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Mods & Plugins für Project Zomboid

52.000+ Mods verfügbar Quelle: Steam Workshop ↗

Dieser Katalog listet 52.000+ Project Zomboid-Projekte von Steam Workshop. Einträge können serverseitig, clientseitig oder auf beiden Seiten erforderlich sein und auch Karten oder andere nutzergenerierte Inhalte umfassen. Prüfe vor der Installation die verlinkte Quellseite, Spielversion und Abhängigkeiten.

Soul Filcher's Cooking Time (Legacy Build 40) – Project Zomboid Mod

Soul Filcher's Cooking Time (Legacy Build 40)

von 76561198182908886

This mod adds more food items and recipes. Some are from Zomboid's unused files and some created by me. A list of what can be found: -Fruits like Dried Apricots, Fig, Kiwi, Mango and Papaya. -Spices like Barbecue Sauce, Curry, Oregano, Paprika and Cinnamon. -Vegetables like Basil, Beetroot, Cauliflower, Pumpkin, Rosemary, Turnip. -Bread Crumbs, Cornflour, Macaroni, Pork Ribs, Sausages, Vegetable Oil. Modified base items: -Eggs can be cooked and then added to salads or sandwiches. Cooked eggs cannot be used in recipes that require fresh eggs like cake batter. -Honey can be added to fruit salads. New recipes: -Corn Batter, Corndog, Lemonade. Tags:B40,Food,Items Workshop ID: 881851657 Mod ID: SoulFilchersCookingTime

2,643 Downloads Details →
Rain Prevents Fire – Project Zomboid Mod

Rain Prevents Fire

von 76561198148247268

Rain will turn off campfires. Right now this mod only turns off campfires when it rains. All of the credit goes to Poltergeist who provided the code. I plan on expanding this mod in the future to extiguish other types of fires. Workshop ID: 3172019089 Mod ID: RainPutsOutFire

3,765 Downloads Details →
Valhalla's Thunderous Betrayal – Project Zomboid Mod

Valhalla's Thunderous Betrayal

von 76561198011617754

Valhalla's Thunderous Betrayal Experience a unique blend of survival, strategy, and divine intervention in the Valhalla's Thunderous Betrayal mod. This mod introduces the all-new 'God's Wrath' effect, adding a thrilling twist to the dynamics of player interactions and consequences within the game. Key Features PvP Exclusive Mode This feature takes player conflicts to a whole new level. Once enabled, 'God's Wrath' only triggers in the event of player vs. player (PvP) combat. All other types of death will not result in the wrathful effect, adding a tactical layer to PvP engagements. Faction-Friendly Fire Ignite the spark of internal conflicts within factions. With this setting enabled, the 'God's Wrath' effect can be triggered when a player kills a member of their own faction. It's a test of loyalty and an opportunity to strategize - or betray. Zombie Attraction Radius Set the stakes higher with each fallen player. This setting determines the range within which zombies are lured to the site of a player's demise. Adjust the radius as per your preference, or disable it completely by setting the value to '0'. With Valhalla's Thunderous Betrayal, every battle you engage in has divine consequences. Choose your actions wisely, for the wrath of the gods may just be upon you! Mod by Konijima Commissioned by Fantasmado Server: Project Zomboid Valhalla Discord: https://discord.gg/JGNxjAB5Hx We are a Brazilian server that mixes PVE, PVP and a little bit of RP. We hold exclusive events based on Viking mythology and RPG games. Hire Team Orbit for Custom Mod Commission Click the banners Workshop ID: 2975603117 Mod ID: death-thunder

3,036 Downloads Details →
Speed Reloading – Project Zomboid Mod

Speed Reloading

von 76561197961907695

THROW AWAY YOUR USED MAGAZINES TO RELOAD FASTER - Press your Reload key again while unloading to perform a speed reload - You can also interrupt your reload with shooting or melee attacks - You will not discard your last magazine Compatibility B42. Should be compatible with any weapon mod that does not change vanilla reloading system. Notes Magazine-fed firearms only. Adapted for B42 from original code by Arsenal26 (Gunfighter 2.0) and Abraxas (Tactical Reload) The author of this mod accepts no responsibility for loss of magazines that may result from unwise reloading practices. Workshop ID: 3403564309 Mod ID: SpeedReload

