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Project Zomboid Mods für Server
Für einen modifizierten Project-Zomboid-Server brauchst du pro Projekt die Steam-Workshop-ID und die interne Mod-ID. Prüfe zusätzlich Spiel-Build, Abhängigkeiten und Lade-Reihenfolge, bevor du deine Welt mit den Änderungen startest.
Project Zomboid Mods sicher installieren
Ein Workshop-Abo allein aktiviert eine Mod auf dem Dedicated Server nicht. Die Einträge in `WorkshopItems=` und `Mods=` müssen zusammenpassen; außerdem muss jede Mod den gewählten Build 41 oder Build 42 ausdrücklich unterstützen.
- 1. Build prüfen: Build-41- und Build-42-Mods nicht ungeprüft mischen.
- 2. Workshop-ID, Mod-ID, Abhängigkeiten und erforderliche Reihenfolge vollständig dokumentieren.
- 3. Welt und Konfiguration sichern, Server neu starten und Logs sowie den Beitritt mit einem Test-Client prüfen.
Die vollständige Schritt-für-Schritt-Anleitung findest du im Project-Zomboid-Mods-Guide. Oder starte direkt mit einem Project Zomboid Server mit Mod-Support.
Häufige Fragen zu Project Zomboid Mods
Was ist der Unterschied zwischen Workshop-ID und Mod-ID?
Die Workshop-ID bezeichnet das Steam-Workshop-Projekt und steuert den Download. Die Mod-ID aktiviert den enthaltenen Mod im Spiel. Auf dem Server müssen beide Listen vollständig und passend gepflegt sein.
Laufen Build-41-Mods automatisch mit Build 42?
Nein. Nutze eine Mod nur dann auf Build 42, wenn ihre Workshop-Seite diese Kompatibilität ausdrücklich bestätigt. Prüfe dabei auch alle Bibliotheken und weiteren Abhängigkeiten.
Wie teste ich ein Mod-Update ohne Risiko für die Welt?
Sichere zuerst Welt, Sandbox-Konfiguration und Server-INI. Aktualisiere danach die zusammengehörigen Mods, starte den Server neu und prüfe Logs, Kernfunktionen und einen vollständigen Client-Beitritt.
New Horizon Vehicle Textures
von 76561199088286216
I made this mod for my independent server, released to public. Based around the "New Horizon Uniforms" mod. Compatible with other rescript mods. While there are the lot of vehicles it adds skins too, they don't necessarily need to all be activated to work. It will work if you only want the box truck, etc. Workshop ID: 3351030265 Mod ID: HorizonSkins Do not alter the mod, and treat it as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. Workshop ID: 3351030265 Mod ID: HorizonSkins
Vanilla Police Reskin for Lost Province (PEI)
von 76561198002869982
Vanilla Police Reskin for Lost Province (Prince Edward Island) High Definition Texture Update: Includes PEI license plates! This mod replaces all default skins for vanilla police to Prince Edward Island's police services. Includes: Royal Canadian Mounted Police (RCMP), Charlottetown Police Service, Summerside Police Service, Kensington Police Department and the now defunct Borden-Carleton Police Service. Although meant to be used in conjunction with the Lost Province Map Mod, this mod is not dependent on the map mod to be functional. CONFLICTS/ISSUSES: If you have any mod that changes/modify with vanilla vehicles (such as VVE), you can use the "VanillaPEICopsAddition" Mod ID to avoid any conflicts. Using the "Addition" Mod ID will mean that the original police vehicles would not be modified and that new vehicles would be added as separate new vehicles instead. Compatible and Tested with (while using Mod ID: VanillaPEICopsAddition) - Vanilla Vehicle Enhancer, - Canadian Police Cars for Vanilla - Canadian Park Warden Cars for Vanilla - Canadian Police Cars for Filibuster Rhyme's Used Cars! - '92 Ford CVPI RCMP Skin - '92 Ford CVPI Reskin for Prince Edward Island - '92 Ford CVPI Toronto Police MTPS/TPS, and OPP skin If you have any suggestions, questions, comments, concerns, please comment below and I'll look into it. No modpacking, please. Check out the amazing Lost Province map mod (of Prince Edward Island) here: https://steamcommunity.com/sharedfiles/filedetails/?id=3121920070 Recommended to be used with Parks Canada Park Warden skin: https://steamcommunity.com/sharedfiles/filedetails/?id=3178589914 Vehicle ID: CarLightsPolicePEICdn, PickUpVanLightsPolicePEICdn Workshop ID: 3179995246 Mod ID: VanillaPEICops Mod ID: VanillaPEICopsAddition
