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Mods & Plugins für Project Zomboid

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Dieser Katalog listet 52.000+ Project Zomboid-Projekte von Steam Workshop. Einträge können serverseitig, clientseitig oder auf beiden Seiten erforderlich sein und auch Karten oder andere nutzergenerierte Inhalte umfassen. Prüfe vor der Installation die verlinkte Quellseite, Spielversion und Abhängigkeiten.

B42/41 watch VHS in car vehicles v3.1 TRUE MUSIC – Project Zomboid Mod

B42/41 watch VHS in car vehicles v3.1 TRUE MUSIC

von 76561197987727467

watch tv and vhs in cars, on moving vehicles, and close to it, more enjoyable and time-efficient way to level up skills rebrand from Car Multimedia Player free html game that i made in lua for play on any wait time (without use phone storage) SOLONE Charles (111%) is gone. SOLONE is the soul revival — infinite enemies, brutal powerups. How long can you SOLONE? Tags Arcade, Bullet Hell, Endless, Fast-Paced, lone-survivor, Minimalist, Retro, Roguelike, Top down shooter Help us achieve a 5-star rating! Please support a 👍 on it. Your support makes a difference! Thank you ( 171 ratings = 5-star rating ) Supports🎮👍controller💾👍mid-save safe👍SP+MP❌translated v3 is out after 11 hours of development i manage to do the True Music compatibility + controller support v2 is out! now you can watch your favorite shows (VHS, TV + cd + radios) inside vehicles while moving you can assume that is a modern car, or installed VHS player (VCR) in the car (there is videos on youtube of it) on CMP v3 it need translation if you are driving, or camping, listen near will work similar to cooking/reading in home, while tv plays the vhs if you like doing multitasks, and want to expand the possibilities, this mod is for you, give it a try (use the true music version, its better and freshier, and you can use it even without true music) because is too boring to watch a twitch streamer be a couch potato grinding xp, because now you can live your truly nomad adventure because now you can make better use of traffic travel waste time, or make your travels more time efficient no more stop everything to sit down and watch tv (this is so boring as a spectator or player) (specially if you dont have time fast-foward) aka: infotainment system, portable television for vhs, mobile tv answer faq: -you gain xp from watching skilled vhs while driving -to use open radio menu inside car, with radio installed in vehicle, place vhs and play i recommend this mod: Car Dashboard Radio Button for pocket tv to carry around with you: Portable Televisions next steps: true music compatibility (working on this now 03/25/2023) completed on 03/26/2023 Fire Trail pour while walking gas on ground and ignite it vhs in cars watch tv,vhs,cd, on moving vehicles true music compatible Wheelbarrow craftable wheelbarrow to move items Superb Survivors Spawn Limiter +FPS by limiting spawn npc Recommend Mods in-game Discover and Share mods in-game with others Legolas addon shoot while having arrow Dragon Radar help search looking for items pix,paypal,cardReifel https://discord.gg/fR68Gwugxu Join our passionate collaborative community discord and sometimes contribute in mods! Your valuable opinions and contributions will help us create flawless mods. From participating in polls,A/B tests, brainstorming ideas, requesting/suggesting cool features, play tests, multiplayer compatibility tests, translations, and controller support discussions, there are plenty of ways to get involved, and you don't need coding skills to do it. We're a passionate community that thrives on collaboration, and we can't wait to welcome you aboard! Don't wait any longer - join us today and help shape the future of modding! Workshop ID: 2933189399 Mod ID: Multimedia_Car_Display Mod ID: Multimedia_Car_Display-TrueMusic

