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Mods & Plugins für Project Zomboid
Dieser Katalog listet 52.000+ Project Zomboid-Projekte von Steam Workshop. Einträge können serverseitig, clientseitig oder auf beiden Seiten erforderlich sein und auch Karten oder andere nutzergenerierte Inhalte umfassen. Prüfe vor der Installation die verlinkte Quellseite, Spielversion und Abhängigkeiten.
Wasteland's RP Chat
von 76561197972633241
Completely overhauls the PZ Chat system with many RP focused elements, typing indication, ooc and emoting, dice rolling, and much much more. Wasteland's RP Chat Written for and maintained by Wasteland RP, this mod overhauls and adds many new features to the in-game chat system to improve the RP experience. - Multiple levels of speaking volumes: whisper, quiet, normal, yell, shout - Variety of types of chat: Speaking, Emoting, Environmental - Addon Chats: Radio, OOC, Staff, Private - In game indication of typing and automatic action emotes - In game indication of speaking/emoting out of Range - Customize name, colors, and many other aspects of the RP experience - Tape Recorders - Dice rolling - Multiple RP languages - Quick action menu (Trade, grow hair, injure self, etc) - Special admin hammer for staff - And much more! How to use? Everything available in Wasteland's RP Chat is available in the chat window. Click the Gear in the chat window to see many of the settings then type /help and /howto into the chat window to see available commands. How to install? For players, just join a server which is using this mod. For server owners, subscribe to the mod and add it to your server's workshop collection. Due to an unfixable implementation detail, there is an optional server-side only java-mod which can be installed into your server which disabled the radio's static due to distance. Download ZomboidRadio.class and replace the file with the same name at "Project Zomboid Dedicated Server\java\zombie\radio" in your dedicated servers directory. License This mod is not authorized to be distributed by anyone other than Wasteland RP. If you would like to modpack this mod, you must reach out to Gravy on the Wasteland RP Discord and ask for permission. Workshop ID: 3229798360 Mod ID: WastelandsRpChat
RE2 Classic Zombie Sounds In PZ = Build 41.53
von 76561198048940067
THIS VERSION IS NO LONGER COMPATIBLE WITH 41.65 STABLE ATTENTION THIS MOD IS BROKEN AT THE MOMENT, DUE TO THE SOUND CHANGE I HAD IN 41.54, I AM WORKING ON A NEW MOD RELATED TO THIS his mod changes some sounds from Project Zomboid to sounds from Resident Evil 2 Classic ATTENTION: backup the .bank files, so you can return to the original whenever you want .... if you like the zombie sounds of the old classic resident evil 2, this is for you.... List of what sounds I made changes -zombie sound -sound of guns -doors and windows -player steps -level up -ambient sound, such as crows and zombies in the distance -impact sound, not all -etc... if you think that some audio is bad or have suggestions for new sounds, speak below in the comments that I will always be updating the mod ... thanks Installation: after you sign up for the mod, you will have to go to the Steam\steamapps\workshop\content\108600/2358773107 folder.. mods\RE2 Classic Zombie Sounds In PZ = Build41\media\sound\banks\Desktop , copy all .bank files Locate the Steam\steamapps\common\ProjectZomboid\media\sound\banks\Desktop folder and paste the .bank files if you think that some sound is too loud, lower the volume by accessing the options, the audio is advanced, so you can manually reduce it. see also my other mod that changes the music of pz by the songs of the classic RE2 .. it is perfect with this mod :D https://steamcommunity.com/sharedfiles/filedetails/?id=2290504564 =========================================================================== CREDITS TO THE GREAT MAN: Raven who discovered how to edit .bank files ,he is a god really =========================================================================== Workshop ID: 2358773107 Mod ID: RE2ClassicZombieSoundsInPZ
Cryzer's Drugs (Alternative Medicine)
von 76561198133981819
