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Project Zomboid Mods für Server
Für einen modifizierten Project-Zomboid-Server brauchst du pro Projekt die Steam-Workshop-ID und die interne Mod-ID. Prüfe zusätzlich Spiel-Build, Abhängigkeiten und Lade-Reihenfolge, bevor du deine Welt mit den Änderungen startest.
Project Zomboid Mods sicher installieren
Ein Workshop-Abo allein aktiviert eine Mod auf dem Dedicated Server nicht. Die Einträge in `WorkshopItems=` und `Mods=` müssen zusammenpassen; außerdem muss jede Mod den gewählten Build 41 oder Build 42 ausdrücklich unterstützen.
- 1. Build prüfen: Build-41- und Build-42-Mods nicht ungeprüft mischen.
- 2. Workshop-ID, Mod-ID, Abhängigkeiten und erforderliche Reihenfolge vollständig dokumentieren.
- 3. Welt und Konfiguration sichern, Server neu starten und Logs sowie den Beitritt mit einem Test-Client prüfen.
Die vollständige Schritt-für-Schritt-Anleitung findest du im Project-Zomboid-Mods-Guide. Oder starte direkt mit einem Project Zomboid Server mit Mod-Support.
Häufige Fragen zu Project Zomboid Mods
Was ist der Unterschied zwischen Workshop-ID und Mod-ID?
Die Workshop-ID bezeichnet das Steam-Workshop-Projekt und steuert den Download. Die Mod-ID aktiviert den enthaltenen Mod im Spiel. Auf dem Server müssen beide Listen vollständig und passend gepflegt sein.
Laufen Build-41-Mods automatisch mit Build 42?
Nein. Nutze eine Mod nur dann auf Build 42, wenn ihre Workshop-Seite diese Kompatibilität ausdrücklich bestätigt. Prüfe dabei auch alle Bibliotheken und weiteren Abhängigkeiten.
Wie teste ich ein Mod-Update ohne Risiko für die Welt?
Sichere zuerst Welt, Sandbox-Konfiguration und Server-INI. Aktualisiere danach die zusammengehörigen Mods, starte den Server neu und prüfe Logs, Kernfunktionen und einen vollständigen Client-Beitritt.
[B42/41] As The World Caves In | Hex's Death Sound
von 76561198851263296
Description This addon replaces the default death sound effect. Credits: Matt Maltese Please Support! My only motivation to keep modding is seeing your likes and comments on my mods! Check more of these stuff! https://steamcommunity.com/sharedfiles/filedetails/?id=3031323702 Send Requests Here! Did you find something out of place in my mods? Or is a sound mod so loud/quiet? Or do you have any mod requests? Feel free to write them in the thread. https://steamcommunity.com/workshop/discussions/18446744073709551615/3824174193412928774/?appid=108600 Due to how death music replacement mods work, I highly recommend setting the reanimation time to something longer than the default in the zombie sandbox settings. (0-12 hours is plenty enough to avoid the problem described below) Otherwise, your zombified character will get up and the music will "move around", and play in your left/right ear/speaker. - Tags: sound, music, audio, replace, replacement, audio, death, level, ui, true music, classic, old, sad, slow, guitar, instrument, mod, addon, workshop, project zomboid, pz Workshop ID: 3080698624 Mod ID: Hex_DeathSound_AsTheWorldCavesIn
Pantry Packing_ES(Español)
von 76561198874558693
Este mod solo es una pequeña y sencilla traducción al español del mod: Pantry Packing, no añade nada más. Todos los agradecimientos es para su creador: darkmoriarti Workshop ID: 2840676432 Mod ID: pantrypacking_ES
Not Useless Things PTBR
von 76561199131666750
Tradução para PTBR o Mod Not Useless Things. Workshop ID: 2787604187 Mod ID: NotUselessThingsPTBR
School Student occupation
von 76561198009964419
No classes today, kids, we're going on a school trip! Get your backpacks and nailed bats! Adds a school student occupation to the game. Intended as a small challenge with logically consistent skills for a 1993 Kentucky high school student.