3,718 Downloads Details →
Realistic Car Physics KI5 Patch – Project Zomboid Mod

Realistic Car Physics KI5 Patch

von 76561198042389667

Extends Realistic Car Physics beta overhaul features to KI5 modded vehicles and Filibuster Rhymes RVs. Covers all KI5 vehicles found in KI5's temp B42.13+ MP collection RCP's Horsepower & Weight, Sound, and Trunk overhaul betas only support vanilla vehicles. This patch adds support for approx. 385 KI5 vehicle variants covering approx. 75 real-world base models. Features - HP & Weight Overhaul - Researched real-world horsepower and curb weight for every supported vehicle. A '69 Mini with 34hp feels very different from a '69 Charger with 375hp. - Sound Overhaul - RCP's custom engine sounds applied to all supported vehicles. - Full KI5 Collection - All 71 KI5 car mods supported, from the '49 Dodge Power Wagon to the '04 VW Touran. - Filibuster Rhymes RVs - Fleetwood Bounder and Ford Econoline RV. - Extras - Lock-Mart M577 APC (from Aliens). Requirements - Realistic Car Physics - KI5's temp B42.13+ MP collection - Enable "Horsepower and Weight Overhaul (Beta)", "Sound Overhaul (Beta)", "Trunk Overhaul (Beta)" in sandbox options How It Works Each vehicle is assigned realistic specs based on its real-world counterpart: - Pre-1972 cars use SAE gross horsepower ratings (period-correct) - Post-1972 cars use SAE net ratings - Weights are real-world curb weights in kg - Vehicles range from 34hp / 620kg (Mini) to 450hp / 18,600kg (Oshkosh P19A fire truck) The patch integrates directly with RCP's physics engine - it is not just setting engineForce and mass, it feeds horsePower data to RCP's transmission and torque simulation for proper vehicle behavior. Compatibility - Build 42 - Singleplayer and Multiplayer (all players and server need the mod) - Can be added or removed from a save at any time Install Subscribe and enable "RCP KI5 Patch" in your mod list. Load after RCP. Credits - Black Moons - Realistic Car Physics - and thanks for reaching out and showing me your intended way to extend your mod! - KI5 - KI5 vehicle collection - Filibuster Rhymes - Used Cars / RVs Workshop ID: 3692796577 Mod ID: RCP_KI5_Patch

4,016 Downloads Details →
ShopsOc – Project Zomboid Mod

ShopsOc

von 76561198798267082

Mod complemento para Memento Mori Workshop ID: 2912273861 Mod ID: shopsOc

3,917 Downloads Details →
ARSENAL-GunFighter[SVS] – Project Zomboid Mod

ARSENAL-GunFighter[SVS]

von 76561198008421376

Settings for Survival server Workshop ID: 2812051631 Mod ID: Arsenal-GunFighter

4,579 Downloads Details →
[B42.12]Susceptible Trait - Airborne Infection – Project Zomboid Mod

[B42.12]Susceptible Trait - Airborne Infection

von 76561199140301824

https://steamcommunity.com/sharedfiles/filedetails/?id=2795677303 This mod is a modified version of the above mod to work on build 42! New function! Stress will only increase if the player has the Susceptible trait (for multiplayer! ) (This part was the most inconvenient for me in build 41! haha) You can now disable the "Increases stress when zombies are nearby" feature in the Sandbox settings compatibility Bandits and npc mod? Bandits - 100% Knox Event Expanded NPC mod - Not tested Known issue For items that use oxygen tanks, do not assemble the oxygen tank beforehand. Instead, wear the item without an oxygen tank, then open the Susceptible UI to insert the oxygen tank. (Sorry, in this case, the unpleasantness coming from the corpse cannot be prevented.) I'll fix it soon :> If you move a corpse without wearing a gas mask, you will get infected. -------- My other mods! Gas mask breathing sound! B42 Mute Out Of Breath sound --------- Workshop ID: 3493150396 Mod ID: Susceptible42

3,244 Downloads Details →
Night Vision Goggles [TRANSLATES] – Project Zomboid Mod

