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Mods & Plugins für Project Zomboid
Dieser Katalog listet 52.000+ Project Zomboid-Projekte von Steam Workshop. Einträge können serverseitig, clientseitig oder auf beiden Seiten erforderlich sein und auch Karten oder andere nutzergenerierte Inhalte umfassen. Prüfe vor der Installation die verlinkte Quellseite, Spielversion und Abhängigkeiten.
True Music Addon: 明日方舟音乐(Arknights Music)
von 76561198172610307
个人比较喜欢的明日方舟音乐(因为文件大小问题,所以歌不全) Workshop ID: 2851418164 Mod ID: write_unique_id_use_any_letters
Gypsy Occupation
von 76561198117945263
Start as a Gypsy nomad. Cost -11 trait points. Has Organized and Brawler as passive. +2 Farming +2 Foraging +2 Fishing +1 Sprinting +1 Sneaking Organized Brawler Workshop ID: 2761910922 Mod ID: GypsyProfession
Upgrade Mod
von 76561198398064619
This mod allows upgrades to most (decent) vanilla weapons down three different upgrade paths, depending on what the player wants to improve. -Melee Weapons- Power Upgrading the Power of a weapon will very slightly boost it's critical damage and significantly boost it's base damage. Good for difficulties with multi-hit turned off, difficulties with tankier zombies, PvP, or players who find they often have lots of debuffs and injuries. Efficiency Upgrading the efficiency of a melee weapon will vastly increase it's critical strike chance and increase it's multi-hit by 1 (e.g. if a weapon usually hits 2 zombies at once, it will now hit 3 instead). Good for areas or difficulties with lots of zombies. Quality Upgrading the quality of an item will slightly increase it's damage and critical strike chance, and vastly improve it's durability. Good for people who don't like constantly scavenging for new weapons or for weapons that break quickly. -Firearms- Power Upgrading the power of a gun will boost it's damage output and it's stopping power; if it fails to kill the target, it will likely knock them off their feet instead. Good for weapons that do little damage or weapons that have large bullet spreads. Accuracy Upgrading the accuracy of a gun will make it slightly more accurate and give it a slightly higher fire rate. Good for guns that have a bad fire rate or for players with little to no aiming skill. Quality Upgrading the quality of a gun will significantly improve it's durability, make it significantly less likely to jam, and on most guns, it will suppress them too (Shotguns and revolvers cannot be suppressed, and get a small boost to damage and accuracy instead). Good when you need to use a gun, but don't want to attract anymore zombies over. -The Workstations- To make these upgrades, players will need to first make a workbench using various tools, planks, and pieces of metal. To upgrade more advanced and complicated weapons (e.g. Firearms or rare melee weapons like the machete or katana), players will need to further upgrade the workbench by making a workbench extension. Binding, Reinforcements, Blades, and Gun Parts are all items you need to make upgrades, and you can make them using materials found around towns. -Upgradable Items- Workstation +Baseball Bat +Crowbar +Nightstick +Wood Axe +Fire Axe +Hand Axe +Hunting Knife +Spear w/ Hunting knife/Machete Workstation w/ Extension +Katana +Machete +9mm Pistol +D-E Pistol +Magnum Revolver +JS Shotgun +DB Shotgun +M14 Rifle +M16 Rifle -Other- This mod has recently undergone an overhaul and is now completely different. For players who already have the old mod on a save file, or for players who just prefer the old version, it's still able to be used under the submod called "Upgrade Old" that you will also get from installing this mod. However, I recommend for those who aren't already using the old mod to use this new one instead, because the old one is very unbalanced and VERY unpolished and buggy. It also comes with a traits mod that adds a few "upgrades" of already existing vanilla traits which is sepperate and optional. Workshop ID: 2878654666 Mod ID: upgradeitemsplusmod Mod ID: upgradeitemsmod Mod ID: upgradetraitsmod
Stealth Camo
von 76561199151439614
Overview : * Kept you waiting.. huh? * Add the new item "Stealth Camo". Confirmed to work with Build 41/42 Stable, Single-Play only. The concept of this mod is not to make play easier, but more like role-playing where you have to go through a lot of trouble to get cheat-grade items. I'm sure it will be hard to get the items, but I hope you will enjoy the process. Features : Add the new item "Stealth Camo" and related items. - Stealth Camo - Renders the user optically transparent, making visual detection next to impossible. - Can be used while held in hand or when attached to a belt or holster, and activates its effect when powered on. - Available in four grades (Lv.1-Lv.4), each offering different Effect Duration and Shock