- Mods
- /
- Project Zomboid
Project Zomboid Mods für Server
Für einen modifizierten Project-Zomboid-Server brauchst du pro Projekt die Steam-Workshop-ID und die interne Mod-ID. Prüfe zusätzlich Spiel-Build, Abhängigkeiten und Lade-Reihenfolge, bevor du deine Welt mit den Änderungen startest.
Project Zomboid Mods sicher installieren
Ein Workshop-Abo allein aktiviert eine Mod auf dem Dedicated Server nicht. Die Einträge in `WorkshopItems=` und `Mods=` müssen zusammenpassen; außerdem muss jede Mod den gewählten Build 41 oder Build 42 ausdrücklich unterstützen.
- 1. Build prüfen: Build-41- und Build-42-Mods nicht ungeprüft mischen.
- 2. Workshop-ID, Mod-ID, Abhängigkeiten und erforderliche Reihenfolge vollständig dokumentieren.
- 3. Welt und Konfiguration sichern, Server neu starten und Logs sowie den Beitritt mit einem Test-Client prüfen.
Die vollständige Schritt-für-Schritt-Anleitung findest du im Project-Zomboid-Mods-Guide. Oder starte direkt mit einem Project Zomboid Server mit Mod-Support.
Häufige Fragen zu Project Zomboid Mods
Was ist der Unterschied zwischen Workshop-ID und Mod-ID?
Die Workshop-ID bezeichnet das Steam-Workshop-Projekt und steuert den Download. Die Mod-ID aktiviert den enthaltenen Mod im Spiel. Auf dem Server müssen beide Listen vollständig und passend gepflegt sein.
Laufen Build-41-Mods automatisch mit Build 42?
Nein. Nutze eine Mod nur dann auf Build 42, wenn ihre Workshop-Seite diese Kompatibilität ausdrücklich bestätigt. Prüfe dabei auch alle Bibliotheken und weiteren Abhängigkeiten.
Wie teste ich ein Mod-Update ohne Risiko für die Welt?
Sichere zuerst Welt, Sandbox-Konfiguration und Server-INI. Aktualisiere danach die zusammengehörigen Mods, starte den Server neu und prüfe Logs, Kernfunktionen und einen vollständigen Client-Beitritt.
Ricky's Shirt
von 76561197994503781
You have to use debug/admin menu to spawn it in. Now this is a little different than most transmissions. First up, drive doesn't work but third does. Neutral is park, Reverse is second. If you want to use reverse, put it in drive. Workshop ID: 2784198895 Mod ID: Rickys_Shirt
Lake Ivy Loot Map English Version
von 76561198814040752
Work to 41.56 4 cards of different quality of Lake Ivy. The map is enlarged and worked out. 1 paper 2 old 3 faded 4 photocopy. + added ADDON to dirty maps (optional). Contains 5 stained cards, three of which you can try to wipe off in different ways: a bottle of water, a rag, a towel, a wet towel, a rag, and a wet rag. It is also possible that survivors' notes will be added indicating interesting places (in the plans). PS: Thanks to Jifantroop for editing the fonts and translating Same way: Thanks to modders DarkSlayerEX, Trash Queen, PARANOID and AFRAID for their work. Workshop ID: 2664387772 Mod ID: AddonLakeIvyLootMapEn Mod ID: LakeIvyLootMapEn
Plastic Bag Mountain
von 76561198011202593
Too many plastic bags? Make them into garbage bags! A Super simple recipe to be updated at some later time in to something much less omnipotent sounding. ====03/20/2017==== Update is Immenent, with ItemZed around I have no excuse not to fix this up. I'll be adding things to the game as I see fit, if it overlaps any current ones (which I will try not to) then I'll see about retractions or balancing. ================= Everyone say thank you to Dudeman325 (and now Robbie too). Current Version 1.0.2 / Compatibility With Mods (Re: Hydrocraft) This should work with all versions ever of PZ unless they change their own game base and shouldn't screw up any mods or the like. It just (so far) adds simple recipies so that you don't have to live with