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Project Zomboid Mods & Plugins
Dieser Katalog listet 52.000+ Project Zomboid-Projekte von Steam Workshop. Einträge können serverseitig, clientseitig oder auf beiden Seiten erforderlich sein und auch Karten oder andere nutzergenerierte Inhalte umfassen. Prüfe vor der Installation die verlinkte Quellseite, Spielversion und Abhängigkeiten.
Wallet Containers
von 76561198013042524
Wallet Containers This mod gives you the ability to store some type of items in Wallets when you equip the wallet in your hands or double clicking on the wallet to equip it on your body. Mod by Monkey Commissioned by DevoTan I do mod commissions - Discord: _mon.key Workshop ID: 2978865769 Mod ID: WalletContainers
[B41][42+] Undead & Survivor Blood HD
von 76561198926475201
Enhances the quality of blood textures and makes blood splatters darker. Contains three versions: with moderate amount of blood, small amount, and with large drops. Compatible with game versions 41 and 42. The effects of blood on walls, floors, and other surfaces are the same for all versions of the mod. Only the blood on zombies and the character changes. If you like this mod, leave a like to support it. Important: * Only one version of the mod should be enabled at a time. * Incompatible with any other mods that modify blood effects or blood textures. Installation notes: After activating the mod, you must restart the game. If you want to use this mod in an existing save, you need to enable it both in the mods menu and in the save itself, then restart the game. Otherwise, the mod will not work. If you switch the version of the mod, you will need to repeat the process. Texture resolution: 1024 x 1024 Make sure to set this resolution in your game settings if you're using a lower one. Otherwise, blood textures may appear blurry. The screenshots show a character after a long struggle, with maximum blood-soaked clothing. Blood layers will be applied gradually during the battle, just like the blood in the vanilla game. You can change the amount of blood effects in the game settings, under the "Display and Performance" tab. After that, you will need to restart the game. Other mods shown in screenshots: * Hairstyles: Yandere's New Hairstyles for Cute Skins & Vanilla * Clean HotBar If you like this mod, please rate it and consider supporting me: Workshop ID: 3569158960 Mod ID: Undead_&_Survivor_Blood_HD Mod ID: Undead_&_Survivor_Blood_HD_Large_Drops Mod ID: Undead_&_Survivor_Blood_HD_Less_Blood
Coffin Dance Player Died BGM
von 76561198047485926
Don't Be Sad When I'm Gone The mod will play Coffin Dance as background music when your character dies. Workshop ID: 2822506435 Mod ID: CoffinDance
Buick Riviera 1969
von 76561198954318645
Мод добавит в игру Buick Riviera 1969 - Автомобиль НОВЫЙ, не заменяет стандартный автомобиль из игры. - Рабочие текстуры: Кровь, царапины и т.п. - Появляется во всех известных местах. - Автомобиль имеет 16 вариантов цвета в обычной версии. - Версия GT, которая имеет 2 вариации цвета Пожалуйста, указывайте в комментариях о любых ошибках или недочетах. Если вам понравилась наша работа или вы хотите стимулировать нас на дальнейшее развитие, то вы можете нас поддержать через DonationAlerts или скинами. DonationAlerts Трейд ссылка Mодели и текстуры сделаны нами Спасибо MrDanny! Workshop ID: 2995112827 Mod ID: 69Riviera Workshop ID: 2995112827 Mod ID: 69Riviera
CanningOverride
von 76561199523937081
Just a simple mod. 1. When opening Jarred food both the jar and the lid are returned. (Turned on by default) 2. Jarred food lasts longer. Now Jarred food is fresh for 2 years and stale for another 3 years. (Turned on by default) 3. Increased jar and jar lid spawn. (Turned off by default) You can change these options in the sandbox settings. Workshop ID: 3089866278 Mod ID: canning_override
Nick's Moveable Workstations
von 76561198042022681
