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Project Zomboid Mods für Server

60.000+ Mods verfügbar Quelle: Steam Workshop ↗

Für einen modifizierten Project-Zomboid-Server brauchst du pro Projekt die Steam-Workshop-ID und die interne Mod-ID. Prüfe zusätzlich Spiel-Build, Abhängigkeiten und Lade-Reihenfolge, bevor du deine Welt mit den Änderungen startest.

Project Zomboid Mods sicher installieren

Ein Workshop-Abo allein aktiviert eine Mod auf dem Dedicated Server nicht. Die Einträge in `WorkshopItems=` und `Mods=` müssen zusammenpassen; außerdem muss jede Mod den gewählten Build 41 oder Build 42 ausdrücklich unterstützen.

  1. 1. Build prüfen: Build-41- und Build-42-Mods nicht ungeprüft mischen.
  2. 2. Workshop-ID, Mod-ID, Abhängigkeiten und erforderliche Reihenfolge vollständig dokumentieren.
  3. 3. Welt und Konfiguration sichern, Server neu starten und Logs sowie den Beitritt mit einem Test-Client prüfen.

Die vollständige Schritt-für-Schritt-Anleitung findest du im Project-Zomboid-Mods-Guide. Oder starte direkt mit einem Project Zomboid Server mit Mod-Support.

Häufige Fragen zu Project Zomboid Mods

Was ist der Unterschied zwischen Workshop-ID und Mod-ID?

Die Workshop-ID bezeichnet das Steam-Workshop-Projekt und steuert den Download. Die Mod-ID aktiviert den enthaltenen Mod im Spiel. Auf dem Server müssen beide Listen vollständig und passend gepflegt sein.

Laufen Build-41-Mods automatisch mit Build 42?

Nein. Nutze eine Mod nur dann auf Build 42, wenn ihre Workshop-Seite diese Kompatibilität ausdrücklich bestätigt. Prüfe dabei auch alle Bibliotheken und weiteren Abhängigkeiten.

Wie teste ich ein Mod-Update ohne Risiko für die Welt?

Sichere zuerst Welt, Sandbox-Konfiguration und Server-INI. Aktualisiere danach die zusammengehörigen Mods, starte den Server neu und prüfe Logs, Kernfunktionen und einen vollständigen Client-Beitritt.

Silent Hill Death Music – Project Zomboid Mod

Silent Hill Death Music

von 76561198834510884

Mod include music from Silent Hill, Silent Hill 2, Silent Hill 3, Silent Hill 4: The Room, Silent Hill: Origins All rights reserved to Akira Yamaoka Music list: 1. Theme of Laura (Reprise) (Silent Hill 2) 2. Mary Elizabeth McGlynn - I Want Love (Silent Hill 3) 3. Tender Sugar (Silent Hill 4) 4. Silent Hill (Silent Hill) 5. Claw Finger (Silent Hill) 6. Killing Time (Silent Hill) 7. A Million Miles (Silent Hills: Origins) 8. Snowblind (Silent Hills: Origins) Workshop ID: 2880480790 Mod ID: sh_deathmusic

1,088 Downloads Details →
Pack de musica Project LATAM – Project Zomboid Mod

Pack de musica Project LATAM

von 76561198078387141

Música para el servidor Project LATAM. Lista: - Take on me -... Discord: https://discord.gg/9Wqm7aBFM8 Workshop ID: 2723895701 Mod ID: argmusic

1,362 Downloads Details →
20 Points Mod – Project Zomboid Mod

20 Points Mod

von 76561198045552376

This mods give a negative trait that will add 20 points for you to spend! Workshop ID: 1237396741 Mod ID: 20PointsTraitMod

1,197 Downloads Details →
DAMN Library (Brazilian Portuguese) – Project Zomboid Mod

DAMN Library (Brazilian Portuguese)

von 76561199131666750

Translate to Brazilian Portuguese the mod DAMN Lib. (This one needs the dependencies to work properly!). Making it clear that I have no intention of stealing the credits from the original creators, it's just a way I found to bring it to our language, that is, all rights go to the original creators of the mod: @KI5 @bikinihorst Workshop ID: 3506346106 Mod ID: damnlibPTBR

