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Project Zomboid Mods für Server
Für einen modifizierten Project-Zomboid-Server brauchst du pro Projekt die Steam-Workshop-ID und die interne Mod-ID. Prüfe zusätzlich Spiel-Build, Abhängigkeiten und Lade-Reihenfolge, bevor du deine Welt mit den Änderungen startest.
Project Zomboid Mods sicher installieren
Ein Workshop-Abo allein aktiviert eine Mod auf dem Dedicated Server nicht. Die Einträge in `WorkshopItems=` und `Mods=` müssen zusammenpassen; außerdem muss jede Mod den gewählten Build 41 oder Build 42 ausdrücklich unterstützen.
- 1. Build prüfen: Build-41- und Build-42-Mods nicht ungeprüft mischen.
- 2. Workshop-ID, Mod-ID, Abhängigkeiten und erforderliche Reihenfolge vollständig dokumentieren.
- 3. Welt und Konfiguration sichern, Server neu starten und Logs sowie den Beitritt mit einem Test-Client prüfen.
Die vollständige Schritt-für-Schritt-Anleitung findest du im Project-Zomboid-Mods-Guide. Oder starte direkt mit einem Project Zomboid Server mit Mod-Support.
Häufige Fragen zu Project Zomboid Mods
Was ist der Unterschied zwischen Workshop-ID und Mod-ID?
Die Workshop-ID bezeichnet das Steam-Workshop-Projekt und steuert den Download. Die Mod-ID aktiviert den enthaltenen Mod im Spiel. Auf dem Server müssen beide Listen vollständig und passend gepflegt sein.
Laufen Build-41-Mods automatisch mit Build 42?
Nein. Nutze eine Mod nur dann auf Build 42, wenn ihre Workshop-Seite diese Kompatibilität ausdrücklich bestätigt. Prüfe dabei auch alle Bibliotheken und weiteren Abhängigkeiten.
Wie teste ich ein Mod-Update ohne Risiko für die Welt?
Sichere zuerst Welt, Sandbox-Konfiguration und Server-INI. Aktualisiere danach die zusammengehörigen Mods, starte den Server neu und prüfe Logs, Kernfunktionen und einen vollständigen Client-Beitritt.
Hold Guitar Correctly (CLIENT)
von 76561198286444922
MOD DOESNT JUST WORK BY ENABLING U NEED TO TAKE THE FILE FROM THE MOD FOLDER AND OVERWRITE THE ORIGINAL. ITS CLIENT SIDED TUTORIAL: C:\Program Files (x86)\Steam\steamapps\workshop\content\108600\2797372972\mods\GuitarCorrect\media\models__X\weapons\2handed Look for the file Guitar_Acoustic.x copy this file and place it in : C:\Program Files (x86)\Steam\steamapps\common\ProjectZomboid\media\models_X\weapons\2handed Overwrite the original. A mod that changes the way u hold guitar for roleplay purposes or if u have a mod that u play the guitar like the playable guitar mod then it looks way better than the vanilla and more believable best if u stand up !! Sitting removes the arm from the guitar cant do anything about that so crouching is the best way to mimic that like in the pictures Workshop ID: 2797372972 Mod ID: GuitarCorrect
Arcadia Container ID Sync Guard [B42]
von 76561197960801216
Arcadia Container ID Sync Guard What does this mod fix? This mod addresses a Build 42 multiplayer synchronization problem that can make player storage appear stuck or broken after somebody builds or crafts nearby. This problem may appear as: - Items that cannot be removed from a player-made crate or container - Item stacks that refuse to transfer - Items that appear stuck on top of, or inside, a container - A crate or container that cannot be picked up after an item becomes stuck - Inventory changes that do not appear correctly for nearby players - Nearby players freezing, desynchronizing, or receiving errors while somebody builds or crafts Why does this happen? The problem can begin when a player builds or crafts using materials stored inside a backpack, tool bag, or another carried container. Build 42 may send that inventory update to other players standing nearby. Those players do not own the bag and cannot see its private contents. Their game cannot identify the container mentioned in the update, an error occurs, and the normal inventory or world-object synchronization may be interrupted. On a busy multiplayer server, especially inside active player bases, this can happen repeatedly as people build and craft near one another. How does the mod help? The