the daily struggle of plastic bags and lining your barrels. - Tested by Mello and myself, it works! Yay! Now I can move on to making other things like the liners and the like and tarps that can be used for barrels as well! What does it do? Plastic bag mountain allows you to use "Plastic Bags" - the useless bag we have that we carry around and sometimes find 80+ of if we're (un)lucky and then turn those in to garbage bags (or liners in the future) for use in collecting water and using in recipes. In the future it will also add other liners and possible other uses for bags. Recipe 4 Plastic Bags, any sort of "Tape", and 5 seconds of your precious, dwindling, in game life time. Please let me know what you think of the recipe -- More are being added in a testing folder, so there will be updates in that aspect, too. Are mods not showing up for you in Steam? Robbie helped me out. 1. Go to your Library 2. Right click Project Zomboid 3. Click Properties 4. There'll be a little button named "Set Launch Options" 5. A little prompt will pop up, type in "nosteam off" without the quotations and accept and it should work. I personally didn't set a nosteam on, so this may crop up for random people, too. Thank you again Robbie! Boring Preface First mod of lame-o-ness or not, I've finally done it thanks to the help I got that made it so elementary even an idiot like me could do it! I'll be working on it to maybe give it its own sprite and also adding other things like using tarps or other sorts of bags if I can manage. I'm open to a bit of constructive criticism, suggestions and maybe a nudge in the right direction. Be gentle I'm still a tiny baby at this. Permissions Please don't do things with my mod in packs/place it places without my permission if you'd be so kind! Linking back here's probably the easiest way to keep it up to date, I'll be keeping my best eye I can here. Thank you! Also Available pz-mods.net version TO DO - Giving the bag-liner its own sprite instead of being a lame-o (top priority) - Add "bucket + liner" for a non-carpentry water barrel ... some how. - Add bucket + no liner + outside (?) 'cause let's face that, you step outside shove a bucket and there you go. - Add pot/pan water collection? Different mod? - Adding a "Melt" feature so that you can dispose of them, if you want. Will do this to garbage bags too. Why would you want to do this though? Idk you figure that out, I'm just adding features. - "Burn" other bags/items feature once they become unuseable? - Add an ACTUAL barrel liner, if we can have buckets, why can't we have a liner for the barrel as it's meant to have? They're a product. Note to self, please google the weight of said liners. - Should there be small/big liners. - Add "half" liners as an item and use tape/glue/etc to "fix" them. - Look in to the "fix" system to see if I have to "fix" anything. - Add "packaging" it comes in. Possible boxes? - Is there a way to kill/nullify zombies with plastic bags? - Add that ridiculous cat thing mom has on the fridge to shove those things in and has a million of them in there. - Add something for the garbage bags (if you guys haven't tried Hydrocraft for this yet, you should!) - Figure out a recipe for the tarps from tents to be used as "liners". - Adding other sorts of "liners". - Adding Hydrocraft Support or Version if needed (there should be no conflict). - Posisbly adding other things I've wanted myself item wise, may make separate mod for that once this one is more complete (shhhh I want my pet fish, damnit). - Hope to any Deity willing to listen that I'm doing this right.