Intro
von 76561198011933691
Modification du texte d'intro serveur La Prophetie Workshop ID: 3050375611 Mod ID: intro
Fitness & Strength Skill Books
von 76561198147971407
Adds five Fitness books and five Strength books covering levels 1-10. They use the same weight, page counts and XP multipliers as vanilla skill books, and spawn anywhere comparable vanilla skill books can appear. Compatible with Project Zomboid Stable 42.20 and multiplayer. English and Russian included. Workshop ID: 3777385615 Mod ID: FitnessStrengthBooks
Nando's Chevrolet Opala [B42]
von 76561198086476025
Nando's Opala adds Opalas 78 to the world of Project Zomboid, available in several colors. The mod includes Opala types, normal Opalas 78 6c and Nando's Opala. What's different about Nando's Opala? Just take the wheel and you'll find out, have fun! (Opala models are still in a simplified format, in the future they will be better worked) Nando's is a group of mods that aims to add Brazilian cars to the game.
True Music Addon: darko
von 76561198307170373
musica darko Workshop ID: 3252511951 Mod ID: darko
Negan Main Menu
von 76561199390818473
Adds custom main menu with Negan from twd. Workshop ID: 3124376098 Mod ID: NeganMM
AzasPlayableGuitar_Addkeybind
von 76561198115523389
AzasPlayableGuitar added keybind to activate alt-right / home, shift-right or left to toggle between low and high string, original mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2731005255 Workshop ID: 2858665361 Mod ID: AzasPlayableGuitar_AddKeyBind
Jerma Zombie Noises
von 76561198149079762
Jerma Zombie Noises v1.00 41.66+ Replaces zombie sounds with various sounds produced by Jeremy Elbertson. Current version only changes Jumpscare noise to youtu.be/GRL4MiGY9BI As of June 2023, this mod is no longer in active development. Workshop ID: 2772236979 Mod ID: JermaNoises
MY HOME3
von 76561198168620690
Add a small house to the forest south of West Point. Existing MY HOME mode should be disabled. Sadly, it conflicts with Immersive CD Players mode. If you set the map, the Immersive CD Players mode will not be executed. Workshop ID: 2675160357 Mod ID: OO Map Folder: MY HOME3
MilitaryIFAK
von 76561197974000686
A simple Project Zomboid Build 42 tweak for the Military First Aid Kit. Raises the Military First Aid Kit capacity to 12 so it can carry a practical combat medical loadout. The kit remains a real container and can attach to vanilla belt/webbing Walkie slots. Optional ALICE Keeper Clips add separate high-shoulder Walkie-compatible slots. There, IFAK'd it up. Workshop ID: 3734782562 Mod ID: WolfForgeMilitaryIFAK
Passenger Horn
von 76561199774237273
A simple mod to let you use horn in radial menu from passenger seat! I can lean over and honk IRL so why not in zomboid?! Special thanks to my brother, Nic. He saved me hours in making this relatively simple mod. This is my first mod, so please leave a comment if there are any issues and I will try to take care of it. Workshop ID: 3639113840 Mod ID: Passengerhorn
Claim Admin Tools (Safehouse Claim & Transfer)
von 76561198163311287