Grow your own plant to make your alternative medicine to reduce stress and unhappiness. Keep care of the negative effects! ##### What can you find in the world? ##### - Grinder - Cannabis Seed - Cannabis seed bag - Joint ##### How it works? ##### 1. Plant a Cannabis seed 2. take care of the plant 3. harvest it 4. let the plant dry (round about 6 days) 5. get the dope from the dry cannabis plant 6. grind the dope with the grinder 7. make a joint 8. enjoy! (smoker benefits) ##### How to let dry the cannabis? ##### Just place the harvested plants inside your base or somewhere else where it can't get wet. Then it will dry after 6 - 7 days. If it get wet while drying then the process will begin from start again. So be sure to place it somewhere where its dry :P ##### What are the benefits of a joint? ##### StressChange = -25 UnhappyChange = -10 PainReduction = 17 What are the disadvantages of a joint? HungerChange = 15 ThirstChange = 15 FatigueChange = 20 Workshop ID: 3165926535 Mod ID: CryzersDrugs
Simple Silencers Modded Firearms Patch
von 76561198076948732
A simple Patch mod for use with selected modded weapons and Simple Silencers. Please note that this mod requires Simple Silencers to function. This patch tweaks the model list for Simple Silencers so that selected modded weapons can be used with the mod. Currently the list includes - M3 Sub Machine Gun - Foldable Survival Rifle - Totally's American Firearms - Ramshackle Recipes This mod may be updated with more weapons in future, so long as they do not differ too much from basic vanilla mechanics. Likely these additions will be a single weapon, or mods that specifically add additional firearms without deviating too much from the vanilla mechanics, and/or do not add content that would conflict with the main mod. Please feel free to make requests, but bare in mind that not all firearm mods will be eligible. Workshop ID: 3517373132 Mod ID: SimpleSilencersModdedFirearmsPatch
Drive OST : True Music Addon FIXED
von 76561198144589995
Is there something inside you? Tracklist: Kavinsky - Nightcall Electric Youth & College - A Real Hero Desire - Under Your Spell Workshop ID: 2801517755 Mod ID: Drive_er_mod
Disable Admin Powers On Login
von 76561199001184205
This mod is made for server admins. It disables God Mod, Ghost Mode and Invisibility admin powers on login in order to keep all the moodles and body damage from last session. Workshop ID: 3147465913 Mod ID: DisableAdminPowersOnLogin
[Ashlands] Module: [5] [FootWear] [B42.14+]
von 76561198068788655
Module: Ashland, Brutal Survival, For Kentucky Aesthetic & Visuals Based on the premice of brutality, Pain, grim survival, from the theme of Obscurem Pandemic, & Fallout Dust Ashland Modules Replace a specific section of zomboid. MODULE 5: FOOTWEAR Death, Pain. Boredom & Starvation. This is your kentucky. there is no happy ending for you here. Only suffering. You'll Need Better Shoes. Won't You. Replace ALL Vanilla FoorWear Outright! New 3D models and Textures Into my Survival Style All features are intact, no stat adjustments! Fits Male & Female! Vanilla, Tombs Body ETC! Also Fits Project AVA! Disclaimer: May Summon Feet enjoyers If Used :3 Disclaimer: Cute Feet Model Is Ava Hot Diggity Dawg it's got 512x512 optimised textures Support Free & Open Modding! You can Grab ALL of my mods including ones steam hates or has nuked Etc From report spam On My Discord! The Mod Haven Discord Project AVA V3X Is Found there :P PERMISSIONS. ASK FOR ALL MOD INQUIRIES RELATED TO PERMISSIONS: IE: do not re-upload this Mod under ANY circumstances. Not On the Workshop, or Anywhere. Support the ' Grippy Toes Related Official' Release. Workshop ID: 3539948114 Mod ID: Ashlands_FootWear_B42
[MSW]Better Horns
von 76561198116731544
This mod adds better horns for the vehicles showed in the image 67 Commando 81 DeLorean 82 Oshkosh 83 M923 87 Ford Bus 92 M998 Vehicles by KI5 Make sure to load this mod after the vehicles mod, or sounds won't work Some sounds were made by me with FL Studio, other just downloaded from YT under Creative Commons SP/MP Compatible Tested on 41.78+ Version Works in current saves It is safe to add and remove anytime Workshop ID: 3254641617 Mod ID: BetterHorns
Rick Grimes - Murder Jacket (TWD) Build 42
von 76561198414711353
Rick Grimes - Murder Jacket from The Walking Dead Unofficial Build 42 port of the Rick Grimes Murder Jacket from The Walking Dead mod. Original Build 41 mod All models, textures and the original idea belong to the original author. I only updated the files so they work on Build 42. If the original author asks, I will remove this upload. Includes Murder Jacket (closed and open versions) Where to find Wardrobes, clothing stores and lockers. In character creation look for: Murder Jacket Credits Original mod: Rick Grimes Murder Jacket — all rights to the original author Build 42 port author: Aerosmith Workshop ID: 3664928827 Mod ID: Rick Grimes - Murder Jacket (TWD)Build 42