Night Vision Goggles [TRANSLATES]

von 76561198429066961

This mod is a copy of the Night Vision Goggles mod, but with translations, the Night Vision API mod is required for this mod to work, since this is a complete copy, the original mod is not needed. If you want me to add your translation, write it in the discussion Night Vision API : https://steamcommunity.com/sharedfiles/filedetails/?id=3013298666 Ready translations: EN - Yummy EN - Yummy UA - Yummy PTBR - Não é o Gui ES - Cokain8 IT - AndyD Thanks to the author for creating original mods, ricochete Links to original mods: Night Vision Goggles: https://steamcommunity.com/sharedfiles/filedetails/?id=2769995104 Night Vision API: https://steamcommunity.com/workshop/filedetails/?id=2776633989 I also want to give special thanks to BitBraven for helping with the code, thanks a lot! Workshop ID: 3013295112 Mod ID: NVG Workshop ID: 3013295112 Mod ID: NVG

3,940 Downloads Details →
[B42]Whose Key Is This? – Project Zomboid Mod

[B42]Whose Key Is This?

von 76561198013004553

What is this mod? Have you ever picked up a key and had no idea what it opens? This mod is designed to solve that exact problem! Features - Key Interactions: Right-clicking a key in your inventory gives you four options: 'View on Map', 'Show Direction', 'Rename', and 'Favorite'. You can also favorite your Key Ring to prevent it from being accidentally dropped or lost. - Auto-Detect Keys on the Ground: Displays a text label above small, hard-to-see keys on the ground to help you spot them easily. The text will not reappear for keys that the player drops after picking them up for the first time. - Direction, Minimap & Map Indicators: Activating 'Show Direction' displays a marker on both the minimap and the main map, pointing towards the interactable location or vehicle. You can toggle this off by right-clicking again, and it will automatically disable once the key is used. - Auto-Track on Death: By right-clicking your Key Ring and enabling tracking, it will automatically track your corpse upon death. This feature can be disabled in Mod Options or Sandbox Options. - Custom Map UI: Opening the map reveals a new key management window. - Supports resizing and minimizing. - Right-click on categories to change their colors. - Clicking a key on the list will automatically pan the map to its target location. - Double-clicking a key opens the rename prompt. - Clicking the star (Favorite) icon pins the key to the top of your list and prevents it from being dropped. - Auto-sorting by key type, plus right-click menus for setting a primary key, drop settings, and grouping duplicate keys. - Sandbox Options (Includes Realism Elements): 5 sandbox options are provided: - Require Compass - Require Region Map - Explored Areas Only - Toggle Auto-Detect Keys on the Ground (Text Display) - Toggle Auto-Track on Death (More specific rules added) Supported Languages - EN - KO - ZH Is it safe to add mid-save? Yes. It is completely safe to install mid-playthrough. Compatible Mods - N3WO Map Overhaul Known Issues - Identified issues and bugs will be continuously fixed. - Compatibility patches with other mods will be considered upon request. Newbie Crow's Mod Collection Check out my other mods! Workshop ID: 3784348098 Mod ID: WhoseKeyIsThis

9,613 Downloads Details →
Melee Weapon Upgrades - B42 – Project Zomboid Mod

Melee Weapon Upgrades - B42

von 76561198116017293

Ever wanted to beat a horde with a broken tree branch? No? Well, me neither, but now you can turn that junk into something terrifying anyway. This mod works in both SP and MP, have fun. This mod adds a tiered weapon upgrade system that lets you improve all existing melee weapons through crafting instead of constantly replacing them, Weapons can be upgraded through 6 tiers, increasing durability and effectiveness as you go. All except Hard Mode use Upgrade Kits crafted out of other weapons of the same type. Very Easy Mode: Upgrade by combining one upgraded weapon with the same weapon at base level, no level requirements. The least Grindy. Easy Mode: Upgrade by combining one upgraded weapon with the same weapon at base level. Lower Skill Requirements than Hard Mode. For Tier 6 weapons you will need Maintenance 3 and the Skill of the type of weapon also level 3. Less Grindy, but just enough. Normal Mode: Upgrade by combining two weapons of the same tier and weapon type. For example a Tier 6 Blunt Weaon will need 32 blunt weapons in total. Skill requirements for Tier 6 are Maintenance 6 and the Skill of the type of weapon also 6. Hard Mode: Upgrade by combining two weapons of the same tier and type. For example a Tier 6 Firefighter Axe will need 32 Firefighter Axes in total. Are you up for the challenge? Skill requirements for Tier 6 are Maintenance 6 and the Skill of the type of weapon also 6. Thanks to @Hx for the inspiration, be sure to check out the original mod: Melee Weapon Upgrade, which inspired me to do a version that works for the new version 42.20+. Workshop ID: 3649292581 Mod ID: CleanMeleeWeaponUpgrades_Easy Mod ID: CleanMeleeWeaponUpgrades_Hard Mod ID: CleanMeleeWeaponUpgrades_Normal Mod ID: CleanMeleeWeaponUpgrades_VeryEasy

