Zum Inhalt springen

Project Zomboid Mods für Server

60.000+ Mods verfügbar Quelle: Steam Workshop ↗

Für einen modifizierten Project-Zomboid-Server brauchst du pro Projekt die Steam-Workshop-ID und die interne Mod-ID. Prüfe zusätzlich Spiel-Build, Abhängigkeiten und Lade-Reihenfolge, bevor du deine Welt mit den Änderungen startest.

Project Zomboid Mods sicher installieren

Ein Workshop-Abo allein aktiviert eine Mod auf dem Dedicated Server nicht. Die Einträge in `WorkshopItems=` und `Mods=` müssen zusammenpassen; außerdem muss jede Mod den gewählten Build 41 oder Build 42 ausdrücklich unterstützen.

  1. 1. Build prüfen: Build-41- und Build-42-Mods nicht ungeprüft mischen.
  2. 2. Workshop-ID, Mod-ID, Abhängigkeiten und erforderliche Reihenfolge vollständig dokumentieren.
  3. 3. Welt und Konfiguration sichern, Server neu starten und Logs sowie den Beitritt mit einem Test-Client prüfen.

Die vollständige Schritt-für-Schritt-Anleitung findest du im Project-Zomboid-Mods-Guide. Oder starte direkt mit einem Project Zomboid Server mit Mod-Support.

Häufige Fragen zu Project Zomboid Mods

Was ist der Unterschied zwischen Workshop-ID und Mod-ID?

Die Workshop-ID bezeichnet das Steam-Workshop-Projekt und steuert den Download. Die Mod-ID aktiviert den enthaltenen Mod im Spiel. Auf dem Server müssen beide Listen vollständig und passend gepflegt sein.

Laufen Build-41-Mods automatisch mit Build 42?

Nein. Nutze eine Mod nur dann auf Build 42, wenn ihre Workshop-Seite diese Kompatibilität ausdrücklich bestätigt. Prüfe dabei auch alle Bibliotheken und weiteren Abhängigkeiten.

Wie teste ich ein Mod-Update ohne Risiko für die Welt?

Sichere zuerst Welt, Sandbox-Konfiguration und Server-INI. Aktualisiere danach die zusammengehörigen Mods, starte den Server neu und prüfe Logs, Kernfunktionen und einen vollständigen Client-Beitritt.

Outdated, not worked on anymore, Handloading Mod V.0.1.1 – Project Zomboid Mod

Outdated, not worked on anymore, Handloading Mod V.0.1.1

von 76561198045244520

Handload your own ammunition! Pick up used cases from your gun, mold down old lead to new bullets, and use a reloading press to load the cases! More information in the PZ forums. Changelog: V.0.1.1 -You now need to set up the Reloadingpress with a die set -Debug button disabled by default. Can be reenabled in the lua files. Workshop ID: 838799167 Mod ID: handloading

410 Downloads Details →
Easily Make Bullets for B42 – Project Zomboid Mod

Easily Make Bullets for B42

von 76561198404666123

Craft all vanilla bullets with small metal sheets. You can also make gunpowder when ammo runs low, and refill propane tanks with gasoline. Separate branches have been updated for Build 42.14 and Build 42.15 for full compatibility. Bullet crafting recipes for the mods Modern Firearms System (Escape Kentucky) and Real Firearms have also been added and placed in their own dedicated branches — feel free to enable them as you like. This mod only adds new crafting recipes and does not alter any vanilla items or game mechanics, so it can be added or removed mid-playthrough. This is my first mod, so please excuse any imperfections! Mod Info Workshop ID: 3664341250 Mod ID: B42.14EasilyMakeBullets Mod ID: B42.15EasilyMakeBullets Mod ID: B42EasilyMakeBulletsRealFirearms Mod ID: B42EasilyMakeBulletsModernFirearmsSystem Workshop ID: 3664341250 Mod ID: B42EasilyMakeBulletsModernFirearmsSystem Mod ID: B42EasilyMakeBulletsRealFirearms Mod ID: B42.14EasilyMakeBullets Mod ID: B42.15EasilyMakeBullets