Stop Culling My Zeds (42.20.3 + MP)
von 76561198283593770
Stops Zomboid from deleting (culling) zombies after a certain number of zombies are present on the server. A set of patches to the code of Zomboid to effectively control zombie culling. VERY VERY IMPORTANT READ Downloading and enabling this mod on it's own wont do anything, you have to follow the installing instructions. Due to the nature of this mod (and any other mod that changes the core code), it will most likely be deprecated upon a game update. I'll try to keep it up to date but keep in mind compiling and recompiling stuff like this takes time. A server with patched files via this mod does not require the clients to have this mod and if you have it as a patched client, you won't cull the zombies around you in a unpatched server. As of build 42.19.0 client-side culling seems to be removed. CLIENT/SOLO INSTALLATION This is unnecessary for solo gameplay. DEDICATED SERVER Upon subscribing you will find the files you need under C:\Program Files (x86)\Steam\steamapps\workshop\content\108600\3672236687\mods\StopCulling\42.18.0 After copying the "zombie" folder which is in the mod folder, head over to your server installation folder then to the java folder which in its default should be under C:\Program Files (x86)\Steam\steamapps\common\Project Zomboid Dedicated Server\java Paste in the "zombie" folder you copied in the previous step or if you already have other patches manually copy the culling patches inside of the "zombie" folder. In sandbox options you can then set the zombie count before deletion to whatever you may like in the allowed limit, keep in mind values above 10k are likely to be unstable. (This option is not editable through the in-game admin panel, doing so will reset the number to 500.) CO-OP (INGAME HOST OPTION) INSTALLATION Upon subscribing you will find the files you need under C:\Program Files (x86)\Steam\steamapps\workshop\content\108600\3672236687\mods\StopCulling\42.18.0 After copying the "zombie" folder which is in the mod folder, head over to your game installation folder which in its default should be under C:\Program Files (x86)\Steam\steamapps\common\ProjectZomboid Paste the folder you've copied into the ProjectZomboid folder. In sandbox options you can then set the zombie count before deletion to whatever you may like in the allowed limit, keep in mind values above 10k are likely to be unstable. (This option is not editable through the in-game admin panel, doing so will reset the number to 500.) CREDITS Credits to beautiful-java for making the decompiler I used and No Mo Culling for inspiring this mod. @goonziel on discord if you have any questions Workshop ID: 3672236687 Mod ID: StopCullingBeforeIStopYou Workshop ID: 3672236687 Mod ID: StopCullingBeforeIStopYou
zRe vaccine 2.0 한국어 번역
von 76561199527548544
zRe vaccine 2.0 모드를 번역해주는 간단한 번역 모드입니다. 모든 권리는 원작자에게 있습니다. Workshop ID: 3301881173 Mod ID: zReModVaccin20byk_KO
Antiviral Medicine
von 76561198283699057
Provide diferents drugs that can cure zombification Workshop ID: 3042284802 Mod ID: AntiviralMedicine
Broken World Starter Kits
von 76561197976250572
Adds four starting kits as traits to choose from. 1: Barely Prepared (1pt): Start with a Baseball Bat, Satchel, Food, and Water Bottle. 2. Scrounger (4pts): Start with a Crowbar, Hand Axe, School Backpack, Water Bottle, Food, Two Bandages, Matches, Can Opener, Army Boots, Leather Gloves, and Hand Torch. 3. Survivor (6pts): Start with a Spiked Baseball Bat, Hammer, Duffelbag, Water Bottle, Food, Two Bandages, Alcohol Wipes, Disinfectant, Matches, Can Opener, Hardhat, Leather Jacket, and Hand Torch. 4. Prepper (8pts): Start with an Axe, Nightstick, Hiking Backpack, Water Bottle, Food, Three Bandages, Alcohol Wipes, Disinfectant, Painkillers, Antibiotics, Matches, One Molotov, Can Opener, Riot Helmet, Police Vest, and Hand Torch. Customized for personal server use from Banjo's Item Kit Traits Improved: https://steamcommunity.com/sharedfiles/filedetails/?id=2689282871 Workshop ID: 2716243370 Mod ID: BrokenWorldKits
Biofuel - Oversimplified
von 76561198046018543