Pick up your workstations. Whats included - Advanced Kiln - Butcher Hook - Chopping Block - Fire Pit (Stone Blocks) - Fire Pit (Stones) - Grindstone - Metal Bandsaw - Pottery Bench - Primitive Forge - Primitive Furnace - Primitive Kiln - Simple Forge - Simple Furnace - Stone Mill Not included The Advanced Forge is left out due to it being a combination of a forge, anvil and quench trough all built together as a single object. The game cannot safely pick that up and set it back down in one piece. A couple others aren't covered yet: - Advanced Furnace - Dome Kiln Compatibility - Build 42. Singleplayer and multiplayer. - Safe to add and remove mid-save. Put stations back down before removing it, though. A station in your inventory when the mod goes away is an object the game can no longer place. Found a bug? Post in the comments. A log excerpt from Zomboid/console.txt makes it much easier to fix. On a co-op host, coop-console.txt too. Workshop ID: 3782735637 Mod ID: NicksMoveableWorkstations
Test456
von 76561198002455455
Mod collection to be used for BROX offical PZ world. Workshop ID: 2724122461 Mod ID: tsarslib
True Music Addon: Soviet/Russian Music Pack
von 76561198378800390
Adds in a variety of Soviet and Russian music from the 1970s-90s great for use with the Project Russia map! Here is a complete list of added tracks: ---------------------------------------------------------------------- Совиетский Песни (Soviet Tracks); 1970г; - Пламя - Пока Любим = Plamya - Poka Lyubim - Пламя - Белие Крыля = Plamya - Belie Krylya - Самосветы - Всё Что в Жизн Есть У Меня = Samosvety Vsye Chto Zhizn Est' U Menya - Здраствуй Песня - Мы Любим Диско = Zdrastvui Pesnya - Miy Lyubim Disko - Здраствуй Песня - Синая Песня = Zdrastvui Pesnya - Sinaya Pesnya 1980г; - Алиансь На Заре = Alliyance - Na Zare - Ария - Тореро = Ariya - Torero - Ария - Улица Роз = Ariya - Ulitsa Roz - Электроклуб - Не Беги = Elektroklub - Ne Begi - Электроклуб - Последние Свидание = Elektroklub - Posledniye Svidaniye - Электроклуб - Ты Помнщ Москву = Elektroklub - Tiy Pomnish Moskvu - Электроклуб - Прошалны День = Elektroklub - Proshalny Den' - Форум - Давайте Сосвинимся = Forum - Davaite Sosvinimsya - Форум - Островок = Forum - Ostrovok - Форум - Белая Ночь = Forum - Belaya Noch' - Игор Тальков - Чиствые Пруды = Igor Talkov - Chistviye Prudy - Кино - Группа Крови = Kino - Gruppa Krovi - Кино - Хочу Перемен = Kino - Xochu Peremen - Кино - Звезда По Имени Солнце = Kino - Zvezda Po Imeni Solnste - Мираж - Музика Нас Свизала = Mirazh - Musika Nas Svizala - Мираж - Видео = Mirazh - Video - Олег Кацура - Этажи = Oleg Katsura - Etazhi - Оригинал - Сен Кайдай Биласан = Original - Sen Kaidai Bilasan - Пламя - А Ты Одесса = Plamya - A Tiy Odessa - Пламя - Лабаринт = Plamya - Labarint - Рома Жуков - Я Люблю Вас Девочки, Я Люблю Вас Малчики = Roma Zhukov - Ya Lyublyu Vas Devochki, Ya Lyublyu Vas Malchiki - Руся - Чаривне Люсерце = Rusya - Charivne Lyusertse - Руся - Заручена (Не Сты Пид Викном) = Rusya - Zaruchena (Ne Stiy Pid Viknom) - Руся - Ворожка = Rusya - Vorozhka - Самосветы - Али Баба = Samosvetiy - Ali Baba - Весёлые Ребята - Гранитни Город = Vesyeliye Rebyata - Granitni Gorod - Весёлые Ребята - Звездочёт = Vesyeliye Rebyata - Zvezdochyet - Ялла - Учкудук = Yalla - Uchkuduk - Земляние - Трава У Дома = Zemlyanie - Trava U Doma 1990г; - Ария - Игра С Огнём = Ariya - Igra S Ognyem - Электроклуб - Игрушка = Elektroklub - Igrushka - Электроклуб - Полчаса = Elektroklub - Polchasa - Игор Тальков - Я Вернус = Igor Talkov - Ya Vernus - Кар-Мэн - Чио Чио Сан = Kar-Men - Chio Chio San - Кино - Нам С Тобой = Kino - Nam S Toboi - Комиссар - Наще Время Пришло = Komissar - Nashe Vremya Prishlo - Комиссар - Ты Уйдёш = Komissar - Tiy Uidyesh - Микхаил Муромов - Ариадна = Mikxail Muromov - Ariadna - Микхаил Муромов - Между Нами Тонки Лед = Mikxail Muromov - Mezhdu Nami Tonki Led - Микхаил Муромов - Яблоки На Снегу = Mikxail Muromov - Yabloki Na Snegu - Рома Жуков - Девчонки Мои Девчонки = Roma Zhukov - Devchonki Moi Devchonki - Руся - Але Не Вирю = Rusya - Ale Ne Viryu - Руся - Буд Що Буде = Rusya - Bud Sho Bude - Руся - Даруй Мени Мамо = Rusya - Darui Meni Mamo - Руся - Попелюшка = Rusya - Popelushka Русский Песни (Russian Tracks); - Игор Тальков - Летний Дожд = Igor Talkov - Letnii Dozhd - Любе - Комбат = Lyube - Kombat - Вадим Казаченко - Ночь = Vadim Kazachenko - Noch' - Вадим Казаченко - Сирень = Vadim Kazachenko - Siren' - Вадим Казаченко - Жёлтые Розы = Vadim Kazachenko - Zhyeltiye Roziy PART TWO: https://steamcommunity.com/sharedfiles/filedetails/?id=2805843115 Workshop ID: 2729977275 Mod ID: russiansovietmusic