Big Size Spice [B42] - Русификация
von 76561198414246143
Русификация Big Size Spice Мод для тех, кто постоянно страдает от нехватки соли, перца и других приправ. Добавляет разнообразные системы консервации и приготовления пищи, идеально сочетается с другими кулинарными модами. Что делает мод? • Расширенные приправы: Большее количество соли, перца, сахара и других специй • Сушеные фрукты: Нарезка и сушка урожая в течение 3-4 дней • Сушеная рыба и овощи: Долговременное хранение продуктов • Соленья и варенье: Традиционные методы консервации • Вяленое мясо: Создание джерки для сохранения мясных продуктов Ключевые особенности: Разнообразие методов консервации, расширенные системы приготовления пищи, оптимизация хранения продуктов. Dear foreign friends, this mod is only a localization of the main mod. If you came here because of the preview or text on it, you can safely go to the modification page itself. Хочу перевод Поддержать переводчика Workshop ID: 3599631519 Mod ID: BIGSIZSPIRUS
Eliaz Nutritionist Magazine B42
von 76561198350754370
Built for version 42 This mod add a Nutritionist magazine that gives you the Nutritionist Trait if you read it. Enjoy seeing the nutritional value of all food items ! => The Nutritionist magazine spawn in various places : Bookstores, libraries, university libraries, houses, magazine racks and more => If you read it, it'll give you the Nutritionist Trait => Balanced : not that easy to find WARNING : => Nutritionist magazine will spawn only in places not already visited. => It means you have to explore new areas to find the magazine. My Other B42 Mods : Eliaz Better Canning & Jarred Food B42 => Vanilla Jars reworked and 10 new Cans/Jars for vegetables introduced in B42 Eliaz Better Bags & Backpacks B42 => Bigger capacity and weight reduction for many bags and backpacks Eliaz More Skill Books & Magazines B42 => More skill books and magazines in many locations Eliaz No More Rotting Crops B42 => Plants rotting disabled, your crops will stay forever at their seed-bearing/blooming phase Workshop ID: 3430945294 Mod ID: EliazNutritionistMagazineB42
PHUB LVL+ SOUND
von 76561198189518849
PHUB LVL+ SOUND Workshop ID: 3008631771 Mod ID: PHUB LVL+ SOUND
Alex Jones Voicepack
von 76561198027295819
Now you too can enact vengeance against evil as Alex Jones, featuring unforgettable quotes such as: "Become a human again!" and "They're demons!" He has quite a bit to say about the current state of Kentucky. It's my first mod so there's plenty of room for improvement, maybe I'll make it more better someday. Shoutout to spongie for their excellent custom voice guide. Workshop ID: 3414314536 Mod ID: VoiceAlexJones
Tactical Backpacks
von 76561198177750087
Collapse Server: Tactical Backpack Collapse Tactical Backpack Adds Outdoorsman to the player when equipped Removes the trait when unequipped Should not remove Outdoorsman trait if you originally have it -------------------------------------------------- Mod by Glytch3r Model by Darlak97 Commissioned by IssaBunn Collapse Server For custom pz mod commissions contact me discord: Glytch3r#7331 / glytch3r https://ko-fi.com/glytch3r Workshop ID: 3261311527 Mod ID: TacBag
[B42+] «Scorpion-EVA» Tactical Suit
von 76561198926475201
Adds the "Scorpion-EVA" Suit to the game. How to Obtain: The outfit can occasionally be found on zombies and also spawns in military storage areas. To access the outfits from the beginning of the game, enable "Unlock All Clothing" in the sandbox settings before starting a new game. Once enabled, the outfit can be found either in the outfit selection menu or in the shoes category. --- 📌📌📌 Note: * Since the armor is a one-piece suit, wearing it together with other outfits or armor will cause visual glitches, except for any headwear and backpacks. * In already loaded locations, the clothing may not appear. * Works only for Build 42. --- Choose only one variant Version 1: Suit Stats: * Scratch Defense: 100 * Bite Defense: 60 * Bullet Defense: 60 Enhanced Kick – increased damage when kicking. --- Choose only one variant Version 2 (Enhanced Protection): Suit Stats: * Scratch Defense: 100 * Bite Defense: 90 * Bullet Defense: 90 Enhanced Kick – increased damage when kicking. --- If you want to change the version in an existing save, you need to change the version not only in the mod menu but also in the save settings; otherwise, it will not work. Alternatively, you can simply start a new game. --- Other mods shown in screenshots: * Hairstyles: Yandere's New Hairstyles for Cute Skins & Vanilla * Skins: Cute Skins V2 * Reshade preset: * Clean HotBar 🔗 If you like this mod, please rate it and consider supporting me: Workshop ID: 3558108008 Mod ID: Scorpion_EVA_Suit Mod ID: Scorpion_EVA_Suit_Enhanced_Protection