1,218 Downloads Details →
67gt500_RE – Project Zomboid Mod

67gt500_RE

von 76561198400367147

67gt500_RE 修改了刷新倍率 自用 勿下 Workshop ID: 3184102880 Mod ID: 67gt500_RE

1,499 Downloads Details →
SR's Tailoring Skill Book Color Fix Mod – Project Zomboid Mod

SR's Tailoring Skill Book Color Fix Mod

von 76561198010345591

MOD INFO: A small mod which fixes the problem with the Tailoring books using the Mechanics books' textures. HISTORY: All the skill books have unique colors and textures. All except Tailoring, which uses the Mechanics' book textures. A developer's oversight? None knows for certain, but my mod comes to fix this, assigning the Tailoring books to their own unique textures. NEW OR EXISTING SAVES: It doesn't matter if your save is new or existing. The mod works regardless of game save. Upon subscribing/enabling the mod in your save file, you will find all the Tailoring skill books updated to their new color. UNINSTALL: My mod can freely be uninstalled/unsubscribed anytime, safely, and without problems. However, if the mod is uninstalled/unsubscribed, the tailoring skill book's color will revert back to the old one. COMPATIBILITY: This is a very simple mod, and thus, It should be compatible with every mod out there, including mods that adjust book reading speeds and such. No compatibility issues were found, but if you find any, let me know. RECOMMENDED MODS: My mod pairs well with my other book mod, which gives the Skill Books better names for a more organized inventory: https://steamcommunity.com/sharedfiles/filedetails/?id=2455083701 - - - - - - - - - - - - - - - - - Workshop ID: 2454864804 Mod ID: SRTailoringSkillBookColorFixMod

797 Downloads Details →
Wilderness Zeds – Project Zomboid Mod

Wilderness Zeds

von 76561197970037122

This is a simple mod that I whipped up, since PZ at the moment (as far as I can tell) does not have travelling hordes or single zombies etc... that cross the map areas (or specifically across map cells). So you could hole up somewhere in the wilderness, your own base or a cabin and not be bothered again. This mod 's aim is to change that a little bit. This mod will have extra zeds, and groups of zeds across the whole map, including wilderness areas. They will be rarer and more sporadic than in populated areas like towns. This will make the wilderness areas have more risk, especially in dense tree areas where you will have more chance of walking into an unseen zed. Shooting a gun or making a noise in the wilderness will attract nearby zeds if there are any. Single zeds get encountered most likely, then small groups (2->4 zeds), then larger groups (5-15), with very occasionally hordes (15->115), and more rarely large hordes (115 -> 1115 zeds). UPDATE: Added a new mod called Wilderness Zeds Rarer, which has a rarer chance to spawn Zeds than Wilderness Zeds main mod. These zeds dont respawn. I am still playing about with the randomness/rarity. Works in SP & MP. **So I just realized that if you have a base they can potentially spawn in the base (it will only happen once). I do a check on if the spawn tile is part of a building or not, which should hopefully help a bit. But... the extra zeds do not respawn, so once cleared they will not come back in that same area, unless others come in from surrounding wilderness areas. This mod works best when starting a new game** Workshop ID: 1594882416 Mod ID: wildernesszeds Mod ID: wildernesszedsrare

802 Downloads Details →
DDD's Super Range Radios – Project Zomboid Mod

DDD's Super Range Radios

von 76561199116168893

Adds a HAM radio, Walkie Talkie and Manpack Radio that have maximum transmission range of 500,000 meters. !!!CAN SPAWN NATURALLY OR TURN IT OFF IN SANDBOX SETTINGS!!! Due to a player's request, I made it so that the radios can spawn naturally. You can select rarity of the radios spawn in the sandbox settings. Multiplayer Compatible. Workshop ID: 3641220172 Mod ID: CHRadios