5,471 Downloads Details →
Xeph Zombie Modifications [Official] – Project Zomboid Mod

Xeph Zombie Modifications [Official]

von 76561198317292036

This mod will make every zombie unique and change its stats such as speed, hearing, vision, toughness, etc. There will be predefined types including: Walkers, Infected, Stalkers, Brutes (see discussions) Please note the modifications will work without mod options, but you will be stuck with my default configuration. You can currently modify which types of zombies will appear as well as their weights. Including various other options if using Mod Options. Future Considerations - Unique appearances - Zombie Templates Known Bugs - Zombies occationally change movement animation (most likely won't even notice) - Upon arriving at a new location zombies might need some time to update (usually only on spawn) Q&A Q: Will this mod work with multiplayer? A: The mod is currently only stable in singleplayer Q: Will this work with version example? A: This should work with zomboid v4.60+, but has only been tested on v4.65 Q: How do I change the mod configuration? A: Check your settings under the "Mods" tab, if its not there ensure you have this mod and its dependencies loaded. Q: Can I use this mod without Mod Options? A: Yes, It will work fine standalone, but you will lose the ability to customise the mod. Q: Can I add this mod during a save? A: Yes it is safe to add and remove, Just remember to backup before changing mods. Created for zomboid version 41.65 Current mod version 1.21 ModID xephzombie WorkshopID 2713748248

2,970 Downloads Details →
Динамический монолог[BETA] – Project Zomboid Mod

Динамический монолог[BETA]

von 76561198171311077

Вам никогда не казалось, что ваш персонаж слишком молчалив? Хотите, чтобы ваш персонаж действительно казался реалистичным? Не волнуйтесь, эта проблема решена! Теперь ваш персонаж будет говорить о различных событиях в своей жизни в PZ, начиная от начала жизни в своем спавне и заканчивая тем, как он впервые увидел и убил зомби. Здесь много вариативности, черты характера и профессии влияют на то, что говорит ваш персонаж. Когда пацифист понимает, что ему придется сражаться с зомби, он впадает в депрессию при одной мысли об этом. Обычный выживальщик, впервые активирующий генератор, испытывает сильное волнение, а электрик благодарит себя за решение изучать электричество. ПОЖАЛУЙСТА, ОБРАТИТЕ ВНИМАНИЕ, ЧТО ЭТОТ МОД НЕ ЗАКОНЧЕН И НЕ ИМЕЕТ МНОГИХ ФУНКЦИЙ, КОТОРЫЕ БУДУТ ДОБАВЛЕНЫ. Примеры Различный текст при падении генератора в зависимости от того, как долго вы его держали. Бейсболист радуется, когда находит бейсбольную биту, но не так сильно, когда находит бейсбольный мяч. Персонаж думает, что ему делать днем, прежде чем понять, что происходит снаружи. Убив дюжину зомби одними лишь топотами, ваш персонаж начнет жаловаться и заявлять, что ему нужно найти оружие. Трусливые персонажи считают событие Нокс кошмаром, от которого им нужно себя разбудить. Разные мысли на разных настроениях в зависимости от того, на каком настроении вы пробыли дольше всего. Например, если вы провели большую часть игры очень голодным, ваш персонаж заявит, что ему нужно поесть завтра, когда он проголодается. Если вы провели большую часть игры голодным, персонаж заявит, что сейчас самое подходящее время для еды. Если ваш персонаж труслив, он испугается при мысли, что зомби мог заметить его, пока он занавешивал окно. Небольшой шанс того, что ваш персонаж заговорит при выполнении повседневных действий . Запланированные функции Внедрение большего количества настроений в систему мышления. Реагирование на дождь и туман. Внедрить больше действий в систему мыслей (перевязка, разведение/затухание костра и т.д.). Различные мысли в зависимости от количества зомби, замеченных одновременно, храбрости персонажа, оружия ближнего боя или пистолета (или его отсутствия) и количества убийств. Паника при открытии окна заставляет вашего персонажа отчаянно пытаться открыть его. Больше сообщений за X количество пробуждений. Небольшой шанс для вашего персонажа сказать что-то при курении и т.д. ежедневные действия pz Иерархическая система, при которой ваш персонаж не будет жаловаться, что он чувствует себя слегка голодным, сражаясь с большим количеством зомби. Примечания Поскольку этот мод еще не закончен, я не буду принимать работы по переводу, пока не сочту его готовым для версии 1.0. Версия 1.0 будет включать 4 и 7 пункты из запланированных функций. Этот мод находится в стадии бета-тестирования, поэтому в нем могут быть ошибки, включая, но не ограничиваясь ими: Ошибки, ваш персонаж произносит строку кода (например: UI_DM_WakingUp_FirstDay_General1 вместо правильной строки) и т.д. Workshop ID: 2964035923 Mod ID: ДинамическийМонолог