Weapons of the Orient - Eastern Martial Arsenal [B42]
von 76561197969035081
Weapons of the Orient (WotO) A weapon mod adding melee weapons from Japan and China to Project Zomboid Build 42. All models, textures and animations are custom-made for this mod. Update 1.1 - Added the Dadao, a heavy Chinese two-handed sabre - Added the manuscript "Silk and Steel", which teaches how to forge the Dadao's blade, guard and grip - Dadao is assembled from those three parts and can be dismantled back into them - Dadao spawns in the same loot pools as the Kanabō, with the same chances - Nihontō is no longer a hard requirement - it's now just an optional bonus (see below) Weapons Tetsubō A heavy, iron-studded war club. Works one-handed or two-handed depending on your strength. Decent speed and durability, good against smaller groups. Kanabō A massive two-handed oni club. Slow and heavy, but hits hard enough to crush skulls and knock zombies down in one swing. Dadao A heavy, single-edged Chinese sabre, wielded with both hands. High crit chance and can hit multiple enemies per swing, so it's solid against groups. Crafting Fully integrated into the normal Build 42 crafting system, no special workbench needed. - Find the book "Jade and Iron" to learn the Tetsubō and Kanabō recipes - both are crafted from planks, handles and scrap metal - Find the book "Silk and Steel" to learn the Dadao recipes - forge the blade, guard and grip separately, then assemble them into the finished weapon Loot Weapons and books spawn in fitting locations - gun stores, weapon crates, survivor caches - and rarely in a few more ordinary spots too. Nihontō integration (optional) If you also have my other mod Nihontō active, you get two bonuses: equipping the Kanabō or Dadao triggers a custom shoulder-carry animation instead of just holding it out in front of you (Dadao reuses the Odachi carry pose), and the Dadao's blade can be maintained through Nihontō's sharpening system. Nihontō is not required to use this mod - just a bonus if you happen to have both. Check out "Nihontō" here Compatibility - Safe to add to an existing save - weapons and books will show up in newly explored areas - Tested in multiplayer Credits Thanks to my Nihontō subscriber Talyn, who gave me the idea for the Kanabō and Tetsubō in the first place. And thanks to everyone who keeps supporting this project, especially: • Dirty Wizard • Vaiyne • Artica • 考试考试烤乳猪 What's next More Chinese weapons (Jian, polearms) and Japanese additions (Yari, Naginata) are planned. --- Mod ID: WeaponsOfTheOrient Item IDs: WotO.Tetsubo, WotO.Kanabo, WotO.JadeAndIron, WotO.Dadao, WotO.SilkAndSteel Workshop ID: 3735184824 Mod ID: WotO
Hex's Death Sound (I Don't Want To Set The World On Fire - The Ink Spots)
von 76561198851263296
Description This addon replaces the default death sound effect with The Ink Spots's "I Don't Want To Set The World On Fire ". I also made a demonstration video. Credits: The Ink Spots Please check my other sound mods! i will be so happy if you like, favorite and leave a comment on my mods! https://steamcommunity.com/sharedfiles/filedetails/?id=3031323702 Support & Requests Thread! Did you found something out of place in my mods? Or is a sound mod so loud/quiet? Or do you have any mod requests? Feel free to write them in the thread. https://steamcommunity.com/workshop/discussions/18446744073709551615/3824174193412928774/?appid=108600 - Workshop ID: 3035091181 - Mod ID: HexDeathSoundWorldOnFire - Tags: sound, music, audio, replace, replacement, audio, death, level, ui, true music, classic, old, sad, slow, guitar, instrument, mod, addon, workshop, project zomboid, pz
Skizot's Radar Gun
von 76561197979283829
It's a radar gun. That detects speed of vehicles when pointed at em. Sandbox options: If you have the badge mod items from STR You can choose to enable or disable it as requirements for using the radar gun(only those with the badge can use) This option only works if you have that mod if not its disabled no matter what Display in Kmph or Mph Display 2 additional decimal places The item is current not lootable. Admins should spawn it. Mod by: KRP Devs Model by: Skizot Coded by: Glytch3r Comissioned by: William Groover Kentucky Roleplay Server oh and theres this thing? or this?? Workshop ID: 2902311542 Mod ID: RadarGun
