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Mods & Plugins für Project Zomboid
Dieser Katalog listet 52.000+ Project Zomboid-Projekte von Steam Workshop. Einträge können serverseitig, clientseitig oder auf beiden Seiten erforderlich sein und auch Karten oder andere nutzergenerierte Inhalte umfassen. Prüfe vor der Installation die verlinkte Quellseite, Spielversion und Abhängigkeiten.
SCP-001 "When Day Breaks"
von 76561199001184205
Sunlight becomes deadly — unprotected exposure will melt you within seconds. Stay in the shadows or keep your body fully covered to survive. - Effect is always active, except during the night - Sunlight is red - Upon exposure, it takes 1–6 seconds until lethal from full HP. Damage rate depends on how much sunlight is on the tile the player is standing on - Being inside a building doesn't protect from sunlight. All windows, glass panels in doors, and other sources of light from outside need to be covered, or the player needs to stay away from them - Cars don't protect from sunlight - Clothing does protect from sunlight, but the body needs to be fully covered. Only items with the following body locations cover the head: FullHat, MaskFull, and FullSuitHat. List of clothing items grouped by body location: https://pzwiki.net/wiki/BodyLocation Friendly tip: During world creation, set the start hour to 12 AM (Sandbox Options > Time > Start Hour) to avoid getting instantly melted after spawning. Workshop ID: 3539922604 Mod ID: SCP001 This mod was created as a paid commission. If you’d like to request your own mod or commission work, join the Modding Community Discord: https://discord.gg/aqQUp2tA4p
HAWAWAZOM_AMClub
von 76561198278511695
AMClub 멀티용 Workshop ID: 2932469994 Mod ID: AMClub
Louisville Large Apartment Complex Spawn Point B42
von 76561199020860145
Louisville Large Apartment Complex Spawn Point B42 Workshop ID: 3387693061 Mod ID: LouisvilleLargeApartmentComplexSpawnPointB42 Mod ID: LouisvilleLargeApartmentComplexSpawnPointB42 Map Folder: Louisville Large Apartment Complex Spawn Point, KY Map Folder: Louisville Large Apartment Complex Spawn Point, KY
Fully Loaded
von 76561197974423702
Have you ever thought, "I saw this disaster a mile away and would have been much better prepared!" Well now you can be! This mod assumes you have been preparing for this moment and includes: 3x Military Backpack 1x Shotgun 1x Double Barreled Shotgun 1x Assault Rifle 1x Hunting Rifle 2x 556 Clips 2x M14 Clips 2x 308 Clips 2x Ammo Straps 1x Fiberglass Stock 1x Choke Tube Full 1x Choke Tube Improved 1x Red Dot 1x Recoil Pad 1x Laser 1x 8x Scope 1x 4x Scope 1x 2x Scope 1x Iron Sight 5x Pipe Bombs 5x Smoke Bombs 5x Pipe Bombs w/ V1 Sensor 8x Boxes of Shotgun Ammo 8x Boxes of 308 Ammo 8x Boxes of 556 Ammo You are now ready to take on the apocalypse fully loaded! Workshop ID: 2724863873 Mod ID: FullyLoaded
Wire
von 76561198933186321
Kind of silly this isn't a thing yet. How's that saying go again? If you want something done right, you gotta do it yourself? Just kidding TIS. We all love you <3 Introducing what SHOULD be in Build 42. Requirements: Any Forge, Blacksmithing level 2, smithing hammer, tongs, pliers, charcoal, and draw plate. Enjoy. If you like this mod, see my other mods! Craftable Wire Craftable Iron Pipe Craftable Candle Craftable Welding Rods Extended Spices Craftable Electric Wire Be advised Absolutely NO Permission is given under any circumstance to re-post or re-publish this mod, or any other mod in this workshop, whole or in part to any platform, Steam or otherwise. This item is not authorized for posting on Steam, except under the Steam account named JT1527. Workshop ID: 3495770308 Mod ID: WireCraftingMod
Simple Silencers M3 Patch
von 76561198076948732