3,482 Downloads Details →
'92 AM General M998 + M101A3 Cargo trailer Spawn config – Project Zomboid Mod

'92 AM General M998 + M101A3 Cargo trailer Spawn config

von 76561198076705561

This mod adds sandbox spawn config for KI5 '92 AM General M998 + M101A3 Cargo trailer mod I do not own any rights on this mod, just added sandbox settings as an add-on All credits goes to author of original mod - https://steamcommunity.com/sharedfiles/filedetails/?id=2642541073 Workshop ID: 3497915555 Mod ID: 92amgeneralM998SpawnCFG

5,167 Downloads Details →
zombie RE engine [framework] – Project Zomboid Mod

zombie RE engine [framework]

von 76561198034347328

STUFF for zRe mods Workshop ID: 3780257415 Mod ID: zReFRAMEWORK

8,052 Downloads Details →
Outfit Control [B42.15-42.20][MP] – Project Zomboid Mod

Outfit Control [B42.15-42.20][MP]

von 76561198102843814

Description Outfit Control is a preset-based quick outfit switching mod that expands the outfit system, letting you save, wear, and manage clothing sets on various objects. Features - Easy Laundry – throw all currently dirty/bloody or wet equipped clothes into the washing machine/dryer and put them back on with one click. - Save Your Current Outfit – instantly save exactly what your character is wearing for future use. - Multiple Outfit Slots – keep several different outfits saved and ready to wear. - Quick Outfit Switching – change your full outfit with minimal effort. - Outfit Switching from Bags – easily swap outfits directly from backpacks placed on the ground, perfect for a nomadic playstyle or when you're on the move. - Wardrobe Capacity Plus Addon – increases the capacity of all Wardrobes to 50 when activated. (Wardrobe capacity is now configurable via Sandbox Options.) - Safe to add or remove anytime – fully compatible with existing saves, no risk of breaking progress. - Controller Support - Multiplayer Support Note - You can save the exact same clothing items (e.g., watches, bags, belts) in multiple outfit sets. Compatibility - Compatible with CleanUI mod. (If CleanUI is installed, it uses its button style) - Compatible with Inventory Tetris. - Compatible with Tidy up Meister. - From what I can tell, any mods that alter the appearance of the inventory should be compatible with Outfit Control. Translations Available in: - Russian - English If you'd like to translate the mod, please create and maintain a separate translation mod. This allows translations to be updated independently and makes the main mod easier to maintain. Found a bug? Please report it in the Bugs/Errors discussion! Enjoying the mod? A thumbs-up would be much appreciated! You can support my work on Project Zomboid mods on Boosty Support is completely voluntary - you can reward me if you want, but the mods remain free for everyone. Ask for permission This mod can only be added to and extended with the express permission from the original creator. Having received permission, credit must be given to the original creator, both within the files of the mod and wherever the mod roams online. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. Workshop ID: 3610760744 Mod ID: OutfitControl