Civil Unrest Archives: Echo Creek [B42.20]
von 76561199415608832
Do you need just a bit of extra motivation to go explore the world? I know I did, so I made this. Civil Unrest Archives: Echo Creek Quest Mod The frantic scrambling of a full blown apocalypse gradually subsided, leaving space for a deafening silence. No more curfew orders over the radio, no more gunshots in the distance, no more extraction announcements. Dive into what remains of the Exclusion Zone and dig for answers in this lore-friendly narrative expansion. With this exploration focused quest mod, you will have the chance to piece together the events of the final days before the total collapse, told through environmental storytelling and military documentation. Highly suggested to spawn in Echo Creek. You can use these custom spawn mods: - Echo Creek's Spawn Points - Connie's Echo Creek Spawn Locations Features - Narrative Exploration: Uncover the fate of the local military blockade across 11 quest locations. - Environmental Storytelling: When stuff happens, it leaves its mark behind. Discover a total of 9 scattered lore pieces hiding in the world. - Interactive NPCs & Quests: Talk to the last survivors around! Engage in interactive quests requiring you to scavenge and deliver specific items, featuring different outcomes based on your choices. - Puzzles & Obstacles: Your path won't always be clear. Solve mechanics like the new electronic lock puzzle to find loot and progress your journey. - Extra Motivation: Now you do have a reason to leave your base and go out in the world. Staying in one city won't cut it. - Quest Markers: Open your map to check your next destination. Some quests will require a little bit of investigation, not every step has a direct quest marker. - Readable Quest Items: Find and read lore items to progress your quest. - Lore Images: Examine 4 viewable lore images to discover even more of what happened to the people living in the Exclusion Zone. Compatibility - Works with Build 42.16. - SP only as of now. - Compatible with Zomboid Storylines. - Suggested Mod: Starving Zombies - Adds a nice touch of ambiance. - Can be safely added and removed midsave. Highly recommended to start a new world. WIP: ToDo List - Migrate to updated framework DONE! - Implement SideQuest Merged into main questline! - Add more main questline content. - Add interactable objects for quest progress. Implemented! - Add static NPCs. DONE! - Add NPC quests. First one's implemented! - Expand NPC interactions and outcomes. - Implement MP compatibility. Stay Tuned! Languages - English - Italiano - Español - Português Looking for Testers!! If you feel like helping, discussing the mod and provide feedback, drop by the Credits All credits for the framework go to QDas, this would've been impossible without his work: Zomboid Storylines Created by Arturo Benelli. Leave a like if you enjoy. Workshop ID: 3685879226 Mod ID: CUA_EC
Z Ring | Challenge - B42.12
von 76561198267479485
Z Ring for B42.12! IT DOESN'T WORK ON B42.13! Hi, it doesn't work on b42.13 because many things have changed, so I have to make modifications. I'm working on them and on the multiplayer. Sorry for the delay. This is a mod created by Zoomboid Academy, a YouTube channel. What is Z Ring? Z Ring is designed as an in-game challenge, inspired by The Lord of the Rings. It is currently in beta, with its core gameplay already implemented. Mod Mechanics You start at a random spawn point (temporarily randomized) with the Z Ring, a cursed ring responsible for the zombie apocalypse. It is said to corrupt the few survivors left... if there are any left at all. Your mission is clear: destroy the ring in one of the tallest towers in the world. However, the ring will not make it easy for you. Along the way, random events will trigger, making your journey more difficult at unpredictable time intervals (currently between 8 and 24 hours). Where to go The place to go is always the same, I'll leave a map for your information. Current Events Currently, the mod includes the following random events, with more in development: - The player unexpectedly screams. - Increased weight of carried items. - Increased body temperature. - An alarm goes off somewhere nearby. - Mysterious sounds that may