Zomboid Roleplay Music Lifestyle Addon
von 76561198165662151
Add music to Mod lifestyle: Lose Yourself Lonely Day Nothing Else Matters Toxicity Workshop ID: 3020588744 Mod ID: ZBRPMusicaddon
Jump Through Windows B42
von 76561199684966869
Updated to B42, enjoy! Here is the original, all credits to them! Browse my other mods here Have to get away in a hurry? Just jump through a window! When sprinting, you'll automatically vault through windows in your path. Careful though! If the window is closed it's probabaly gonna hurt... Workshop ID: 3390558130 Mod ID: jumpThroughWindowsB42
Functional Pager - Immersive Map-Wide Communication [B41/B42+]
von 76561198378787939
Working, map-wide text messaging network for Project Zomboid, built for co-op. Find a pager, get your own number, and stay in touch with your group from anywhere on the map. Designed around an immersive communication ladder: use proximity voice chat up close, walkie-talkies at medium range, and pagers for everything beyond that. The pager is your long-range tier. Intended when global text chat is off and not in an external voice call. Other pager mods are depreciated, and the main issue with using in game voice chat among a group of friends is the long distance barrier where you simply cannot contact someone. This bridges that gap, while still being time period accurate. Additionally, this is a great option for in game Server Browser Discovery / PvPvE servers. If you are using this in a large scale server feel free to directly work with me for additional features, and please consider supporting my development, as well as anyone else that is able! Core - Every pager has a unique number (XXX-XXXX). - Send and receive short text pages to any number, anywhere on the map. - Offline delivery: pages queue on the server and arrive the moment the recipient reconnects. - Messages live on the physical pager, so they travel with the device. Talk to your group - Contacts - save names to numbers and reply with one click. - Channels / Groups - define a group of numbers and page the whole team at once. - Broadcast - page every pager on the network (toggleable). - SOS beacon - emergency broadcast that pages everyone and attaches your location. - Quick pages - fire preset phrases ("On my way", "Need backup!", "All clear"...) straight from the right-click menu, no typing. Location & awareness - Optionally attach your coordinates to a page; the recipient sees the position plus distance and a compass bearing (e.g. ~340t NE). - Sharing is your choice per server: Off, ask-per-page, or always on. An SOS still shares location unless it's fully off. - Share my number nearby adds you to nearby players' contacts automatically for first meet-ups. Say my number makes your character read it out loud for voice chat. Batteries Pagers run on a battery that lasts about three in-game months (tunable in sandbox). When it dies the pager goes quiet until you Replace battery from the right-click menu using an ordinary Battery. Remaining charge shows on the screen as BAT %. PvPvE - Faction scoping - optionally stop rival factions from paging (or eavesdropping on) each other. Factionless players are never cut off. - Block list - block a number and its pages never reach you. Block a griefer straight from your inbox. - Anti-spam - optional per-player send cooldown for busy servers. Quality of life - Holster the pager in the walkie-talkie belt slot. - Rebindable hotkey (default P) opens