mod makes sure these bag-related updates are sent only to the player who actually owns the bag. The game can still consume materials, finish the recipe, and create the player construction normally. Nearby players are no longer asked to process an update for somebody else's private bag. After the action finishes, the mod immediately returns the container connection to normal and synchronizes any surviving material with its owner. Server stability - No OnTick polling - No background inventory scanning - No chunk or map scanning - No repair queue - Only activates when a player finishes building or crafting - Uses strict limits so unusually large inventories cannot create unlimited work - Save-time reporting only prints totals; it does not scan anything Data safety This mod does not delete, move, replace, clear, or re-ID items. It does not remove or rebuild crates, walls, floors, or other player constructions. It does not edit map chunks, save files, or player databases. Important: This is a prevention patch for future building and crafting actions. It does not repair, alter, unlock, or recover items and containers that were already affected before the patch was installed—even when those items and containers still exist and were never deleted. Existing stuck containers must be handled separately. Recommended mod order Place this mod near the end of the server Mods list, after building mods, crafting mods, and the Arcadia SpriteConfig Compatibility Patch. ...;ArcadiaSpriteConfigCompat_B42;ArcadiaContainerIDSyncGuard_B42 For: Project Zomboid Build 42.20+ multiplayer servers Mod ID: ArcadiaContainerIDSyncGuard_B42 Workshop ID: 3786388661 Mod ID: ArcadiaContainerIDSyncGuard_B42 Support Midgar's Project Zomboid Workshop If this mod has improved your game, server, or community, optional support helps fund Build 42 testing, compatibility updates, server infrastructure, artwork, audio production, and continued maintenance. Public fixes and releases remain free and are never paywalled. Join the Arcadia Rising Community Get update news, support, bug-report help, and join our active long-term Project Zomboid RP/PVE server community. Server: 50.5.46.175:16261 Workshop ID: 3786388661 Mod ID: ArcadiaContainerIDSyncGuard_B42
Too $hort Music | Album: Born To Mack
von 76561199258285984
Too $hort Music | Album: Born To Mack Generated with New Music Builder Born To Mack Side A 01 Partytime 02 Mack Attack 03 Playboy $hort II 04 You Know What I Mean Born To Mack Side B 01 Freaky Tales 02 Dope Fiend Beat 03 Little Girls 04 The Universal Mix Workshop ID: 3755640558 Mod ID: 2ShortAlbum
Lynx Pack 简中汉化
von 76561199103258790
汉化了菜单、UI、物品。 有问题请指正。 排序在原mod下面。 感谢作者Krolldar的制作。 原模组地址:https://steamcommunity.com/workshop/filedetails/?id=3310105458 Workshop ID: 3346218171 Mod ID: LynxPack_CNJF
ADDU Modpack
von 76561199175182318
ADDU Modpack Workshop ID: 2897058035 Mod ID: ADDUcontainer Mod ID: firstaidkit Mod ID: ADDURecipe Mod ID: ADDUTranslate Mod ID: ADDU_RP Mod ID: ADDUxp
SecurityBigBase
von 76561198068082825
Map Coordinate cell 41.23 (Westpoint Eastside.) Not Empty Storage in building. 월드 맵 좌표 기준 41.23에 있고 웨스트포인트 동쪽에 위치해 있습니다. 차고문은 열려있는 상태여서 바로 열고 닫고 할 수 있지만 나머지 일반 문들은 보안? 문으로 열쇠가 있어야 열수 있습니다. 열쇠를 얻으시려면 내부에 있는 좀비를 잡아서 획득하시거나 슬레지해머로 문을 부셔서 들어가시거나 아니면 네크로포지 모드를 이용해서 키를 생성하시면 됩니다. (제작할 때 자체적으로 키를 추가하는 것은 없어서 그럼.) 건물 구성. -입구 경비실 2채 -차고+정비소 -컨테이너 보관소(컨테이너 모드 사용시 컨테이너 보관용 건물로 이용) -본관(2층과 4층 이용 가능하고 3층은 물통이나 발전기 두는 곳으로 사용) -농장 -대형 창고 2채 *오리지널 맵에는 손을 댈 수가 없어서 기존 맵의 도로와 연결이 끊기는 것은 어쩔 수가 없음. 연결하고 싶으면 네크로포지 모드 이용해서 인게임에서 직접 연결하길 *4층의 몇몇 방 안 보관함을 제외하고는 전부 템이 스폰되도록 설정해둠. 템 없는 빈 집을 원한다면 댓글. Workshop ID: 2727825595 Mod ID: JAY Map Folder: SecurityBigBase
Skin Retexture 2
von 76561198168620690
Change the female player skin to be more realistic. ver2 Workshop ID: 2672306483 Mod ID: Skin Retexture2
Tweaked Engine Repair
von 76561198044314606