1,337 Downloads Details →
Knox Blackout | Core System – Project Zomboid Mod

Knox Blackout | Core System

von 76561198255324415

🌟 Knox Blackout | Core System (V6.8.5) El ecosistema económico y de supervivencia definitivo para Project Zomboid. Gracias a HypnoToadTrance por su mod More traits, gracias a su trait de "Infatigable" me dio una idea clara para solucionar el problema de las hordas rodeando a un jugador, con esa mecanica de onda expansiva el jugador tiene una segunda oportunidad para escapar. Para esta versión reciente quiero agradecer públicamente a Hypnotoadtrance. ¿Estás cansado de las economías estáticas y los servidores sin un objetivo claro a largo plazo? Knox Blackout transforma por completo la experiencia multijugador, inyectando un sistema RPG de Vidas, un Mercado Global P2P, Cazarrecompensas con Radar GPS militar y un Banco centralizado. Todo esto diseñado bajo una arquitectura de "Código Cero": ¡Los administradores tienen el control absoluto de la economía sin necesidad de saber programar! 🔥 CARACTERÍSTICAS PRINCIPALES 🏦 Banco Central y Cajero Automático (ATM): Los jugadores pueden depositar joyas, metales preciosos y dinero físico para convertirlos en "Créditos VIP", o retirar billetes para comerciar cara a cara. (100% blindado contra exploits). 🛒 Mercado P2P Global (Anti-Estafas): Los jugadores pueden publicar sus propios ítems desde cualquier lugar. El mod lee dinámicamente el estado de los objetos (condición de armas, balas, fluidos en cantimploras y desgaste) para que el comprador sepa exactamente qué paga. Soporta apilamiento de materiales (ej. Clavos x100) e incluye un impuesto del 10% para balancear la economía. 🎯 Oficina de Cazarrecompensas y Radar GPS: ¿Alguien asaltó tu base? Ponle precio a su cabeza de forma anónima. Los mercenarios pueden comprar un Rastreador GPS que secuestra la interfaz del mapa para dibujar una zona de intercepción verde translúcida (indestructible ante otros mods) y cazar a su objetivo en tiempo real. 📢 Anuncios Globales en el Chat: ¡El servidor se siente vivo! Cada vez que alguien publica una oferta jugosa en el mercado o pone un contrato de cazarrecompensas, el sistema envía un anuncio oficial resaltado en dorado directamente al chat global de todos los jugadores. ❤️ Sistema de Vidas Extra y Auto-Rescate: Un sistema RPG donde los jugadores compran vidas. Al recibir daño letal, un campo de fuerza de energía (GodMode temporal con temporizador en pantalla) los salva, dándoles una segunda oportunidad para huir o pelear. 📈 Bono Horario y Ranking de Supervivientes: Recompensas automáticas que pagan a los jugadores por cada hora que sobreviven. Incluye una tabla de clasificación in-game con el Top 7 de supervivientes del servidor. ⚙️ CÓMO CONFIGURAR EL MOD (Para Administradores) Knox Blackout está diseñado para adaptarse a las necesidades de TU servidor. Tienes dos vías de configuración extremadamente sencillas: 1. Panel de Sandbox (En vivo) Desde las Opciones de Sandbox nativas de Zomboid (Pestaña Knox Blackout), puedes controlar todo: Interruptores maestros (apagar/encender módulos), economía (precios, tasas de cambio), y mecánicas (tiempo de invulnerabilidad, cooldown del mercado, tamaño del radar). 2. Archivos Dinámicos del Servidor (Carpeta Lua) Para que no tengas que lidiar con código complejo, la primera vez que el mod se ejecuta, genera automáticamente dos archivos de texto en la carpeta de guardado principal de tu servidor (usualmente en C:\Users\TuUsuario\Zomboid\Lua\). ¡Solo edítalos como un bloc de notas normal! 📁 Knox_ServerMarket.txt: Crea la tienda oficial del servidor. Agrega categorías e ítems con el formato: Nombre Visual | ID.del.Item | Precio. (Ej: Linterna | Base.Torch | 500). ¡Soporta ítems de cualquier otro mod! 📁 Knox_Valuables.txt: Define qué objetos acepta el cajero ATM y cuánto valen. Añade metales, joyas o ítems de mods. (Ej: Base.GoldBar | 2000). 🌍 MULTILENGUAJE NATIVO El mod detecta automáticamente el idioma del jugador y traduce toda la interfaz, los menús, y hasta los mensajes de alerta del chat global. Soporte oficial para: 🇺🇸 English | 🇪🇸 Español | 🇧🇷 Português (BR) | 🇷🇺 Русский | 🇨🇳 简体中文 ⌨️ CONTROLES Puedes presionar el Botón VIP flotante en tu pantalla o la tecla 'O' (configurable) para abrir el KNOX SHOP y acceder a todas las funciones. 🔗 Únete a nuestro Discord para soporte y sugerencias: https://discord.gg/PpH7pPM8E8 Y agradecimientos a Nath, por testear rigurosamente el mod, intentar romperlo de todas las manera y buscarle cualquier glitch. Workshop ID: 3637971827 Mod ID: KnoxBlackout