the pager you're carrying and auto-activates a fresh one in a single press. - Beep + on-screen message preview when a page arrives, an unread badge on the item, and a per-pager mute / Do-Not-Disturb. - Read receipts, so you know your page was actually seen. - Difficulty/Realism Presets: Custom, Convenient, Almost Realistic, and Ultra Realistic. Pager Tower System(Only enabled in Ultra Realistic) - Craftable relay tower — requires Electrical 5 and is learned only from the Pager Tower Schematics magazine, which only appears in loot when a tower is actually needed(receive only pagers and/or required for signal). - Multiple towers, each its own network node with an incrementing number (000-0001, 000-0002), its own coverage circle, inbox, and console. - Towers auto-add as a contact to any pager that comes within range. - Rename a tower at the tower — the new name syncs everywhere. - Power source option: Grid or Generator / Generator only / None. - Tower comms option: send-and-receive or send-only. - Per-player tower limit (0 = unlimited; admins exempt). Sandbox options Multiplayer Built for co-op first: all routing is server-authoritative - number allocation, delivery, offline queueing, signal range and faction checks all live on the host. Notes - Built for Build 42; backported to Build 41. - Uses the base game's Pager item, so it fits in naturally and turns up in normal electronics loot. Electricians can also craft one. - Safe to add to an existing save. Permissions All code, UI, networking and sandbox logic in this mod are original. The poster art is original; the inventory icon and world model are derived from the base game's vanilla pager. Please ask before reuploading, repackaging or reusing parts of it. Translations Credits: Korean: https://steamcommunity.com/profiles/76561198363152870 Russian: https://steamcommunity.com/id/reptilia4401 Polish: https://steamcommunity.com/id/785855875787 Portuguese: https://steamcommunity.com/id/mxgames_ Workshop ID: 3744455714 Mod ID: PagerMod
Tow Bar mod
von 76561198073717195
Tow Bar mod With Tow bar mod, now it will be necessary to have this tool to tow a vehicle with another vehicle, any vehicle that is not a trailer. - Item TowBarCar is added to distribution in the world. - Item TowHookCar is added to distribution in the world. - The tow bar can be craft, look at the picture for the material needed. - You can find them in the logical locations. (Fossoil,McCoy,Garage,Mechanic,MetalWork,Appropriate Vehicle and more) Work in SP-MP-COOP / Existing Save / Safety to remove I created this mod for my server, and I share it! If you think this mod would be interesting for the community Workshop ID: 2901981547 Mod ID: Tow Bar mod
It's in a can, man
von 76561198136986142
This simple mod allows you to finally extract goodies from a can, so you could use them as a trap bait, and ultimately cook something more nutritious. And yes, I know a can of carrots usually contains more than one, so getting just one item from a can is a bit weird. But hey, it's a game, right? And you want that trap bait, right? So whaddaya waiting for? It's in a can, man. But why not just make "Open can" a possible bait? It was my first thought as well. But for reasons beyond my understanding, it simply doesn't work - while an open can becomes possible to use as bait, it never catches anything, even if I set the probability to 100%. So I came up with this quick solution - and I'm even kinda glad it turned out this way, because it's such a cool name for a mod. What types of food are included? Only those that work as a bait in vanilla: - Tomato - Carrot - Potato - Peach - Corn Why? Just because I couldn't think of any use of extracting other stuff. If you can - drop me a comment and maybe I'll add others. Is it exploit-protected? Actually it is; if you extract food from the "Stale" version of an open can, it will give you a "Stale" vegetable. But I take no credit for it: it kinda just worked from the box, as unlikely as it is. Also, a