attract zombies. - The ring emits a strange sound. - Some zombies revive. - A sudden increase in zombie speed. Other events are in testing and will be added in future updates. Upcoming Features - Initial sandbox configuration and translation. - Improve environmental storytelling and starting text. - Fixed spawn point with equipment suited to the setting. - Add The Lord of the Rings Easter eggs: - Lembas bread. - Unique weapons with special attributes. - Thematic items and rare resources. - Ring usage = greater corruption: - Risk of turning into a zombie. - Temporary godmode/invisibility ability (to be defined or made configurable). - Expansion of the event system. - More ideas in development. Support and Credits If you use this mod on a YouTube channel, I would greatly appreciate it if you mention Zoomboid Academy. I'm a small channel, and any promotion helps keep the content coming. Workshop ID: 3453050525 Mod ID: ZedRing Workshop ID: 3453050525 Mod ID: ZedRing Mod ID: ZedRing Map Folder: Encuentro, FB Map Folder: Encuentro2, V2 Map Folder: Encuentro, FB
[B41/B42]Baechu's Lifestyle addon
von 76561198262254187
Songs that are added include: -ELECTRIC GUITAR- -AC/DC - Back In Black -Red Hot Chili Peppers - Can't Stop -Lynyrd Skynyrd - Free Bird (edit) -Guns N' Roses - Sweet Child O' Mine -AC/DC - Thunderstruck -Blur - Song 2 -Yorushika - ただ君に晴れ(It's just sunny for you) -Yorushika - 言って。 (Itte) -Silica Gel - Tik Tak Tok -Silica Gel - NO PAIN -ELECTRIC BASS GUITAR- -Patrice Rushen - Forget Me Nots -Martin Garrix - Summer Days Workshop ID: 3403645323 Mod ID: 8840884000
Metalworking Recipes
von 76561198011157096
Adds recipes for vanilla metalworking items. Personally I have been missing certain metal items during my adventures whilst also having an abundance of others. With this mod you can convert scrap into the basic metal crafting components and back. The recipes are not extremely expensive but expensive enough (in my opinion) to consider these options when in dire need, rather than using them consistently. Adds the following recipes: - Recycle scrap into Nails (10) Scrap Metal (1) Propane usage (5 units) WeldingMask Requires Metalworking 5 Gives Metalworking xp (1) - Recycle scrap into Screws (10) Scrap Metal (1) Propane usage (5 units) WeldingMask Requires Metalworking 5 Gives Metalworking xp (1) - Recycle empty can into Scrap (1) Empty Tin Can / Empty Soda Propane usage (2 units) WeldingMask Requires Metalworking 5 Gives Metalworking xp (1) - Recycle Metal Sheet into Scrap (2) Metal Sheet (1) Propane usage (1 units) WeldingMask Requires Metalworking 5 Gives Metalworking xp (1) - Recycle Small Metal Sheets into Scrap (1) Small Metal Sheet (2) Propane usage (1 unit) WeldingMask Requires Metalworking 2 Gives Metalworking xp (1) - Recycle Unusable Metal into Scrap (3) Unusable Metal (2) Propane usage (1 unit) WeldingMask Requires Metalworking 5 Gives Metalworking xp (1) - Craft Metal Pipe (1) Metal Sheet (1) WeldingRods (1 unit) Propane usage (1 unit) WeldingMask Requires Metalworking 2 Gives Metalworking xp (1) Workshop ID: 3198024551 Mod ID: MetalworkingRecipes
True Music Addon: Musica Nasheee
von 76561198336149334
Mas de 10 HORAS de musica: -Pop -Rock -Rap -Indie -Hip Hop -Funk -Punk Artistas/Bandas destacadas: -The Strokes -Stuck in the Sound -Radiohead -Lil Peep -XXXTENTACION -Joji -TV Girl -Los Bunkers -Glup! -Kanye West -Steve Lacy AND MORE LINK DE LA PLAYLIST DONDE ESTA MAS ESPECIFICA LA MUSICA https://open.spotify.com/playlist/089YXH8MhD6hnusUuBKR21?si=8aa9e147a95e434e Recuerden tener el mod True Music ya que este es una extension del mismo. Valoren y comenten que musica podria añadir. The Strokes es god cuando vas en auto. Workshop ID: 2852405116 Mod ID: musicanashe
UO National Guard Profession
von 76561197999315873
Adds a profession to the game called "US National Guard", you get +6 Aiming, +4 Reloading, +5 Nimble, +3 Sprinting. UO Test Workshop ID: 2711605052 Mod ID: UOGrunt
Pogo's Clothing Collection [B42] - Русификация
von 76561198414246143