Durability. - Rechargeable using batteries; a voice notification alerts the user when power is low. - Gunfire or other strong impacts may temporarily disrupt the effect. - Emits a constant noise while active, potentially attracting nearby zombies. - Stealth Camo Blueprint - A top-secret development document containing technical information about the device. - Annotated Map - A map containing clues about where to obtain the device and its development blueprint. - It seems something happened in Rosewood, start by checking out the police station. - There might also be clues hidden in the military dormitory at March Ridge. Options : These options are available with Mod Options in B41. - Low Battery Alert : Can specify whether to enable or disable. - Sound Volume (Stealth On) : You can adjust the sound volume when stealth is on. - Sound Volume (Stealth Off) : You can adjust the sound volume when stealth is off. - Sound Volume (Alert) : You can adjust the sound volume for stealth alert sounds. - Sound Volume (Charge-out) : You can adjust the sound volume when stealth charge-out. - Transparency During Stealth : You can change the character's transparency when stealth is active. (Only B42) - Easy to Find : When the check box is turned ON, Stealth Camo and Blueprints can be found in the Police Departments of select towns across the map. Once it's turned ON, the placement cannot be undone. Known Issues : - Nothing Future plans : - Bug fix (if exists) Release Notes : - v2.3 - Added support for Build 42.20. - v2.2 - Hotfix for Build 42.15. - v2.1 - Hotfix for Build 42.13. - v2.0 - Compatible with Build 42. - v1.9 - Added sound options. Please refer to "Change Notes" for the older history. If you enjoy this mod and would like to support its development, donations through Ko-fi are greatly appreciated. Donations help cover the cost of a dedicated server for MP testing and AI services used during development. Thank you for helping me continue maintaining and improving my mods! Workshop ID: 2762398967 Mod ID: P4StealthCamo
Inventory Tetris Overhaul [B41]
von 76561198025036026
Inventory Tetris is one of my favorite mods for Project Zomboid but I've always found it clunky with the Diablo 2 esque grid rules applied to a game with literally hundreds of different items to carry. I've added new features and fixed some things such as: Sort by category, swap item placement, stacks fixed, new changes to organized traits, along with making every item restricted to 1x1 cells to drastically reduce screen clutter. In the future I may adjust items such as 2h weapons logs, metal sheets, and high quality military equipment to occupy more cells. ❗️ Major New Features ❗️ 1️⃣ 1×1 Cell Grid System Every item now occupies 1x1 cells, similar to MMO-style inventories. Enjoy cleaner modernized container management. 2️⃣ Sort by Category Organize containers by item category by right clicking items and selecting 'Sort by Category'. 3️⃣ Drag and Drop Swapping Drag and drop an item onto an occupied grid cell to swap positions. Works both within player inventories pages and across loot pages. 4️⃣ Trait Integration Refined Organized / Neutral / Disorganized traits now directly affect stacking and sorting behavior: • Organized: Full stacking and sorting. • Neutral: Sorting allowed but reduced to half the stack size of Organized. • Disorganized: Sorting disabled entirely; items must be manually arranged. ⚙️ Compatibility ⚙️ • Works with Build 41 • Can be safely added or removed mid-save (items may drop if space is insufficient). • Multiplayer tested • Works with most additional modded items (Britas, AuthenticZ) • Works as an independent mod, no need for any other Inventory Tetris mods. • Requires Equipment_UI mod Workshop ID: 3583334046 Mod ID: INVENTORY_TETRIS_OVERHAUL Tags: Gameplay, UI, Overhaul, Inventory, Multiplayer, B41 🏅 Special Thanks 🏅 Notloc - Original Inventory Tetris modder dbert - Assistance with Equipment UI JaeDogg - Feedback, suggestions, and testing Maudiis - Balance suggestion Mr Sunshine - Moral Support MayoMiu - Moral Support Rizz Lily - Writing a guide on using the dev tools
True Music Addon: Sabaton Edition [B41&B42]
von 76561198834143466
no idea if this is stable tbh Using this mod on B42 requires True Music B42 Adds a range of sabaton songs from most albums to appear as cassettes and vinyls Workshop ID: 3034708717 Mod ID: true_music_ultimate_sabaton_addon
Additional Skill Books 2 [w/o Chapters] (41.65)
von 76561198134436393
This is an unofficial extension of the Addiotional Skill Books 2. Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2209099061&searchtext=skill I like this mod a lot but I didn't like the chapter system so much as it seemed a bit overpowered to me. In this mod every single book has to be found. If the mod creator wants me to take this mod down so let me know.
