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Project Zomboid Mods für Server
Für einen modifizierten Project-Zomboid-Server brauchst du pro Projekt die Steam-Workshop-ID und die interne Mod-ID. Prüfe zusätzlich Spiel-Build, Abhängigkeiten und Lade-Reihenfolge, bevor du deine Welt mit den Änderungen startest.
Project Zomboid Mods sicher installieren
Ein Workshop-Abo allein aktiviert eine Mod auf dem Dedicated Server nicht. Die Einträge in `WorkshopItems=` und `Mods=` müssen zusammenpassen; außerdem muss jede Mod den gewählten Build 41 oder Build 42 ausdrücklich unterstützen.
- 1. Build prüfen: Build-41- und Build-42-Mods nicht ungeprüft mischen.
- 2. Workshop-ID, Mod-ID, Abhängigkeiten und erforderliche Reihenfolge vollständig dokumentieren.
- 3. Welt und Konfiguration sichern, Server neu starten und Logs sowie den Beitritt mit einem Test-Client prüfen.
Die vollständige Schritt-für-Schritt-Anleitung findest du im Project-Zomboid-Mods-Guide. Oder starte direkt mit einem Project Zomboid Server mit Mod-Support.
Häufige Fragen zu Project Zomboid Mods
Was ist der Unterschied zwischen Workshop-ID und Mod-ID?
Die Workshop-ID bezeichnet das Steam-Workshop-Projekt und steuert den Download. Die Mod-ID aktiviert den enthaltenen Mod im Spiel. Auf dem Server müssen beide Listen vollständig und passend gepflegt sein.
Laufen Build-41-Mods automatisch mit Build 42?
Nein. Nutze eine Mod nur dann auf Build 42, wenn ihre Workshop-Seite diese Kompatibilität ausdrücklich bestätigt. Prüfe dabei auch alle Bibliotheken und weiteren Abhängigkeiten.
Wie teste ich ein Mod-Update ohne Risiko für die Welt?
Sichere zuerst Welt, Sandbox-Konfiguration und Server-INI. Aktualisiere danach die zusammengehörigen Mods, starte den Server neu und prüfe Logs, Kernfunktionen und einen vollständigen Client-Beitritt.
地图整合包(个人用)
von 76561198120198423
个人用地图整合 Workshop ID: 2811705238 Mod ID: CONRTF Mod ID: Fort Rock Ridge Mod ID: Fort Waterfront Mod ID: FORTREDSTONE Mod ID: FrankfortKY Mod ID: Glenport Mod ID: Greenleaf Mod ID: klin Mod ID: LittleTownship Mod ID: MRE Mod ID: NewEkron Mod ID: northpeak Mod ID: pz_rosewoodexp_map Mod ID: RedRacer Mod ID: Refordville Mod ID: Seaside Map Folder: CONRTF Map Folder: Fort Rock Ridge Map Folder: Fort Waterfront Map Folder: FortRedstone Map Folder: FrankfortKY Map Folder: Glenport Map Folder: Greenleaf Map Folder: Klin Map Folder: LittleTownship Map Folder: MREX Map Folder: NewEkron Map Folder: NortthPeak Map Folder: pz_rosewoodexp_map Map Folder: RedstoneRaceway Map Folder: Refordville Map Folder: Seaside
[B42/41] PipeBomb Upgrade
von 76561198993860470
42.20, 41.78.19 싱글플레이와 멀티플레이에서 정상 작동합니다. 강력한 파이프 폭탄을 추가해주는 모드 42버전 전기 회로 부속 15개 + 금속 파이프 5개 + 노끈 3 + 화약 40 + 톱 41버전 전기 회로 부속 15개 + 금속 파이프 5개 + 노끈 3 + 화약 400 + 톱 ※42버전은 탄약 1개 분해하면 화약 1개가 나오고 41버전은 10개가 나와서 둘 다 탄 40개당 폭탄 1개 파이프 폭탄2 불 없음 좀비 즉사 데미지 범위 8 (건파이터 로켓과 동일한 범위) 무게 5 던질 수 있는 사거리 2배로 증가 터지는 순간 100타일까지 소음 퍼짐 타이머나 원격에 연결 불가능하고 직접 던지기만 가능 Workshop ID: 3468491740 Mod ID: PipeBombUpgrade
ZZmask42.12
von 76561198331342475