2,335 Downloads Details →
Tactical Helmets+ – Project Zomboid Mod

Tactical Helmets+

von 76561197969035081

Pro-Tec, Delta, PASGT, Ballistic and other Helmets + Clothing hot-swap + Attachments V 1.2 - Fixed female helmet models - Fixed helmets not being visible when strapped to the outside of a backpack - Added Camo Green and Camo Desert variants to the plain PASGT helmet - Added translations for RU, ES, PTBR, CN, KO, TR, FR, DE, PL, UA, JP V 1.1 - New recipes to add flashlight and NVG mounts to vanilla military helmets (PASGT) - enabled more vanilla PASGT textures. (Camo Olive Drab, Camo Red Dawn, CamoTigerStripe, Blue) They were included vanilla files but never used, they can now be found now as loot alongside the standard green and desert camo versions with the same possibility. I have changed the mod title as I am adding the PASGT variants and probably more in the future. Compatibility with existing save is guaranteed. (Internal names and mod structure stays the same) 3 new protective helmets (each with 5 color variants): - Pro-Tec — unmodified 90's skate helmet, no attachment points, just head protection - Delta Helmet — a Pro-Tec with a field-fabricated NVG and flashlight mount bolted on. Historically accurate: Delta operators in Mogadishu '93 actually did this because the issued PASGT helmets were too bulky. Craftable in-game from a Pro-Tec + scrap metal. - Ballistic Helmet — modern combat helmet, anachronistic for 1993, off by default. Has to be enabled in the sandbox options if you want it — affects both loot spawns and military zombie outfits. Pro-Tec and Delta are unaffected either way and always available. (just a retexture of the Pro-Tec) NVG-Compatible - Surefire 6C and Surefire 6P flashlights, plus AN/PVS-7 night vision goggles from my NVG mod — all attachable to Delta and Ballistic Helmets Additional Features: - Backpack Attachment — helmets can be strapped to the outside of a backpack, using the same attachment slot as tents and sleeping bags - Quick Swap Hotkey — mark any two clothing items via right-click ("Mark as Swap Item A/B"), then hit a custom hotkey (rebindable in Options → Mods) to instantly swap between them — e.g. helmet on/off, or helmet ↔ cap — without navigating the equip menu. Swapping still takes a short moment, same as manually equipping. Workshop ID: 3780140905 Mod ID: BallisticHelmets

9,027 Downloads Details →
More Zoom – Project Zomboid Mod

More Zoom

von 76561198401026277

<h1>This is a MOD that adds more zoom levels for the in-game zoom function.</h1> <h2>There is no need to replace local game files!</h2> <h1>Usage</h1> You can see the added zoom levels in the mod category of the game settings interface! This feature has been spun off from my main mod: https://steamcommunity.com/sharedfiles/filedetails/?id=3609052036 Players who already use Lethal Link Tactical Clothing No need to subscribe to this mod Creator: < 凌狸 > The permissions of this mod are governed by the TIS policy request permission . Only with the explicit permission of the original creator can you add, expand, and publish this mod and its content. After obtaining permission, you must credit the original creator, either in the mod files or anywhere in the mod's online presence. If permission is not obtained, you must not modify the mod and must treat it as a "locked" mod. It is strictly prohibited to add this mod to any public mod pack without permission, and prohibited to publicly release it without the original author's permission, including but not limited to the following: publicly released and marked as for personal use, introduced with a statement that the author will delete it upon contact, and containing the content of this mod. Any mod pack containing elements of this mod will be removed. Workshop ID: 3620170591 Mod ID: MoreZoom

5,536 Downloads Details →
Dreadnought - Tank Zombie Mod - (New version available,install that instead) – Project Zomboid Mod

Dreadnought - Tank Zombie Mod - (New version available,install that instead)