1,959 Downloads Details →
LoFi Main Menu Background – Project Zomboid Mod

LoFi Main Menu Background

von 76561198039783201

Chill beats to Survive to.. Just a simple mod that replaces the main menu background with my custom artwork. Based on LoFi Girl. Enable in mod menu then restart the game. Conflicts with other mods that change the main menu background Works on existing saves. Multiplayer compatible. Tutorial on how to make main menu replacement Mods: HERE                                                                                                                                                                                                 tags: custom lofi girl Workshop ID: 3144437537 Mod ID: lofi_menu_bg

906 Downloads Details →
马娘喵服修改版 – Project Zomboid Mod

马娘喵服修改版

von 76561198119721204

所有全身衣服三防20可破损 所有武器1目标0.1攻击 所有其他服饰全部改为可破损 Workshop ID: 3274095850 Mod ID: Uma_miao

1,012 Downloads Details →
Homemade Taco Shells and Tortillas (b41) – Project Zomboid Mod

Homemade Taco Shells and Tortillas (b41)

von 76561198213333324

You lie on your balcony built from the side of an abandoned gas station, looking over the piles of undead corpses you've left in your wake. A good day's work and an even better view... but wouldn't it be better with a taco, or even a burrito? But alas! All of the tortillas went bad two weeks into the apocalypse! What's a survivor to do? Introducing our patented Cook-Ur-Own tortilla to your post-apocalyptic kitchen! Just a bit of flour, oil, lard, and salt, and you'll have a few tortillas just perfect for that two-pound burrito you've been craving! Want a taco instead? Sure! Just toss that tortilla into a pan with a bit of oil and get ready for Taco Tuesday! Even on a Friday! I promise I won't tell anyone! (Recipes are known by default in the 'cooking' category. Hope you enjoy!) Workshop ID: 2964915261 Mod ID: renewabletacos

1,304 Downloads Details →
Speed Modify Do Affect – Project Zomboid Mod

Speed Modify Do Affect

von 76561199109243913

Takes into account RunSpeedModifier for equipments. Workshop ID: 2942498091 Mod ID: AffectSpeed

1,072 Downloads Details →
FordRanger Build41 (Build42 Not tested) – Project Zomboid Mod

FordRanger Build41 (Build42 Not tested)

von 76561198128514339

This is my Third car i have done and i plan on making all my mods better as i learn more!! Thank you enjoy!! Made this for everyone who did not care to much for my Cybertruck Added Build 42 comp but i did not test leave comment if its working! Hey guys i originally made this mod to get back at all the haters who disliked my cybertruck! But after 772 subs finally someone commented that this was not a Fordranger and was actually a cybertruck the whole time. But now i have made this mod actually spawn the Ford Ranger enjoy!! Workshop ID: 3421722170 Mod ID: FordRanger

1,567 Downloads Details →
UmaBoid (Simplified Chinese) – Project Zomboid Mod

UmaBoid (Simplified Chinese)

von 76561198154142139

制 Miroki,译 弥俚 我不是MOD原作者,我只是将此搬运,但原MOD好像已经下架,此为本体+汉化! 馬娘mod Workshop ID: 3065902716 Mod ID: UmaBoid_CN

1,454 Downloads Details →
Resident Evil - RPD Vehicles Collection – Project Zomboid Mod