A simple Patch mod for use with the M3 Sub Machine Gun and Simple Silencers. Please note that this mod requires both these mods to function. This patch tweaks the model list for Simple Silencers so that the M3 Sub Machine Can can use the retail suppresor. The makeshift suppressor can not be used, as to all intents and purposes the M3 is considered an automatic rifle. B42MP: Confirmed works for SP, haven't checked if it is working on MP. Please let me know Workshop ID: 3320755305 Mod ID: SimpleSilencersM3Patch
FemaleBody Reskin (both underwear)
von 76561198149431556
This mod only replaces the femalebody01 also with redeyes Workshop ID: 2581686024 Mod ID: FemaleBody reskin (with both underwear)
Zombie Contagion
von 76561198042464272
This mod offers a semi-realistic simulation of infection spread between players. You may be immune to the dead's airborne virus, but the virus emitted by those in the pre-death stage is very different... Mechanics While the exact details of the virus are unknown, the CDC announced the following: - Masks are very effective at slowing the spread of the disease. - Infectiousness increases as the disease progresses - freshly infected hosts offer almost no threat to healthy individuals, but risk grows quickly. - The virus is only transmitted in very close contact. - On average, transmission was observed after ten minutes of direct close contact with a late stage host. No amount of contact, no matter how brief, is safe. - Although the risk is still greatly reduced, transmission can occur from a greater distance indoors. - The virus may enter slightly more easily through open wounds. - Gas masks were found to be ineffective when worn by the infection host, as they do not filter the exhaled air. - Health history may have a significant impact on your chance to be infected. Carriers Some survivors have been found to be immune to airborne transmissions (but not any other sources such as scratches). Unfortunately, carriers are always lightly infectious to others around them. This can be configured to either be a selectable trait (of configurable price) or to be granted randomly to new characters. Pairs well with: Antibodies makes the infection survivable, giving more reason to keep infected allies around, and making the airborne disease less damning without removing challenge. Susceptible makes zombies dangerous to be around too, completing the theme of airborne infection. Zombie Contagion can be configured to only affect Susceptible characters, or to be more severe against them. This mod should work with all modded gas masks. It will try to find modded facemasks too, but this may not be as reliable. If you want to be sure, check your logs for a list of detected facemasks (gasmasks are not listed). Credits Thanks to Collide for submitting some bug fixes. This mod is inspired by OgreLeg's similar mod, but its mechanics and code are entirely original. If you enjoy my mods, I'd appreciate it a lot if you considered leaving me a tip ^u^ Workshop ID: 2868937948 Mod ID: ZContagion Mod ID: DEPRECATEDDONOTENABLE
[Unsupported] Unbreakable Vanilla Weapons
von 76561198107077395
This mod is no longer being supported. Please refer to documentation on how this mod was made if you would like to create a version of it. Assuming Project Zomboid's base code hasn't been altered significantly. Prevents vanilla weapons from losing their condition (may or may not affect modded weapons). DISCLAIMER: Unbreakable Vanilla Weapons (UVW) may or may not be compatible with other mods that modify weapon or items. This mod is built & maintained by ONE person on their free time. I don't have the resources or willpower to verify which mods UVW is compatible with for every patch a mod makes, or every update Project Zomboid has. If UVW is not working, it is highly likely that UVW is conflicting with another installed mod that is modifying the properties of weapons within Project Zomboid. Installation tips: - Ensure that Unbreakable Vanilla Weapons (UVW) is the last mod to be installed to ensure proper function. This should allow UVW to overwrite the "items_weapons.txt" file and apply its modifications. You can ensure that the mod is installed correctly by hovering your cursor over a weapon item within the game (example: kitchen knife). If the item reports that it is being modified by Unbreakable Vanilla Weapons, the mod has been installed properly. This text should be displayed at the bottom of the item's information window in blue text. Workshop ID: 2737559377 Mod ID: UVW
