is not necessary. call the vanilla command "cheat DestroyWildDinos", of course only as admin on a server or in single player as the player Normally there is no use of calling this command, because if a dino dies there will be a chance, that a non adult spawns. [b]BE CAREFULL!!! Destroying Wild Dinos means removing ca. 30,000 dinos from the map. this will take a few minutes. the server is not responding in this time. Please be patient. Ask other player, if they are taming dinos, because the dinos are destroyed also. And don't call it to much, because the server will be under stress.[/b] You can edit the percentage of each dino class in the GameUserSettings.ini. standard is 0.3 for each dino, which means 30% chance of spawning as a dino. ALPHA never spawn as non adults. also several other critters, like ants or leeches. {code] [BabyPercentageChance XXX] [/code] replace XXX with the Mapname TheIsland, TheCenter, ScorchedEarth_P, Ragnarok etc. This paragraphs should be created automatically through this mod in single player. For a Server create the list in single player first and copy the part to the server. Global mod settings (GameUserSettings.ini) [code] [BabyMod] FollowChance=0.0 up to 1.0 FollowAge=0.0 up 0.999 PreventWildGrowth=True or False [/code] Follow Chance is the chance that a baby follows the next older creature type. Default is 0.5 which means 50% Follow Age is the max age of a baby, which shall follow another one. Default is 0.5 which means lower as adolescent. Baby is 0.0 to 0.099, juvenile is 0.1 to 0.499, adolescent is 0.5 to 0.999, adult is 1.0 PreventWildGrowth: if set to true, the babies will not growing older in the wild. default False. [h1]Server Discount[/h1]You want your own ARK Survival Evolved game server? Use the links below to save 5% of the original price! [url=https://www.g-portal.com/en/gameserver/ark-survival-evolved-server-hosting?ref=Grebog][img]https://i.imgur.com/rWMfiJ8.jpg[/img][/url]More mods by Grebog [list] [*][url=http://steamcommunity.com/sharedfiles/filedetails/?id=756389708][img]https://i.imgur.com/vM2qpDC.jpg[/img][/url][url=http://steamcommunity.com/sharedfiles/filedetails/?id=733089781][img]https://i.imgur.com/CVflJqM.jpg[/img][/url][url=http://steamcommunity.com/sharedfiles/filedetails/?id=782185021][img]https://i.imgur.com/eKC2t1k.jpg[/img][/url][url=http://steamcommunity.com/sharedfiles/filedetails/?id=854186603][img]https://i.imgur.com/NKtKxJZ.jpg[/img][/url] [*][url=http://steamcommunity.com/sharedfiles/filedetails/?id=905971515][img]https://i.imgur.com/kjQcB3Y.jpg[/img][/url][url=http://steamcommunity.com/sharedfiles/filedetails/?id=874109084][img]https://i.imgur.com/r4z6urk.jpg[/img][/url][url=http://steamcommunity.com/sharedfiles/filedetails/?id=1122482607][img]https://i.imgur.com/FGkEWLy.jpg[/img][/url][url=http://steamcommunity.com/sharedfiles/filedetails/?id=1139981401][img]https://i.imgur.com/nEUEl71.jpg[/img][/url] [*][url=http://steamcommunity.com/sharedfiles/filedetails/?id=1184763409][img]https://i.imgur.com/oAyL886.jpg[/img][/url][url=http://steamcommunity.com/sharedfiles/filedetails/?id=1256373426][img]https://i.imgur.com/APo9U6d.jpg[/img][/url][url=http://steamcommunity.com/sharedfiles/filedetails/?id=1278358360][img]https://i.imgur.com/ymlxCgN.png[/img][/url] [/list] [url=https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=RUG69G77VJFMQ][img]https://i.imgur.com/QVztTiP.gif[/img][/url] This mod/code/work is protected by the [url=https://creativecommons.org/licenses/by-nc-nd/4.0/legalcode]Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License. [img]https://i.creativecommons.org/l/by-nc-nd/4.0/88x31.png[/img][/url]
ARK: Survival Evolved Guides
ARK Admin Commands – All Cheats and Commands 2026
All ARK admin commands and cheats: spawn dinos, fly, change items and settings.
Rent and set up an ARK server – beginner's guide 2026
Set up your own ARK: Survival Evolved server. Configure maps, settings and taming rates properly.
Install ARK mods — Steam Workshop and manual installation
How to install mods on your ARK server. Steam Workshop IDs, Stackmod, S+ and more.
ARK: Survival Evolved server with mod support
Install all mods directly from the dashboard with one click.
Rent a ARK: Survival Evolved server