von 76561199042257388

Dreadnought - Tank Zed Mod ----------------------- --------------------------- use version 2 for both b41 and b42 https://steamcommunity.com/sharedfiles/filedetails/?id=3415569986 ----------------------- --------------------------- UPDATES: Overall Stability Improved Fixed movement Animation flicker Fixed regular zed doing Dreadnought animation Added Alternative Damage System Option - use this instead (Mode2) New Hit React Blocking Animation Improved overall movement Slower pre bash animation speed Slower post bash animation speed Slower attack miss animation Vehicle Collision Damages Players and vehicle(sandbox) CarCrawl to prevent death (sandbox Option) reduced sound effects volume Admins wearing Dreadnought Skin will now Hide weapon automatically Refactored Spawn Function to server side reduced AI functions to improve overall stability improved sync timing Replace the name tag with sprite to reduce lag Removed Features: Removed the entire Instance Handler Lua Admin transparent alpha when invisible Hide Admin Tags Feature Dreadnought Overhead Stats I bet i added and improved more stuff but i sorta forgot.... I worked on this update for a long time in between commission works and down time it wasnt easy so if you have something negative to say then just dont download the mod if you appreciate this update and decided to use the mod again please do consider supporting me thru kofi ----------------------- --------------------------- Ever get tired of the same old zombies? Is the game too easy for you? Perhaps you just want to scare the living s**t out of people who you play with Unleash the Dreadnought! Transform your Project Zomboid world with the Dreadnought a powerful, unstoppable force of nature! Fully customizeable and loaded with features, the Dreadnought is here to dominate the apocalypse with its brutal strength, devastating attacks, and unique behaviors. Whether you are a player looking for a challenge or an admin wanting to wield the power of this beast, the Dreadnought has something for everyone. Prepare yourself for the fight of your life! How to kill: Its immortal, to damage it you need to Attack From Behind Features: - Adjustable Minimum and Maximum Damage: Customize damage for normal attacks. - Bash Attack: Dreadnought can perform a bash attack; set to 0 to disable this feature. - Effects from Bash: Chance for additional effects when bash is applied. - Injury Chance: Can be adjusted to cause fractures when enabled. - Disarm Chance: Drops hand items when bashed. Set to 0 to turn this off. - Extra Pain Effects: Adds additional pain. - Toggle Visibility: Option to show or hide name tag and stats. - Adjustable Sprint Distance: Set the distance at which Dreadnought begins to sprint. - Customizable Health Points: Modify Dreadnought health. Once health reaches 0, it will become immobile and perish after being hit again. - Instant Kill on Critical Hit: 50% chance of an instant kill after a critical hit. - Knockdown Ability: Dreadnought can knock down other zombies. - Admin Feature: Admins can wear the Dreadnought skin. Latest Update: Optimized Load - made the mod less heavy Previous Updates: Added Sandbox option to toggle the ghostmode alpha effect for admins Added Sandbox option to toggle the admintags visibility for admins (might need to disable anti-cheat type 8) Added Sandbox option to adjust Spawn Rate Improved Admin Dreadnought Features While Wearing Dreadnought Skin Hides Admin Tag Knockdown Zeds upon Collision Make you transparent when invisible Sound effects from shout, getting attacked, attacking Added custom Shout Animation Dreadnought Zed Can Now Stagger While Moving Original Assets: - Custom model and 2 custom skin textures. - 2 behavior variations (Standing and Low Posture). - Custom sound effects. Compatibility: - Multiplayer Compatible: Yes. - Known Issues: Due to the larger size (stretched via DirectX animation files), there might be instances where the Dreadnought does not collide with the player during attacks. - Potential Mod Conflicts: This mod might not be compatible with other zombie mods that alter behavior and stats. - Possible incompatibility with LeaperZedMod when you spawn them using horde manager -------------------------------------------------- Code and Animation by Glytch3r Model and texture by Darlak97 Commissioned by Krusttyx Update Sponsored by Etherick For custom pz mod commissions contact me discord: Glytch3r#7331 / glytch3r Workshop ID: 3321170725 Mod ID: TankZedMod

2,853 Downloads Details →
Primitivist Communities – Project Zomboid Mod

Primitivist Communities

von 76561198053401543

Is a camp for private oneshot roleplay Workshop ID: 2884511713 Mod ID: Primitivist Communities Map Folder: Primitivist Communities

3,239 Downloads Details →
太阳能补丁Toy服务器版 – Project Zomboid Mod

太阳能补丁Toy服务器版

von 76561198213023155

太阳能补丁 Workshop ID: 2829439662 Mod ID: ISA_patch_Toy

3,925 Downloads Details →
Better Stats [B42.20] SP/MP – Project Zomboid Mod

Better Stats [B42.20] SP/MP

von 76561198021951651

Better Stat Compact and customizable character stats HUD for Project Zomboid Build 42. Icon guide Clock -> Time survived Crosshair -> Total zombie kills Zombie face -> Zombie kills today Bar chart -> Average kills per day Map pin -> Distance traveled Dumbbell -> Character weight Small bar button -> Open detailed stats panel - F7 open interface Optional status bars Health icon -> Health Fork and knife -> Hunger Water drop -> Thirst Lightning -> Stamina Features -> Compact HUD with only the essential character stats -> Optional detailed stats panel -> Custom HUD colors, including violet -> Transparent mode without boxes -> HUD size controls -> Lock or unlock HUD position -> Option to hide status bars in game -> Client-side only and multiplayer friendly Translations included: English, Portuguese (Brazil), Spanish, French, German, Italian, Polish, Russian, Ukrainian, Simplified Chinese, Traditional Chinese, Japanese and Thai. Workshop ID: 3704109645 Mod ID: BetterStats