DoomsdayPreparers3.0
von 76561199609722479
随着世界末日的爆发,你匆匆赶到地下避难所,所有的物资都在你身上 由于世界的混乱,物资极其匮乏 你几乎可以在超市里找到一个罐头 祝你好运 幸存者很感激你是世界末日的准备者 那些曾经嘲笑你的人已经为此付出了代价,但你必须活下去 With the outbreak of the end of the world, you hurriedly arrived at your underground shelter where all the supplies were on you. Due to the chaos of the world, supplies were extremely scarce You can almost find a can in the supermarket. Good luck to you. Survivors are grateful that you are a doomsday preparer. Those who used to mock you have paid the price for it, but you must live Challenge 挑战 More preparation materials have been added 增加了更多的准备物资 Added a new one.difficulty 增加了一个新的难度 开局你出生在一个地堡 如果你想活下去就必须使用初始物资 普通模式初始物资有 消防斧 木工书等级1 木工书等级2 大型登山包 一把锤子,一把螺丝刀,两个罐头,一瓶水 发电机使用指南 和破墙大锤 困难模式有 锯子 螺丝刀 锤子 两个单手斧 一把棒球棒 行李袋 一瓶水 普通模式:短跑运动员比例15% 地狱模式:短跑运动员比例15% 开局停水停电 大灾变7个月 僵尸可开门 At the beginning, you were born in a bunker. If you want to survive, you must use the initial supplies. In normal mode, the initial supplies include a fire axe, woodworking book level 1, woodworking book level 2, a large mountaineering bag, a hammer, a screwdriver, two cans, a bottle of water, a guide for using a water generator, and a wall breaking hammer. In difficult mode, there are saws, screwdrivers, hammers, two one handed axes, a baseball bat, a luggage bag, and a bottle of water. In normal mode, the proportion of sprinters is 15%. In hell mode, the proportion of sprinters is 15%. In the beginning, there was a water and power outage. In the Great Cataclysm, which lasted for This translation is machine translated. Please understand Workshop ID: 3454097107 Mod ID: DoomsdayPreparers
Zuxico KO 한글 번역
von 76561198098363798
사용에 앞서 - 모든 번역은 아래 4개 번역 모드를 함께 사용하는 것을 기준으로 번역하였습니다. - 저는 위에서 부터 아래 순서로 넣고 씁니다. - 신 한국어 번역 - PZ B41 Korean Language Translation Fix - 모드 한국어 번역팩 - 프로젝트 좀보이드 갤러리 모드 번역 - Zuxico 한글 번역을 위 4개 번역 모드와 함께 사용 시 앞에 넣든 뒤에 넣든 순서 상관없이 사용 가능하며, 함께 사용하는 것을 권장합니다. 사용 - 이 모드를 구독하고 Mod ID: Zuxico_KO를 활성화 하면 아래 번역 목록에 있는 모드의 통합 번역이 적용됩니다. - 원하는 번역만 골라서 추가하고 싶으면 아래 표에 있는 개별 번역 모드를 추가하면 됩니다. 번역 목록 및 개별 번역 모드 - 통합 번역 업데이트: 2023년 11월 23일 오후 5시 16분 원본 모드 링크 번역 링크 원본 업데이트 Container Item Finder 링크 2022년 8월 15일 오전 1시 14분 Easy Outfits 링크 2023년 4월 25일 오전 7시 00분 Easy Spare Magazine Reload 링크 2021년 9월 1일 오후 5시 11분 ExtraSauce Item Merge (B41) 링크 2023년 3월 21일 오전 3시 10분 LittleYoschi's Skillbooks 링크 2022년 2월 26일 오전 1시 15분 Madax's Melee Weapons Pack 링크 2022년 3월 22일 오전 1시 54분 Manage Containers 링크 2023년 4월 13일 오전 9시 19분 Show Clothes Material 링크 2020년 6월 23일 오전 8시 36분 Unpack 링크 2022년 7월 14일 오전 7시 41분 Draw On The Map - Free Hand Drawing 링크 2023년 1월 17일 오후 1시 58분 PZ-ClothingUI - Clothing items grid view 링크 2022년 1월 3일 오후 5시 26분 Tactical Sheaths 링크 2023년 5월 27일 오후 11시 17분 Monmouth County 링크 2023년 4월 9일 오전 8시 58분 Vac's Drinks + Addon 링크 2022년 12월 7일 오전 1시 11분 Xnertot Farmable Trees 링크 2021년 12월 14일 오전 3시 07분 Lantern 링크 2023년 1월 10일 오후 12시 20분 E. Chocolate Pack 링크 2023년 11월 2일 오후 7시 07분 Fallout Food Mod 링크 2023년 9월 26일 오전 10시 28분 Bière Dodo De La Réunion 링크 2023년 3월 29일 오후 8시 51분 Energy Drinks 링크 2023년 7월 24일 오전 4시 11분 - Tread's Paint Symbols - What Did You Put In Here? Workshop ID: 2932149843 Mod ID: Zuxico_KO Workshop ID: 2932149843 Mod ID: Zuxico_KO_ncif Mod ID: Zuxico_KO_DRAW_ON_MAP Mod ID: Zuxico_KO_EasyOutfits Mod ID: Zuxico_KO_EasySpareMagazineReload Mod ID: Zuxico_KO_esIC Mod ID: Zuxico_KO_ISA_41 Mod ID: Zuxico_KO_LY_Skillbooks Mod ID: Zuxico_KO_Max Mod ID: Zuxico_KO_manageContainers Mod ID: Zuxico_KO_myclothinguimod Mod ID: Zuxico_KO_showmaterial Mod ID: Zuxico_KO_TKS Mod ID: Zuxico_KO_TreadsPaintSymbols Mod ID: Zuxico_KO_Unpack Mod ID: Zuxico_KO_vacsdrinks Mod ID: Zuxico_KO_vacsdrinksaddon Mod ID: Zuxico_KO_WDYPIH Mod ID: Zuxico_KO_XnerTree Mod ID: Zuxico_KO
[B42] Craftable Sledgehammer
von 76561199238732220