tically from the client language.Adjustable Safehouse — Admin-Only Fork (Claim & Transfer) ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ ✨ Herramientas para Admin • 🟢/🔴 Highlight • 🇪🇸/🇬🇧 Localización • 🧰 Crash-fix ─────────────────────────────────────────────────────────────── 🇪🇸 DESCRIPCIÓN ─────────────────────────────────────────────────────────────── Este fork comunitario toma como base el mod original de Glytch3r “Adjustable Safehouse” y añade: • 🔒 Solo Admin: la opción para abrir el panel aparece únicamente a administradores. • 🧾 Claim (Reclamar) solo admin: siempre crea el refugio a nombre del admin que ejecuta la acción. • 🔁 Transfer (Transferir): el admin puede transferir la propiedad a un jugador (campo Owner) con controles anti-abuso. • 🚫 Sin superposición: no se puede reclamar sobre un safehouse existente (rojo), incluso siendo admin. • 🧪 Pre-Check visual: si el Owner ya tiene refugio, el área se pinta roja al presionar Check y Transfer se deshabilita. • 🌍 Respeta límites del sandbox original: caminos, spawns vanilla, tamaño/área, días de supervivencia, etc. • 🧰 Fix de estabilidad: pararte sobre un refugio ajeno ya no crashea; muestra “Ocupado” en rojo. • 🗣️ ES/EN: interfaz y sandbox localizados; si el juego no carga claves, hay textos de respaldo legibles. 🕹️ Cómo usar (admin) 1. Clic derecho en el mundo → Adjustable Safehouse Claim. 2. Ajustá tamaño con sliders → Check para validar/colorear. 3. Claim crea el refugio a nombre del admin. 4. Transfer: escribí Owner (username exacto) → Check (rojo si ya tiene) → Transfer. ⚙️ Compatibilidad • Recomendado para Build 41. Debe estar habilitado en el servidor (UI cliente). • Puede haber conflictos con mods que sobreescriban OnFillWorldObjectContextMenu o APIs de SafeHouse. 🙏 Créditos y agradecimientos • Autor original: Glytch3r — creador de Adjustable Safehouse. Portfolio: https://steamcommunity.com/id/glytch3r/myworkshopfiles/ Ko-fi: https://ko-fi.com/glytch3r • Este fork utiliza su código con reconocimiento expreso. Lo enlazaremos/retiraremos si el autor lo solicita. ❓ FAQ • ¿Pueden tener más de un refugio? ❌ No. Se respeta 1 por jugador; el mod además evita transferencias duplicadas. • ¿Hace falta en clientes? ✔️ Recomendado para UI; la enforcement corre del lado servidor. • ¿Idioma? ✔️ Auto-detecta ES/EN; si algo falla, hay textos de respaldo. Etiquetas sugeridas: Build 41 · Multiplayer · Admin · UI · QoL ─────────────────────────────────────────────────────────────── 🇬🇧 DESCRIPTION ─────────────────────────────────────────────────────────────── This community fork builds on Glytch3r’s “Adjustable Safehouse” and adds: • 🔒 Admin-only: only admins see the context menu to open the panel. • 🧾 Claim is admin-only: always claims under the admin’s username. • 🔁 Transfer: admin can transfer ownership to a target Owner with anti-abuse checks. • 🚫 No overlap: cannot claim over any existing safehouse (red), admin included. • 🧪 Pre-Check: if the Owner already has a safehouse, the area turns red on Check and Transfer is disabled. • 🌍 Respects original sandbox rules: roads, vanilla spawns, area caps, survive days, etc. • 🧰 Stability fix: standing on someone else’s safehouse no longer crashes; shows “Occupied” in red. • 🗣️ EN/ES: localized UI & sandbox; readable fallback texts if keys aren’t loaded. 🕹️ How to use (admin) 1. Right-click → Adjustable Safehouse Claim. 2. Size with sliders → Check to validate/color. 3. Claim creates the safehouse under the admin. 4.Transfer: set exact Owner → Check (red if already has one) → Transfer. ⚙️ Compatibility • Recommended for Build 41. Must be enabled server-side (UI client-side). • May conflict with mods overriding OnFillWorldObjectContextMenu or SafeHouse APIs. 