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Project Zomboid Mods für Server

60.000+ Mods verfügbar Quelle: Steam Workshop ↗

Für einen modifizierten Project-Zomboid-Server brauchst du pro Projekt die Steam-Workshop-ID und die interne Mod-ID. Prüfe zusätzlich Spiel-Build, Abhängigkeiten und Lade-Reihenfolge, bevor du deine Welt mit den Änderungen startest.

Project Zomboid Mods sicher installieren

Ein Workshop-Abo allein aktiviert eine Mod auf dem Dedicated Server nicht. Die Einträge in `WorkshopItems=` und `Mods=` müssen zusammenpassen; außerdem muss jede Mod den gewählten Build 41 oder Build 42 ausdrücklich unterstützen.

  1. 1. Build prüfen: Build-41- und Build-42-Mods nicht ungeprüft mischen.
  2. 2. Workshop-ID, Mod-ID, Abhängigkeiten und erforderliche Reihenfolge vollständig dokumentieren.
  3. 3. Welt und Konfiguration sichern, Server neu starten und Logs sowie den Beitritt mit einem Test-Client prüfen.

Die vollständige Schritt-für-Schritt-Anleitung findest du im Project-Zomboid-Mods-Guide. Oder starte direkt mit einem Project Zomboid Server mit Mod-Support.

Häufige Fragen zu Project Zomboid Mods

Was ist der Unterschied zwischen Workshop-ID und Mod-ID?

Die Workshop-ID bezeichnet das Steam-Workshop-Projekt und steuert den Download. Die Mod-ID aktiviert den enthaltenen Mod im Spiel. Auf dem Server müssen beide Listen vollständig und passend gepflegt sein.

Laufen Build-41-Mods automatisch mit Build 42?

Nein. Nutze eine Mod nur dann auf Build 42, wenn ihre Workshop-Seite diese Kompatibilität ausdrücklich bestätigt. Prüfe dabei auch alle Bibliotheken und weiteren Abhängigkeiten.

Wie teste ich ein Mod-Update ohne Risiko für die Welt?

Sichere zuerst Welt, Sandbox-Konfiguration und Server-INI. Aktualisiere danach die zusammengehörigen Mods, starte den Server neu und prüfe Logs, Kernfunktionen und einen vollständigen Client-Beitritt.

More Traits Fix – Project Zomboid Mod

More Traits Fix

von 76561198107626167

Patch for the More Traits mod (B42) addressing several long-standing bugs: - Expert/Poor Driver: fixes off-road acceleration compounding through shared VehicleScript modification, and the engine power that drifts to decimal/reduced values after in/out cycles. - Super Immune: actually prevents bacterial wound infections each minute (the original only cleared infections after a zombie bite, contradicting the trait description). - Gym-Goer: fixes the multiplayer-only typo "ProcessBodyPartMechanics" -> "BodyPartMechanics" so exercise fatigue is properly cleared on dedicated servers. - Renames the vanilla Tinkerer trait so it stops colliding with More Traits' Tinkerer in the trait selection screen. - Restores the More Traits Tinkerer description (Korean) that was being overwritten by an unrelated translation pack. - Patches More Traits' required dependency Unified Carry Weight Framework (UCWF) to prevent its divide-by-zero in recomputeTotalCarryWeight, which otherwise propagates NaN into the player's MaxWeight and breaks endurance regen, weight, foraging radius, and food stat displays in MP. Auto-repairs already-affected players without requiring a relog. Load this mod AFTER More Traits and any Korean/translation packs. Workshop ID: 3720406583 Mod ID: MoreTraitsFix_B42_KSM

1,176 Downloads Details →
Phobos' Industrial Pathways: Biomass – Project Zomboid Mod