Craftable Sledgehammer Features • Allows crafting of the vanilla Sledgehammer. • Uses a custom recipe with kinda realistic components.Based on my imagination Notes • Designed for Build 42. • So tired of how hard it is to find a Sledgehammer so I made this. • Safe to add or remove from existing saves. • Focused on convenience and practical use – not meant to be lore-friendly or balanced for all players. Check out my other Mods Craftable Metal Bat Craftable Baseball Bat Craftable Machete Craftable Katana Faster Reading Become Desensitized Instant Item Transfer Instant Map Opening Smart Hand Wash Antique Swords Post Apocalyptic Weapons Workshop ID: 3712105107 Mod ID: Craftable Sledgehammer
Make Screws [B42MP]
von 76561198059738673
Make Screws Adds three new Blacksmithing recipes: - Forge Threading Die Set - Forge Screws (requires the Threading Die Set) - Forge Nuts and Bolts The Threading Die Set can also be found in places where you would commonly find tools (garages, tool storage, workshops, etc.). Languages - English - German Machine translated - Spanish - French - Korean - Portuguese (Brazil) / PT-BR - Russian - Turkish Workshop ID: 3638921584 Mod ID: MakeScrews Workshop ID: 3638921584 Mod ID: MakeScrews
Build 42 en Español [42.9.0]
von 76561199071220011
------- Lee la discusión de parches para más información ------- Traducción parcial al español neutro para la beta build 42 sin IA ni traductores automáticos. Es un trabajo en progreso, por lo que si encuentras algún error, por favor, infórmalo y ten paciencia. Debido a las limitaciones para acceder al código y a la falta de herramientas para modders, muchas traducciones solo tienen sentido en inglés debido a la sintaxis con la que fueron programadas. Por ello, intentaré que sean al menos legibles en español y que, al mismo tiempo, mantengan coherencia. Estas traducciones pueden ser notoriamente incongruentes con el contexto del juego. Si alguien sabe cómo solucionarlo, se lo agradecería. Contenido traducido: - Todos los objetos generados en contenedores, suelo y similares (los objetos tomados del mundo, como animales muertos, solo se mostrarán traducidos si han sido generados después de instalado el mod). - Tooltips (descripciones de objetos y habilidades; también he modificado y agregado descripciones a objetos que creo pertinentes). - Líquidos y recipientes (debido a que no se puede acceder al código que determina cómo se traducen estos objetos, he tenido que ajustar la traducción al español para adaptarla a la sintaxis por defecto en inglés). - Objetos movibles (como cuadros, muebles y demás objetos nuevos). - Menú contextual (está traducido en su mayoría, solo quedan unos retoques). - Spawns (la descripción de ciudades o zonas de aparición ha sido traducida y ajustada). - Recetas (se han traducido todas las recetas de los menús de elaboración y construcción). - Menú de elaboración y construcción (gran parte de la interfaz se ha traducido). - Recetas de revistas (se han traducido todas). - Animales (se han traducido gran parte de los menús contextuales, todos los nombre de animales, paneles de información y objetos relacionados. El resto está en progreso). NOTA: DEBIDO A QUE ES UNA TRADUCCIÓN MANUAL ES POSIBLE QUE HAYAN ALGUNAS REDUNDANCIAS, ERRORES Y DEMORAS Se incluyen estos mods por el momento: Disable Build 42 Welcome Panel Se incluyen estas traducciones de mods por el momento: Aquí puedes estar al tanto de las actualizaciones base del juego: https://theindiestone.com/forums/index.php?/forum/35-pz-updates/ Se irán subiendo líneas traducidas con cada actualización. ¡Gracias por tu apoyo! Workshop ID: 3388148206 Mod ID: Build42_ES Mod ID: Mejoras42_ES Mod ID: Respaldo42_ES Mod ID: Traducciones42_ES
[B42] Cyberpunk 2077 Guitar Songs & Riffs Lifestyle Addon
von 76561199005885456