Fast Reading [SP/MP] 42.20
von 76561198044574384
Tired of spending half your apocalypse sitting in a corner reading manuals? This mod makes book and magazine reading faster — fully configurable per server via Sandbox Options. HOW IT WORKS The mod hooks into the vanilla reading system and reduces reading time based on your settings. No new items, no crafting changes — just faster reading. Changes made by a server admin take effect instantly for all connected players without requiring a restart. SANDBOX OPTIONS All options are found under Sandbox Options → Fast Reading. Reading Speed Multiplier (1–10, default: 3) Controls how much faster reading is, using an exponential scale: - 1 — Vanilla speed, no change - 3 — ~9× faster (default) - 5 — ~25× faster - 10 — Near-instant Instant Reading (default: off) When enabled, all books are read in a single tick regardless of the speed multiplier. Overrides everything else. Apply to Skill Books (default: on) Speeds up skill books that grant XP multipliers (Mechanics Vol.1, Carpentry, etc.). Apply to Magazines & Literature (default: on) Speeds up magazines, comics, recipe books, and other non-skill literature. Minimum Reading Time (default: 0) Hard floor in game ticks. 0 = no floor — the multiplier applies fully. MULTIPLAYER - Server admin changes via /changeSandbox or Sandbox Options sync to all clients instantly - No manual sync code needed — PZ handles it automatically - Works on dedicated servers and listen servers COMPATIBILITY - Build 42 only - No item or recipe changes — compatible with virtually all other mods - Multiplayer compatible LANGUAGES English / Italiano / Français / Русский / Deutsch Discord — Katana Kraft Studio SUPPORT THE MOD If you enjoy this mod and want to support its development, a small donation goes a long way! ☕ Buy me a coffee — PayPal If you like the mod, please rate it up — it helps other players find it. Thank you! ❤️ Workshop ID: 3749889114 Mod ID: FastReading
[New Music] The Cataclysm Collection
von 76561198236654498
Built using New Music Click here for the True Moozic version This is a large collection that contains 800+ songs from artists such as Takanaka, Casiopea, Molchat Doma, Marcos Valle, Herbie Hancock, Steely Dan, Azymuth, and many many more... Full Song List Here Intended to work with Time-Period Accurate Music (not my mod) Contains a lore accurate submod and non-lore accurate submod Workshop ID: 3432615247 Mod ID: TheCataclysmCollection Mod ID: TheCataclysmCollectionPlus
魔杖只要好看就可以了-Uma
von 76561198119721204
MaxHitCount=1 Workshop ID: 2956519390 Mod ID: UmaBoid_Wand_zeropointone
Polonez FSO
von 76561197999627537
------- THIS MOD WILL BE REMADE WHEN WE REACH STABLE BUILD 42 ------ ------- CURRENTLY DAMAGE AND BLOOD TEXTURES DON'T SHOW UP ON THE CAR ------ Polonez FSO - a true Polish classic from the 70'-90'. Adds new cars: Polonez FSO and Polonez FSO Tuning to car pool. --- Designed for build 41.x --- Comes in white, yellow, orange, green, teal, blue, red, and cherry colours. These are more or less the original paint colours of the car. Update: - Added a new "Tuning" version with stickers on front and back windshield. - Added a 3-color "Tuning" version as a special request (20% chance of spawning if "Tuning" version spawns). - Only the special 3-color version has white stripes on the sides now. The "Tuning" version is a little faster, has a bit stronger engine, and sounds like a sports car. It's my first ever 3d model, let me know if and how to improve :) Special thanks to blenderbush for his amazing help. Without him this mod wouldn't be possible. Workshop ID: 2089995945 Mod ID: PolonezFSO