946 Downloads Details →
True Music Addon: Jafar's More True Music – Project Zomboid Mod

True Music Addon: Jafar's More True Music

von 76561198067035187

Jafar's More True Music Workshop ID: 2835054664 Mod ID: jafar_more_true_music

528 Downloads Details →
[LRZ]Legendary Items – Project Zomboid Mod

[LRZ]Legendary Items

von 76561198009696050

Update: New items added: Claymore Belt – You've strapped four Claymore directional anti‑personnel mines to your belt. Go on, blow 'em sky‑high! High‑Energy Protein Extractor – Tired of hauling zombie corpses around? Don't let 'em go to waste – after all, zombies are... protein, right? Three new items have been added: Trauma Intervention Auto-Injector – Automatically gives you an adrenaline shot when danger strikes. In your eyes, the whole world slows to a crawl. Can also be triggered manually. Zombie Detector – Displays the number of zombies in your immediate vicinity. If it starts blinking, run for your life. Rocket Boots – What madman strapped rockets to a pair of shoes? Strap these bad boys on (they're louder than a tractor) and haul ass, kid! Activates while sprinting (Shift+Alt). Five legendary items have been added to the game. A katana that spreads hunger and drives people mad, a mysterious water bottle that never reveals what you'll drink, a lever-action rifle that never stops talking and never runs out of ammo... Each of these items features unique mechanics not found in the base game. More equipment is being added continuously. If used together with the Nest mod, nest bosses will have an increased chance to drop legendary items. You may use the following mods together in any combination to recreate the setting of the film I Am Legend. Zombie Nests – Medium and large buildings in the game will randomly become dangerous zombie nests. https://steamcommunity.com/sharedfiles/filedetails/?id=3784724072 Light‑Sensitive Zombies – Adds a light reaction mechanic to zombies. Sunlight, electric lights, and other light sources weaken zombies, while darkness strengthens them. https://steamcommunity.com/sharedfiles/filedetails/?id=3784724678 Legendary Items – Special legendary items with unique mechanics. https://steamcommunity.com/sharedfiles/filedetails/?id=3784725743 Vanilla Weapon Upgrades – Adds tungsten steel, titanium alloy, and master‑crafted variants for over 80 vanilla weapons, each with different enhancement properties. https://steamcommunity.com/sharedfiles/filedetails/?id=3784718988 Mutations – Adds new mutation enhancement paths for players. Search for different gene mutagens and inject them to gain various buffs. https://steamcommunity.com/sharedfiles/filedetails/?id=3784725366 More Boss: Adds more bosses to the game, each with unique mechanics. https://steamcommunity.com/sharedfiles/filedetails/?id=3787356355 Workshop ID: 3784725743 Mod ID: LRZ_UniqueGear Workshop ID: 3784725743 Mod ID: LRZ_UniqueGear

1,370 Downloads Details →
Respawn Timer 1 minute – Project Zomboid Mod

Respawn Timer 1 minute

von 76561198026247009

Made available for server death match Respawn timer of 1 minute Workshop ID: 3241853124 Mod ID: 1MinRespawn

614 Downloads Details →
망보이드 무전기 – Project Zomboid Mod

망보이드 무전기

von 76561199002789447

내가 쓰려고 수정한 모드 Workshop ID: 2910958416 Mod ID: 3215648132456

874 Downloads Details →
MLP Animals – Project Zomboid Mod

MLP Animals

von 76561198020323793

Allows you to find and take care of mlp animals. They will spawn in zones where sheep spawn and use the same mechanics as sheep so they can be used in crafting. Workshop ID: 3469600194 Mod ID: MLP FIM Animals