Русификация Pogo's Clothing Collection Коллекция стильной повседневной одежды для выживания - просторные худи и свитеры, а также универсальные боди для создания многослойных образов. Что делает мод? • Оверсайз худи и свитеры: Свободного кроя, в разных цветах и стилях. У худи можно поднять капюшон. • Коллекция боди: Разные фасоны (с высоким и низким вырезом, unitards, leotards) для ношения как дома, так и в качестве нижнего слоя под одеждой. • Где найти: Все предметы можно найти на зомби или в качестве лута по всей карте. Ключевые особенности: Уютный стиль, разнообразие вариантов, практичность для наслоения, полное погружение в роль. Dear foreign friends, this mod is only a localization of the main mod. If you came here because of the preview or text on it, you can safely go to the modification page itself. Хочу перевод Поддержать переводчика Workshop ID: 3587383968 Mod ID: POGOCLOTCOLLECRUS
Bad Common Sense
von 76561197993967337
Bad Common Sense Version 1.20.1 - Build 42.20 Stable Bad Common Sense is a quality-of-life survival logic mod for Project Zomboid Build 42.20. It adds practical interactions that feel like they should be possible with the right tools, time, risk, and consequences. The goal is not to make the game easy, but to reduce awkward friction in places where the survivor clearly has a sensible option. This mod was heavily inspired by the original Common Sense mod made by Braven. Bad Common Sense is a separate work-in-progress project and is not an official continuation of Common Sense. Main Features Lockpicking - Pick locked doors with lockpicks. - Craft makeshift and better makeshift lockpicks. - Find rare professional lockpicks as loot. - Success chance, break chance, action time, and loot rate can be tuned in sandbox settings. Crowbar Prying - Pry open locked doors with a crowbar. - Pry locked or stuck windows. - Pry vehicle doors and trunks, including locks that are already broken. - Use the V key vehicle radial menu to pry the nearby vehicle door or trunk. - Prying can make noise, drain endurance, grant Strength XP, and fail depending on settings. Door Hinge Removal - Remove hinges from open doors with a screwdriver. - Carpentry requirement and recovered hinge count can be configured. Propane Refills - Refill propane tanks at gas pumps. - Refill blowtorches / propane torches at gas pumps. - Fuel cost and refill time are configurable. Vehicle Salvaging - Salvage regular vehicles. - Supports normal cars and trailers. - Drops stored vehicle contents onto the ground before removal. - Skill requirements, noise, action time, and salvage yield are configurable. Repacking Supplies - Pack loose nails, screws, cigarettes, nuts, and bolts. - Add loose items to partial boxes or remove items from boxes. - Pack all loose matching supplies into boxes from the context menu. Bundling Materials - Bundle planks, logs, branches, metal pipes, lead pipes, metal bars, metal sheets, and small metal sheets. - Bundle from player inventory, nearby ground items, or nearby containers. - Use rope, sheet rope, twine, wire, sheets, or ripped sheets as binding material. - Bundle weight reduction can be tuned in sandbox settings. - Vanilla log bundles are not replaced; this mod adds separate bundle options. Rip/Cut All Clothing - Right-click rip-able clothing to batch rip/cut matching nearby clothing. - Checks player inventory, nearby ground items, and nearby corpses. - Skips worn clothing, favorite items, and inventory items marked unusable in recipes. - Uses vanilla eligibility checks and vanilla handcraft actions. - Cotton clothing currently groups by exact in-game item type. - Denim and leather group by fabric type and still require the vanilla cutting tool. Magazine Batch Actions - Load all compatible magazines of the selected type using available matching ammunition. - Unload all magazines of the selected type. - Uses vanilla magazine timed actions so normal timing, ammo handling, and Reloading behavior are preserved. How It Works Most actions are added through normal right-click context menus. Vehicle prying is also available through the vehicle radial menu when the target is close enough. The mod tries to respect vanilla rules wherever possible. Batch actions queue vanilla-style timed actions rather than instantly converting items, and clothing ripping/cutting relies on vanilla recipe eligibility. Nearby item features generally look in your inventory, on nearby ground tiles, and in nearby containers or corpses where that makes sense for the feature. Sandbox Settings Most major systems