Two easy crafting halfface gasmask with cool outfit. Both can be craft with one Rag and one Steel Sheet. 两个可以简单制作,而且看上去很帅的半面罩防毒面具。 都可以通过一个碎布条和一个小金属板合成。 Please note that the two masks cannot currently be taken off and the gas mask filter installed correctly, and I haven't figured out how to fix it. So prepare some basic materials, maybe crafting a new one is simpler? 请注意现在两个面具暂时无法正常取下和安装防毒面具滤芯,而我没研究明白怎么修复。所以多准备些基础材料吧,合成一个新的也许简单多了? The model is derived from the gear in Tom Clancy's The Division, and this mod retains only the gas mask while removing other equipment, and making it a craftable version. 模型来自全境封锁装备,这个模组是去掉了其他装备只保留了防毒面具,且变得可合成的版本。 https://steamcommunity.com/sharedfiles/filedetails/?id=3479867929&searchtext=shd
YapDollarTV
von 76561198031654828
YapDollarTV The brainrot prevails even in the apocalypse Features - 12 different YapDollar sound clips - 3 different images of YapDollar Functions the same as CartoonTV XIAO HONG SHU Workshop ID: 3395815154 Mod ID: YapDollarTV
I Hate Trees
von 76561197969920234
NOTE: THIS MOD MIGHT BREAK THE UI, ONLY USE IF NECESSARY LIKE FOR YOUR CAR AND STUFF Singleplayer mod only. Not tested for multiplayer. Are trees always getting in your way? Bushes and shrubs and grass making your skin crawl? Do you crave flat isometric terrain with no details at all? Well the Tree Bomb TM is here to make your day! Just find the relevant skill book and craft a Tree Bomb TM today to make your flat blank empty souless dreams of a world without trees come true! Thanks to the mods "Super Bulldozer" and "Skizot's Riding Mower" for inspiring this mod and also identifying how to recognize trees/shrubs/grass in a lua script! Workshop ID: 2895982711 Mod ID: TreeBomb
Addon [M&S] Back to the Future
von 76561199123838323
Marty McFly, a 17-year-old high school student, is accidentally sent 30 years into the past in a time-traveling DeLorean invented by his close friend, the maverick scientist Doc Brown. These movies will be significantly smaller file size due to them being a bit shorter than Star Wars! These specific VHS's will feel more authentic, I don't need to explain, you'll see when theyre played. Just like Star Wars, the next 2 movies will follow. Workshop ID: 3689119134 Mod ID: BTTF
West Point Incident EasyPack Tweak
von 76561198321177584
原链接(original link) https://steamcommunity.com/sharedfiles/filedetails/?id=2530681668 41.71MP中进行的测试 Tested in 41.71mp 移除过时的掉落物代码 Remove obsolete distribution code 食物、军装与背包会正常生成在容器与僵尸身上 Food, military uniforms and backpacks will be generated appropriately in containers and zombies 请勿与原模组一起启用 Do not use with the original module 修复原理:将mod中的media/lua/server/***Distribution***.lua与游戏本体中的media/lua/item/***distribution.lua进行对比来修复。 How to fix distribution errors: compare media/lua/server/***Distribution***.lua in mod with media/lua/item/***distribution.lua in vanilla game 由于部分掉落物代码过时,正确的掉落物代码也不会被加载。删除过时代码后食物可正常生成,僵尸衣物生成也正常,但容器中几乎没有军装与背包。添加部分代码后可以在军事板条箱中找到军装与背包。 Because some of the distribution codes are outdated, the correct distribution codes will not be loaded. After deleting the outdated code, the food can be generated appropriately in containers and zombies, and the military uniforms can be generated appropriately in zombies, but there are almost no military uniforms and backpacks in the container. After adding some codes, you can find military uniforms and backpacks in the military crates. Workshop ID: 2857060098 Mod ID: WestPointIncidentEasyPackTweak
BONE > Bshop 42.20
von 76561199480855931