Phobos' Industrial Pathways: Biomass

von 76561197992621994

Phobos' Industrial Pathways: Biomass Version: 1.11.1 | Requires: Project Zomboid Build 42.14.0+ | PhobosLib 1.30.0+ | Zombie Virus Vaccine A complete industrial chemistry and biomass processing suite for Project Zomboid Build 42. 301 recipes, 120 items, 10 fluids, 66 sandbox options. Realistic crafting pathways for blackpowder, biodiesel, soap, bone char, salt, agriculture, recycling, hemp, horticulture, and lab processes. Part of the Phobos' Industrial Pathways mod series. Features Applied Chemistry Skill Custom perk with steep XP curve (75-9000), 7 skill tiers, 5 skill books, 2 occupations (Chemist, Pharmacist), and 2 traits. All recipes award Applied Chemistry XP. Blackpowder Pathway Seven-step chain from raw charcoal to gunpowder: crush, purify, compost, extract battery acid, extract sulphur, synthesize potassium nitrate, mix blackpowder. Biodiesel & Fat Rendering Extract oil from 6 crops using 3 equipment tiers, transesterify with methanol and catalyst, wash, and refine into vehicle fuel. Render lard/butter/margarine or slow-cook butchered meat into biodiesel feedstock. Soap, Bone Char & Salt Two soap pathways: glycerol-based from biodiesel by-products and fat-based from rendered fats. Pyrolyse bones for bone char filtration. Six-step salt extraction from water wells through brine concentration, crystallization, and purification. Recycling Pathway Nine-step chain: wood tar to glue/torches, calcite to quicklime/fertilizer, crude soap to bars/bandages, lead to fishing tackle, plastic to glue, electronics to precision components. Agriculture & Applications - Garden Sprays — Craft vanilla gardening sprays from chemistry intermediates - Mineral Feed — Bone char-based animal feed - Water Purification — Charcoal filters, purification tablets, gas mask recharging - Epoxy Resin — From wood tar and glycerol - Fire-Starting — Lighter fluid, matchboxes, slug repellent - Chemical Processing — Leather tanning, plaster, wood vinegar Botanical Pathway Hemp processing: chemical retting, fiber/hurd splitting into textiles (twine, rope, cloth, canvas, sack, sheet rope), papermaking, medicinals, fishing net, snare, oakum, and hurd products (charcoal, hempcrete, compost). Vanilla stations: Scutching Board, Loom, Hand Press. Cross-links to blackpowder, biodiesel, and construction. Sandbox-gated. Horticulture 45 items: tobacco (wet leaves, dual-path chewing tobacco via fire-cure or jar fermentation), hemp buds (fresh, cured, decarbed, canned, loose pouch), papermaking tools, smoking products (pipes, cigars, cigarettes, packs), edibles (hemp butter, hemp-infused oil), sugar syrup. Fermentation progress shown via dynamic tooltip. Medicinal & Hemp Effects Poultice and tincture with timed actions, visual/audio feedback, and Medicated moodle (requires Moodle Framework). Hemp effects fully configurable via 33 sandbox options covering pipes, cigars, cigarettes, buds, poultice, tincture, and sugar syrup. Concrete Mixer Powered CraftBench entity built from metal drum, salvaged motor, and welding equipment. Requires electricity. 13 recipes including concrete, mortar, reinforced concrete, and bulk chemistry. Generator fuel drain during crafting. Recipe Books Six lootable books by category plus one master compendium: - Field Chemistry Primer — Blackpowder, recycling, agriculture - Kitchen Chemistry Companion — Fat rendering, soap, biodiesel, cooking - Laboratory Chemistry Reference — Lab processes, salt extraction - Industrial Processes Manual — Concrete mixer, bulk processing - Botanical Horticulture Guide — Hemp, textiles, horticulture - Complete Chemistry Compendium — All PCP recipes Advanced Lab Equipment Centrifuge, chromatograph, microscope, and spectrometer recipes. Microscope and spectrometer gated by sandbox option. In-Game Guide & Changelog Welcome guide on first install. Version-based changelog popup on updates. Optional Systems Impurity/Purity System Condition-based purity tracking (0-100%) through recipe chains. Multiplicative skill influence (up to +44% at Level 10), ±15% variance, five yield tiers, equipment quality factors, and player feedback via speech bubbles and tooltips. Yield only penalises PCP multi-output recipes — vanilla outputs are always at full quantity. Health Hazard System 11 dangerous recipes split into Protected (mask + goggles, filter degradation) and Unprotected (disease/stat penalty risk) variants. EHR integration when available. Vessel Replacement Empty PCP FluidContainers revert to vanilla vessels (mason jar + lid, bottle, bucket, gas can) on container open. MP-synced. Tiered Reset/Cleanup Six one-shot sandbox options for version upgrades, migration, and mod removal. Each auto-resets to OFF after execution. Sandbox Options 66 options: Yield Multiplier, Advanced Lab Recipes, Heat Sources, Impurity System (enable, severity, skill influence), Health Hazards, Botanical Pathway, Vessel Replacement, Concrete Mixer, Hemp Effects (33 per-product stat knobs), Horticulture Migration, Maintenance/Reset (6 one-shot options), Debug Logging. Cross-Mod Integration - ZScienceSkill ("Science, Bitch!") — Applied Chemistry XP mirrors to Science at 50% rate; 91 items + 8 fluids registered as microscope specimens - EHR (Extensive Health Rework) — Health hazard recipes dispatch EHR diseases instead of vanilla stat penalties - Dynamic Trading — 73 PCP items registered for NPC trading with custom "Chemical" tag and "Chemist" trader archetype; chemical allocations injected into 8 existing vendor archetypes - Neat Crafting — Recipe visibility filters applied through NC_FilterBar; runtime-detected, no hard dependency - Moodle Framework — Medicinal items trigger a Medicated custom moodle with configurable duration; graceful no-op when not installed Requirements - PhobosLib 1.30.0+ — Required shared utility library - Zombie Virus Vaccine — Required for lab equipment (chemistry set, centrifuge, chromatograph, microscope, spectrometer) - EHR (optional) — Disease system for health hazard integration - ZScienceSkill (optional) — Science skill XP mirroring and microscope specimens - Dynamic Trading (optional) — NPC trader item registration - Neat Crafting (optional) — Recipe visibility filter compatibility - Moodle Framework (optional) — Custom Medicated moodle for medicinal hemp items Links - GitHub Repository - Changelog - Recipe Pathway Diagrams Workshop ID: 3668197831 Mod ID: PhobosChemistryPathways