Resident Evil - RPD Vehicles Collection

von 76561198124164193

RACCOON CITY - RPD VEHICLES COLLECTION (B42 STABLE) "It was Raccoon City's last chance. My last chance. My last escape." Equip your survivors with the iconic fleet of the Raccoon City Police Department! The Raccoon City RPD Vehicles Collection brings high-detail, lore-accurate police emergency vehicles directly into Project Zomboid. Faithfully inspired by the classic vehicles seen in Resident Evil 2 & 3 (1998/1999) as well as the Resident Evil 2 & 3 Remakes, this mod overhauls and expands the police fleet with crisp textures and custom models, bringing pure survival horror nostalgia to the roads of Knox County. VEHICLES INCLUDED - Vanilla Police Cruisers: All base game vanilla police vehicles have been replaced with high-definition R.P.D. police cruisers. - Ranger & Sheriff Vehicles: Vanilla Ranger and Sheriff vehicles have been reworked and reskinned to authentic Arklay County Sheriff/Ranger units. PERFORMANCE & GRAPHICS SETTINGS - Performance Friendly: Highly optimized model meshes and lightweight texture mapping ensure smooth FPS even during intense chase scenes or crowded hordes. ⚠️ IMPORTANT TEXTURE REQUIREMENT: All vehicle textures in this mod were created in optimized 1024x1024 resolution. For the vehicle decals to render sharply and correctly in-game, please set your game's "Maximum Texture Size" setting to 2048 in the graphics menu. You can select 1024x1024 too, selecting lower options may cause textures to appear slightly blurry. KEY FEATURES - HD Graphical Overhaul: Crisp 2048x2048 textures and realistic police decals, designed specifically for Build 42 STABLE. - Photorealistic Textures: All vehicle textures have been meticulously crafted with a photorealistic look in mind, pushing the visual boundaries of Project Zomboid. - Authentic Vehicle Details: This collection aims for true immersion by featuring real-world vehicle characteristics, including specific car model details and accurate manufacturer logos. - Randomized Unit Numbers: Includes a dynamic system that randomly generates different police unit numbers for spawned vehicles, ensuring every Cruiser feels unique. - Classic & Remake RE Aesthetics: Faithfully recreates the iconic look and feel of Raccoon City law enforcement response units across both original classics and remakes. ⚙️ COMPATIBILITY - Singleplayer & Multiplayer: Fully tested and operational on both SP and dedicated MP servers. - Mid-Game Saves: Safe to add to existing saves—any existing vanilla police vehicle in your world will automatically update to the new version. - Other Vehicle Mods: Should be compatible with virtually any other vehicle mod, as it only replaces vanilla police vehicles. - Vanilla Vehicles Animated: Fully compatible with Vanilla vehicles animated. - Other RPD & RE Mods: Designed to pair perfectly with the Raccoon City Police Uniforms HD mod and my Resident Evil Weapons Collection. HONORABLE MENTIONS & CREDITS - Special thanks to Abdullah for sending over the Arklay County logo! If you like my mods, please consider supporting me with a coffee Workshop ID: 3769909413 Mod ID: Resident Evil - RPD Vehicles Collection Workshop ID: 3769909413 Mod ID: Resident Evil - RPD Vehicles Collection Workshop ID: 3769909413 Mod ID: Resident Evil - RPD Vehicles Collection

2,250 Downloads Details →
Ice Cube Music | Album: The Predator – Project Zomboid Mod

Ice Cube Music | Album: The Predator

von 76561199258285984

Ice Cube Music | Album: The Predator Generated with New Music Builder The Predator Side A 01 The First Day Of School (Intro) 02 When Will They Shoot 03 I'm Scared (Insert) 04 Wicked 05 Now I Gotta Wet 'Cha 06 The Predator 07 It Was A Good Day 08 We Had To Tear This Mothafucka Up The Predator Side B 01 Fuck 'Em (Insert) 02 Dirty Mack 03 Don't Trust 'Em 04 Gangsta's Fairytale 2 05 Check Yo Self 06 Who Got The Camera 07 Integration (Insert) 08 Say Hi To The Bad Guy Workshop ID: 3755826005 Mod ID: 3CubeAlbum