6,155 Downloads Details →
Spent Casings for VFE – Project Zomboid Mod

Spent Casings for VFE

von 76561198116840177

I HIGHLY RECOMMEND THIS MOD INSTEAD. Have you ever wondered why there aren't really any mods for this out there? Well, I have, and that resulted in this mod, built upon Ammocraft's case ejection code (thanks for the brilliant revolver solution btw). I wanted case ejection with spent brass on the ground, but without new guns, calibers, mechanics, tools, or recipes to reload the casings. The casings in this mod are junk that you cannot do anything with. Supported calibers - All vanilla calibers - .22 (VFE) - 7.62 (VFE) - 5.45 (VFE - S.T.A.L.K.E.R. pack) - 4.6 (VFE - Post '93 - 5.7 (VFE - Post '93) - 5.7x28mm (AFR) - 7.62x51mm (AFR) - .357 Magnum (Gunrunner's Weapon Pack) World Item Removal List I recommend adding these spent casings to your world item removal list so that they despawn according to the world item removal timer. Base.Bullets9mm_Casing,Base.Bullets38_Casing,Base.Bullets44_Casing,Base.Bullets45_Casing,Base.223Bullets_Casing,Base.308Bullets_Casing,Base.556Bullets_Casing,Base.ShotgunShells_Casing,Base.22Bullets_Casing,Base.762Bullets_Casing,Base.545Bullets_Casing,Base.46Bullets_Casing,Base.57Bullets_Casing,Base.357Bullets_Casing,Base.Bullets57_Casing,Base.762x51Bullets_Casing VFE adds the M60 machine gun, which uses linked .308 rounds. When fired, the links are dropped on the ground, just like the casings. These links are reusable, and seemingly rare spawns, but if you don't care about picking these links back up again, you can add them to your removal list as well. Base.M60_Link FAQ Does this mod work without VFE? Yes. However, the casing icons are based on VFE's ammunition icons (which include vanilla calibers), so it might look off. Does this mod work with any other gun mods? This mod was specifically made to work with VFE and mods that are meant to work with VFE (see supported calibers above), but any mod that uses vanilla calibers, or the calibers of those mods, will work with this mod, as long as they do not override their internal names, or add new calibers. Bear in mind that the 7.62 caliber found in VFE uses steel casings, and that's reflected in the spent casing models you'll see on the ground (gray icon, gray casing; likewise the 5.45 caliber has brown casings), so if another gunmod doesn't, it's gonna look off. In other words, the mod works with certain calibers, and not certain guns. Does this mod work with ammunition crafting mods? Ammo Maker. Other mods? In terms of reloading the spent casings, no, unless those mods are updated to support the use of casings from this mod, or someone makes a third party mod to achieve this. Reloading the casings is not the goal of this mod. I also do not recommend using other mods, crafting involved or not, that spawn casings, along with this, since you will get multiple spawns per shot due to the different mods spawning casings independently. Can this be added to/removed from existing saves? Yes. If you still have casings on the ground, or anywhere else, they will be removed if you remove the mod, as those WorldItems then no longer exist. Workshop ID: 3186796606 Mod ID: spentcasingsvfe

3,290 Downloads Details →
PhunLewt 2.1 – Project Zomboid Mod

PhunLewt 2.1

von 76561197971613934

Fine tune loot spawns and respawns by area and time by reducing their chance of spawn Setup Open the configs window by clicking the PhunLewts button in the Admin or Debug window This is a list of all your different configurations. The Default profile is the configuration used if you are not using with PhunZones or if the zone you are in does not specify a configuration. It's the perfect place for your global defaults! Let's make ammo really rare. To do so, I'll edit the default config, click the Categories tab, edit the Ammo category and set it to 90 That makes ALL items in that category reduce their spawn by 90%. Now, let's say I want no ammo spawning in certain places. To do this, I create a new config, inherit from default (which has the 90% reduction for ammo) and change the Ammo value to 100 I can then assign that config to a zone via the PhunZones editor IMPORTANT - This mod only reduces loot when the game spawns or respawns items in a container. - It cannot reduce loot in containers that are already filled (eg a custom map that ships with loot already in containers). However it will apply when those containers restock. That also means that changes in your config will not affect containers that have already been stocked - It cannot force loot to respawn in custom maps that are missing or have broken forage zones. Basically if the game won't restock the container, this mod won't be able to change that - There are no longer dependencies required, however it is strongly suggested that you use PhunZones. Without it, only your default config is used - Remember, the values reduce loot spawns. 100 = 100% reduction and 0 = no reduction! Configuration Settings SettingDescription NameUnique name for this configuration. DefaultApplies to all categories not explicitly defined here or in inherited configs. Leave blank to ignore. Hours Till FullHow long (in in-game hours) it takes for the full reduction to apply. Example: if Clothing is set to 50% and this is 240 hours (10 game days), the reduction ramps from 0% → 50% over that time. On Empty Add ItemIf a restocked container ends up empty, this item is added as a visual cue that a restock occurred. InheritInherit values from another configuration (and its parents). Usually, you’ll want to inherit from your Global Default config. More Phun Stuff Coded with love for our awesome PhunZoid community. Check out the GitHub repo for more info. Workshop ID: 3676250472 Mod ID: phunlewt2.1