BONE > Bshop A persistent, server-authoritative Black Market and auction marketplace for Project Zomboid Build 42.20. Bshop provides a multiplayer trading economy where balances, listings, escrowed items, purchases, auctions, and administrator actions are validated by the server. The player interface can be switched between English and Turkish at any time. Marketplace - Grid and list browsing modes with category filters and multiple sorting options. - Sell individual items or bulk selections from supported inventory context menus. - Persistent listings preserve important item state instead of recreating a generic item on purchase. - Five-minute auction support with server-controlled bids, escrow, expiration, returns, and payouts. - Configurable zombie-kill rewards, economy values, listing limits, and market behavior. - Server-side transaction locking, request validation, and rate limiting for multiplayer safety. English and Turkish Interface - English and Turkish can be selected directly from the market UI. - Turkish runtime strings use UTF-8 without BOM to avoid broken Turkish characters. - Category names, item details, sorting, status messages, settings, and common dialogs follow the selected language. Administration - Dedicated administrator interface for economy and marketplace management. - Balance management and listing moderation tools. - Optional Discord/webhook integration remains available for server communities that use it. Diagnostics - Detailed diagnostics are embedded inside the existing shared code; no separate Log.lua dependency is required. - Client/server network flow, UI state changes, language changes, script loading, and persistence events are tagged with the Bshop module name. - A BONE_Bshop.log file is written when the Build 42 file-writer API is available, while the same entries also appear in the normal console output. Server Configuration Mods=Bshop Copyright and License Copyright (c) 2026 ReapBone. All rights reserved. Unauthorized copying, modification, repackaging, redistribution, re-uploading, resale, or incorporation of the original protected code and assets into another project is prohibited. Workshop ID: 3769028738 Mod ID: Bshop
New Music: Life Is Strange OST
von 76561197978419457
Life Is Strange OST MADE FOR: NEW MUSIC GENERATED BY: NEW MUSIC BUILDER Life is Strange OST Side A 01 To All Of You 02 Crosses 03 Santa Monica Dream 04 Piano Fire 05 Something Good 06 Mt. Washington 07 Lua 08 Kids Will Be Skeletons 09 In My Mind (feat. Brian Viglionel) 10 Mountains 11 Got Well Soon 12 The Sense of Me 13 Spanish Sahara 14 Obstacles Life is Strange OST Side B 01 Golden Hour 02 The Storm 03 Blackwell Academy 04 Kate 05 Timeless 06 Timelines 07 Night Walk 08 Max & Chloe Workshop ID: 3684402519 Mod ID: LifeIsStrange
yuqqirri ORANGE! [B41]
von 76561198339979900
Adds a new "solo" fitness option and redraws the healing interface for female characters only 18+ NSFW also adds a new pose when sitting on the ground New fitness option will remove stress, boredom, unhappiness, panic and gives experience in fitness and strength, but makes the character more wet and sleepy works in both MP and SP By downloading this you confirm that you have reached adulthood in your country! Workshop ID: 3432743846 Mod ID: yuqqirri ORANGE!