This is B41 tested only. Works multiplayer/dedicated server. Spare engine parts repair buff and engine quality restoration. 1 engine part is 5 condition per part + mechanic skill. Tested on 0% engine - 1 part is repairing 11% with 10 mechanic skill. +/- 10 parts - repairing 100% of the engine condition. If engine repaired to >=90% the engine quality will be set to 100 and engine condition to 100%. Workshop ID: 3393191816 Mod ID: TweakedEngineRepair
USGI Field Gear: Desert Night Camo
von 76561198085729571
NOW COMPATIBLE WITH BUILD 42 Multiplayer! Desert Night Camo (DNC) was developed by the U.S. military in the 1980s to counteract early Soviet night vision technology. Its distinctive green grid pattern over a darker green base made it a unique entry in military camouflage history. While its operational use was limited during the Gulf War, it remains an iconic pattern admired for its Cold War origins. This mod brings the full range of DNC-themed gear to Project Zomboid, offering immersive gameplay with historically inspired designs. In addition to military zones, survivalist camps, and secret bases, these items can occasionally be found in civilian locations, reflecting their limited post-military circulation. This mod is the first step in a larger project to add all authentic USGI camouflage patterns into Project Zomboid. From Woodland to 3-Color Desert and beyond, the goal is to provide a comprehensive collection of historically accurate U.S. military gear. Included Items: Desert Night Camo Parka (Hood Up/Down) Bite Defense: 15, Scratch Defense: 25, Neck Protection: 0.5 (Hood Down), 1 (Hood Up). A protective and versatile parka for cold and windy conditions, featuring a hood for added coverage. Desert Night Camo Pants Bite Defense: 15, Scratch Defense: 25. Lightweight and durable, these pants are ideal for blending into desert environments at night. Desert Night Camo Boonie Hat No bite or scratch defense. A lightweight hat designed to keep you shaded while maintaining a tactical advantage. Desert Night Camo Bandana (Head/Face) No bite or scratch defense. A versatile bandana that can be worn on the head or tied as a face covering for extra concealment. Desert Night Camo Helmet Bite Defense: 100, Scratch Defense: 100. A highly protective combat helmet designed to ensure head safety during dangerous encounters. Desert Night Camo Kevlar Vest Bite Defense: 40, Scratch Defense: 60, Bullet Defense: 100. A durable and effective vest offering excellent protection against bites, scratches, and bullets. Desert Night Camo Combat Shirt Bite Defense: 7, Scratch Defense: 15. A breathable and comfortable shirt tailored for high mobility and tactical scenarios. Desert Night Camo Waist Pack (Front/Back) No bite or scratch defense. A compact and practical waist pack for carrying small essentials with ease. Reversible Desert Night Camo Rain Jacket (Hood Up/Down) Bite Defense: 20, Scratch Defense: 35, Neck Protection: 0.65 (Hood Down), 1 (Hood Up). A rainproof jacket designed for harsh weather, reversible to adapt to changing conditions. Reversible Desert Night Camo Rain Pants Bite Defense: 20, Scratch Defense: 30. Rain-resistant pants providing excellent protection while maintaining a low profile in wet environments. Workshop ID: 3378335731 Mod ID: GoatDogsFieldGearDNC Workshop ID: 3378335731 Mod ID: GoatDogsFieldGearDNC
[B42.20] Alternative BrushTool by Hornet (BrushTool Fix)
von 76561199101576148
Admin Building Menu This mod was made for the Still Zone RP server. However, it is available for anyone to use on their own servers. Mod Features - Adds a dedicated building menu for server administrators. - Fully replicates the layout and functionality of the standard BrushTool. - Supports any tile packs compatible with B42.20. Feedback If you have any questions or interesting ideas that could be implemented, you can contact me through my Discord server: Hornet's Mods On Lockdown This mod, as well as any part of it, may not be modified, redistributed, reused, or included in other projects by anyone, under any circumstances or for any purpose. Workshop ID: 3776096503 Mod ID: Alternative_BrushTool_by_Hornet
Nena Music | Album: It's All in the Game