6,087 Downloads Details →
Die Hard on VHS tape – Project Zomboid Mod

Die Hard on VHS tape

von 76561198042485382

Yippee-ki-yay, mod lovers! Welcome to the ultimate Die Hard experience! From VHS to text and back to VHS, finally Die Hard has made the journey full circle! Dive into the heart-pounding action and adrenaline-fueled mayhem, bringing the iconic film to life in your favorite game! Strap in for explosive thrills, daring heroics, and unforgettable moments. Are you ready to channel your inner John McClane and take on the challenge? What is this mod? Adds the entire Die Hard movie transcribed onto VHS tape that can be found among other VHS tapes in the game! Text Colors: - Light Blue - John McClane - Red - Hans Gruber/Gunfire/Explosions - Yellow - Holly Gennaro McClure - Green - Music and Sfx - Dark Blue - Other Languages - Purple - TV Reports - White - Random Person Uploaded by Doncaster Ask for permission - Please do not redistribute or utilise the files of this mod without permission from the mod creator. - Please do not use files from this mod to create your own mods without permission from the mod creator. - You are free to use the mod for personal use and in multiplayer servers. Disclaimer This mod is a fan-made tribute to the Die Hard movie franchise and is not affiliated with 20th Century Studios or any related entities. All trademarks and copyrights belong to their respective owners. Like my mods? Consider supporting me at: https://www.buymeacoffee.com/doncaster Check out my other mods: https://steamcommunity.com/sharedfiles/filedetails/?id=3163764362 https://steamcommunity.com/sharedfiles/filedetails/?id=3162123545 https://steamcommunity.com/sharedfiles/filedetails/?id=3146585240 https://steamcommunity.com/sharedfiles/filedetails/?id=3188779531 Workshop ID: 3163352433 Mod ID: diehardtape Workshop ID: 3163352433 Mod ID: diehardtape

4,798 Downloads Details →
StoveTop Heat [wip] – Project Zomboid Mod

StoveTop Heat [wip]

von 76561198007332175

STOVETOP HEAT Tired of stovetops being just another static object in the apocalypse? StoveTop Heat ignites a new level of danger and realism in your kitchen! Experience the escalating consequences of leaving items unattended on a hot stove – from a gentle thaw to a raging inferno. Pay attention to what's cooking, or face the heat! So boiling works now, still a Wip as always please don't enable it on an important save or anything. or at least if you plan on it back your stuff up first. 🔥Key Features Dynamic Heating – Items on an active stove gradually warm up. Realistic Cooking – Place food on a lit burner and watch it cook over time. Boiling & Purification! – Tainted water placed on a lit stove gradually boils over time, with boil duration scaling to the amount of water. Once fully boiled, the water is purified, turning safe to drink. Perfect for those desperate moments when clean water is scarce. Defrosting – Thaw frozen food by placing it on a running stove. Burning Consequences – Forget your meal? It'll burn and eventually become a fire hazard. Flammable Reactions – Burnt food, literature, clothing, and junk can ignite if left on a hot surface. Auditory Feedback – Hear the immersive sounds of cooking and the crackle of impending fire. Panic Inducing – Careless cooking can lead to unexpected fires and a spike in your panic. ⚙️ How It Works Actively scans for active stoves and nearby items at set intervals. Heat Increase: Items on a lit stove will gradually gain heat. Defrosting Logic: Frozen food near a hot stove will have its freezing time reduced until thawed. Cooking Progression: Cookable food on a hot stove will cycle through raw, cooked, and burnt stages. Ignition Chance: Overheated burnt food and specific flammable items have a chance to ignite. Fire Hazard: Ignition spawns a fire object on the stove's tile. Sound Immersions: Cooking and burning sounds play dynamically. Panic Response: Spawning fires will increase the player's panic level. Item Removal: Items that ignite are removed and replaced by a fire object. Credits: All sound effects and sprites used are from the base game. 📜 License This mod is released under the Creative Commons Zero v1.0 Universal license. Checkout my other mod Jingler Workshop ID: 3477317610 Mod ID: StoveTopHeat Workshop ID: 3477317610 Mod ID: StoveTopHeat

2,959 Downloads Details →
Paint Your Ride Make Your Own Paints – Project Zomboid Mod