KatanaRepair (pz41)
von 76561197991043871
Abiility to fix and craft in-game katana. Crafting require Hydrocraft. Workshop ID: 1923023842 Mod ID: ttrKatanaFix
[B42] EasyDoors
von 76561198113836384
(Works in B42.20.3 SINGLE AND MULTIPLAYER) EasyDoors This is a quality of life mod that makes moving through doors smoother and more efficient. When you run into a door, it automatically opens just long enough for you to pass through, then closes itself behind you. It only works while you’re running and won’t activate on locked or barricaded doors. Basically It removes the need to manually open and close doors every time, keeping movement simple and uninterrupted. Update Sunday, June 21, 2026 • Added in-game UI toggle for EasyDoors (ON/OFF switch) • Added draggable UI icon (Hold Shift + Left Click to move) ⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘ EasyDoors Can be safely added or removed mid-save. Give it a try! ⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘ Workshop ID: 3621001191 Mod ID: EDoors Mod ID: EDoorsNAC
True Music Addon: *Lit Server*
von 76561197999093438
*True Music Addon: Lit Server* Workshop ID: 2825316898 Mod ID: True Music NEW FIRE JJAMPONG
Dragonslayer
von 76561198357913696
Gut's Dragonslayer sword from Berserk - Super high durability - Super high damage - Semi-slow attack speed - Same loot rarity as the Katana - Long reach - 6 target multi-hit Crafting: - Blacksmithing 9 required - Recipe auto-learned at long-blade 5 - Recipe also unlocked from "Berserker Magazine" (decently common) Recipe: - 2 iron ingots - 10 charcoal - 3 ripped sheets - Blunt output, requires sharpening Tags: berserk, guts, gattsu, dragonslayer, sword, anime Workshop ID: 3766853734 Mod ID: Dragonslayer
Game Night: Spanish Cards (Truco)
von 76561198168149414
🃏 Game Night Addon – Spanish Cards Ever wondered what those mysterious cards were in The Eternaut, the classic Argentine sci-fi story where survivors play a tense card game before the deadly snow falls outside? Feel like yelling “¡QUIERO RETRUCO!” even if you don’t know what it means? Or maybe you just want to chill with a classic deck while the apocalypse rages on? Then this mod is for you! 🎴 What’s inside? A full deck of Spanish playing cards, just like the ones used in Truco — a fast-paced, bluff-heavy card game beloved across Argentina and Latin America. The deck includes cards from 1 to 12, in four iconic suits: Gold (Oro), Cups (Copa), Swords (Espada), and Clubs (Basto). And yes… there are a couple of jokers too, in case things get spicy. To play, just place the deck on any surface and right-click → Play. Credits to Chuckleberry Finn for the awesome framework! Recommended mod for Deadly Snow Workshop ID: 3482772752 Mod ID: gamenight_Truco
Seoyoung Body (SYBODY)
von 76561198141904117
이 바디 모드는 K-POP아이돌에게서 영감을 받아 제작했습니다. 바디 형태는 바뀌지 않았으며 얼굴 형태와 바디 텍스처만 변경했습니다. 얼굴 형태가 달라졌기 때문에 다른 헤어모드와 잘 안 어울릴수도 있습니다 ^ㅁ^;; 양해부탁드립니다 *모드 적용 후 게임을 재시작 하세요 *다른 바디모드와 호환이 안 됩니다. *블로그 주소 : https://h-s-y.tistory.com/ Seoyoung Body Mod is inspired by K-POP Idols Body shape has not changed. I only modified the face shape and textures of body It may not be compatible with other hairstyles by changing the shape of the face. ^ㅁ^; *Restart the game to apply changes. *Incompatible with any mod that changes the female player model. *MY BLOG : https://h-s-y.tistory.com/ Workshop ID: 2782417136 Mod ID: SyBodyMod
True Music Addon: Анекдоты Трахтенберга
von 76561198161424903
Вы бы знали, как я задолбался делить эти 10 часов на 90+ дорожек Workshop ID: 2904664525 Mod ID: trahtenberg_PZmod
Federal Emergency Broadcast Network (FEBN) - [B42]
von 76561198107736168