von 76561199258285984
Nena Music | Album: It's All in the Game Generated with New Music Builder It's All in the Game Side A 01 Utopia (English Version) 02 It's All in the Game 03 Young as You 04 Are You Awake 05 Warning Signs It's All in the Game Side B 01 Woman on Fire 02 Let's Humanize 03 You Don't Know What Love Is 04 Auf Wiedersehen 05 Anyplace, Anywhere, Anytime (Special 12in Dance Mix) Workshop ID: 3756206661 Mod ID: 4NenaAlbum
Great Spring
von 76561198292630923
Map mod made for the RPPVP server Code Knox : Origins This is an map extension mod that adds the small town of great spring. Also contains the quarantined version of the town, that adds a checkpoint and fence all around the town. Run one or the other but don't run both mods This mod modify the 20,26 ; 20,27 ; 21,26 ; 21;27 cells, any other mod modifying them too will be incompatible and result in error in your map. Map mod shouldnt be added mid-playthrough Enjoy Workshop ID: 3496492160 Mod ID: Great Spring Mod ID: Great Spring QZ Map Folder: Great Spring Map Folder: Great Spring Quarantine Zone
Better Backpacks PTBR
von 76561199189649741
MOD Better Backpacks translated in PT BR Workshop ID: 3329430325 Mod ID: BetterBackpacks
True Music Addon: tomas68argVOL2 Anime Edition
von 76561198848157304
Music Animes 2023-2024: EXTRA: Devil May Cry 5 - Bury the Light (Vergil's Theme) Devil May Cry 5 - Devil Trigger (Nero's Theme) Devil May Cry 5 - SubHuman(Dante Theme) ANIMES THEME: Gekai Elise - Ending 1 (Listen) Gekai Elise - Opening 1 (Believer) Mushoku tensei II (Ending Clover) Mushoku tensei II (Ending Musubime) Mushoku tensei II (Opening Spiral FULL) Mushoku tensei II (Opening Spiral TV Size) Shield of hero S1 (ED 2 Atashi ga Tonari ni Iru Uchi ni- Full) Shield of hero S1 (Ending 1 Kimi no namae- Full) Shield of hero S1 (Opening Full RISE) Shield of hero S3 (Ending Full) Shield of hero S3 (OP Madkid-sin FULL) Solo leveling - Ending (Request) Solo leveling - Opening (Level) Tearmoon Teikoku Monogatari ED(Queen of the Night) Tearmoon Teikoku Monogatari OP(Princess' Happy Ending) Workshop ID: 3141647666 Mod ID: vol2tomas68argEDAnime
Super 8 mod Chile 2.0
von 76561199121705195
¿Alguna vez quisiste poder disfrutar de un super 8 en project zomboid?, ¿pero no pudiste? ¡Pues no esperes más! ¡Ya está aquí el mod de super 8! (en desarollo)
PZReborn Custom Kit
von 76561198113109082
Custom kits for PZReborn https://discord.gg/b83uREg Workshop ID: 1622078101 Mod ID: CustomKits
Inventory Tetris - All the mods "REMASTER" + Infinite Error Fix [ B41 ]
von 76561198425382522
This is a mod that attempts to fix and/or correct several issues from the mod "Inventory Tetris - All The Mods" by Cosmo. It addresses the well-known bug where searching inside a backpack with too many pockets causes the search function to get stuck in an infinite loop due to a missing pocket, throwing endless errors. My mod tries to kill several birds with one stone. Reducing the number of pockets seems to fix the bug and also makes the backpacks more "realistic." For example, why does a regular large backpack have more than six pockets? That doesn't make any sense when you look at its 3D model, which clearly shows one large main compartment and three smaller additional ones. There are many similar examples in other modded backpacks that, in my opinion, were poorly edited by the original creator. What do I base this “realism” on? Several things: the vanilla backpacks and their original intended carrying capacity, their weight reduction values, the intended use of the item (for example, why would an ammo rig be able to carry a rifle? That makes no sense), and most importantly, the item’s 3D model. ! Important Requirements ! You must have the base Inventory Tetris mod installed for this to work. You DONT need Cosmo’s Inventory Tetris - All The Mods because this is a "REMASTER" for that mod and im planning to remake it completely with a more "realistic" and "3D model accurate" version. What does this REMASTER do? This mod RE-MAKES the Cosmo grid with a more realistic