4,989 Downloads Details →
More Backpacks – Project Zomboid Mod

More Backpacks

von 76561198216146917

Simple mod that adds a few new textures to vanilla backpacks. Currently added the Hiking Bags, Big Hiking Bags, Schoolbags, Dufflebags, Large Backpacks and Fannypacks but I do plan to add more. No spawnrates or stats were changed. Compatable with Noirs Attachment mod. Leave Suggestions for more colors in the comments please. Workshop ID: 3249276839 Mod ID: Backpacks

4,365 Downloads Details →
JetBrainsMono UI Fonts – Project Zomboid Mod

JetBrainsMono UI Fonts

von 76561198047485926

JetBrainsMono UI Fonts for Project Zomboid Larger fonts are available. You can change the font size in settings. Font Size Small Medium Large Default 14 16 18 x1 16 20 24 x2 20 24 28 x3 24 28 32 x4 28 32 38 Supports Latin and Cyrillic character sets 147 languages supported, including: English Español Ελληνικά Català Suomi Français Bahasa Indonesia Magyar Nederlands Norsk Polski Português Românește Русский Türkçe українська How to use this font on a multiplayer server that does not have this mod activated. Copy the files from steamapps\workshop\content\108600\2918910379\mods\JetBrainsMono\media\fonts\EN Paste the copied files into this folder steamapps\common\ProjectZomboid\media\fonts You can Verify Integrity of Game Files to revert back to vanilla fonts JetBrains Mono Designed by Philipp Nurullin, Konstantin Bulenkov, + the whole JetBrains Team Caveat — Handwriting font Designed by Impallari Type SIL Open Font License (OFL) From the OFL FAQ (OFL-FAQ.txt), copyright (c) 2005-2017 SIL International. Used by permission. OFL-FAQ web version (1.1-update6) Workshop ID: 2918910379 Mod ID: JetBrainsMono

4,022 Downloads Details →
Standing Plungers – Project Zomboid Mod

Standing Plungers

von 76561198012414034

We all know what horrors the nasty end of a plunger has seen. This mod makes the plungers model stand up, so we dont have to stare at the abyss any longer. Works in Single- and Multiplayer, savegame compatible. Can also be removed from saves without any problems. Dont want to download multiple mods to make items stand up? Check the big mod: https://steamcommunity.com/sharedfiles/filedetails/?id=3175484316 I spend a lot of time refining my mods for you - so if you want to send me a smile back, leave a comment or like :-) If you want to send me a big smile back: ko-fi.com/dergeissler Workshop ID: 3174685078 Mod ID: StaPlu

3,197 Downloads Details →
不在服装店低属性版 – Project Zomboid Mod

不在服装店低属性版

von 76561198280784950

This is an example mod with two worlds. You can use this as a template for your own map mods. The first world has a single 300x300-tile cell. The second world adds cells all around the first world. Workshop ID: 2834570209 Mod ID: Cosplaywa

3,344 Downloads Details →
LighterZ – Project Zomboid Mod

LighterZ

von 76561198326010701

LigtherZ: Features: - New fluid: Naphtha - Item "LighterFluid" is now a container and contains naphtha - More refill options - Naphtha, Gasoline, Alcohol, Cologne and Perfume - New item: Gold Lighter - Very rare chance for a lighter to spawn as a golden one Different fuels affect flame brightness and duration: - Naphtha: good brightness and longest duration - Gasoline: Shine twice as bright, burn half as long - Alcohol: Mediocre brightness but fair duration - Cologne: Mediocre brightness, radius and duration - Perfume: Very dim, very inefficient, very scented FULL MULTIPLAYER FUNCTIONALITY Known issues and limitation: - If installed on an existing world ALL vanilla lighter fluid (item) that has already spawned will disappear Workshop ID: 3502286969 Mod ID: PR_LighterZ