Based off of the e-Gas workshop item. A very simple version of creating renewable gasoline/petrol for vehicles. Recipe update: There are now 2 recipes, one has been tweaked a bit, feedback appreciated. Strawberries (why are they called "Strewberries" internally?) are now needed for since they contain sugar to start the fermenting process: Biofuel from Potatos: 1 Compost Bag 1 Empty Gas Can 30 Potatos 10 Strawberries Biofuel from Tomatos: 1 Compost Bag 1 Empty Gas Can 20 Tomatos 10 Strawberries Why 20 tomatos and not 30? Tomatos already contain some sugar. Workshop ID: 2736432881 Mod ID: biofuel
Flat Stone From Big Stone
von 76561198023137381
Can't find a Flat Stone? Try to raise a Flat Stone from the ground, but it does it just disappear? There is a solution! Make a Flat Stone yourself! This modification adds to the game a recipe for creating two large flat stones from large stone. Workshop ID: 3470345531 Mod ID: FlatStoneFromBigStone
KingsMouth Bridge
von 76561198044115476
A bridge to KingsMouth Workshop ID: 2964326193 Mod ID: KingsMouthBridgeMap Map Folder: KingsMouth Bridge
[B42] Bloody Footprints [v1.2]
von 76561198273014565
🩸 Bloody Footprints 🩸 This mod adds immersive, bloody footprints to characters who walk over blood tiles and splatter. ------------------------------------------------------------------------------------------- ⚠️ Black Tiles: An issue with some tiles becoming black has seemingly been solved by temporarily disabling zombie footprints. If you still encounter this issue, let me know with specific information. ⚠️ ------------------------------------------------------------------------------------------- ✨ Features: - Characters (Players) leave bloody footprints when walking over: - Blood tiles - Blood splatter - Footprints fade gradually over time - Safe to add or remove mid-playthrough - Build 42 (B42) only 🛠 Planned Features: - Different footprint styles for bare feet - Footprints from injured characters (e.g. bleeding feet) - Footprints from walking over corpses - Zombie support re-enabled. 💖Discord & Donations Feel free to join this Discord server for my game, software, and mod development, as well as a community with similar interests. Any donations would be greatly appreciated. Not much of the work I do gets any monetary gain, and I usually feel like I'm being extremely unproductive, so even $1 would make me feel a lot better about it :) Workshop ID: 3495824888 Mod ID: BloodyFootprints
After The Fall: Economy
von 76561197994266242
Server-authoritative economy for After The Fall. Features: - Hourly paycheck once a player passes a configurable hours-played threshold. - Cash bounty for zombie kills, with a configurable hit chance and min/max amount per kill. - In-person player-to-player money transfer via right-click menu, range-gated and balance-checked server-side. - In-game balance window pinned to the equipped-item bar, listing every currency you hold; auto-refreshes whenever your balance changes. - Halo notifications for paychecks, bounties, and transfers (sent / received / failed).
Ginseng Pills
von 76561198091996816
Use Ginseng pills to reduce your pulmonary fatigue. The "Concentrated Ginseng" reduces pulmonary fatigue by 15. The only way to reduce exhaustion in game are: sitting and waiting some time while fatigue decreases or eating ginseng (which already exists in the game and decrease by 2). Now you can make your own Concentrated Ginseng Pills Make 2 Concentrated Ginseng using -> 1 Ginseng root + 1 Mortar and Pestle (keep on you) + 2 empty watter bottle. Feel free to suggest new ideas for the mod Stay tuned! Workshop ID: 2862104381 Mod ID: GodigodMod
Convertir botellas 1.2
von 76561199055497316
Una nueva receta para convertir las botellas de agua en botellas de gasolina y viceversa. Esto lo agrego porque en la versión 41.51 y anteriores no da la posibilidad de llenar botellas de agua con gasolina, una cosa que es posible. This is a new recipe to swipe Water bottle to petrol can and vice versa. I add it because in the 41.51 and before versions you can't refill gas/gasoline in water bottle, thing in the real life is possible. Translate by me. Workshop ID: 2556866217 Mod ID: Convertir botellas
Brazilian Foods
von 76561198311325939
Collection of Brazilian foods and recipes Workshop ID: 3041120008 Mod ID: BarzilianFood
Zombie Virus Vaccine [B42.13 + MP] - Русификатор
von 76561198059424724