one and also adds support for several mods that Cosmo didn’t include: Brita’s Armor Pack REVAMP ( !NOT the original Brita’s Armor Pack ! – Cosmo already included that in his mod). Cosmo only did a basic patch for the base version, but I made full compatibility for the REVAMP version, which I believe fixes many of the original mod’s balance problems. Authentic Z – Added compat for the backpacks, fixes some of the backpack issues. Noir's Attachments – Adds compatibility for the Pink Backpack from this mod. Escape From Tarkov Backpacks – Adds total support for the backpacks . H.E.C.U – Added support for his backpacks. Plus minor improvements and cleanups for better balance. Please note: You will need at least one of the supported mods listed below for this addon to actually do anything. If you don’t use any of them, this addon won’t have any effect. Supported Mods (Patched List): Authentic Z Brita’s Armor Pack REVAMP (! NOT the original Brita’s Armor Pack!) Noir’s Attachments Escape From Tarkov Backpacks H.E.C.U. Final Notes I only included mods I personally like and use. I don’t plan to add support for other mods at the moment because I have a busy life and also maintain my own Project Zomboid server. This addon was originally made for that server. If you'd like me to make a patch for a specific mod you use, please consider donating. Modding may seem easy, but it takes me a lot of time—especially as a beginner modder, everything takes me twice the effort. If you support my work, I’ll be happy to share my Discord so we can chat about potential patches or improvements for your favorite mods. Workshop ID: 3526281964 Mod ID: InventoryTetris_AllTheModsFix
More Condiment Spawns
von 76561198798906798
More Condiment Spawns, works best for Extremely/Insanely rarity settings. Feel free to modify or do whatever. Workshop ID: 3381852246 Mod ID: MoreCondimentSpawns
[B42] 50 Percent Faster Zombie Hit Reactions
von 76561199113018152
Unofficial B42.20 update for the 50 Percent Faster Zombie Hit Reactions mod. I'll delete this once the official mod is updated or if the original author asks me to. All credit goes to the original author. You can support the original creator of this mod through their Paypal. This mod will be supported in my free time. Please don't expect immediate updates or responses. Workshop ID: 3417772889 Mod ID: 50PercentFasterZombieHitReactionsB42
True Music:Meme pack
von 76561199154960628
Мод добавляет мемную музыку бегает по полю весело кабанчик vitas the 7th element Пика - патимейкер Сектор газа - бомж Смешарик тема погони Чёрный диплом! (Vakhobrooklyn) Дора - Дура Five Night's At Tick Tock (It's Been So Long X Tick Tock) (My Version) I Got No Brinks Truck Dead Island 2 - Soundtrack The Bomb Song Trailer brooklynbloodpop by syko but its with the dj girl by minus8 Тук тук тук я человек паук Eurythmics - sweet dreams snoop dogg - para rara ra smash mouth - all star In The Virtual End (Linkin Park HL2 music video) Senator Armstrong Theme - It Has To Be This Way - Lyrics Ивангай feat trinergy - Хаю-хай Ивангай - Песня задрота ballada beloi akuly v stranded deep maco mamuko - whiskey cola tequila tobi king - lolimou nagyz kazaktyn oleni psy - gangam style Aqua - barbie girl gachi remix Подлая еврейская музыка Battotai - Japanese March Drip Remix Extended Крошка моя was wikkeb wir trinken Adessa - Женщина я не танцую Хихи Хаха - Жиденького ЯНУР - Музыка моей души Bella ciao Юность в сапогах (Gachi Version) Гачимучи ремикс Сccp phonk Napoleon's song (Amour Plastique- slowed version) alien sing just the two of us 18 Мне уже x tekhas mashup Кентал feat cardi - Халкын remix enjoykin- Котлеты с пюрешкой Акула - Позвони Basshunter - Vi sitter i ventrilo och spelar DotA Високосный Год - Тихий огонёк Фаина Фаина на Ал-Фараби ма Саина ма - ZHER U Got That Nightcore Sweet Little Bumblebee Favored Nations The Setup Eurythmics, Annie Lennox, Dave Stewart - Sweet Dreams Bee Gees - Stayin' Alive Two Steps From Hell - Strength of a Thousand Men EA Games Soundtrack - Red Alert 3 