654 Downloads Details →
Containers In Inventory – Project Zomboid Mod

Containers In Inventory

von 76561198334433682

ALL CONTAINERS CAN BE ACCESSED FROM THE INVENTORY Version: 1.0.0 Containers In Inventory: All equippable containers can now be accessed without having to equip them. Simply put the containers in your inventory and they can be accessed easily. Removed item type and weight restrictions so you can put anything inside any container. You can have as many Backpacks, Duffel Bags, First Aid Kits, Toolboxes, etc. as you want. Containers In Inventory (Extra): Containers inside crates, vehicle trunks, etc. can now be accessed easily. No need to drop them on the floor anymore. The nested level of immovable containers is 1. Equipped containers and vehicle trunks gain 1 extra nested level. The difference between this mod and Nested Containers: https://steamcommunity.com/sharedfiles/filedetails/?id=3410947298 For example, you have 3 Military Backpacks in your inventory, each weighing 20 kg. In vanilla, no container buttons will be created. With either mod, 3 container buttons will be created, one for each backpack. In vanilla or with Nested Containers, you can equip one backpack. This gives you an encumbrance reduction from the equipped backpack. The total weight you carry will now be 3.3 + 20 + 20 = 43.3 kg. With this mod, you don't need to equip any backpacks. Just put them in your inventory, and they will still count as equipped. This gives you more encumbrance reduction from all 3 backpacks. The total weight you carry will now be 3.3 + 3.3 + 3.3 = 9.9 kg. Nested Containers has better customization options and is overall a great mod. Please don't use this mod together with Nested Containers. This mod will probably override the behavior of Nested Containers. Notes: The extra mod requires the main mod to work. The extra mod does not work in multiplayer. You can still see the contents inside the containers, but you cannot interact with them. This is probably a limitation of how multiplayer works. I recommend using the Picking Meister mod if you play multiplayer: https://steamcommunity.com/sharedfiles/filedetails/?id=3422220305 Sorry for the inconvenience. Safe to add or remove mid-save. Should also work for modded items. Should also work in multiplayer. Workshop ID: 3781785612 Mod ID: ContainersInInventory Mod ID: ContainersInInventoryExtra

1,475 Downloads Details →
[B42.20] 快速拾取和转移 Quick Pickup and Transfer – Project Zomboid Mod

[B42.20] 快速拾取和转移 Quick Pickup and Transfer

von 76561198154131149

纯ai制作,42.20只测试了少量物品和容器,暂未发现问题。 功能: 大幅缩短从地面拾取物品,以及在背包、容器和车辆储物空间之间转移物品的等待时间。 单机操作近乎瞬时;多人模式会合并相同来源和目标的连续转移,并保留服务器事务校验。 不会改变负重、容器容量、收藏保护或物品归属规则。 支持单机、合作模式和专用服务器;服务器与所有客户端均须安装并启用。 兼容 Multiplayer Weight Limit Breaker:启用其快速转移时,不再重复合并多人事务。 修复多人模式向原版或 Mod 背包放入物品时仍使用原版速度的问题。 抽烟、吃药、制作等操作所需的前置转移保留原版同步流程,避免物品暂时消失或效果不生效。 修复多人快速放入随身背包后,物品实际存在但界面暂时看不见的问题。 Greatly reduces the time needed to pick up and transfer items. Single-player actions are nearly instant. Multiplayer transfers are aggressively batched while retaining server-side transaction validation. Carry weight, container capacity, favorite protection and item ownership rules are unchanged. Supports single-player, co-op and dedicated multiplayer. The server and every client must install and enable the mod. Compatible with Multiplayer Weight Limit Breaker; avoids double-batching when its Fast Transfer option is enabled. Fixed multiplayer transfers into vanilla and Mod bags still using vanilla transfer speed. Prerequisite transfers for smoking, medicine, crafting and similar actions retain vanilla synchronization to prevent missing items or lost effects. Fixed transferred items temporarily remaining invisible inside carried bags in multiplayer. Workshop ID: 3777733103 Mod ID: QuickPickupTransferB4220