small addition from me: if you chew on your can's contents before extracting the rest, you will now get exactly as much as you left in a can. Translations This mod is AI-translated to all available languages. I don’t have the ability to comprehend the quality of translation - but if you see that things don’t look right on your language, I’d appreciate your contribution. Special thanks - Poltergeist - for his amazing auto translation tool that I believe every PZ modder should use. - Výn - for several very useful suggestions and bug reports. - You - if you like, subscribe and/or favourite this mod. Workshop ID: 3250935616 Mod ID: insinacanman
Hypothermia Kills: Definitive Edition (B41)
von 76561198013951836
WHEN ARE YOU UPDATING FOR B42??? This mod will no longer be updated for B42. The mod Realistic Temperature already meets and exceeds what I was planning for the B42 version of this mod. I'd recommend you check out that mod for your B42 playthroughs. Overview Based on spoon's "Hypothermia Kills" mod , this mod adds a more realistic hypothermia damage system and can be fully customized in the sandbox settings. In the base game, hypothermia damage is completely unrealistic, and I found that the original "Hypothermia Kills" did not do enough. You could spend an entire day with a core temperature of 20°C without dying. Here, damage from hypothermia can occur once a player's core temperature drops below 30°C, and the damage scales based on how low the player's core temperature is. All damage is done IN ADDITION to the base game's hypothermia system. This mod DOES NOT change the probability of your character catching a cold. Default settings Every 10 in-game minutes, players have a 60% chance of sustaining damage if their body temperature is below a certain threshold (default: 30°C). This damage scales linearly based on how far below their body temperature is from this threshold. Thus, at 29°C body temperature, player will take 1 damage; at 25°C they will take 5 damage; at 20°C (minimum allowed by the game) they will take 10 damage. Customization options Hypothermia Temperature Threshold: The body temperature below which the player can start taking damage Damage Probability: Percent chance that a player with a body temperature below the hypothermia temperature threshold will take damage every 10 in-game minutes. Damage Scaling: Constant or Linear Constant damage scaling means that damage remains the same, regardless of how cold you are. Constant Damage: How much damage a character sustains when Constant Damage Scaling is selected. Linear Damage Baseline Temperature: Used when the default Linear Damage Scaling is selected. Damage Received = Baseline Temperature - Current Body Temperature. Compatibility and Installation Can be added and removed to existing saves. Works in both Singleplayer/SP and Multiplayer/MP Does not overwrite any game files, so should be compatible with all mods EXCEPT the original "Hypothermia Kills" mod Workshop ID: 3354943989 Mod ID: HypothermiaKillsDE
eris_minimap_Barricaded_plugin
von 76561198182370143
路障封起的商店小地图插件 eris_minimap_Barricaded_Strip_Mall_plugin 在eris小地图模组中添加路障封起的商店小地图插件 This is a plugin that adds the community map Barricaded_Strip_Mall to eris_minimap. Workshop ID: 2724419483 Mod ID: eris_minimap_Barricaded_plugin
(Abandoned) 500 Points Trait [B42]
von 76561198286877938
i cannot code at all and this is going to be abandoned thank you all for your subscriptions heres an updated version https://steamcommunity.com/sharedfiles/filedetails/?id=3627708727 This is a Ported Version of The original 500 points trait mod I Take no Credit in being original I was just Fed up that it was never ported so i did it myself <3 Workshop ID: 3414143469 Mod ID: 500PointsTrait
Angry Zombies Break Fences
von 76561198044148998