can be enabled, disabled, or tuned from sandbox settings. - Enable or disable lockpicking, crowbar prying, window prying, vehicle prying, hinge removal, propane refills, vehicle salvaging, repacking, and bundling. - Adjust success chances, break chances, action times, noise ranges, endurance drain, skill requirements, loot rates, salvage yield, XP, and bundle weight reduction. Multiplayer Status This mod has been tested on a multiplayer dedicated server. This version targets Project Zomboid Build 42.20 stable. Test before adding this to an important save or public server. Use At Your Own Risk Back up your saves, test carefully, and expect balance or compatibility changes over time. Workshop ID: 3736950356 Mod ID: BadCommonSense
Unreal Kill Streaks
von 76561197994478188
Unreal Kill Streaks for Project Zomboid Ever wanted to get your Kill Streak on? Relive the glory of Unreal Tournament with custom streak announcements, notifications, and a fully featured HUD. Mod Support and Twitch Any questions you can find me in any of the places below: Twitch Discord Features - Classic Streak Announcements � Custom recordings for Double Kill, Multi-Kill, Ultra-Kill, M-M-M-Monster Kill, GODLIKE, and more! - Custom Kill Streak HUD - Movable, resizable, anchored to screen edges - Optional auto-hide with hover reveal - Streak progress bar, cooldown indicator, and pop-up highlights - Persistent Streak Tracking - Per-character logs Zomboid/lua/killstreaks/_/streak.kv - Last streak, Active streak, and a persistent Global Best - Localized outputs for Current Session Records: - Zomboid/lua/killstreaks/_LocalizedOutputs/currentstreak.txt - Zomboid/lua/killstreaks/_LocalizedOutputs/activestreak.txt - Zomboid/lua/killstreaks/_LocalizedOutputs/laststreak.txt - Zomboid/lua/killstreaks/_LocalizedOutputs/globalstreak.txt - Configurable Mod Options - Toggle sounds and notifications - Adjust streak intervals & cooldowns - Enable/disable HUD features (auto-hide, pop-ups) - Fine-tune the GODLIKE trigger Workshop ID: 3559152415 Mod ID: EURY_KILLSTREAK
Zombies no longer Sugarcoat it
von 76561198829283757
Silly mod I decided to conjure in the middle of a showerthought session. All it does is play the "I'm not gonna sugarcoat it" sound effect whenever you get yourself bitten by zombies. This mod has literally no reason to be here other than my Yakuza Brain Rotten Self going "Silly Tiger Drop meme in Project Zomboid would be funny" There's no cooldown between each instance of the sound effect so maybe lower your volume a bit if you get caught by a horde. I have no idea if this works in multilpayer but, after conducting several experiments I have concluded it does work on Singleplayer. Variation of another mod that does the same thing but with the TF2 Crit Sound Effect by green bean. You can check out the original here. https://steamcommunity.com/sharedfiles/filedetails/?id=2895385467 Workshop ID: 3123483880 Mod ID: ZombiesNoLongerSugarcoatIt
Polish Songs for True Music (Addon)
von 76561198084910659
-Polish classic songs for True Music- This addon adds 50 Polish classic songs for True music ! this addon only contains cassettes ! -Changelog- 15.10.23 - Increased spawn ratio for cassettes. 21.10.23 - Increased spawn ratio for cassettes. (Again) 21.10.23 - Compatible with other mods. List of the songs: - Akcent - Gwiazda - GOLEC UORKIESTRA - SCIERNISCO - happysad - Zanim pojde - Big Cyc - Makumba - MIG - Co ty mi dasz - Enej - Symetryczno-Liryczna - GrubSon - Na szczycie - Kombi - Black and white - GOLEC UORKIESTRA - SLODYCZE - Akcent & Exaited - W sercu mi graj - Myslovitz I NAWET KIEDY BEDE SAM - Lady Pank - Kryzysowa Narzeczona - TO MY POLACY - Piec Dwa (52 Dębiec) feat. Ascetoholix - Disco polo - Mydelko Fa - Akcent - Przez Twe Oczy Zielone - GOLEC UORKIESTRA - PEDZA KONIE - Varius Manx - Orla Cien - Sidney Polak - Otwieram Wino - PejaSlums Attack - Co Cie boli - Krzysztof Krawczyk - My Cyganie - ICH TROJE - ZAWSZE Z TOBA CHCIALBYM BYC - Lady Pank - Mniej niz zero - Bitwa - Piasek - Mocniej - Janusz Laskowski - Swiat nie wierzy lzom - BELMONDAWG - TE TERENY - PejaSlums Attack Moj rap moja rzeczywistosc - Lady Pank - Zawsze tam gdzie ty - Krzysztof Krawczyk & Goran Bregovic - Moj przyjacielu - Czeslaw Niemen - Sen o Warszawie - Classic - Hej czy Ty wiesz - Yugopolis & Maciej Malenczuk - Ostatnia nocka - Paktofonika - Nie ma mnie dla nikogo - Morskie Opowiesci - Golec uOrkiestra - Lornetka - Akcent - Krolowa nocy - Andrzej Rybinski - Nie licze godzin i lat - Paktofonika - Jestem Bogiem - MASNY BEN LOUDA - Lzy - Agnieszka - Kombi - Slodkiego milego zycia - Jamal - Policeman feat Jambojet, U S P M - SŁAWOMIR - Milosc w Zakopanem - Mr Zoob - Moj jest ten kawalek podlogi - Kombii - Pokolenie - Paktofonika - Chwile Ulotne - Brathanki - Czerwone Korale - Bajm - Biala armia - Rotary - Lubiła Tanczyc Workshop ID: 3051418330 Mod ID: pl_songs_mod