1,622 Downloads Details →
Propane Refueling Project – Project Zomboid Mod

Propane Refueling Project

von 76561198272289672

--Propane Refueling Project-- Current working Zomboid version: B42.20.0 This mod was created with the goal of allowing players to refuel propane tanks and welding torches at any gas pumps around the map. Bugs may be reported in the comments and will be checked as soon as possible. This mod will be kept updated for the foreseeable future. Mod Version: 1.3 Workshop ID: 3742382289 Mod ID: PropRefProject

1,396 Downloads Details →
[SAVIORS-7] - Cities 2 – Project Zomboid Mod

[SAVIORS-7] - Cities 2

von 76561198053396816

. Workshop ID: 3492968745 Mod ID: AliceSPack Mod ID: AmmoMaker Mod ID: AuthenticZBackpacks+ Mod ID: Authentic Z - Current Mod ID: AuthenticZLite Mod ID: Barco Abandonado Mod ID: BatesMetalicosRevived Mod ID: BedfordFalls Mod ID: BeerCapsRewardMachine Mod ID: Breakpoint Mod ID: BuildingMenuDaddyDirkieAddon Mod ID: BuildingMenuDylanAddon Mod ID: BuildingMenuExtraNoisesNewburbsAddon Mod ID: BuildingMenuMelosTilesAddon Mod ID: BuildingMenuOujinjinsAddon Mod ID: BuildingMenuPertsPartyTilesAddon Mod ID: BuildingMenuSimonMDsAddon Mod ID: BuildingMenuThrottlekittyAddon Mod ID: BuildingMenuTryHonestysAddon Mod ID: CigaroHouse Mod ID: CorOTRroad Mod ID: Crowlake Mod ID: CustomMapBridge Mod ID: Elliot Pond Mod ID: Elysium_Island Mod ID: EVAC_Muldraugh Mod ID: Factory Mod ID: Fort Rock Ridge Mod ID: Fort Waterfront Mod ID: FORTREDSTONE Mod ID: FuelTanksMod Mod ID: Greenleaf Mod ID: Greenport Mod ID: Heavens Hill Mod ID: hopewell_eng_orig Mod ID: hopewell_eng_zombies Mod ID: KillianCountryCenter Mod ID: Leavenburg Mod ID: LeavenburgRiversideBridge Mod ID: LeGourmetRevolution Mod ID: LittleTownship Mod ID: LootZetaEnhancedEdition Mod ID: SimonMDLVInternationalAirport Mod ID: MRE Mod ID: MilitaryCheckpointWestPointAbisi Mod ID: MilitaryComplex Mod ID: MuldraughCheckpoint Mod ID: MuldraughCheckpoint Mod ID: NewAlbany Mod ID: NorthKillian Mod ID: NumarkComplex Mod ID: Otr Mod ID: OtrSR Mod ID: TWDprison Mod ID: railroadhouse Mod ID: RPropaneTank Mod ID: rbr Mod ID: rbrA2 Mod ID: rbrA Mod ID: Riverside Gunstore Mod ID: RfMCtBF_addon Mod ID: RosewoodVHSGunStores Mod ID: SantuarioMapMod Mod ID: Shortrest_City Mod ID: SkillsMag Mod ID: SnakeUtilsPack Mod ID: SnakeClothingMod Mod ID: SnakeMansion Mod ID: TableSaw Mod ID: TallerMecanico Mod ID: TWDterminus Mod ID: The Frigate Mod ID: TheMuseumID Mod ID: TrimbleCountyPowerStation Mod ID: Tugaland Mod ID: UncleRedsBunker Mod ID: UncleRedsBunkerRedux Mod ID: Utopia Mod ID: Wellsburg Mod ID: WestPointTrailerParkAndVhsStore Mod ID: WestPointExpansion Mod ID: WeyhausenByCallnmx Mod ID: WPA Mod ID: ZombiesAtWorkEvo41 Map Folder: AZSpawn Map Folder: AZSpawn Map Folder: BarcoAbandonado Map Folder: BedfordFalls Map Folder: North Map Folder: South Map Folder: West Map Folder: Breakpoint Map Folder: CigaroHouse Map Folder: CorOTRroad Map Folder: Crowlake Map Folder: elliotpondec Map Folder: Elysium_Island Map Folder: EVAC_Muldraugh Map Folder: Factory Map Folder: Fort Rock Ridge Map Folder: Fort Waterfront Map Folder: FortRedstone Map Folder: Greenleaf Map Folder: Greenport Map Folder: Heavens Hill Map Folder: Hopewell, KY Map Folder: Hopewell, KY Map Folder: Killian Country Map Folder: Leavenburg Map Folder: RiversideMapFix Map Folder: LittleTownship Map Folder: lvinternationalairport Map Folder: MREX Map Folder: Military Checkpoint West Pointmod Map Folder: MilitaryComplex Map Folder: MuldraughCheckpoint Map Folder: MuldraughCheckpoint Map Folder: NewAlbany Map Folder: North Of Killian Country Map Folder: NumarkComplex Map Folder: Otr Map Folder: Over the River - Secondary Route Map Folder: PrisonTWD Map Folder: railroadhouse Map Folder: researchbase Map Folder: researchbaseroad Map Folder: rbr_road Map Folder: Riverside Gunstore Map Folder: Road from Monmouth County to Bedford Falls Map Folder: Rosewood VHS Store Map Folder: Santuario Map Folder: Shortrest City Map Folder: Mansion Map Folder: mechanicsplaces Map Folder: tluisville Map Folder: tmarch Map Folder: tvalley Map Folder: TerminusTWD Map Folder: The Frigate Map Folder: The Museum Map Folder: TrimbleCountyPowerStation Map Folder: Tugaland Map Folder: UncleRedsBunker Map Folder: UncleRedsBunkerRedux Map Folder: Utopia Map Folder: Wellsburg Lake Map Folder: WestPointTrailerParkAndVhsStore Map Folder: west_point_expansion Map Folder: weyhausen