852 Downloads Details →
Hoppable Counters Re-Re-Re-Upload – Project Zomboid Mod

Hoppable Counters Re-Re-Re-Upload

von 76561198018668195

The Re-upload was taken down or made private, so I decided to Re-Upload myself to prevent this sort of thing. Version 1 you can hop them holding E, just like windows. Version 2 treats them like bushes. Note you can still get scratched. If https://steamcommunity.com/sharedfiles/filedetails/?id=2977377579 (Abandoned, Last updated 2023) or https://steamcommunity.com/sharedfiles/filedetails/?id=2864517038 (Author Removed or made private 10/.25/2025) ever comes back, go use those ones. Workshop ID: 3593348353 Mod ID: HoppableCounters Mod ID: HoppableCountersVol2

1,050 Downloads Details →
Josh Hutcherson Jumpscare Sound B42/B41 – Project Zomboid Mod

Josh Hutcherson Jumpscare Sound B42/B41

von 76561198851921519

The mod is made at the request of **Ningu?m** I don't know if you need this mod or not, but I did it. It work on 41/42 check out my other mods: Workshop ID: 3142615408 Mod ID: JHWJumpscareSound Workshop ID: 3142615408 Mod ID: JHWJumpscareSound

851 Downloads Details →
Project Pride [B42] – Project Zomboid Mod

Project Pride [B42]

von 76561199206684711

Welcome to Project Pride This whimsical mod is a reimagined version of PookieMouse's B41 Pride flag mod (Thank you so much for allowing me to update and work on this!) It contains all flags from their Original mod and I have plans to update it further with new Silly Flags and maybe even some Clothes / Makeup! <3 If you have any suggestions for new flags to be added I would love to add them <3 Happy Pride! Trans Woman are women!! Trans men are men!!🏳️‍⚧️🏳️‍🌈 Ai Free mod #AiSlopisnotart Workshop ID: 3742249847 Mod ID: PrideFlags

1,340 Downloads Details →
 Jesters Glock41 Gen 4 – Project Zomboid Mod

Jesters Glock41 Gen 4

von 76561198368739375

Want something a little bit lethal and useful introducing the Glock 41 gen 4 something to use when all hell breaks loose Workshop ID: 3501800225 Mod ID: Glock41