True Music Addon:Reggaeton Viejo MP
von 76561198434137590
Reggeton Viejo MP 50 TEMAS MP, Don Omar, Arcangel, J Alvarez, Plan B, Wisin Y Yandel, Tego Calderón, Zion Y Lenox, Hector El Father, Daddy Yankee, Baby Rastay, Aleis Y Fido, Gringo, Ñejo, Wolfine Workshop ID: 2942431978 Mod ID: write_unique_id_use_any_letters
OraOraHitSound
von 76561198449451452
This mod replaces the original bare hands attack sound with OraOra from JoJo's Star Platinum. Since this is my first mod, it may have some problems, so please make suggestions. And it is highly recommended to use with the mod MoreTraits.(https://steamcommunity.com/sharedfiles/filedetails/?id=1299328280&searchtext=trait) Use the MartialArtist trait to OraOra every zombie you see! Workshop ID: 2864091398 Mod ID: OraOraHitSound
Stalker Store 2
von 76561198006141780
A Stalker store by Simon_MD to be used with the stalker store mod. Try using the new mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2852223285 This one will not be updated anymore. Workshop ID: 2851288744 Mod ID: SimonMDStalkerStore2 Map Folder: stalkerstore2
Project Zomboid: Battle Royal - Camp Unknown (a work in progress)
von 76561198046416386
A small, simple, standalone Map Mod with a central Army Base surrounded by forest. Many weapon spawns to test the guns against friends or zombies. Map size - One cell (300 meters by 300 meters) Workshop ID: 2733014672 Mod ID: BattleMap Map Folder: BattleMap
New Music - Garage Inc. - Metallica (1998)
von 76561198824087521
New Music - Garage Inc. - Metallica (1998) Check out The Spindoctor's New Music Mixes! MADE FOR: NEW MUSIC GENERATED BY: NEW MUSIC BUILDER Garage Inc. Vol I - Metallica Side A 01 Free Speech For The Dumb 02 It's Electric 03 Sabbra Cadabra 04 Turn The Page 05 Die, Die My Darling 06 Loverman 07 Mercyful Fate Garage Inc. Vol I - Metallica Side B 01 Astronomy 02 Whiskey In The Jar 03 Tuesday's Gone 04 The More I See 05 Helpless 06 The Small Hours Garage Inc. Vol II - Metallica Side A 01 The Wait 02 Crash Course In Brain Surgery 03 Last Caress Green Hell 04 Am I Evil 05 Blitzkrieg 06 Breadfan 07 The Prince Garage Inc. Vol II - Metallica Side B 01 Stone Cold Crazy 02 So What 03 Killing Time 04 Overkill 05 Damage Case 06 Stone Dead Forever 07 Too Late Too Late Workshop ID: 3760162798 Mod ID: NewMusic_GarageInc
More Traits Fix
von 76561198107626167
Patch for the More Traits mod (B42) addressing several long-standing bugs: - Expert/Poor Driver: fixes off-road acceleration compounding through shared VehicleScript modification, and the engine power that drifts to decimal/reduced values after in/out cycles. - Super Immune: actually prevents bacterial wound infections each minute (the original only cleared infections after a zombie bite, contradicting the trait description). - Gym-Goer: fixes the multiplayer-only typo "ProcessBodyPartMechanics" -> "BodyPartMechanics" so exercise fatigue is properly cleared on dedicated servers. - Renames the vanilla Tinkerer trait so it stops colliding with More Traits' Tinkerer in the trait selection screen. - Restores the More Traits Tinkerer description (Korean) that was being overwritten by an unrelated translation pack. - Patches More Traits' required dependency Unified Carry Weight Framework (UCWF) to prevent its divide-by-zero in recomputeTotalCarryWeight, which otherwise propagates NaN into the player's MaxWeight and breaks endurance regen, weight, foraging radius, and food stat displays in MP. Auto-repairs already-affected players without requiring a relog. Load this mod AFTER More Traits and any Korean/translation packs. Workshop ID: 3720406583 Mod ID: MoreTraitsFix_B42_KSM
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