🙏 Credits • Original author: Glytch3r — creator of Adjustable Safehouse. Portfolio: https://steamcommunity.com/id/glytch3r/myworkshopfiles/ Ko-fi: https://ko-fi.com/glytch3r • This fork uses his code with explicit credit and will link/retire upon request. ❓ FAQ • More than one safehouse per player? ❌ No — vanilla one-per-player rule; duplicate transfers are blocked. • Do clients need the mod? ✔️ Recommended for UI; gameplay enforcement runs server-side. • Language? ✔️ Auto-detects EN/ES; fallbacks ensure readable strings. PAYPAL https://streamlabs.com/duraakoo1/tip Workshop ID: 3576727089 Mod ID: ClaimAdminTools
Mail Order Catalogs
von 76561198096995823
Mail Order Catalogs A semi-honest mail order system that uses computers instead of phones for a QoL UI. The www did exist in July of 1993. It was not like it is now. - Guess URLs to discover websites (text-only). - Find catalogs in the world to unlock sites in your quick access list (with images). - Images represent your character matching catalog item IDs with in-game items. Important You need the catalog in your inventory if you want to use the quick access panel and see images. The catalog is treated as an entertainment source, so you can read it to reduce stress and boredom. - Future Features - FAQ - Compatibility - Changelog Features - Semi-Functional Computers - Delivery Locations in Post Offices - New Item: Catalogs Current Issues Delivery Points respawn if picked up. Fallback safety rule due to how delivery is currently handled. You can technically duplicate the storage containers. Upcoming Features - More websites. - Furniture websites. - FluidContainer support. - Clothing variants.* - Delayed delivery. - Player specific delivery. - Redesigned delivery system. - Vehicle delivery. - More unique catalog images. - A unique model for the delivery box. Check out the Future Features discussion for more information. Compatibility Hopefully there are no issues, but I'm sure there are some. I purposefully touched as little base game code as possible and prefixed everything in an attempt not to clash. - Adds a new Context Menu option for Computers -> shouldn't cause issues. - Adds power to Computers-> shouldn't cause issues. Check out the Compatibility discussion for more information. Build 42 and 41 Multiplayer Multiplayer appears to be fully functional! Enjoy! GitHub Check the internals, modder resources, and translation info here: Mail Order Catalogs GitHub Modders Mail Order Catalogs includes: - An API - Example mod for adding new catalogs and websites - Example mod for adding new delivery points See GitHub for details. Translation Translation is ongoing. Project Zomboid has ~4900 items, each needing descriptions and translations. See GitHub for current progress. Permissions This mod is in active development, please suggest features instead of reuploading modified versions. My Discord and GitHub both have information on helping with translations. Do not reupload a translated version of this mod. Credits The Indie Stone for Project Zomboid A simple like and a favorite is more than enough, but if you would like to do more: Workshop ID: 3555453653 Mod ID: JusMailOrderCatalogs
Joy
von 76561199262415918
A re-texture of all zombies to make them look like that of the zombies featured in The Amazing World Of Gumball episode The Joy Workshop ID: 3164587060 Mod ID: Joy
简易弹药制作Ammunition Production (Simplified Version)
von 76561198425528699