Spawn in House by the Lake
von 76561198085926325
Spawn in House by the Lake Workshop ID: 2696835351 Mod ID: HBTL Map Folder: HBTL
JM3 Archery - Extended
von 76561199034647972
Archery mod - Bows and Crossbows This mod has been updated for B42.20 and is working so far. It's been tested in Singleplayer and Co-op, but multiplayer (dedicated servers) may still have some rough edges. If you run into issues on a dedicated server, please report them and I'll take a look. Original mod by javim3 https://steamcommunity.com/sharedfiles/filedetails/?id=3518662691 DO NOT USE THIS MOD AND THE ORIGINAL MOD AT THE SAME TIME. You only need this one, plus JM3 utils. NOTE: This mod should work on Multiplayer but more testing is appreciated. If you find a bug, please feel free to report it. 📦 NEW ITEMS: 6 crossbows: wooden, metal, hunting, military, tactical and a special repeating crossbow. 4 bows: wooden, metal, hunting, and military. Arrows: for all models. Archery accessories: flashlights, lasers, sights, quivers. 🛠️ NEW RECIPES: Recipes are available in the JM3 section and allow crafting of several items included in the mod. 🔅 ADDITIONAL FEATURES: - If you run out of arrows, you can use shafts as improvised projectiles, though with reduced range and damage. You need to adapt the weapon using the corresponding recipe. - Arrows or shafts can be recovered from zombies, but may break if your aiming skill is low. Materials can be salvaged through a broken arrow recycling mechanic. - Shooting at close range increases the chance of instant kill (only with bows and crossbows). - Some zombies may spawn equipped with a bow or crossbow. - The quiver includes an automatic storage function for arrows, materials, and knives (Singleplayer only). It must be equipped, marked as favorite, and activated from the options panel. 🌎 AVAILABLE LANGUAGES: Spanish: AR, ES Chinese: CN English: EN Russian: RU Ukrainian: UA Polish: PL 📢 CONFLICTS: Advanced Trajectory Realistic Overhaul: potential conflicts (if you see 2 shots, follow ATRO's instructions) Other versions of JM3 Archery Mods that autoloot items from corpses may interfere with arrow recovery 🔄 CHANGES FROM THE ORIGINAL MOD: - Tied the arrow breakage chance to the aiming skill. It starts at 40% (configurable via Sandbox options) and is reduced by 10% every 2 levels of aiming. - Fixed the recipes for switching ammunition types. By default, the weapons use arrows, but you can adapt them to use shafts. The tactical crossbow can be adapted to special arrows like incendiary or explosive. - Implemented a mechanic to recover some materials from broken arrows. - Expanded the number of fletchings you can get from some items, and added new items to the list for crafting fletchings, such as playing cards. - Added a new leather quiver that can be crafted with Tailoring 2. It has better capacity than the normal quiver. It doesn't have a model when equipped. - Added a bow quiver accessory. It can be mounted on bows and crossbows, increasing their weight but reducing reloading time by 15%. - Rebalanced the range of bows and crossbows. They were shorter-ranged than a shotgun, which didn't make much sense for a bow. Higher tiers now reach considerably further. - Added a recipe to craft a Repeating Crossbow. You need a Hunting Crossbow and some welding materials. It has a max ammo capacity of 3 arrows, but is heavier, less durable and more likely to jam. - Added recipes to craft incendiary and explosive arrows. The recipes require a high Aiming level. - Rebalanced