3,825 Downloads Details →
Mexiox's - Prehispanic Armor Pack OBSOLOTE – Project Zomboid Mod

Mexiox's - Prehispanic Armor Pack OBSOLOTE

von 76561199036949265

En el México-Tenochtlitan, las civilizaciones prehispánicas tenían un fuerte militarismo bien estructurado y eran temidos por otras civilizaciones e incluso por los conquistadores. Este mod agrega a 6 tipos de guerreros del imperio Azteca que podrán encontrar en todo el mapa, solamente aparecen en zombis así que no será tan fácil de encontrarlas. Los guerreros son: - Guerrero Jaguar - Guerrero Aguila - Plebeyo Tlamani - Guerrero Cuextecatl - Guerrero Tlacochcalcatl - Guerrero Cuachicqueh En unas futuras actualizaciones agregaremos más guerreros de diferentes civilizaciones. Ademas, puedes alterar el porcentaje en que estos zombies spawnean en el mundo, siempre y cuando uses sandbox al crear tu mundo. Nota: sabemos que el guerreo Águila tiene unas líneas blancas raras, eso es un problema del modelado de la ropa de PZ y no lo podemos solucionarlo debido a eso. Si te gusta mucho este mod no olvides probar nuestros otros mods para completar mejor tu experiencia ❤ ¿Tienes alguna duda de nuestros mods? contactanos en nuestro server de discord y síguenos en nuestras redes sociales. Discord: https://discord.gg/Qy34fwSqCZ Instagram: mexioxstudios Tik Tok: mexiox_ Si te gusta nuestro mod, nos invitarias un taquito? :) --------------------------------------------------------------------------------------------------------------------------------------------------- In Mexico-Tenochtlitan, the prehispanic civilizations had a very strong military, very disciplined, they were feared by other tribes, civilizations and even conquerors. This mod adds 6 different warriors from the Aztec empire, they can be found anywhere around the map, they only appear in zombies so it wont be so easy to find them. The warriors added are: - Guerrero Jaguar - Guerrero Aguila - Plebeyo Tlamani - Guerrero Cuextecatl - Guerrero Tlacochcalcatl - Guerrero Cuachicqueh In future updates we will add more warriors from diferent tribes and prehispanic civilizations. Also, know that there is an option to change the spawn rate of this warriors if you start a world in sandbox mode! Note: We do notice that the Aguila (Eagle) Warrior has weird white lines in its armor, its a weird issue that we might solve later on, but for now, thats how PZ renders it. If you like this mod, please make sure to check out our other mods to better up your experience. Have any issue with our mods? make sure to contact us in our discord server and follow us on our social media: Discord: https://discord.gg/Qy34fwSqCZ Instagram: mexioxstudios Tik Tok: mexiox_ If you like this mod, would you kindly send a taquito in our way? :) Copyright 2022 Mexiox. This item is not authorized for posting on Steam, except under the Steam account named ESuances that includes copy, modify or redistribute files of code contained in this mod. This mod is compatible with multiplayer and dedicated servers. Workshop ID: 2903799110 Mod ID: prehispanicarmor

3,986 Downloads Details →
M81 improved - Spongie's Open Jackets Compatibility – Project Zomboid Mod

M81 improved - Spongie's Open Jackets Compatibility

von 76561198406905949

Replaces textures so that open camo shirts or rolled sleeves from Spongie's Open Jackets are visually consistent with BongoRaccoon32's M81 improved mod. Activate AFTER Spongie's Open Jackets. Workshop ID: 3122647750 Mod ID: M81_improved_spongie