This mod attempts to prevent killbox abuse in multiplayer by destroying nearby fences Fences won't be destroyed on their own, there should be enough zombies around and player have to provoke zombies by attacking. As a side kick it somewhat imitates the upcoming build 42 mechanic were hordes can break those same fences Info - Can be added/removed to/from existing saves - Multiplayer safehouse zones are unaffected by this mod to prevent griefing - False positives are unlikely to happen, player has to deliberately cheese zombies for fences to be destroyed - Can be used in single player if you really can't hold yourself from annihilating the hordes through indestructible fences or if you want to try to escape LV without finding a sledge - Code is optimized for performance, there should be little to no impact For server owners/modders - SWAZBF.fenceList global table so you can easily add more tiles into it if some of the maps you use feature indestructible fences not present in vanilla - SWAZBF.findAndDestroy(zombie, wielder, userName, killboxType) function to destroy fences in front of the zombies with the loud breakage sound is also global and can be used for some event tech etc, it can be called without Detection checkbox enabled - SWAZBF.specialCheck(zombie, wielder, weapon, userName) override with server special checks, for instance disable mod in event zones, this function have to return either true or false, inspect the file for an example - SWAZBF.specialFunction(zombie, wielder, userName, killboxType) override with server special code to be executed together with Destruction code or instead of it if so desired, inspect the file for an example Feedback about how many hits it takes to activate, the counter reset timer, etc is welcome, keep in mind that the aim of the mod is to make killbox abuse not possible while not affecting the regular players Enjoy! A thumbs up helps with the mod's discoverability, thank you if you left one Check my other mods, maybe you'd like some of them Modpacking or reuploading is not allowed as long as the original version is present. PZ Modding Community Discord Workshop ID: 3333376608 Mod ID: AngryZombiesBreakFences
[B42]True Music of MJ
von 76561199093698060
Some of the songs of Michael Jackson. The track is as follows: Bad Beat it Billie Jean Black or White Dangerous Earth Song Heavy D-Jam heal the world Leave me alone Off The Wall One More Chance Paul McCartney-The Girl Is Mine Smooth Criminal Somebody's watching me Speed Demon Stranger In Moscow (Radio Edit) They Don't Care About us This Is It Thriller We Are the World (Demo) Who Is It You Are Not Alone (Radio Edit) You Rock My World Workshop ID: 3400720514 Mod ID: True_Music_MJ_b42
Skateboard but better
von 76561198947126693
Re-upload Skate or die! Workshop ID: 3282153203 Mod ID: Skateboard
Weight Scale
von 76561198011617754
Feature Use a weight scale to check your nutrition values. Language - English - French Workshop ID: 2833096579 Mod ID: WeightScale
Enhanced Environment by kERHUS
von 76561198429066961
Переделанный Enhanced Environment, который работает с модом zRe Vaccine ReMod by kERHUS https://steamcommunity.com/sharedfiles/filedetails/?id=2914364562&searchtext=kerhus Данный мод создан kERHUS, также находиться в его моде zRe Mod Server by kERHUS: https://steamcommunity.com/sharedfiles/filedetails/?id=2843324461 Большое спасибо kERHUS за разрешение на публикацию данного мода, а так же за быстрые ответы на мои вопросы :3 Workshop ID: 3012084441 Mod ID: zRePictureThis
Craftable Vinegar (Updated for 41)
von 76561198049182341
For the true home brewer this mod will be right up your street. It allows you to Brew red and white wine which you can then brew into Vinegar. Carfting wine requires an empty glass bottle. The type of wine depends on the bottle you have. Simply have some Yeast, Sugar, Water and Grapes and you can start the brewing process which takes 7 days at the end of which you will have a nice refreshing bottle of plonk. Just leave it in a warm dry place like a cupboard and come back a week later and enjoy. Vinegar is crafted in a similar manner. Simply have a bottle of wine (red or white, doesn't matter) at least half a bottle of water and an empty Jar. Leave the Mother of Vinegar for 7 days in a cupboard, crate, boot of the car at the end of which you'll have a bottle of vinegar. Grape Seeds will soon be added to my More Common Seeds mod so providing you find a packet you can plant your own vineyard and pretend you're in the south of france. Workshop ID: 1988885785 Mod ID: CraftableVinegar