and fixed some bugs on distribution tables for archery related items. - Fixed weapon conversion recipes not working correctly in multiplayer (items could vanish or fail to sync). - Fixed material yield recipes (extra shafts/fletchings) not triggering in multiplayer. - Rebalanced bow and crossbow ranges. - The quiver auto-sort feature is now Singleplayer only, with an option to include knives and an option to toggle the on-screen message. - Various fixes for B42.20 compatibility (loot distribution, ammo boxes, crafting). Workshop ID: 3765602084 Mod ID: JM3_Archery-Extended
Donkey驴服-区域僵尸控制器 - 框选即控,全维覆盖
von 76561198169284458
区域僵尸控制器 - 在 B42 中框选区域独立控制僵尸速度 ──────────────────────────────────────── 一、模组功能 在地图上框选矩形区域,独立控制该区域内的僵尸速度分布(跑尸/快速蹒跚/蹒跚/爬尸 四项独立配置); 区域外由全局昼夜配置统一管理。 模组只接管速度控制,其他属性(视觉、听觉、韧性等)均交由原生沙盒管理,两者互不干扰。 速度类型(四项独立配置): 🏃 跑尸(Sprinter) 🚶 快速蹒跚(Fast Shambler) 🧟 蹒跚(Shambler) 🪱 爬尸(Crawler) 四项比例之和必须等于 100% ┌──────────────────────────────────────────┐ │ 全局(区域外) │ │ 白天 30%跑 / 50%蹒跚 / 20%快蹒 / 0%爬 │ │ 夜晚 80%跑 / 15%蹒跚 / 5%快蹒 / 0%爬 │ │ │ │ ┌────── 危险区 ──────┐ │ │ │ 100%跑 / 0%蹒跚 │ ← 不受昼夜影响 │ │ └────────────────────┘ │ │ │ │ ┌────── 安全区 ──────┐ │ │ │ 0%跑 / 100%蹒跚 │ │ │ └────────────────────┘ │ └──────────────────────────────────────────┘ 二、管理面板(仅管理员) 右键点击地面 → 区域面板 面板功能: 📋 区域列表(左侧)— 显示所有已创建区域,带等级/颜色标识 📝 属性编辑(右侧)— 5个标签页: · 速度 — 四项僵尸速度比例 · 限制 — 禁止建造/破坏/安全屋/下车/搜刮/拆除/玩家进入 · 战利品 — 容器战利品倍率 + 僵尸额外掉落列表(物品+概率) · 通知 — 进入/退出公告 + 自定义消息 · 颜色 — 8种预设区域颜色 + 透明度调节 🗺️ 新建区域 — 在地图上点击两个对角点框出矩形 三、全局昼夜配置 在面板底部设置: · 白天跑尸% / 蹒跚% / 快速蹒跚% / 爬尸% · 夜晚跑尸% / 蹒跚% / 快速蹒跚% / 爬尸% · 白天开始 / 结束(默认 7:00–22:00) 全局配置即时生效,不经过 JSON 文件。 四、地图显示 所有区域会显示在: · 大地图(M 键) · 小地图(右下角) 显示内容:彩色矩形框 + 区域名称标签 五、数据持久化 区域数据同时保存在: · ModData(游戏存档内) · ZonesB42_Export.txt(服务器根目录,便于备份与迁移) 管理员可通过面板中的「刷新」按钮从 Export 文件重新导入。 六、性能建议 僵尸速度检测每 3 tick 执行一次(约 50ms), 50+ 人服务器稳定运行无压力。 七、常见问题 Q: 设了100%跑尸,还是有不跑的? A: 区域框太小,僵尸落在边界外了。去编辑区域把框拉大。 Q: 重叠区域谁生效? A: 查找顺序按区域添加顺序,后添加的优先。 Q: 区域删了,僵尸会变回去吗? A: 已生成的僵尸保持当前速度不变;新生成的僵尸按全局规则。 ──────────────────────────────────────── 致谢 本模组的区域框架 基于 ApocalipseBR Regioes 的架构设计, 41版Random Zombies Full 修改适配,僵尸速度 41版难度区域划分变42api 判定与区域交互逻辑参考了 PZZoneAng 和 PhunZones2 实现。 在此向以上模组的作者致以诚挚的感谢。 服务器自用测试 Workshop ID: 3751517999 Mod ID: ZonesB42
[NPDM] Oversize TShirt
von 76561198068788655
its Far too Big to Be a Shirt Its Practically A dress/10 You'll Need Project AVA: New Paradigm V3X To Use THIS Version You Can Find Her Experimental Module on My discord! Or On Steam This Specific Ver is EXTRA LARGE FRIES level Thicc. Adds A Cozy & Soft Oversized Tee! To Your Game! A BONUS BLANK SHIRT TEXTURE IS INSIDE THE MOD! SO YOU CAN ADD YOUR OWN DESIGNS! 512x512 Textures Support Free & Open Modding! You can Grab ALL of my mods including ones steam hates or has nuked Etc From report spam On My Discord! The Mod Haven Discord Project AVA V3X Is Found there :P PERMISSIONS. ASK FOR ALL MOD INQUIRIES RELATED TO PERMISSIONS: IE: do not re-upload this Mod under ANY circumstances. Not On the Workshop, or Anywhere. Support the 'Is this Shirt Dirty?....ehh its fine: Official' Release. Workshop ID: 3545113529 Mod ID: NPDM_Oversize_TShirt
[B41] Randomized Rain Barrels
von 76561197972532323
Randomized Rain Barrels Rain collector barrels found out in the map have between 0-400 units of clean water. I wanted 0-60 units of tainted water, so I made sandbox options! Set your own Min, Max, and taint chance. Special thanks to albion and the Project Zomboid #mod_development discord Workshop ID: 3162180459 Mod ID: RandomizedRainBarrels
True Music : Retro Hits [BUILD42 UPDATE!]