No Dark Colors (B41)
von 76561198023676128
Color of clothes/bags and its icons is always light. The mod will change the color of an item when you equip it. This is an experimental mod. Code Quality: 48% (stable enough to be published) TODO: refactor the code, fix known minor bugs Workshop ID: 2085657239 Mod ID: NoDarkColors
MORE COLOURFUL COMMONWEALTH ARMOR
von 76561198336078388
Commonwealth Armor Addon // Multiple colours for factions // Can be craft Credits to the original author. Specials thanks to Rocken and Darlak for making this mod possible More info in INVASIÓN Z RP https://discord.gg/p8bewUdcDg DONT MODPACK WITHOUT PERMISSION Workshop ID: 3309563418 Mod ID: IZMCCA Mod ID: IZMCCA CRAFT
Inventory Tetris - Medical's Stack Fix
von 76561198085745951
Makes some medicine item stackable Workshop ID: 3241186883 Mod ID: IT_MSF
[BROKEN] Realistic Weapon Durability Fixed
von 76561198272031830
Tweaked Weapon durabilities and various gun tweaks. Fixed this mod from conflicting with firearm attachments from Firearms B41. All credits to the original creator: Fantasia This mod changes the durability values of vanilla melee weapons to be more realistic. For example, there is an increase to the hunting knife's durability as it's standard durability values were deemed too low. Workshop ID: 2796921848 Mod ID: RealsticWeaponDurabilityFixed
Engineering Professions
von 76561198092605730
Adds 3 "Engineer" professions - Junior Engineer - +4 pt - Mid Engineer - 0pt - Senior Engineer - -4 pt They give you +1,+2 or +3 for the following skills: Electricity Mechanics MetalWelding Maintenance Carpetery All 3 professions Can operate generators, can make traps and explosives and knows basic mechanics Workshop ID: 2790916950 Mod ID: MxEngineeringProfessions
Kano Music | Album: New York Cake
von 76561199258285984
Kano Music | Album: New York Cake Generated with New Music Builder New York Cake Side A 01 Can't Hold Back (Your Loving) 02 She's a Star 03 Baby Not Tonight New York Cake Side B 01 Party 02 Round and Round 03 Don't Try to Stop Me Workshop ID: 3756156230 Mod ID: 2KanoAlbum
customserversettings
von 76561198208282725
customserversettings Workshop ID: 2820249112 Mod ID: CWESP Mod ID: ColdArmsOfChinaESP Mod ID: MakeSafeZone01 Mod ID: GunStockAttackRE Mod ID: PCM0417 Mod ID: PDM0417 Mod ID: ProxInv0417
New Music - My Own Prison - Creed (1997)
von 76561198824087521
New Music - My Own Prison - Creed (1997) Fin_Salsa has uploaded Human Clay. Check out The Spindoctor's New Music Mixes! MADE FOR: NEW MUSIC GENERATED BY: NEW MUSIC BUILDER Media Mix 1 Side A 01 Torn 02 Ode 03 My Own Prison 04 Pity For A Dime 05 In America Media Mix 1 Side B 01 Illusion 02 Unforgiven 03 Sister 04 What's This Life For 05 One Workshop ID: 3760141220 Mod ID: NewMusic_MyOwnPrison
TheDoctor
von 76561198387867714
TheDoctor – Tools & Medical Crafting Overhaul Build 41 Compatible TheDoctor introduce un sistema profundo y realista que permite fabricar la mayoría de las herramientas y suministros médicos vanilla. Todo está vinculado a manuales, habilidades y procesos lógicos, pensado para jugadores que buscan una experiencia de supervivencia avanzada e inmersiva. ? Características Principales • Magazines de Formación Técnica y Médica: Encuentra manuales de primeros auxilios, guías de fabricación, notas de campo y documentos técnicos que desbloquean la creación de herramientas y medicamentos esenciales. • Crafting Médico Realista: Fabrica vendajes, desinfectantes improvisados, kits de sutura, analgésicos básicos y otros suministros vanilla, siempre con los materiales adecuados y tras haber aprendido la receta. • Herramientas Vanilla Fabricables: Desde utensilios básicos hasta equipo especializado. Todo integrado mediante un sistema de progresión que exige conocimientos previos. • Sistema de Progresión en Habilidades: First Aid, Metalworking, Tailoring y Survivalist Skills interactúan para crear un proceso de aprendizaje profundo y equilibrado. ? Detalles Técnicos • Totalmente compatible con Build 41 • Magazines añadidos a bibliotecas, hospitales, clínicas, farmacias, laboratorios, almacenes y talleres • Recetas balanceadas sin sobrescribir objetos vanilla • Integración estable con mods de loot, roleplay y dificultad • Scripts LUA optimizados para máxima estabilidad en singleplayer y servidores ? Ideal para • Servidores hardcore y realistas • Campañas enfocadas en supervivencia prolongada • Roleplay de médicos, enfermeros, técnicos o ingenieros • Jugadores que buscan autonomía total y progresión profunda ? Conclusión TheDoctor convierte la medicina y la fabricación de herramientas en un proceso desafiante y auténtico. Aprende, experimenta y sobrevive con tus propias manos. Workshop ID: 3608997698 Mod ID: TheDoctor
[B42/41] All Gone | Hex's Death Sound
von 76561198851263296
Description This addon replaces the default death sound effect. Fun Fact: The track's distinct, melancholic sound heavily features the ronroco, an Andean stringed instrument often favoured by Santaolalla. Credits: Gustavo Santaolalla Please Support! My only motivation to keep modding is seeing your likes and comments on my mods! Check more of these stuff! https://steamcommunity.com/sharedfiles/filedetails/?id=3031323702 Send Requests Here! Did you find something out of place in my mods? Or is a sound mod so loud/quiet? Or do you have any mod requests? Feel free to write them in the thread. https://steamcommunity.com/workshop/discussions/18446744073709551615/3824174193412928774/?appid=108600 Due to how death music replacement mods work, I highly recommend setting the reanimation time to something longer than the default in the zombie sandbox settings. (0-12 hours is plenty enough to avoid the problem described below) Otherwise, your zombified character will get up and the music will "move around", and play in your left/right ear/speaker. - Tags: sound, music, audio, replace, replacement, audio, death, level, ui, true music, classic, old, sad, slow, guitar, instrument, mod, addon, workshop, project zomboid, pz, the last of us, tlou, ellie, joel, fireflies, wlf, cordyceps, virus, mutant Workshop ID: 3462230475 Mod ID: Hex_DeathSound_AllGone
skylersdrugslax
von 76561198269275660
skylerdrugslax Workshop ID: 2946700420 Mod ID: skylerdrugslax
Mechanics Eye
von 76561198048282450
Activate the overlay with the Toggle MechanicsEyekeybind (remappable under Options → Key Bindings). Colour-coded badges float above each part of the closest vehicle, showing the part name and its current condition percentage. When zoomed out, only the most important parts are shown (engine, battery, all four tires) to keep the screen readable. Zoom back in to see everything. Tracked parts Engine Door, Engine, Battery, Muffler, Windshield (front + rear), all four Tires, all four Suspension points, all four Brakes, all four Doors, Trunk Lid, Gas Tank. Requirements By default the overlay is locked behind real in-game skill. Both conditions must be met before the toggle works: - Mechanics level 2 or higher - Mechanics magazine for the vehicle type read Either requirement can be relaxed or disabled entirely in the sandbox options. Even without the skill requirements met, players can still see tire condition and pressure if the Show Tires Without Skill option is enabled (on by default). Sandbox options - Required Mechanic Level — minimum skill level (0 = no requirement, default: 2) - Require Mechanic Magazines — must have read the magazine for the vehicle type (default: on) - Show Tires Without Skill — show tire condition and pressure even without meeting skill/magazine requirements (default: on) - Show Tire Pressure — display live PSI readout on tire badges, e.g. PSI: (default: on) Mod options - Show Uninstalled Parts — display a —% badge for missing parts (default: on) - Badge Opacity — background fill opacity 10–100 % (default: 60 %) Multiplayer Each player controls their own overlay independently. In online multiplayer every client manages its own state — one player toggling the overlay has no effect on anyone else. Workshop ID: 3677886085 Mod ID: MechanicsEye
[B42] Irrigation Pipes FIX!