Azakaela's Graffiti 42+
von 76561198039490063
A graffiti toolkit for Project Zomboid: spray cans, prefab tags (letters, numbers, symbols), and freeform pixel graffiti. Built with love for expression and creativity, and designed to keep player art readable while still feeling raw and personal. I didn't want to just UPDATE the previous version, I wanted to ensure there was a way you could actual author stuff. So after a 16 hour work session, I'm happy to say, I've found a fun and novel way to ACTUALLY draw on walls, whatever you want. Now it goes without saying that this is incredibly powerful, so in debug or admin mode, these sorts of things can be easily removed -- and each tag contains the in game name of the player who created it which is visible to admins The mod as it standsd right now might have a couple tweaks left to do, but it's ready for testing -- I see no reason why it would not work in multiplayer as of right now, but I have not tested that in particular yet. I need a lil break however, so don't expect any fixes unless it's absolutely urgent for at least a couple days from the initial release :) Please be respectful of my time and effort, if you like this mod but find that there are quirks/bugs/things-for-improvement, please be considerate and kind with your feedback. I do not give permission for anyone to reupload this mod save for translation/localization. If you feel this work desereves a tip, https://ko-fi.com/azakaela Thanks everyone, have a good one. Workshop ID: 3653962453 Mod ID: AZAGRAFFITI42
Dynamic Emergency TV Channel
von 76561197994959522
Dynamic Emergency TV Channel. Can be configured in Sandbox Options. Adds a new channel with custom shows as well as the ability to have the Life & Living Shows mixed in. New Shows: Forge Ahead: Blacksmithing(Metalworking), Welding, Glassmaking and Masonry. Thread for Survival: Tailoring Victory Gardens: Agriculture Pottery Workshop: Pottery Nature's Pantry: Foraging, Butchering, Animal Care, Fishing, Trapping Signs in the Wild: Tracking, Carving, Knapping Stay Alive: First Aid Power Up: Electrical (Generator show, can be individually removed) Firearms Training: Aiming Mechanics Workshop: Mechanics Life & Living Shows (Only Skill Shows, no adverts!) Shows start twice a day on the Broadcast Day set in sandbox, default is day 9. The show selected is random from the pool of shows. Individual categories can be blacklisted, if you desire (this also applies to the Life & Living show selection -- ONLY ON THIS CHANNEL -- The hour that your shows are broadcast is also configurable! defaults are 9 am and 9 pm. This can be configured so the channel will run indefinitely, however by default, the shows will only be broadcast once and the shows will stop when the power goes out. Workshop ID: 3409272479 Mod ID: EmergencyTVChannel
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Project Zomboid Mods installieren - Workshop Guide
Installiere Project-Zomboid-Mods sauber per Steam Workshop: IDs eintragen, Reihenfolge prüfen, Server neu starten und typische Fehler beheben.
Project Zomboid Build 42 auf dem eigenen Server: Umstieg, Spielstände und Mods
Build 42 ist Stable: Spielstände aus Build 41 sind nicht kompatibel. Umstieg, legacy41-Zweig, neue Serveroptionen, Anti-Cheat und der Hotfix 42.20.1 gegen Serverlag.
Project Zomboid Server mieten – Multiplayer Guide
Project Zomboid Server einrichten: RAM, Sandbox-Einstellungen, Workshop-Mods, Admin-Rechte und typische Fehler sauber prüfen.
Project Zomboid Server mit Mod-Support
Kompatible, unterstützte Mods über das Server-Dashboard installieren.
Project Zomboid Server mieten