Paint Your Ride Make Your Own Paints

von 76561198052872078

Make your own automotive sprays and tints from all the useless cans of paint you find out in the world! Are you tired of running out of automotive paints? Did you need just one more spray can to get your car that yummy color you've always wanted? Are you a hobo living out of your truck, or a connoisseur of the finer art that is living in an already built house, thus not having much use for the paint cans you find in so many warehouses out in the world? Normally, you'd have to let all those paint cans go bad, drying up and gathering dust in some zombie infested warehouse. But not anymore! Today you can turn the different colored paint cans you find into their corresponding automotive spray or tint color! That's right, you no longer have to leave the paint cans lying around. And you can finally unlease your true artistic spirit when it comes to stylizing the various zombie-mowing machines you find on your journeys. To get your desired color, let's say blue, simply find a blue paint can, and after some tinkering, a good amount of time focusing on your work, you will have turned the paint can into 1 blue spray or 2 blue tints. You get to choose if you want a spray or tint, no one is left alive to stop your creativity! But what about the primer? What about the coveted first step to painting our cars with a protective and adhesive level of grey coating?! Not to worry dear artists! The long lost secret of making Junkyard Primer out of finely ground plaster or concrete powder has also been passed down with this list of trade secrets. That's right, you thought concrete powder was useless, and that plaster powder was only for walls? Wrong! At Junkyards we've been using it for generations to cover up the worst dents, rust and holes for shady customers not concerned about the quality of cars. Are you ready to jury rig and make due with what you have? Are you prepared to let out your inner artist and salesman, able to use house paints to decorate a junker, and then sell it to the unsuspecting businessman? Then you've come to the right place. All Junkyard secrets are passed on to you with this mod. Interested in making your own paints the Junkyard way? https://steamcommunity.com/sharedfiles/filedetails/?id=2442562486 This mod allows you to make your own crude paints out of materials that you can find out in the wild, ensuring that your business stays ahead of supply and demand! Happy painting, don't forget your mask, I hear the paint still has lead in it! This mod wouldn't be possible without NoctisFalco's Paint Your Ride mod, thank you so much for making it Noctis! This mod is in no way intended to be realistic, it's intended as an option to give the player a use for all the paint cans they find out in the wild. It also shows concrete and plaster powder some love, as they don't have a lot of use. Workshop ID: 2442562042 Mod ID: PYRMYOP

3,259 Downloads Details →
Medieval Knight Profession (with armor + weapons) – Project Zomboid Mod

Medieval Knight Profession (with armor + weapons)

von 76561199222137893

Adds a new profession to the game, "Medieval knight". It comes at a hefty price of 12 points, however you start with knight armor and 3 weapons (along with high proficiency in long blade and short blade). The three weapons are: Greatsword, Falchion, Dagger. You also get these traits: Brave, Stout, Thick Skinned, Fit. I know that there is already a knight mod, but that mod doesn't give you any starting items. So I made my own. Requires medieval armaments for the armor and weapons. Workshop ID: 3231799296 Mod ID: MedievalKnightProfession