This mod is updated version for B42, thanks to original mod creator tr1ck for permission. Electric Guitar Songs Song Name Level Unknown by Guitar Guy 0 Chipping In by Samurai 0 The Ballad of Buck Ravers by Samurai 0 The Beast of Beuclair by Samurai 2 PONPON SHIT by Guitar Guy 2 Track 10 2 The Rebel Path 2 I Really Want to Stay At Your House 2 Chipping In by Samurai 3 Improvization by Guitar Guy 3 Never Fade Away by Samurai 3 The Ballad of Buck Ravers by Samurai 3 Archangel by Samurai 4 Chipping In By Samurai 4 Kerrys's Song by Kerry Eurodyne 5 Black Dog 6 The Ballad of Buck Ravers 6 Chippin' In 6 Like A Supreme 6 Archangel 6 Never Fade Away 6 I Really Want to Stay At Your House 6 Acoustic Guitar Songs Song Name Level Jackie's Funeral 0 Scooter's Song 0 Jackie's Funeral 2 The Aldecaldos 2 I Really Want to Stay At Your House 2 Suicide Mission 3 I Really Want to Stay At Your House 4 Original Mod (B41): Workshop ID: 3487479170 Mod ID: CyberpunkGuitarRiffsAddonB42
No water
von 76561198068905166
A simple mod that removes water from faucets, toilet barrels and other places where it remains after the central water supply is turned off. WORKS IN SINLEPLAYER AND MULTIPLAYER!. This mod can be added and removed from your saves with no issues. Workshop ID: 3161711698 Mod ID: NoWater
darlak's Axolotl Mod
von 76561198177750087
Axolotl BackPacks Adding two axolotl-themed backpacks to the game. Axolotl BackPack Axolotl BackPack Plushie Axolotl Plushie How to add a cute theme without its respective stuffed animal, for an adorable creature. Axolotl Plushie You can only craft the themed backpack, not the stuffed animals, these are found. Workshop ID: 2877082046 Mod ID: AxolotlMod
Refugio Z Digital Watch Background
von 76561198077465326
Refugio Z Digital Watch Background This mod adds a custom digital watch background themed around the Refugio Z channel for Project Zomboid. The watch texture was made to work with the amazing: Lua Digital Watch Framework Without this framework, this mod will not work. Credits & Thanks Special thanks to redchili for creating the Lua Digital Watch Framework and for giving permission to use it in this mod. Also thanks to the Refugio Z community and channel. Requirements - Lua Digital Watch Framework Workshop ID: 3725022948 Mod ID: LuaDigitalWatchRefugioZ
US Currency Mod
von 76561197981228538
This Mod adds US Currency into the game. Added Are Ones, Twos, Fives, Tens, Twenties, Fifties, and One Hundreds. You can also bundle and unbundle the bills together for ease of storage. The vanilla wallet was also updated to act as a container. Zombies with wallets on them will now be filled with cold hard cash. Money will also populate in a vareity of places throught the map. Not really sure what your going to buy with that money seeing as how all the shop keepers are dead, but its fun to hoard I guess. Workshop ID: 1169463995 Mod ID: US_Currency_Mod
Extra Point Mod
von 76561198172711305
You not have enough points to create your character the way you want it? Then is the character Traits Mod is right for you! Features: -4,6 or 10 extra points for you character building -No overpowered point amount -No frustration because you have two or three points not enough Workshop ID: 616370208 Mod ID: TraitsMod
Louisville - 3 Garage Mansion Spawn
von 76561198368558971
This mod simply adds 2 spawnpoints to the 3 Garage Mansion in Louisville. The mansion itself and the triple garage. About the 3 Garage Mansion The 3 Garage Mansion is, just as its name says, a big mansion with a triple garage. It can be walled off pretty easily, has direct access to the main river for fishing + unlimited water, has its own fireplace and offers enough soil for farming and animals. The triple garage is filled with many storage containers and nice starting loot. Further it provides space for 3 easily parked vehicles or up to 7 densly packed vehicles, making a car mechanics dream come true. The mansion offers many rooms which can easily be repurposed for the Players needs. The surroundings are managable