你还在因为原版游戏内的子弹不够多而烦恼吗? 赶快来订阅吧 这个mod将解决你的烦恼。 模组内容: 增加了拆解子弹/合成子弹的配方 你可以使用镊子(——划重点)拆解任何口径的子弹 把他拆成弹壳 装药 弹头 你可以利用这些材料制作任何口径的子弹! 不合理?兄弟 这只是个游戏 玩的开心就好。 怎么联系我??来这个qq群里找我吧 728799833 These are machine translations Excuse me for my poor English Are you still worried about not having enough bullets in the original game? Subscribe quickly. This mod will solve your troubles. Module content: Added the formula for disassembling bullets/synthesizing bullets You can use tweezers to disassemble bullets of any caliber and break them down into cartridge cases and charge them with bullets (——You need tweezers!) You can use these materials to make bullets of any caliber! unreasonable? bro, it's just a game.!Just have fun. How can I be contacted? ? Come and find me in this qq group 728799833 Workshop ID: 2957877025 Mod ID: Ammunition Production
Jaap Wrungel Spawn Chance Patch
von 76561197997398232
I don't love the current spawn rates for the Jaap Wrungel. Default too low, x2 too much, here's a 50% increase. Workshop ID: 2915029126 Mod ID: jaapwrungelspawnlistpatch
Loot Quality System 中文翻譯 for B42
von 76561198033176898
🈶 Loot Quality System 中文翻譯 for B42 By Minidoracat ✨ 這是什麼 Loot Quality System Build 42.19 SP&MP 的繁體+簡體中文翻譯 addon: 品質階級名稱、物品提示(品質/類型/屬性加成)、沙盒設定選項全部中文化。 - 繁體中文(CH)/簡體中文(CN)雙語支援,依遊戲語言自動生效 - 純翻譯資料,不含程式碼、不改主 MOD 任何行為與數值 - 術語對照遊戲官方中文(耐力、防割/防抓、隔溫/保温性能、負重減輕⋯) ⏳ 臨時性質說明 原作者 Nein.123.4 已表示考慮加入官方中文翻譯。本 MOD 是官方翻譯推出前的過渡方案: - 原 MOD 內建官方中文後,建議改用官方版本並取消訂閱本 MOD - 屆時本頁面將加註過時標示並停止更新 📋 MOD 資訊 - Mod ID: MinidoracatLootQualityLangFor42 - 必要 MOD: Loot Quality System Build 42.19 SP&MP(主 MOD,缺少時本翻譯無作用) - 載入順序: 免手動調整——已透過 require 宣告依賴,遊戲自動先載主 MOD - 支援版本: Build 42.19.0+ - 單機 / 多人皆可用(純客戶端文字,不改世界內容) 🙏 致謝 主 MOD Loot Quality System 由 Nein.123.4 製作, 所有玩法設計與程式皆屬原作者;本 MOD 僅提供中文翻譯文字。 💬 問題回報 & 交流 👉 點此加入 Discord 伺服器 ☕ 支持作者 MOD 永遠免費。喜歡的話可以請我喝杯咖啡,贊助會用在伺服器與 MOD 開發上。 #中文 #漢化 #翻譯 #ChineseTranslation #Minidoracat Workshop ID: 3764426437 Mod ID: MinidoracatLootQualityLangFor42
QWE- Dadge Steals RT Twin Turbo v.2.01 [b42.16]
von 76561198268483353
Adjusted vehicle spawn rate, engine power and modification duration. Added vehicle skins. The bumper now features the ability to break trees and kill zombies on collision. Update 2026/4/14: 1.Increased storage capacity of modified roof racks and side window bags Roof rack: 285 Rear window rack: 180 Side window storage bags: 150 Side window bags will only appear in the modification menu if the player carries a Backpack, Duffel Bag or Military Backpack. All types provide the same storage capacity after modification; only the in-game vehicle model display differs. 2.Horsepower adjustments Dodge RT - PPG Police Dodge: reduced from 1620 to 1000 Dodge RT - Twin Turbo: reduced from 1570 to 870 3.New vehicle skins added Dodge RT - PPG Police Dodge: Duoduo Toothless Dodge RT - Twin Turbo: Mr.E, Duoduo Toothless Update 2026/4/15: 1.New vehicle skins added Dodge RT - PPG Police Dodge: Tom and Jerry Dodge RT - Twin Turbo: Tom and Jerry Update 2026/4/18: 1.Fixed errors caused by duplicate registration of vehicle magazines and legacy issues in glove box tuning magazine refresh code. Update 2026/5/3: 1. Fixed the issue where installing the police bullbar on a vehicle did not consume the bullbar item from inventory. 2. Increased the capacity of vehicle glove box to 40. 3. Added a new function to the glove box: placing Coldpack inside will slow down the spoilage rate of all food stored in the glove box. Workshop ID: 3703684537 Mod ID: QWEATA_Dadge
MARPAT Camo Bandits Integration
von 76561198096995823