Theme - Soviet March Gandalf - Epic sax guy Jojo-s Bizarre Adventure OST - Awaken (Pillar Men Theme) Enjoykin - Nyash Myash Павел Сатаненко - Господь Господь Иисус Христос ?DK x CMH - Мемы 2 ?CMH x Мазеллов x Братишкин – Частушки verka serduchka - Всё будет хорошо verka serduchka - Всё будет хорошо Aqua - Barbie Girlъ Polish Cow - Польская корова Scatman John - Scatman (Ski-Ba-Bop-Ba-Dop-Bop) Los del rio - Macarena Shakira, Freshlyground - Waka Waka (This Time for Africa) Mortal Kombat - Theme Song Original Rednex - Cotton Eye Joe Initial D - Deja Vu Натали - Морская черепашка Високосный Год - Тихий огонёк KLAUS BADELT - He's A Pirate Сергей Шнуров - Мобильник (Из к/ф "Бумер") Серёга - Чёрный бумер O-Zone - Dragostea din tei SEREBRO - Mimimi Конец фильма - Юность в сапогах Валентин Стрыкало - Я бью женщин и детей Workshop ID: 3238997283 Mod ID: 3238997283
AntiserumUHC reworked (Cure doctor only)
von 76561198294010923
This is reworked version of the antiserum ultra harcore mod (doctor only) from chicken parm. Current changes: New item Test kit: Allows anybody to test for infection. New recipe: Create test kit requires 2 test tubes. (Nurse and doctor only) New recipe: Create 5 test kits requires 10 test tubes. (Nurse and doctor only) Updated recipe: Skill required to make the chemical workstation is now Electricity 5. (Doctor only) Craft the journal of research to unlock all recipes you can unlock with your profession. Nurses can now craft anything related with this mod except for the Cure and the chemical workstation. Workshop ID: 2941826546 Mod ID: AntiserumUHC (Cure doctor only)
AFightMechanism
von 76561198329871201
This mod adds new fight mechanisms. Basic Melee Attacks Beware this is based on delay between pressing and releasing the attack button. - With this mod, melee attacks are triggered when releasing the attack button. (not when pressed) - When you hold attack button for less than 0.5s, you make a Quick Attack. - When you hold attack button between 0.5s and 1.5s, you make a Medium Attack. - When you hold attack button for more than 1.5s, you make a Slow Attack. - On Fight tab of Character page you can monitor the evolution of the timer (red indicates you cannot attack). - Deactivated with range weapons. Combo Beware this is based on delay between attack triggers. - When you trigger an attack less than 2.5s after the previous attack, it is considered as a combo. - When you realise a predefined combo sequence, specific attacks can occure. - On Fight tab of Character page you can monitor the evolution of the combo (up to 6 max). Current Combo List - Quick, Quick, Slow: Swipe with 4 meters distance (all Zombies around you fall on the ground). - Medium, Quick, Slow : Cut the leg (the target zombie falls on ground and becomes a crawler). - Quick, Slow : Stun (the target zombie is staggered for 8 seconds). - Combo list can be modded see AFightMechanism_ComboAttackList.lua line 7 for the Quick Quick Slow exemple. Dash - Dash by pressing the associated key ('F' by default). - The Associated key can be modified with Mod Options (OPTIONS >> Key Bindings >> Combat >> Dash). - A dash is a very fast movement of ~2 meters in the direction faced by the character. - The character must be in combat stance. - Dash requires the destination to be reacheable. (you cannot dash through walls) - Timeout: You must wait at least 3 seconds after a dash to make a new one. - On Fight tab of Character page you can monitor the evolution of the timer (red during the dash). - Deactivated with range weapons. Required Improvements - Dash needs animations. Any help is welcome.