Established in the 1970s, FEMA was heavily funded to prepare the United States for large-scale disasters, including a potential nuclear apocalypse. In the 1980s, Dr. Evelyn Grant proposed Project Alexandria, an initiative to create an emergency broadcast network capable of guiding rural survivors in the aftermath of catastrophic events. This network was designed to teach essential survival skills and provide critical information, helping isolated communities and indiviuals endure and rebuild. With the outbreak of the Knox Infection, FEMA has activated Project Alexandria to respond to the unprecedented crisis. The Federal Emergency Broadcast Network (FEBN) delivers a mix of pre-recorded educational films, official announcements, and survival guidance tailored to those trapped in the quarantine zone. From crafting tools to surviving off the land, FEBN serves as a lifeline for survivors struggling to adapt to a collapsing world while offering hope that humanity can persevere. Version 1.0: Included till Day 7. Trains many skills, provides entertainment, and more. Version 2.0: Includes till Day 14. New post-collapse lore, new shows, new movies, and even a show to teach you how to use a generator. This mod was created with the help of AI. AI wrote all the transcripts you see. I handled everything else. Enjoy! Don't forget to leave your suggestions and feedback. Thank you! Workshop ID: 3397465291 Mod ID: FEBNRADIO
FMJ's Lockpicking (v.41)
von 76561198177778465
This mod brings to the game: Lockpicking: A new mechanic, attached to the Lightfoot perk; Invisioned to function as a silent way to enter buildings and houses. Won't work on locked rooms already indoors / pin-code black doors. - You will need to use a Bobby Pin and a Screwdriver to pick a lock. You can find it as loot or craft your own Bobby Pin from one Paperclip, or Wire. - Panic, and having your hands hurt will make it harder / slower. At bad conditions or low Lightfoot lvl, you have the chance to break the Bobby Pin - but still opening the door - and by failing, you will have the Bobby Pin stuck inside the lock - making it further attempts to lockpick impossible; - A new trait, Nimble Fingers: gives the player a better chance of sucessfully picking a lock and makes the action faster. Players with this trait starts the game with two Bobby Pins in the inventory. This trait is Default on the Burglar profession, and will cost 3 points for other professions; - The abilty to break Door locks and Window locks using a Crowbar: The player has better chances on both actions depending if they have "Nimble Fingers" / on their other traits / and strength. Sucessfully breaking a Door lock will produce a noise, and a even louder noise if the task is failed. On Windows, sucessfully breaking the lock will stuck the window permanently opened, and failing it you will crash the glass; - For non-Burglars, "Lockpicking / Create Bobby Pin" and "Breaking Locks" will be avaible to the player after you find and read the new "The Burglar Magazines" vol.1 and vol.2 respectively. /-------------------------------------------------------------------------------------------------------------------------------------/ An updated, balanced and implemented versions of the mods: Read faster and while walking •"Bookworm"; The original: https://steamcommunity.com/sharedfiles/filedetails/?id=1397042180. - Tweaked the trait, making it reading books even faster, also while walking. (but not running.) - Fixed being able to pick this trait and also "Illiterate" / "Slow Reader" / "Fast Reader". /-------------------------------------------------------------------------------------------------------------------------------------/ Forageables and Trapping •"Wilhelm's Wilderness Improvements"; The original: https://steamcommunity.com/sharedfiles/filedetails/?id=1096904850. - I've rebalanced the traits, the food recipes, the hunger values and removed the bow and arrow all together (it was insanely overpowered unfortunetely); - Added new spawn locations for his items and tweaked the chances; - Added a new recipe, "Make Mouse Trap", from 1x Plank, 1x Wire, and 2x Nails; - Players who