von 76561198044198652
Drip Irrigation - Versão Corrigida Mod original por Aragon | Adaptação por Sistema de irrigação automatizada (gotejamento) para plantações e distribuição de água — agora compatível com a Build 42 do Project Zomboid. Oque foi ajustado nesta versão: • Corrigidos os principais erros de script e compatibilidade que impediam o uso na B42. • Sistema de irrigação funcional com barris e coletores de chuva. Limitação atual: Ainda não é possível posicionar os canos sobre pisos/construções (por exemplo: tiles de madeira ou concreto). Funcionalidade dos “Canos Inteligentes” (Smart Pipes): • Controlam automaticamente os níveis ideais de água por ciclo. • Após o plantio, ainda é recomendado regar manualmente uma vez para manter a saúde da planta até que o sistema atinja o nível ideal. • Cobrir a plantação com telhado é essencial para evitar excesso de água causado por chuvas. Planejado para versões futuras: • Suporte a fertilizante automático. • Compatibilidade com tambores metálicos vanilla. Não funciona com lagos, rios, poças, poços e barris azuis — apenas coletores de chuva compatíveis. Créditos: Mod criado originalmente por Aragon Versão atual adaptada e corrigida para B42 com foco em estabilidade e funcionalidade. Workshop ID: 3534759544 Mod ID: Irrigation Pipes FIX!
[Outdated] Krabi's Vanilla Gun Tweaks
von 76561198018393911
Shoot in style with re-balanced and buffed firearms! The purpose of this mod is twofold: Firstly, it applies a general buff to nearly every gun in the vanilla game, Vanilla Firearms Expanded and Gunrunner's Weapon Pack. These buffs are primarily focused on early game viability--you won't be able to master an automatic rifle or the venerable M60 machine gun easily, but getting started with 9mm pistols or .22 sporter guns should be much easier. No more grinding with a shotgun! Secondly, it also acts as a compatibility patch between vanilla and the two aforementioned mods. The firearms added by each often vary wildly in power, which can result in an underwhelming experience that I sought to eliminate. There's also a doubled up weapon addition (the Ruger Mark II pistol), which this mod fixes so you don't end up with incompatible magazines and gun. Note: Don't use the GWP Heavy Weapon Distribution mod. VFE has added its own M60 machine gun, and that is the one this mod affects. General changes All firearms are significantly louder, and stopping power of most (especially automatics) is significantly increased. Hit chances are increased almost across the board. Damage is generally derived from caliber and barrel length rather than individually per weapon. Shotguns Shotguns remain mostly the same from the base game, other than an extended range and slightly improved hit chance. The crit chance is significantly lower, but the base damage is raised to compensate, so they should feel a bit more reliable. .22 weapons .22s make for excellent starter weapons. They have a very high base hit chance, and even a couple of aiming levels makes them very accurate. With higher levels, they become very good at outputting crits, compensating for their low power with precise aim. Pistols Pistols become good backup weapons much earlier, requiring much less aiming skill to use with a degree of effectiveness. Large caliber pistols (.357 / .44) Revolvers and the Desert Eagle deal higher damage, and .44 Magnum gains the ability to pierce zombies. Pistol caliber carbines Various carbines in .38, .357, .45 ACP and .44 Magnum are generally stabler firing platforms than their pistol counterparts, allowing for easier hits and crits as well as very slightly higher damage thanks to the longer barrels. Rifles All rifle calibers can pierce through zombies. Automatic rifles Automatic rifles keep a rather low base hit probability, but gain it faster as aiming skill goes up. Folding the stock should also feel a bit more impactful, allowing much faster aiming. If you enjoy the mod, remember to leave an upvote. It greatly helps the visibility! Check out my other firearms-related mod, Krabi's Vanilla Reloading, if you wish to enjoy immersive ammo recycling. Workshop ID: 3183957208 Mod ID: KGTweak
Project Zomboid Details →
Project Zomboid Guides
Project Zomboid Mods installieren - Workshop Guide
Installiere Project-Zomboid-Mods sauber per Steam Workshop: IDs eintragen, Reihenfolge prüfen, Server neu starten und typische Fehler beheben.
Project Zomboid Build 42 auf dem eigenen Server: Umstieg, Spielstände und Mods
Build 42 ist Stable: Spielstände aus Build 41 sind nicht kompatibel. Umstieg, legacy41-Zweig, neue Serveroptionen, Anti-Cheat und der Hotfix 42.20.1 gegen Serverlag.
Project Zomboid Server mieten – Multiplayer Guide
Project Zomboid Server einrichten: RAM, Sandbox-Einstellungen, Workshop-Mods, Admin-Rechte und typische Fehler sauber prüfen.
Project Zomboid Server mit Mod-Support
Kompatible, unterstützte Mods über das Server-Dashboard installieren.
Project Zomboid Server mieten