Русификатор для Zombie Virus Vaccine . Перевод выполнен ChatGPT. Перевод делался для себя, поэтому поставляется "как есть". Поддерживается только версия ZVirusVaccine42BETA (B42.13 SP & MP) Версии ZVirusVaccine42 (B42.12) и ResearchLabInternProfession (B42.12) не поддерживаются. Отдельная благодарность Rexx за порт мода на B42.13 <3 Также спасибо авторам оригинального мода <3 Workshop ID: 3632856746 Mod ID: ZVirusVaccine42BETARUS Workshop ID: 3632856746 Mod ID: ZVirusVaccine42BETARUS
Water Bidon
von 76561199116881450
Water Bidon (40L) A heavy-duty industrial container designed for transporting large amounts of fluids in survival scenarios. This bidon is not meant to replace rain collectors, bottles, or small containers — it fills the gap between portable storage and fixed infrastructure. Ideal for hauling resources from rivers, lakes, fuel pumps, or remote locations back to your base. Key Features - Holds up to 40 liters of fluid - Can be placed on the ground and used without carrying it - Extremely heavy when full — not practical to carry by hand - Compatible with vanilla fluid transfer mechanics - Uses a custom 3D world model with multiple color variants - Designed for logistics and base supply, not direct consumption How to Use - To fill the Water Bidon, you must have a funnel equipped - To empty or transfer the Water Bidon, you must have a rubber hose equipped - The bidon must be completely emptied before changing to a different fluid Intended Use Place the bidon on the ground and transfer fluids using bottles, cooking pots, or other containers. Its large capacity makes it ideal for: - Supplying bases without nearby water sources - Transporting fuel, water, or other liquids safely - Stockpiling resources before weather events - Supporting generators and infrastructure systems Balance & Design - Heavier and more efficient than jerrycans - Much smaller than rain collectors or industrial tanks - Encourages planning, transport, and logistics - Fully balanced around weight and capacity - Fluids cannot be mixed — the bidon stores one fluid type at a time - Not intended for direct drinking or consumption Notes - The bidon is designed as a logistical container, not a personal flask. - Works best when placed on the ground. - Vehicle inventories do not support fluid transfer (vanilla limitation). Compatibility - Project Zomboid Build 42 - Compatible with vanilla and modded fluid containers - Designed to fit naturally alongside survival, logistics, and infrastructure mods Credits - 3D model and implementation by MasterGG - Built for Project Zomboid Build 42 This mod's permissions fall under TIS's policy Ask for permission This mod can only be added to and extended with the express permission from the original creator. Having received permission, credit must be given to the original creator, both within the files of the mod and wherever the mod roams online. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. The only exception is that servers may freely include this mod in their modpacks, with the freedom to alter it or make modifications as they see fit, as long as credits are properly given to the original creator. Support the Mod Support the Project If you enjoy this mod and want to support future updates and new systems: Your support helps expand the project and keep development active. Every contribution makes a difference. Thank you for your support! ❤️ A like or favorite helps a LOT! Workshop ID: 3628782804 Mod ID: WaterBidon
[B42]True Music Addon CYBERPUNK EDGERUNNERS
von 76561199093698060
增加两首两首赛博朋克 边缘行者中出现的音乐 -I really want to stay at your house -Whos ready for tomorrow 你可以在游戏中找到两首歌的黑胶唱片和录音带 Added two tracks from two Cyberpunk Fringe Walkers -I really want to stay at your house -Whos ready for tomorrow You can find both songs on vinyl and on cassette in the game Workshop ID: 3417839669 Mod ID: EDGERUNNERS_music_mod
Project Zomboid Details →
Project Zomboid Guides
Project Zomboid Mods installieren - Workshop Guide
Installiere Project-Zomboid-Mods sauber per Steam Workshop: IDs eintragen, Reihenfolge prüfen, Server neu starten und typische Fehler beheben.
Project Zomboid Build 42 auf dem eigenen Server: Umstieg, Spielstände und Mods
Build 42 ist Stable: Spielstände aus Build 41 sind nicht kompatibel. Umstieg, legacy41-Zweig, neue Serveroptionen, Anti-Cheat und der Hotfix 42.20.1 gegen Serverlag.
Project Zomboid Server mieten – Multiplayer Guide
Project Zomboid Server einrichten: RAM, Sandbox-Einstellungen, Workshop-Mods, Admin-Rechte und typische Fehler sauber prüfen.
Project Zomboid Server mit Mod-Support
Kompatible, unterstützte Mods über das Server-Dashboard installieren.
Project Zomboid Server mieten