933 Downloads Details →
Unmaintained Vehicles – Project Zomboid Mod

Unmaintained Vehicles

von 76561198374501078

This mod changes vehicle part spawning to make Project Zomboid experience much harder. Getting vehicle up and running fells like a genuine achievement in comparison with getting vehicle running in Vanilla. What does this mod do? When vehicle part spawns, the mod rolls a die to determine whether each part should be skipped. For some parts however it does not end there -- they can be "Hard-ified" further: - Engine and Brakes can spawn damaged new_condition = 2^ln(old_condition) - Battery can be discharged and Gas-tank can be Emptied - Tires can be flat (their pressure will be almost empty) All settings can be configured via Sandbox-Options when starting custom game. Each setting uses a "1 in N" chance system. Setting a value of 0 disables de-spawning for that part. FAQ: Q: Does this mod work with modded vehicles? It should! I tested it with KI5's vehicles and several other mods. Q: Does it work in Multiplayer? Works for B42 MP (tested at version: 42.13.1) This mod is a spiritual successor to Worse Vehicle Condition, originally made by planetalgol, later re-uploaded by JennsyVonnar. However, I rewrote the mod from scratch, added plenty of Quality of Life features as well as expanded and improved some sub-optimal systems. Workshop ID: 3490864571 Mod ID: UnmaintainedVehicles Mod ID: UnmaintainedVehiclesProgressive

593 Downloads Details →
[B42/B41]打击者 – Project Zomboid Mod

[B42/B41]打击者

von 76561199002972298

格洛克 打击者霰弹枪+气锤霰弹枪+AA12霰弹枪+WD40工业润滑油+枪械清洁包 Workshop ID: 3288329168 Mod ID: MultipleGun