von 76561198839878772
BUILD 42 COMPATIBILITY UPDATE OUT NOW! A few songs I have from my playlist thrown together into this True Music Addon ( All are lore friendly! IE no songs after 1993 ) FOR BUILD 42 USERS This mod is compatible with True Music B42 and TrueMoozic! (and possibly other mods?) You have the choice of using True Music B42 OR TrueMoozic, you cannot use both mods, I would personally suggest using TrueMoozic as it is the least buggy of the two at this moment in time FOR BUILD 41 USERS Use the mod as you would usually use it, nothing has changed! (aside from the mod picture :p) KNOWN BUGS Build 42 : Vinyls lack a texture when they are on the floor, I know about this and am searching for a fix, if anyone knows a fix let me know! Build 42 : Some Vinyls lack a picture in the inventory and just have a ? icon, I honestly have no idea why, If anyone knows a fix let me know! Build 41 : No issues known Feel free to submit song requests and I will implement them as soon as I can! You can find all of the songs in this pack here! - https://pastebin.com/fmErd1Vs Please be sure to report any issues with the mod to me and I will fix them as soon as I can, Fixing bugs will take priority over new music Workshop ID: 2917420067 Mod ID: thunder_mix_tru_music_modb42
Castle-chateau fort
von 76561198132793664
A castle to visit or to live there... Un chateau pour visité ou y vivre... Workshop ID: 2388654168 Mod ID: Map vanilla Castle-Chateau Map Folder: Castle-chateau map vanilla
Vulture Ville
von 76561197984769282
Welcome to Vulture-Ville, the friendliest home schooling town around! Vulture-Ville is a small town in the north west of Kentucky with a population of just over 600. Don’t pass up on the chance to go camping with your friends! Trust the local PD and Fire Department to keep you safe! The local burger joint sells the best Hamburgers in all of KY! Flamingo’s flourish in Vulture-Ville! So come on down to our little town and get stuck in! There’s always room for more! -------------------------------------------------------------------------------------------------------------- Another map, this time a small town. It replaces 12x19 and 13x19 with the possibility (if it’s popular enough) to expand to 14x19. The town includes 160 buildings A bait shop A used car lot Two gun shops A Police department A Fire department Restaurants And not a single school! I’m looking for feedback and bug reports, if something goes wrong or ain’t right PLEASE let me know. I’m mostly self taught using a few guides and a lot of “Oh damn, that’s how it works” and there are bound to be bugs, mistakes and just REALLY STUPID thing. So please do let me know. Thank you! Current known conflicts: Southwood (Thanks Notixz) - steam://openurl/https://steamcommunity.com/sharedfiles/filedetails/?id=2947314444&searchtext=southwood Workshop ID: 3121240203 Mod ID: Vulture Map Folder: Vulture Ville
1967 Chevrolet Impala - Rust edition
von 76561198185334798