3,106 Downloads Details →
Start In Doe Valley – Project Zomboid Mod

Start In Doe Valley

von 76561197997845217

This is a very simple Mod that allows the player to start in Doe Valley, KY. There are no dependencies or added objects on the ground. It simply makes spawning in the town an option. Doe Valley is a little township just north of Rosewood (Thank you, Geowindruf). It's a great spot for starting out. The town has a Police Station, Rural Supply Store, General Store, Gas Station, Medical clinic, and a couple restaurants. It also has a pretty nice neighborhood to raid. The spawn locations are set up to match the default jobs players can choose. There is roughly a 50% chance for a player to start in their place of employment. Other spawns include 7 houses in the neighborhood. Workshop ID: 2919255785 Mod ID: DoeValleyStart Map Folder: Doe Valley, KY

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Reasonable Abundance - Better Sandbox Settings for Foraged Items – Project Zomboid Mod

Reasonable Abundance - Better Sandbox Settings for Foraged Items

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Fixes "Nature's Abundance" Sandbox Setting In the vanilla game, scavenge zones refill ridiculously quickly (a few days) regardless of what setting you choose for "Nature's Abundance". The setting only adjusts how much you actually find per visit, but that hardly matters when zones refill so fast that you never need to walk further than a few hundred yards to find a fresh spot. How dreary! This mod makes the Nature's Abundance setting instead affect how long it takes for a zone to refill. Now you might have to actually leave your backyard to find greener pastures! Poster art created using assets from The Noun Project: - "Blueberry" by monkik - "Time" by Shmidt Sergey - "Slow Down" by Travis Avery Special Thanks to Sr. Grafo for the idea of this mod If you enjoy this mod please like and favorite Fake internet points are easy to give, totally free, and I enjoy them immensely! https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/jEczML7.png Tags:B41,B40,Food,Tweak,Hard,Harder,Realistic Workshop ID: 2223626084 Mod ID: LessAbundanceOGSN

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Chilean Professions – Project Zomboid Mod

Chilean Professions

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New professions and traits based on characters, stereotypes and other entities of Chile and its surroundings. PROFESSIONS - Model - Student - Lawyer - Geographer - Baker - Street Sweeper - Barber - Drug Dealer - Indigenous - Political - Shoddy Workman - Footballer - Straw Weaver - "Flaite" - "Huaso" - Furry - Santa - Lovers - "Boludo" TRAITS - Street Walker(Positive Trait) - The Path of the Blade - Generator Expertise - Relax (Unique trait of the "Model" profession) - Student (Unique trait of the profession "Student" ) - Cartography (Unique feature of the "Geographer" profession) - Friend of the Ball (Unique trait of the "Soccer" profession) - Christmas Spirit (Unique trait of the "Santa" profession) - The Striking Iron of Happy Couples (Unique trait of the "Lovers" profession) - Sad Valentin (Unique trait of the "Lovers" profession) - Never pulled the trigger (Unique trait of the "Flaite" profession) - Conventional Lawyer (Unique trait of the "Lawyer" profession) - Mira pa' lante aweonao Cristian (Unique trait of the "Boludo" profession) - Andando en otra (Unique trait of the "Boludo" profession) Workshop ID: 2873858399 Mod ID: ChileanProfessions

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Day Trading – Project Zomboid Mod

Day Trading

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About Knox event preventing you from being on the grindset? Not anymore! With this mod, you can gamble your hard looted money away to see that line goes up. Obtaining a PDA Simple. PDA has a 1/10 chances dropping from a zombie, so whack em til you can find one! Use the PDA - Simply equip it either on your primary or secondary hand to access the trading UI - Stock market only works from 9AM to 4PM everyday! - Value change percentage currently only compare to the final closing value of the previous day - Each time you buy or sell, you will buy / sell one stock at the time. No fraction of stock is supported for now Frequently asked questions Does this work with B41 / B42? - Yes, Both B41 and B42 works Does this work with multiplayer? - Yes, it has been rewritten to work with both SP and MP Does this work with controller? - Currently, no, but it is planned Credits Massive thanks to: - All the contributor to the PZ wiki for providing with brand logos: PZ Wiki Like the mod? Buy me a coffee if you can :) Workshop ID: 3408326881 Mod ID: riskydaytrading

2,230 Downloads Details →

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Kompatible, unterstützte Mods über das Server-Dashboard installieren.

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