610 Downloads Details →
【先看描述】主界面背景乐替换为碧蓝档案bgm,Blue Archive replace menu music – Project Zomboid Mod

【先看描述】主界面背景乐替换为碧蓝档案bgm,Blue Archive replace menu music

von 76561199152824118

此mod不需要在游戏中启用,按步骤食用,替换完毕即可取消订阅,记得自行备份原文件。 主界面背景乐替换碧蓝档案音乐,Blue Archive replace menu music 创意工坊没找到类似mod,即手动制作了一个分享下。 用BA的Shooting Stars,Connected Sky,Constant Moderato,party time替换了主页面背景音乐,兔子小队主题曲替换了进入游戏时的bgm,闪电声音替换为爱丽丝的邦邦卡邦,游戏设置里设置背景乐为旧版即可。 (为了对轴,自己改了些音频,改的有点丑陋( 进这个路径\SteamLibrary\steamapps\workshop\content\108600\3177546212\mods\BlueArchiveBgm 替换掉\SteamLibrary\steamapps\common\ProjectZomboid里的media文件夹即可 建议搭配创意工坊里的替换主页面为碧蓝档案mod一起食用。 https://steamcommunity.com/sharedfiles/filedetails/?id=3088605185 Replace menu music with the BGM of Blue Archive read me Locate this mod in ..\SteamLibrary\steamapps\workshop\content\108600\3177546212\mods\BlueArchiveBgm put media folder inside of ..\SteamLibrary\steamapps\common\ProjectZomboid Workshop ID: 3177546212 Mod ID: BlueArchiveBgm

732 Downloads Details →
New Dawn RP Pack – Project Zomboid Mod

New Dawn RP Pack

von 76561198069453604

Created exclusively for our white-list Role Play server New Dawn found at www.aggressivegaming.org/newdawn We were looking to add some spice to our server while staying within the boundaries of realism as much as we can while avoiding 30 updates a week from individual mods. Hydorcraft - Unedited - You either have a love or hate relationship with this one Credits To Hydromancer for creating and his permission to pack it. ORGM**** - removed all the auto matic weapons, semi automatic weapons and over powered shotguns, removes the ammunition for removed weapons, distribution rate lowered as well as zombie dropping weapons. Credits to ORMtnMan for creating and steel for editing it and both for their permission for use. ORGM Exploit Fix - Fixes an exploit in ORGM. Credits for EnigmaGrey and BaphClass for creating and permission to pack. Blind Trait - Allows you to play as someone legally blind. Almost no vision possible excellent hearing. Credits to Vega for creating. More Buildings - Adds literally hundreds of new buildings options such as rugs, furniture, doors and walls! ??????? Credits to Dream of Night for creating and permissions to pack. Littering Mod - Items leave over trash from being used. Adds a few more functions for trash on the server. Credits To Svarog for creating and his permission to pack it. Cremation Mod - Allows for burning of corpses on the server. Also can be used as fuel. However they leave a horrible scent when you do burn them!) Credits to Mose for creating and his permission to pack it! Do i Have a Key for this - Allows you to easily check if you have a key for a certain doorknob Credits to Blindcoder for making this mod and his permission for packing. Remove Lucky and Unlucky Traits - Self explanatory, there is no need for these traits. Credits To Svarog for creating and his permission to pack it also Steel for requesting it to be made. Crowbar Mod - Tired of looking at a bat when you have a crowbar? Here you go!! Credits To JabJabJab and WolfeClaw for creating and allowing us to pack. Jab's Model Loader - This will import all new models from the mods into your game. Download and instructions are found here. The video is outdated but the process is the same. http://theindiestone.com/forums/index.php/topic/14845-java-modelloader-v115-3320/?hl= modelloader Thanks to JabJabJab for creating this. Weapons Nerf Mod - Removes the ability to attack multiple dead at one. Currently only works with Vanilla items. Will be working on getting it to work with all weapons and items. Credits To Svarog for creating and his permission to pack it. Workshop ID: 635800042 Mod ID: NewDawnRP