(done) - Basic attacks need dedicated animations. Any help is welcome. - Combos need dedicated animations. Any help is welcome. - Combos need to depend on the weapon type(done). - Combos need more effects: knockout(done), root, snare, stun(done), dot, targeted body part(leg done), instant kill, remove teeth. - Combos need more zones: solo target(done), multiple target, circle(done), cone. - Combos need placement effect: attack from front, from side, from behind, while hidden. - Combos need added movement effects. - Combos need lua control on "attack on ground". - Zombie research would benefit from optimization. - Apply the effects to other players in multiplayer. - Find ways to keep some balance. Credits where it is due - The roll animation is made by Golden Meow Ball and copied from Tactical Rollover. Ask for permission This mod can only be added to and extended with the express permission from the original creator. Having received permission, credit must be given to the original creator, both within the files of the mod and wherever the mod roams online. If no permission is received you may not alter the mod. Workshop ID: 2811855174 Mod ID: AFightMechanism
New Music - ACDC
von 76561199446419840
New Music - ACDC Time Period Accurate ACDC - Back In Black Side A 01 ACDC - Hells Bells 02 ACDC - Shoot To Thrill 03 ACDC - What Do You Do for Money Honey 04 ACDC - Givin the Dog a Bone 05 ACDC - Let Me Put My Love Into You ACDC - Back In Black Side B 01 ACDC - Back In Black 02 ACDC - You Shook Me All Night Long 03 ACDC - Have a Drink on Me 04 ACDC - Shake a Leg 05 ACDC - Rock And Roll Aint Noise Pollution ACDC - High Voltage Side A 01 ACDC - Its a Long Way to the Top 02 ACDC - Rock N Roll Singer 03 ACDC - The Jack 04 ACDC - Live Wire 05 ACDC - T.N.T ACDC - High Voltage Side B 01 ACDC - Can I Sit Next to You Girl 02 ACDC - Little Lover 03 ACDC - Shes Got Balls 04 ACDC - High Voltage ACDC - Highway To Hell Side A 01 ACDC - Highway to Hell 02 ACDC - Girls Got Rhythm 03 ACDC - Walk All Over You 04 ACDC - Touch Too Much 05 ACDC - Beating Around the Bush ACDC - Highway To Hell Side B 01 ACDC - Shot Down In Flames 02 ACDC - Get It Hot 03 ACDC - If You Want Blood Youve Got It 04 ACDC - Love Hungry Man 05 ACDC - Night Prowler ACDC - The Razors Edge Side A 01 ACDC - Thunderstruck 02 ACDC - Fire Your Guns 03 ACDC - Moneytalks 04 ACDC - The Razors Edge 05 ACDC - Mistress For Christmas 06 ACDC - Rock Your Heart Out ACDC - The Razors Edge Side B 01 ACDC - Are You Ready 02 ACDC - Got You by the Balls 03 ACDC - Shot of Love 04 ACDC - Lets Make It 05 ACDC - Goodbye and Good Riddance to Bad Luck 06 ACDC - If You Dare Want an Album Comment It! Workshop ID: 3750211036 Mod ID: NMACDC
[B41] Rokem's Ash's Poncho's Remastered Expanded
von 76561197982704394
Requires MilPoncho and Ash's Poncho's Remastered mod to function. Adds new poncho colours inspired by UdderlyEvelyn's Military Ponchos Expanded mod. Sorry, I did not do the cow print as I'd need to make a new custom texture for it and I'm too lazy for that. It also slightly changes the texture colours from the remaster, removes the craftable recipes, and slightly increases the rarity of the poncho (Thanks UdderlyEvelyn for this code). Main Mod Features: - Modifies existing colours: Green, Yellow, and Black. - Green texture was missing in original, so I added my own. - Black texture has been modified to be slightly lighter. - Yellow texture was changed to be more like a tarp-like yellow. - Adds new colours: Red, Navy, White, Brown, and Grey. - Halves the chance of a poncho spawning (they were a bit excessive). - Allows all colors of ponchos to spawn. - Removes the crafting/painting recipes so that they're more special to find (and because it was so cheap that I found it unbalanced). - Additional submod that nerfs the stats of the poncho for those who feel that the original was too overpowered (when using this both modules must be active). Nerf Submod Changes: - Bite resistance reduced to 10 - Scratch resistance reduced to 15 - Wind resistance for ALL versions changed to 0.75 - Neck protection for all UP versions changed to 0.8 - Neck protection for all DOWN versions changed to 0.5 Activate BOTH modules if you wish to use the nerfed modifiers. If you want to use the original stats, leave the nerf mod disabled. Workshop ID: 3375246630 Mod ID: PonchosRemasteredExpanded Mod ID: PonchosRemasteredExpandedNerf
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