4,867 Downloads Details →
ExtraNoise's TV Channel 13 – Project Zomboid Mod

ExtraNoise's TV Channel 13

von 76561197993918892

Louisville's newest television channel just went live! WLNY Channel 13's motto is "The only channel you need!" for a reason: It features all your favorite new syndicated shows and classic favorites from yesterday. It has Saturday morning cartoons for the kids and weekday evening sitcoms and dramas for the parents. Using the latest in computer automation technology keeps our costs down and our programming on-air, which means we can afford ALL your favorites! Unfortunately, the apocalypse just happened... About Channel 13 This mod adds a new TV channel to the game. WLNY is based out of Louisville and uses the latest computer technology that allows for shows to be programmed well in advance, meaning that it will continue to broadcast even if no one is in the studio to run it. It is designed to be universe and lore-friendly. Most of the shows (especially reruns) do not reference events going on in the world (the, uh... the zombies) but "live" shows such as the nightly standup show or weekly Sunday-morning sermon broadcasting will get more panicked until going off the air. I made sure to thoroughly go through the entirety of Knox Infection events and carefully reconstructed their order and timing to ensure it's accurate. If Indie Stone update this in the future I will attempt to update this mod asap. Shows generally are an hour long with commercials (sometimes) between episodes. Shows are designed to reduce boredom (generally) with some shows inducing stress from plot elements before reducing stress as the show's plot is resolved. Because watching TV is entertainment in real life, watching WLNY Channel 13 is a net benefit to mood. And some shows impart knowledge and skills, just like Life and Living TV (but to a lesser degree). Programming text mimic's the base-game's with spoken text in different colors (by character), music description flanked by musical notes, and descriptive sounds wrapped in chevrons. There is little-to-no swearing, save for some "light" cursing on late night programming and movies. It's the '90s! Eventually, even WLNY will go off-air as pre-programmed shows run out. The Programming Everything is modeled after programming in the early-to-mid 1990s and, like the rest of the Zomboid universe, is akin to real life but doesn't use real-life names. As you catch episodes playing on random TVs in the game, see if you can spot which show is based on what. I've had a lot of fun writing these. Weekday day-time programming is pretty typical, with a national morning show and then talk shows followed by game shows and soap operas. Then cartoons in the afternoon followed by an investigative magazine show and then scifi re-runs. Weekday evening programming is different each night, featuring more interesting dramas and comedies. On the weekends, there are Saturday-morning cartoons and Saturday matinees, as well as a live sketch comedy show late at night. Sunday mornings have the good word with a Sunday devotional and some DIY shows following the Sunday matinee. A Note... Right now this the first full release, and only has three days of TV shows. I appreciate everyone's enthusiasm after the initial release to continue adding more shows. I am now working on a fourth day and will update this mod as soon as it's completed. As always, please feel free to use the contents of this mod for your own mods, game edits, server packs, or whatever. No credit needed, happy to share. tl;dr This mod adds a TV station to the game that has (effectively) non-stop programming throughout the day that will play on random televisions or that you can watch to reduce boredom, unhappiness, stress, and panic. Some shows teach you some skills. Late-night programming will make you sleepy to help maintain those precious REM cycles. The programming is vanilla-friendly and lore-friendly and will eventually run out since the station programmers are all zombs now. But for a few days at the beginning of a game the TV is welcome company. This is what I wish the TV stations would have been. And please, if you like my work: Workshop ID: 2948944961 Mod ID: ExtraNoise's TV Channel 13

3,197 Downloads Details →
remove loot restrictionB42 – Project Zomboid Mod

remove loot restrictionB42

von 76561198168977693

remove the restriction that you can no longer pick up items when your body capacity exceeds 50. 移除了当你身上容量超过50时不能再拾取东西的限制 Workshop ID: 3389216707 Mod ID: wyremovewlb42

3,317 Downloads Details →
Clementine Voice Mod – Project Zomboid Mod

Clementine Voice Mod

von 76561198201655917

This mod adds Clementine's reaction to most of the actions taking place in the game. _______________________________________________________________ The mod is still in development, so write your ideas and suggestions in the comments, and I will try to implement them. _______________________________________________________________ If you want to support me: https://www.donationalerts.com/r/wils0nka Workshop ID: 2834407595 Mod ID: Clementine Voice Mod

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eris_minimap_valley_station_town_plugin – Project Zomboid Mod

eris_minimap_valley_station_town_plugin

von 76561198005552216

eris_minimap_valley_station_town_plugin This is a plugin that adds the community map Valley Station Town to eris_minimap. Credits With credit to turbotutone, TIS and anyone involved with creating cartoZed, thankyou! eris_minimap - Minimap mod. And big thanks to eris for making eris_minimap, giving me permission to create plugins, and all the help in doing so! And thanks to EnvyDemon, the author of the map, for granting permission for this plugin. If you run in to any problems, don't hesitate to ask, I will do my best to assist. :) note: if your minimap won't open, or the tiles from a plugin aren't loading, restart Project Zomboid and load your save again, it should work then. Join us on TheGoodOldDayz Server! Workshop ID: 2551857011 Mod ID: eris_minimap_valley_station_town_plugin

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SpongeBoid SquarePants_CN – Project Zomboid Mod

SpongeBoid SquarePants_CN

von 76561198314947920

对 SpongeBoid SquarePants的简单汉化 主要方便合集自用 -------------------------------------- 在这个模组里,比奇堡的居民们纷纷组成乐队,入侵了《僵尸毁灭工程》中的肯塔基。你可以看到重量级选手珍珍、想偷走美味蟹堡的泡芙阿姨、哲学大师派大星,还有神秘的飞天魔鬼等众多经典角色。更有 15 种不同类型的鱼 abcde,哦不,我是说比奇堡居民乱入其中,让游戏世界热闹非凡。不管是原始人派大星、原始人海绵宝宝这种搞怪的设定,还是空手道海绵宝宝的酷炫身手,都能让你在对抗僵尸的紧张氛围中,找到别样的快乐。 For non-Chinese users, you don't need this. Workshop ID: 3417512572 Mod ID: SpongeBoidSquarepants_CN