for Louisville terms (as long as you stay on the road along the river) and there is a 4 pump gas station just about 500 meters north the road which is clearable whith enough time, weapons and dedication. Tips: -The Garage is often locked and hard to get into without breaking anything or having it rampaged by zombies already inside. So choosing the Garage as the spawn is recommended if you want to safe yourself from this trouble. -In B42, when spawning you sometimes get a key for the building you spawn in. This is one of the very few chances in B42 to get a direct key to the garage if you choose it. (The Mansion often has keys in the bedrooms and is far easier to get into) -If you made the mansion your base you can use the spawnpoints to restart in it mid-game. Keep in mind the spawnpoint in the garage is the middle parking slot and might be occupied by a vehicle. The spawnpoint in the house is on the ground floor directly infront of the stairs. -If you wall of the area between the neighbouring houses you can improve the safety of the riverside of the base even further. -Beware of the road in the east leading to the horse track. There are more zombies than most starting characters can deal with. Try to avoid unnecessary, excessive noise (Gunshots, Car Horn) -To leave and re-enter Louisville, try to find or make another way through the fence instead of using the main road, since there are (in B42) literally thousands of zombies in the army checkpoint. Translations: English and German Compatibility This mod was made for B42. It could be compatible with earlier builds, since it also contains the mod structures for earlier versions but it is not tested. It should be compatible with any other mod, which does not change the map, because it only adds two spawnpoints to an already existing place. Important Notice Do not remove this mod from an existing save, because then the game refuses to load that save until the mod is reenabled. This mod will be listed as: Spawnpoints - Louisville - 3 Garage Mansion
[COS] ghost3
von 76561199178116693
How Do I Use It? - You can go to the link below to see how to use it. - Link Recommended mode - Fashionoid - Gear Transmog - Hide All Attached Items - Clipping animation Fix How to use COS mode in build 42. - Navigate to the path where the mod is installed. - Create a 42.0 folder. - Create a common folder. - Paste the media folder / mod.info / preview.png into the 42.0 folder. The recipe code writing method has been changed in 42Build. Since COS (Costume) mode has approximately over 200 modes, converting to 42Build's recipe code is an extremely laborious task. In 42Build, you cannot create costumes in (42 build) the crafting tab. There are two methods: Spawn items in cheat mode. Select items in the clothing selection screen when creating a character. Like My Mode? - Join Our Discord If You Want Commission
No Heartbeat B42.13
von 76561198066887620
oh my god shut up you are the neediest bodypart (thx for keeping us alive tho i really appericiate that) Workshop ID: 3650855580 Mod ID: noheartbeat
Actually Secure Clothes
von 76561198432315715
Stop whining about updating mods to B42, i will not do that. A mod that adds some protection to ordinary things (it is made of rags, not paper, right?). In the discussion I added a list of things that have had stats added to them UPDATE: Did little rebalance in clothing + changed script type from rewriting whole cloth info to only changing parameters (Scratch+Bite Defence). ty dtoxic Workshop ID: 3087190475 Mod ID: actuallysecureclothes
[B42]Weather Effects/Efectos climáticos
von 76561199184631548