2,257 Downloads Details →
Safawn's Flag Hats [B42] – Project Zomboid Mod

Safawn's Flag Hats [B42]

von 76561199109607720

A simple mod that adds five US flag baseball caps to the game. They can be found in stores, trailer parks and men's wardrobes. Workshop ID: 3221359214 Mod ID: SafawnsFlagHats

839 Downloads Details →
Week One NPC Addon: Trespassing – Project Zomboid Mod

Week One NPC Addon: Trespassing

von 76561198019110811

Shows a big mark on UI when player is trespassing on territory, where he has no access. Sometimes Week One NPC mod does not work as expected and you may get in trouble by walking into seemingly innocent places, while other spots may be open for visitors (like visiting neighboring houses in their main room may be okay, but going upstair raises an alarm). With this addon you will be able to know about it through new UI icon. Check out all of my addons for Week One NPC mod: Murmax's addons

1,530 Downloads Details →
HG Survival Highscore – Project Zomboid Mod

HG Survival Highscore

von 76561198303023026

A simple UI showing some survival stats for your current character and your best character! Stats are also saved to your save game files and loaded back again next time. Shows an achievement popup when your kill streak goes above your best. Press 'U' key to open and close the menu (build 42 only) Stores stats such as: - Days Survived (current character) - Best Days Survived (most days survived with any one character) - Sessions Survived (each real date played without dying is classed as a 'session') - Best Sessions Survived (Sessions best highscore) - Kills (without dying) - Best Kills (without dying) - Total Kills (all time) Recent Updates: - Shows an achievement popup when your kill streak goes above your best - Last achievement shows at the bottom of the stats window - Total All Time stats (global) are now working across all games - Multiplayer support started, now works as host of a mp game (client side untested) - Various bug fixes! Future updates supported by Coffee donations to keep me awake while programming: https://buymeacoffee.com/hollettgaming **Supports Build 41 and 42** Known Issues: - Version 2.0.0 is a major version update, some older stats may not carry over - Continued development will only now be on Build 42, we wont be updating the 41 version any further Workshop ID: 3436633228 Mod ID: HG_SurvivalHighscore

428 Downloads Details →
reduce clothes weight – Project Zomboid Mod

reduce clothes weight

von 76561198120084264

reduce clothes weight(only vanilla clothes, no support mods items) to 0.1 Workshop ID: 3394856181 Mod ID: reduce clothes weight

905 Downloads Details →
Zomboid Plus [OLD PZ VERSION] – Project Zomboid Mod

Zomboid Plus [OLD PZ VERSION]

von 76561198009075523

Ever had a rope problem and wondered why you couldnt craft one or that you cant bang two stones together to get one Sharped Stone? ###### This mod adds recipes that make your life easier in project zomboid Recipes: Survivalist Caterogy: Twine (5/5) = Rope 1 Tree Branch = 3 Twigs 30 clean or 50 dirty Ripped Sheets = Twine 2 Stones = Sharped Stone Common Stuff: Pillow,Sheet Rope,Socks,Bath Towel,Dish cloth,Tarp and the Doll are Rippable The Doll can be dismantle to gather more Ripped Sheets out of it Perfumes and Vinegar can be used to clean clothing ###### Here it is ##FEEDBACK WOULD BE NICE## Over 5000 views! 1000 Views in two days! Its been one day that I put it on public and I have over 500 views.Thanks! 300 Views over night! 0.08(Newest Version) #### NEW RECIPES 0.08 *Cologne and Perfume can be used for washing clothes (One of one bottle and 4 Water. Example 4/10 of a Water Bottle) *Vinegar can be used for clothing washing (3 Units of Vinegar and 6 Water.Example 6/10 of a Water Bottle)* *Tarp can be ripped into 15 Ripped Sheets #### BUFFS AND NERFS 0.08 Bath Towel Ripping time is now 350 (450 Before) 0.07 *Ripping Dish cloth and Bath towels is now possible *Sheet rope (Ripping time) is now buffed down to 240 (400 Before) *Dismantle or Ripping a Doll is possible *Rest of the recipes got overworked Workshop ID: 1854599527 Mod ID: ZUMBPLUA