choose the "Parkranger" profession, will start with all Trap recipes learned; - The vanilla "The Hunting Magazine" vol.1 will now also teaches the "Make Mouse Trap" recipe; - Made it possible to pickle the meats and vegetables provided from this mod. /-------------------------------------------------------------------------------------------------------------------------------------/ Dairies and Updated vanilla Recipes • "Craftable Dairy Foods"; The original: https://steamcommunity.com/sharedfiles/filedetails/?id=1382125124. - It has now two magazines: "The Dairy Magazine" vol.1 and vol.2 , that teaches how to Prepare and Make Cheese / Prepare and Make Yogurt respectively; - Fixed some bugs, added new item spawn locations and chances; - Tweaked the recipes cooking times, and also making it possible to use the original vanilla Milk to craft this mod's recipes and vice-versa; - Players who choose the "Chef" profession or the "Cook" trait, will start with all those recipes already learned. /-------------------------------------------------------------------------------------------------------------------------------------/ Jarring Meats • "Bottling of Meat MOD"; The original: https://steamcommunity.com/sharedfiles/filedetails/?id=1537876121. - Fixed all recipes; - Made it possible Salmon to be Jarred (pickled) aswell; - Tweaked the aging process of the jarred meats.(It was unrealistic.) /-------------------------------------------------------------------------------------------------------------------------------------/ This mod is full compatible and suggested with: "Necroforge 2.7b" - https://steamcommunity.com/sharedfiles/filedetails/?id=717015179. "Occupational Items on Spawn"- https://steamcommunity.com/sharedfiles/filedetails/?id=1908499360. "Soul Filcher's Cooking Time!" - https://steamcommunity.com/sharedfiles/filedetails/?id=1910606509. "Filibuster Rhymes' Used Cars! Beta" - https://steamcommunity.com/sharedfiles/filedetails/?id=1896907770. "Unique Z" - https://steamcommunity.com/sharedfiles/filedetails/?id=1893036032. Credits to RoBoMat, for the first version of the Lockpicking mod; To Exodusoul for the Bookworm mod; To Wilhelm IV, for the WWI mod; To Sugarskull and his Dairy mod; And to Alec, for the BoT mod. Also a huge Thanks to: Okamikurainya, Soul Filcher, Xeno, Filibuster Rhymes, Fenris_Wolf and all the Project Zomboid modding community for the help, tips and advices! If you find any bug, or have any suggestions, let me know in the comments. I will do my best to fix / implement it. Also, if you enjoy this mod, please consider to: Workshop ID: 1931669063 Mod ID: FMJ
True Music Addon: Pacific Drive DEPRECATED
von 76561198158253116
Adds all the radio music from the game Pacific Drive Only for B42 WARNING THIS MOD IS NO LONGER MAINTAINED, USE THE NEW MOD IN THE COMMENTS Workshop ID: 3414427110 Mod ID: pacificdrive
Auto Loot & Shop Compatibility Patch
von 76561198030999511
Override AutoDrop.lua to modify a local function to not allow instant loot to loot Shop containers Specifically "local function autoDropItem" Workshop ID: 3003083704 Mod ID: AutoLootShopCompatibilityPatch
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Project Zomboid Mods installieren - Workshop Guide
Installiere Project-Zomboid-Mods sauber per Steam Workshop: IDs eintragen, Reihenfolge prüfen, Server neu starten und typische Fehler beheben.
Project Zomboid Build 42 auf dem eigenen Server: Umstieg, Spielstände und Mods
Build 42 ist Stable: Spielstände aus Build 41 sind nicht kompatibel. Umstieg, legacy41-Zweig, neue Serveroptionen, Anti-Cheat und der Hotfix 42.20.1 gegen Serverlag.
Project Zomboid Server mieten – Multiplayer Guide
Project Zomboid Server einrichten: RAM, Sandbox-Einstellungen, Workshop-Mods, Admin-Rechte und typische Fehler sauber prüfen.
Project Zomboid Server mit Mod-Support
Kompatible, unterstützte Mods über das Server-Dashboard installieren.
Project Zomboid Server mieten