2,849 Downloads Details →
Right Click To Wear – Project Zomboid Mod

Right Click To Wear

von 76561198068286957

A new way to equip clothing placed in the world. With this mod installed and enabled, you'll now be able to right click on any wearable item you'll find or place yourself in the world and directly equip them without having to go through the inventory ! Now compatible with Build 41 ! Features : - Right click on a single clothing item placed in the world to equip it. - Right clicking somewhere where multiple clothing items are lying around will allow you to chose one and equip it. - Queue your actions by equipping multiple clothes this way, your character will do the rest ! - Works with Backpacks !. Things to come : - Tooltip for when an item is going to replace another one. - Wear all clothing near a click. - B41 ? Changelog : - v1.5 - Added new menu icons and highlight for B42.8 - v1.4 - B41 support ! - v1.4.1 - Fixed another error that would occur when trying to wear multiple items and one of them is a bagpack. - v1.3 - When replacing a worn item with an item equipped with the right click menu, the unequipped item will be left at the same place where the new item was picked up. - Fixed a bug that would result in an error when right clicking on specific items. - The character will not try to equip multiple items that replaces each other anymore. - v1.3.1 - Fixed an error when trying to wear multiple items and one of them is a bagpack. - Will no longer try to equip multiple backpacks. - v1.2 - Now allows to equip all of the items near the user's click at once ! - Fixed a bug that would result in an item not appearing in the menu if there is another item with the same name. - v1.1 - Added tooltip for when equipping an item would replace clothing already on the player. - v1.1.1 - Fixed a bug that would result in the player walking to an item but failing to grab it. Feedback : Any feedback is welcome, I plan on trying new things and improving this mod, if you have any idea how to make it better, please share it.

5,866 Downloads Details →
Exotic Meat (UPDATED for 41.56) – Project Zomboid Mod

Exotic Meat (UPDATED for 41.56)

von 76561198160097812

Desperation leads one to aberrant choices. And what may have once been unthinkable, becomes the accepted standard. Luckily the virus deactivates upon it's host's FINAL DEATH. And when well cooked, the meat it acceptable fair. Maybe even a delicacy... And don't forget to use the entire zombie. There is use beyond just the flesh... Features: + Killing Zombies allows you to harvest flesh and other materials (if you have the right tools) + What (and how much) you can harvest depends on the tools you have on you. + Zombie Flesh can be turned into Zombie Steaks, and cooked like normal (DANGEROUS RAW!!) Requires knives. + Chance that a zombie will NOT have useable materials (including ROTTEN FLESH) + Zombie bones can be collected if you have a saw. UPDATES: + v1.3 --- OVERHAUL: --- --- Removed OP'd zombie parts (legs, arms, bladder, gallbladder) and will focusing on source materials for crafting --- --- Added zombie bones (will eventually be used to make bone tools and weapons) --- --- There is now a chance that you will NOT get materials from zombie even if you have the correct tools. --- --- There is a high chance of getting ROTTEN zombie flesh (no good meat on the zombie) --- --- Added new --- --- I WILL BE ADDING A LOT MORE ZOMBIE MATERIALS AND RELATED RECIPES Future Additions/Changes and other Notes: + Would like to add many more useful parts. For example: +++ skin to make clothing and bags. +++ head / skull to wear as a jaunty hat. +++ Brain / spinal fluid for... reasons. +++ Bones and other bits to build into home decor that would make Ed Gein jealous Built and tested on Build 41.x Join PunkyRoo on her Twitch: http://twitch.tv/PunkyRoo Workshop ID: 2191780864 Mod ID: ExoticMeat

2,721 Downloads Details →
The Last Of Menu ( 10 years later ) – Project Zomboid Mod

The Last Of Menu ( 10 years later )

von 76561198110747808

red text - I had to do this to get your attention. 450+ people subscribed to the mod and I didn't even deserve 1 star? =( Thanks The Last Of US Menu (Only) Idea and textures taken here... The Last of Us 1.6 RECOMMENDED MODS 10 Years Later Superior Survivors 2 in 1 Revisited Don't Drink The Tap Water 75% Less Food Loot Extended Campfire 10 years later cars and wrecks More Loot Settings v1.2 Refillable Lighters Visible Generators and Corpses True Filter Ladders!? Gun Suicide True Actions. Act 2 - Lying add Pickup/Drop Corpses Sounds Wrecks Have Parts Last of US: Project Fungi Barricaded World Trash and Corpses Worse Vehicle Condition Littering 3.0 Moar Can Openers Just Throw Them Out The Window Don't forget to rate mod Workshop ID: 2827174498 Mod ID: The_Last_Of_Menu Enable ---> The_Last_Of_Menu_OLD for old menu

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Project Zomboid Server mit Mod-Support

Kompatible, unterstützte Mods über das Server-Dashboard installieren.

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