ATTENTION: IN AUTO-SORTING, TEXTURES MAY BE OUT OF ORDER Alternative textures for an abandoned, rotten variant of 1967 Chevrolet Impala to your collection. Textures for all 1967 Chevrolet Impala variants have been reworked in a rust-themed style. This is not a new car, but a reworking of the appearance of all existing vehicles of this type. Rust has been added and details have been highlighted. Includes the body, interior, and parts as separate objects. Designed for a more authentic experience with mods such as Project Seasons, World Decay, More Immersive Vehicles, and D.R. Set initial corrosion to maximum for increased immersion. The original modification belongs to MrDanny The concept, visual style, and design belong to yO Workshop ID: 3766712836 Mod ID: 1967ChevyImpalaRust
Siowar's Guns汉化
von 76561198153524771
汉化了Siowar's Guns,这是一个专门给snake模组添加枪械的模组。 Workshop ID: 3327743502 Mod ID: Siowar's Guns_TransCN
Crafting
von 76561197977155207
Workshop ID: 3310616925 Mod ID: DistillPropaneFixed
TWD stylized menu background
von 76561198985702800
a background mod for the main menu styled to look like the style used in The Walking Dead game. made with Project Zomboid 3D models and texture after being modified slightly. this is my first mod i made for PZ, so bits and stuff might go unnoticed. Still have the asset and the know how to so might make some more background next. Workshop ID: 3134553514 Mod ID: PZTWDMainMenu
He Knows You
von 76561198929132706
他知道你在操控他 / He Knows You "你的角色知道自己是被操控的。他会吐槽你、跟你抬杠、偶尔让你破防。" "Your character knows he's being controlled. He'll roast you, argue with you, and occasionally hit you right in the feels." 适配 Build 42 | 纯客户端 | 性能影响极小 | 中英文支持 Build 42 | Client-side only | Minimal performance impact | CN/EN supported 核心体验 / Core Experience 你的角色不再是沉默的提线木偶。他有自己的脾气、记忆和情绪,像一个有意识的"囚犯"一样对你的每个操作做出反应。 Your character is no longer a silent puppet. He has his own temper, memory, and emotions — like a conscious prisoner reacting to your every move. - 他会记仇 / He holds grudges:"又饿了,上次你也是等到我快晕了才给我吃的" / "Hungry again. Last time you waited until I nearly fainted too" - 情绪会积累 / Emotions build up:温和 → 不满 → 愤怒 → 崩溃 / Mild → Annoyed → Angry → Fury - 感知复合情境 / Combo awareness:"大半夜淋着雨让我跑步...你自己试试?" / "Running in the rain at midnight... wanna try it yourself?" - 偶尔正经得让人心疼 / Sometimes painfully sincere:"你关了游戏以后...我还存在吗?" / "After you close the game... do I still exist?" 角色性格 / Character Personality 灵感来自《十日终焉》陈俊南——嘴巴损、看似轻浮实则深沉、用幽默掩饰脆弱。 Inspired by Chen Junnan from "Ten Days of Apocalypse" — sharp-tongued, seemingly casual but deeply thoughtful, hiding vulnerability behind humor. - 自称"老子",管你叫"操盘手"(可自定义) / Calls you "Boss" (customizable nickname) - 大部分时间嘻嘻哈哈,关键时刻极其认真 / Jokes around most of the time, deadly serious when it matters - 面对危险反而兴奋:"赌一把!" / Gets excited facing danger: "Let's gamble!" - 越危险越来劲,绝境中爆发出惊人勇气 / Thrives under pressure, shows incredible courage in desperate situations - 即使被操控也会说"行吧,这次算我自愿的" / Even when controlled: "Fine, I'll pretend this was my choice" 39 种触发场景 / 39 Trigger Scenarios 不是每次都说话。