Jusblazm's MARPAT Camo Bandits This mod provides Bandits wearing modded clothing from MARPAT Camo Uniform. Compatibility Absolutely no mod conflicts with two caveats: - someone uses my naming convention for their own integration. - A unique ID generates a dupe (Wikipedia: the probability to find a duplicate within 103 trillion version-4 UUIDs is one in a billion) Known Issues - Errors appear when opening the clan in Bandits Creator. These errors are harmless, it happens because the bandits are wearing clothing that cannot be displayed in Creator, like custom locations. Do not edit them or you will delete the clothing not being displayed. GitHub Archive I will be keeping an archive of each update's bandits.txt and clans.txt files, so that if there is a set you really like, you can continue to use them even after the mod updates and moves away from them. GitHub Archive Permissions I created a simple extension for Bandits NPC that allows bandits to wear the custom equipment slots provided by MARPAT Camo Uniform. The item IDs belong to Jordanal's MARPAT Camo Uniform, the BodyLocations belong to Jordanal's MARPAT Camo Uniform and KATTAJ1's Clothes Core, and Slayer's Bandits NPC reads the text files. Both MARPAT Camo Uniform and Bandits NPC have the default permissions of Credit where it's due, so I am extending their permissions. Be sure to credit them for their hard work. Credits The Indie Stone for Project Zomboid Slayer for Bandits NPC and Bandits Creator Jordanal for MARPAT Camo Uniform Workshop ID: 3616234285 Mod ID: JusBanditsJGMARPATRANDOM
tiny Automated Version Checker
von 76561198064551419
Automated mod version checker. This mod checks your mods for updated version. This is useful for mods not available via the Steam Workshop.
Cerby's Dress
von 76561198015336751
A kyuute baby-dress for silly pups. Now with an adorable pamper. Finally fixed for b42 :3 An extra special thank you to a certain baby bunny sister for helping me fix my mod <3 Workshop ID: 3070927156 Mod ID: cerbydress
Hardcore Reloading [Arsenal 26]
von 76561198058492598
This mod removes the automatic racking and automatic magazine filling for guns. Also adds the ability to chamber guns. The mod is tested in Multiplayer and working~ You can chamber your weapon by opening the weapon radial menu (default holding R till it shows up) and then selecting the new chamber option - You need to have a spare bullet in your inventory (or backpack) and ofc weapons like the revolver dont work since they dont have a chamber :3 We plan to add more features into this mod in the future like: - Failing to unjam based on player stats/panic - Making it so the player traits have a bigger impact on general gun handling speed - Tactical reloading - You reload twice as fast but the magazine drops on the ground Vanilla version: https://steamcommunity.com/sharedfiles/filedetails/?id=2698128819 Please do not repack our mod into your serverpack without permission. For any questions please ask us on discord: Niphoria LieutenantMaster Workshop ID: 2903916760 Mod ID: HardcoreReloading-Arsenal Mod ID: HardcoreReloading-Arsenal-Legacy
Project Zomboid Details →
Project Zomboid Guides
Project Zomboid Mods installieren - Workshop Guide
Installiere Project-Zomboid-Mods sauber per Steam Workshop: IDs eintragen, Reihenfolge prüfen, Server neu starten und typische Fehler beheben.
Project Zomboid Sandbox-Einstellungen: alle 62 Panel-Werte
Project Zomboid SandboxVars.lua im Panel konfigurieren: alle 62 Werte, Build-41/42-Unterschiede, Grenzen und sichere Empfehlungen.
Project Zomboid Build 42 auf dem eigenen Server: Umstieg, Spielstände und Mods
The Indie Stone veröffentlichte am 26. August 2026 Sicherheitskorrekturen für 42.20.4 Stable, 42.19.2 Unstable und 41.78.21 Legacy. Wähle den Patch für…
Project Zomboid Server mit Mod-Support
Kompatible, unterstützte Mods über das Server-Dashboard installieren.
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