Tus armas recuerdan el clima. Lleva un arma durante una nevada o bajo la lluvia y la nieve o el agua se acumularán sobre ella. Entra bajo techo y caliéntate, o espera a que mejore el clima, para que se descongele y se seque. Si comienza a llover mientras el arma está cubierta de nieve, el agua arrastrará la nieve y dejará el arma mojada. Cómo funciona - El nivel aumenta y disminuye mientras juegas. Un arma expuesta a la nieve o la lluvia obtiene una nueva capa cada diez minutos de juego y la pierde al mismo ritmo cuando se guarda o entra en un lugar cálido. Nada ocurre de forma instantánea y ningún cambio es permanente. - Importa dónde lleves el arma. En las manos o colgada en la espalda queda completamente expuesta. Enfundada, se enfría y acumula efectos climáticos a la mitad de velocidad. Guardada en una mochila, comienza a descongelarse y secarse. Si se deja en el suelo, su estado se calcula según el lugar donde se encuentre y continúa actualizándose en tiempo real. - La lluvia elimina la nieve. Si un arma cubierta de nieve queda expuesta a la lluvia, el agua arrastrará la nieve. Después, el arma quedará mojada y acumulará o perderá humedad siguiendo su propio ritmo, de manera similar a la nieve. Multijugador El mod funciona en multijugador y también permite ver los efectos climáticos en las armas de los demás jugadores. No añade tráfico de red ni carga adicional al servidor: el clima es global y cada cliente calcula los mismos efectos de manera independiente. Tu arma nunca se reemplaza El mod solo modifica la apariencia visual del arma. La munición, el cargador, la recámara, la condición, el nombre personalizado, el estado de favorito y todos los accesorios permanecen intactos. Cuando la nieve o el agua desaparecen, la apariencia original del arma se restaura exactamente. Armas compatibles El mod incluye 19 armas de fuego del juego base: Assault Rifle, Assault Rifle (M14), Hunting Rifle, MSR7T Tactical Rifle, MSR700 Rifle, JS-14 Rifle, L92 Carbine, Varmint Rifle, Trapper Carbine, Shotgun, Shotgun (recortada), Double Barrel Shotgun, Double Barrel Shotgun (recortada), JS-3T Tactical Shotgun, M9, M1911, Desert Eagle, M625, Magnum y M36. El L94 Rifle no está incluido. Comparte la malla de otro rifle, pero utiliza un desplegado de textura muy diferente, por lo que el efecto de nieve todavía no se ve correctamente. Limitaciones conocidas - Un arma que se deja en el suelo conserva la apariencia que tenía en el momento de caer hasta que alguien la recoge. Su estado continúa avanzando internamente y el nivel correcto aparece en cuanto vuelve a levantarse. Project Zomboid genera el modelo del suelo cuando el objeto cae y no vuelve a actualizarlo. El juego base tampoco modifica la apariencia de los objetos que ya se encuentran en el suelo. - Las miras montadas no reciben nieve ni agua. El juego no proporciona una forma de cambiar el modelo de una pieza mientras está instalada en un arma. Esta limitación fue verificada en los archivos de la Build 42.20. - Por ahora, solo se incluyen armas de fuego del juego base. Las armas cuerpo a cuerpo y las armas añadidas por otros mods todavía no son compatibles. Compatibilidad El mod puede activarse o desactivarse en cualquier momento, incluso en partidas ya iniciadas. No modifica archivos ni objetos del juego base. Solo añade sus propias texturas y modelos. Build 42 estable: un jugador y multijugador. Desarrollado y verificado en la 42.20. Qué está terminado y qué está pendiente - Listo: nieve con cuatro niveles, agua con tres, multijugador con las armas de los demás, y 19 armas de fuego del juego base. - Pendiente: el L94 Rifle, que usa un desplegado de textura distinto al de las demás. - Planeado: armas cuerpo a cuerpo, mochilas y bolsos. - No es posible por ahora: las miras montadas. El juego no permite cambiar el modelo de una pieza mientras está instalada. mod id: WeatherEffects workshop id: 3774943290 English Your weapons remember the weather. Carry a weapon through snowfall or rain and snow or water will gradually accumulate on it. Move indoors and warm up, or wait for the weather to improve, and the weapon