有全局冷却(45秒)、同类冷却(5分钟)、概率控制(30%),全部可调。 He doesn't talk every time. Global cooldown (45s), category cooldown (5min), trigger chance (30%) — all configurable. 生存状态 Survival States(11种,每分钟检测 / per minute) - 饥饿 / 口渴 / 疲劳 / 疼痛 / 恐慌 / 无聊 / 不开心 / 生病 / 流血 / 寒冷 / 淋湿 - Hunger / Thirst / Fatigue / Pain / Panic / Boredom / Unhappiness / Sickness / Bleeding / Cold / Wet 玩家操作 Player Actions(6种,实时触发 / real-time) - 杀僵尸 / 冲刺 / 上车 / 下车 / 换武器 / 制作物品 - Kill zombie / Sprint / Enter vehicle / Exit vehicle / Switch weapon / Craft item 极端场景 Extreme Scenarios(4种,每10分钟 / per 10 min) - 濒死 / 被感染 / 深夜在外 / 被僵尸包围 - Near death / Infected / Late night outdoors / Surrounded by zombies 复合情境 Combo Scenarios(8种,优先级最高 / highest priority) - 流血还跑 / 深夜淋雨 / 被围+恐慌 / 快饿死了 / 累了还跑 / 生病淋雨 / 流血又饿 / 恐慌+深夜 - Bleeding + Sprint / Night + Rain / Surrounded + Panic / Near death + Hunger / Tired + Sprint / Sick + Rain / Bleeding + Hungry / Panic + Night 时段感知 Time Awareness(2种) - 黎明(6-8点) / 黄昏(19-21点) - Dawn (6-8AM) / Dusk (7-9PM) 其他状态 Other States(7种) - 安全室内 / 被咬 / 受伤 / 技能升级 / 击杀里程碑 / 负重过高 / 僵尸近身 - Safe indoors / Bitten / Hurt / Level up / Kill milestone / Heavy load / Zombies too close 随机闲聊 Idle Chat(1种) - 每10分钟有概率触发——打破第四面墙的存在主义碎碎念 - Random chance every 10 min — existential fourth-wall-breaking monologues 两种对话模式 / Two Dialog Modes 模式 A:本地台词 Local Lines(默认 / Default) - 内置 546 条精心编写的中文台词 / 546 handcrafted Chinese dialogue lines - 根据场景 + 情绪 + 记忆自动选择 / Auto-selected by scenario + mood + memory 模式 B:AI 实时对话 AI Chat(仅支持并测试DeepSeek) 沙盒设置 / Sandbox Options - 玩家称呼 Player Nickname:角色怎么叫你(默认"操盘手") / How the character addresses you (default: "Boss") - 对话模式 Dialog Mode:本地台词 / AI对话 / Local Lines / AI Chat - AI API Key:DeepSeek API Key(仅AI模式 / AI mode only) - 全局冷却 Global Cooldown:两次说话最短间隔(默认45秒 / default 45s) - 同类冷却 Category Cooldown:同一类吐槽最短间隔(默认5分钟 / default 5min) - 触发概率 Trigger Chance:事件触发说话的概率(默认30%) - 闲聊概率 Idle Chat Chance:每10分钟闲聊概率(默认50%) - 情绪恢复 Mood Recovery:每小时自然恢复的情绪值(默认5 / default 5/hour) Workshop ID: 3683610174 Mod ID: HeKnowsYou
[B41/B42]Ahu's Tools with Common Sense
von 76561198374216435
This mod adds prying mechanic from Braven's "Common Sense" to "Ahu's Tool Weapon" mod, allowing you to pry doors with tools presented by Ahu's mod. It also fixes one thing that bothered me personally: it renames "Harrigan crowbar" to proper "Halligan bar". v1.1 Build 41 support added. After quite some time that I spent screaming at my screen and crying in the corner, because it didn't want to work normal way, I decided to do it by dumb way. Probably I'll fix it later, but for now "it just works." Todd Howard (c) Note: You need to instal B41 version of Ahu's mod. Changes for B42. Deleted submod and made some changes, so now mod should work as "one for all", being compatible with traits/no traits versions of Ahu's mod. Re-subscribe and/or re-enable may be needed. Workshop ID: 3480326826 Mod ID: AhuCommonSense
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