467 Downloads Details →
Project Zomboid B42.20.4 - Türkçe Çeviri – Project Zomboid Mod

Project Zomboid B42.20.4 - Türkçe Çeviri

von 76561198000561421

Project Zomboid Build 42.20.4 sürümü için hazırlanmış kapsamlı Türkçe Dil çevirisidir. Yeni sürüm ile birlikte gelen mekanikleri, eşyaları ve arayüz metinlerini hayatta kalma mücadelenize uygun hale getirir. ÖZELLİKLER • Build 42.20.4 ile tam uyumlu Türkçe çeviri. • Arayüz (UI), eşyalar, Radyo/TV yayınları ve hayatta kalanların hikâyeleri dahil edildi. • Doğrudan çeviri yerine, oyunun karanlık atmosferine ve özgün jargona sadık kalmaya özen gösterdim. KURULUM 1. Moda abone olun. 2. Oyunu başlatıp ana menüden MODS / MODLAR sekmesine girin. 3. "Project Zomboid B42.XX - Türkçe Çeviri" modunu aktif edin. 4. Ayarlar (Settings) > Kullanıcı Arayüzü (User Interface - UI) > Dil (Language) kısmından Türkçe'nin seçili olduğundan emin olun. TEKNİK KISITLAMALAR VE NOTLAR • Gözden kaçan ufak tefek anlam kaymaları olabilir. Gözüme takılan hataları vakit buldukça güncellemeye çalışıyorum. • Bazı eşya isimlerini (Dome Kiln, Plank Barricades vb.) Türkçe'ye çevirmiş olsam bile oyun içerisinde İngilizce olarak görünmeye devam etmektedir. Bu sorun direkt olarak ile alakalı bir durum olarak durmaktadır. • Sunucu kurulum menüsü ayarları İngilizce görünmektedir. Bu sorun direkt olarak ile alakalı bir durum olarak durmaktadır. • B42.20 öncesindeki (B42.12 - B42.19) çeviriler kaldırılmıştır. İyi oyunlar, hayatta kalan! Workshop ID: 3660577367 Mod ID: B42TR

1,158 Downloads Details →
Walstone Cup Series – Project Zomboid Mod

Walstone Cup Series

von 76561198082505898

NOTE: This mod more than likely overwrites the spawns of the new race car in 42.12. I plan on revisiting this eventually and updating/remaking it, so do keep that in mind. (Actually Good Images later) On July 11th, 1993, the stars of the Walstone Cup Series planned on holding a tire test at Irvington Speedway. We all know what happened next. TLDR: Turn Left, Go Fast, Kill Zombies. Contains 3 models of stock cars circa 1993, and 18 schemes. These cars spawn at Irvington Speedway. (You can also find them in Junkyards too, should the RNG gods fail you and you not get your preferred car.) Workshop ID: 3495607435 Mod ID: WalstoneCup

821 Downloads Details →
Card to Money – Project Zomboid Mod

Card to Money

von 76561199221957821

将信用卡取现为钞票,汇率 1:50 Workshop ID: 3459887206 Mod ID: Money_to_credit_card

773 Downloads Details →
[OBSOLETE] True Music Fixes (41.71) – Project Zomboid Mod

[OBSOLETE] True Music Fixes (41.71)

von 76561198027445715

This fixes True Music to work with 41.71. That's all. IMPORTANT NOTES: 1. It will most likely NOT work with already-spawned items, you'll have to spawn in new ones. 2. It attempts to execute the original mod's code, falling back to the patches in this mod only if something fails. This means you WILL continue to see error messages (and breakpoints in debug mode) but everything will still work. When you no longer see the error popups, you probably don't need this mod any more. Workshop ID: 2809787779 Mod ID: truemusicfix