750 Downloads Details →
Challenge Map #1 Multiplayer – Project Zomboid Mod

Challenge Map #1 Multiplayer

von 76561197975439972

This is Challenge Map #1 as a multiplayer map rather than a challange map, full credit goes to the indie stone with minor adjustments by me. To add this to your server, put 'ChallengeMap1' without quotes into your server.ini file in your mods field and Map fields and '669189457'; without quotes for workshop field To have this map live with your other maps and select it as a spawnable region, edit your spawnregions.lua file and add the following: { name = "Challenge Map #1 Hut in the Hills", file = "media/maps/ChallengeMap1/spawnpoints.lua" }, For best results, change spawning to "uniform" from "Urban Focused" as this map and others are not regarded as "Urban Focused" so not many zombies will spawn. Workshop ID: 669189457 Mod ID: ChallengeMap1 Map Folder: ChallengeMap1

1,126 Downloads Details →
Magic Accessories – Project Zomboid Mod

Magic Accessories

von 76561198037201596

Adds a farming element that grants accessories random bonus stats. Ever felt like you needed more challenges, goals, progression, and loot to chase? Want to get even more enjoyment out of killing zombies? Now you can get magic items from zombies! Features - Enchanted items can drop while looting or killing zombies from 6 accessory types: necklaces, long necklaces, rings, wristwatches, bracelets, and earrings. - By default, the options are necklaces, long necklaces, and rings. You can toggle them on or off in the mod settings. - Works on ANY vanilla necklace, long necklace, or ring - gold, silver, ruby, diamond, and every other variant, not just one specific item. - Enchanted items are determined at the time of item creation. If you added the mod to a world you are already playing in, try visiting areas you haven't been to yet. - There are 3 enchantment tiers: Magic (70%, 1 option), Unique (20%, 2 options), and Legendary (10%, 3 options). - Each option has up to 5 tiers, ranked from White (65%), Green (20%), Blue (10%), Purple (4%), to Yellow (1%) in increasing rarity. - There are 4 possible option types: Full-Body Scratch Defense, Full-Body Bite Defense, Combat Movement Speed, and Carry Capacity. - Since it uses vanilla accessories directly, it's safe to add mid-save. Each item's rolled stats are unique to that specific item, so even if you remove and re-add the mod, your existing items keep their original values. - Safe to remove at any time - rolled stats are stored on the item itself, so uninstalling won't corrupt your save. - Compatible with tooltip-related mods like BetterClothingInfo and Tempo_PerfKit - tested to make sure their tooltip enhancements keep working alongside this mod's. - Drop chances and option values can be tuned directly in the mod options. (Values on items you've already found won't change.) - Built for Build 42 Compatible mode There are many reports of conflicts with 'Tooltiplib'. While I don’t use this mod myself, I’ve done my best to minimize issues, though complete compatibility isn't guaranteed. For the best compatibility, load order is important: Tooltiplib should generally be placed near the top of your mod list (below only mods that rewrite the tooltip render hook entirely, like Starlit Library), while my mods should be placed towards the bottom. In my testing, placing Tooltiplib at the very bottom also worked, but load order conflicts can still happen. Please use them with caution, and if conflicts persist, choose between using Tooltiplib or my mod. Note I wanted to add more option types (attack damage, endurance, etc.), but unfortunately the only stats available were ones clothing items can natively have. And as you may know, the movement speed stat doesn't even work right now, which narrowed things down even further. ;( For the sake of balance and to avoid farming fatigue, I kept it to 6 accessory slots (2 necklace types + 4 ring types) by default. Now, this feature has also been added to wristwatches, bracelets, and earrings. By default, only necklaces and rings are checked, so if you want to add or remove them, you can configure it in the mod settings. Up to 9 slots are supported through the settings. I'm considering an update that lets you dismantle unwanted accessories for materials, which could then be used to re-enchant or upgrade other items. If possible, I'm also considering adding a dedicated Enchanting skill. My All Mods Workshop ID: 3760442018 Mod ID: MagicAccessories

2,136 Downloads Details →

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Project Zomboid Server mit Mod-Support

Kompatible, unterstützte Mods über das Server-Dashboard installieren.

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