will begin to thaw and dry. If rain starts while the weapon is covered in snow, the water will wash the snow away and leave the weapon wet. How it works - The effect builds up and fades while you play. A weapon exposed to snow or rain gains a new layer every ten in-game minutes and loses layers at the same rate when stored or moved into a warm location. Nothing happens instantly, and no visual change is permanent. - Where you carry the weapon matters. A weapon held in your hands or carried on your back is fully exposed. A holstered weapon cools down and accumulates weather effects at half the normal speed. A weapon stored inside a backpack begins to thaw and dry. If it is left on the ground, its state is calculated according to its location and continues updating in real time. - Rain removes snow, even below freezing. If a snow-covered weapon is exposed to rain, the water will wash the snow away. The weapon will then remain wet and gain or lose moisture according to its own progression rate, similar to the snow system. Multiplayer The mod works in multiplayer and also lets you see weather effects on other players' weapons. It adds no network traffic or additional server-side processing: weather is global, and every client independently calculates the same effects. Your weapon is never replaced The mod only changes the weapon's visual appearance. Ammunition, magazines, chambered rounds, condition, custom names, favorite status, and all attachments remain completely intact. When the snow or water disappears, the weapon's original appearance is restored exactly. Supported weapons 19 base-game firearms, listed by name in the Spanish section above; the names are identical in both languages. The L94 Rifle is not included. It shares its mesh with another rifle but uses a very different texture layout, so the snow effect does not yet display correctly. Known limitations - A weapon left on the ground keeps the appearance it had when it was dropped until someone picks it up. Its internal state continues progressing, and the correct visual level appears as soon as the weapon is collected. Project Zomboid creates the ground model when an item lands and does not refresh it afterward. The base game also does not update the appearance of items that are already on the ground. - Mounted sights do not receive snow or water effects. The game does not provide a way to change the model of an attachment while it is mounted on a weapon. This limitation was verified against the Build 42.20 files. - Only base-game firearms are currently supported. Melee weapons and firearms added by other mods are not yet included. Compatibility The mod can be enabled or disabled at any time, including in existing saves. It does not modify any base-game files or items. It only adds its own textures and models. Build 42.20, singleplayer and multiplayer. See the tables above. If you like the mod and want to support it, you can buy me a coffee. It is not required and it changes nothing about the mod: everything is, and stays, free.
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Project Zomboid Guides
Project Zomboid Mods installieren - Workshop Guide
Installiere Project-Zomboid-Mods sauber per Steam Workshop: IDs eintragen, Reihenfolge prüfen, Server neu starten und typische Fehler beheben.
Project Zomboid Build 42 auf dem eigenen Server: Umstieg, Spielstände und Mods
Build 42 ist Stable: Spielstände aus Build 41 sind nicht kompatibel. Umstieg, legacy41-Zweig, neue Serveroptionen, Anti-Cheat und der Hotfix 42.20.1 gegen Serverlag.
Project Zomboid Server mieten – Multiplayer Guide
Project Zomboid Server einrichten: RAM, Sandbox-Einstellungen, Workshop-Mods, Admin-Rechte und typische Fehler sauber prüfen.
Project Zomboid Server mit Mod-Support
Kompatible, unterstützte Mods über das Server-Dashboard installieren.
Project Zomboid Server mieten