539 Downloads Details →
Extra BagCapacity – Project Zomboid Mod

Extra BagCapacity

von 76561198104871365

Container Workshop ID: 2752047087 Mod ID: IncreasingBagCapacity

814 Downloads Details →
-50% Weight reduction for Car Battery – Project Zomboid Mod

-50% Weight reduction for Car Battery

von 76561198874558693

Mod simple y sencillo que va a reducir el 50% del peso de las baterías de coches del juego base y el de las baterías de algunos mods. Simple and simple mod that will reduce 50% of the weight of the car batteries in the base game and the batteries of some mods. Mods soportados: -/- Supported mods: - Immersive Solar Arrays (v41, GitHub reupload) - Immersive Solar Arrays (Legacy 23.01.1) Nota: No pasa nada si no tiene activo algunos de los mods soportados, si activa este mod el juego de igual manera aplicará la reducción de peso a las baterías del juego base y el resto lo ignorará hasta que active uno de ellos y se le aplicara la reducción de peso al mod que sea compatible. Note: It's okay if you don't have some of the supported mods active, if you activate this mod the game will still apply the weight reduction to the base game batteries and the rest will ignore it until you activate one of them and the reduction will be applied of weight to the mod that is compatible. Todo el agradecimiento es para sus creadores. Gracias por sus maravillosos trabajos y gran esfuerzo. All thanks go to its creators. Thank you for your wonderful work and great effort. Workshop ID: 2987346384 Mod ID: 50WRCarBattery

737 Downloads Details →
Addon [M&S] - Friday the 13th VHS & Poster – Project Zomboid Mod

Addon [M&S] - Friday the 13th VHS & Poster

von 76561198136790280

🟢 Addon - Friday the 13th (1980) VHS & Poster An addition to a collection designed to bring functional lore-friendly horror VHS movies to the Project Zomboid universe! 📦 What's included? 📼 Playable VHS Tape: A "Friday the 13th" tape that you can find in the world, insert into televisions, and actually watch! 🖼️ Decorative Poster: A movie-themed poster (also found as loot) to hang on your wall and decorate your base. ⚠️ IMPORTANT WARNING ⚠️ For those who might miss it: THIS MOD DOES NOT WORK ON ITS OWN! This is strictly a media pack. You ABSOLUTELY MUST be subscribed to and enable the base framework mod Movies & Series (listed in the requirements section) for the tape to work on the TV. Workshop ID: 3688928334 Mod ID: fridaythe13thvhs

372 Downloads Details →
[outdate]Mumu Half Auto Fishing 半自动钓鱼 – Project Zomboid Mod

[outdate]Mumu Half Auto Fishing 半自动钓鱼

von 76561198144212868

This MOD has expired; check out the new version here. https://steamcommunity.com/sharedfiles/filedetails/?id=3778457904 半自动钓鱼 用了这个MOD,在钓鱼中你唯一要做的事情就是抛竿。 该MOD有以下功能: 1、中鱼后立刻捕获!不需要再跟各种各样的鱼、鞋子和袜子来回拉扯!梦回B41版本! 2、抛竿后加速,减少无趣的等待时间。 3、中鱼后恢复正常时间速度。 Half Auto Fishing With this mod, the only thing you need to do while fishing is cast your line. Features of this mod: 1、Instant catch upon biting! No more struggling with various fish, shoes, or socks — brings back the B41 experience! 2、Accelerated time after casting to reduce tedious waiting. 3、Normal time speed resumes when a fish bites. Workshop ID: 3511628961 Mod ID: Mumu Half Auto Fishing

642 Downloads Details →
Motorcockle – Project Zomboid Mod

Motorcockle

von 76561198186790309

Its time to stradle the motorcockle and set out on a supply run! This is a ridiculous motorcycle mod where you fly on a good ol' johnson like a wizard. Its amazingly ridiculous, but is unironically actually a decent means of transportation. The motorcockle spawns in the world and is also able to be spawned in admin or debug mode. Workshop ID: 3424941554 Mod ID: Motorcockle

854 Downloads Details →

Seite 651 von 2578 (61,868 Ergebnisse)

Project Zomboid Details →

Project Zomboid Server mit Mod-Support

Kompatible, unterstützte Mods über das Server-Dashboard installieren.

Project Zomboid Server mieten