682 Downloads Details →
Matthew Mechanics TV Show – Project Zomboid Mod

Matthew Mechanics TV Show

von 76561198254049935

This adds a Mechanics TV Show directed by Matthew. Watch the TV show every day for five days to gain experience in Mechanics You can watch this every day at 18:00. There are five episodes. There are VHS tapes, they can be found in VHS stores. I do not plan on adding the VHS tapes for this mod to any other location spot. This mod can be added midsave, but the Matthew Mechanics show will not appear on the TV as it requires a new save because it manually puts in a new show. The VHS tapes however can be found in unexplored areas. Incompatibilities: I am unsure if my VHS tapes interfere with other VHS tapes mods but it is highly unlikely. This mod should be compatible with any mod. If there is issues, please write in the comments or join the discord and let me know. I will work on fixing it as soon as possible. All of my TV shows are compatible with each other. There should be no issues. https://discord.gg/cxVHEb9eGt Permissions: Permission is NOT given to redistribute this mod in whole or in part. I do not wish it to be reposted anywhere other than Steam. If you have questions regarding this, please send me a message. My thoughts will highly unlikely change. If you plan on adding it into a MODPACK. Make it known to me and give credit. Workshop ID: 3368171992 Mod ID: MatthewMechanicsTVShow

645 Downloads Details →
Engine Upgrade Kit & Extra Fluid Tank[SP/MP][42.20] – Project Zomboid Mod

Engine Upgrade Kit & Extra Fluid Tank[SP/MP][42.20]

von 76561198327185242

Found the perfect vehicle, but its quality isn't quite to your liking?​ Now you can completely transform it from multiple angles by crafting and installing 5 types of professional upgrade kits! 🔧 Upgrade Kits - Mechanical Upgrade Kit: Reinforces the engine's internal structure, directly boosting base horsepower. - Electrical Upgrade Kit: Optimizes the electronic control and ignition systems, delivering more efficient power output and quicker response. - Fuel Upgrade Kit: Upgrades the fuel delivery system, ensuring stable fuel supply even under heavy load. - Chassis Upgrade Kit: Enhances chassis rigidity, reducing durability wear on vehicle parts and significantly lowering vehicle noise. - Vehicle Cooler Kit: Make containers inside vehicle have the able to cooler food when engine is running - Single-use Ignition Device: With this device u can start any vehicle's engine with bad battery. Installing any of these kits grants your vehicle a positive bonus. ⚠️ Upgrade Mechanic & Risk Upgrades are not 100% successful. The success rate depends on your Mechanics​ skill level — the higher your skill, the greater your odds. If an upgrade fails, the engine won't be destroyed, but the vehicle will lose a small amount of durability. Make sure you're fully prepared before attempting an upgrade! Will you steadily level up your skills, or take a gamble? Your decision determines whether your beloved ride transforms into a beast… or needs to go back to school. Vehicle Cooler Kit cannot be crafted for now( cause I don't have any ideas for the crafting materials ), can be found in glove box with a chance Additional upgrade: Install an extra fluid tank in the trunk using a water dispenser bottle. This tank can hold either water or gasoline. MOD ID:​ vac_engine_upgrade_kit Workshop ID: 3729609290

1,207 Downloads Details →
Oceanside Island - FL – Project Zomboid Mod

Oceanside Island - FL

von 76561198091268479

This is the standalone version. The map will be added to the main map and shared soon, and you can view the link here when it is done. You can read the story of the map from the "Discussions" above. You can play it according to the lore but it is up to you, the lore is just for RP lovers. Design Elements The map consists of 49 cells in 7x7, meaning you will encounter plenty of things to have fun with. Since it is designed to suit every play style, you will be able to enjoy in your own style. Also no custom tiles were used so you can just play the map without requiring any other mods. Future Updates - More islands will be added to the main island. - Planning on adding Oceanside Island to the default Muldraugh, KY map. - More images will be uploaded to the workshop page. - The map will be integrated with the Vehicle Spawn Zones Expanded mod Known Issues - The map has been tested with many popular mods and no problems were found except for two mods. It does not work with RV Interior and Basements mods. - There are no curb edges, it will be fixed with an update as soon as possible. - You have to navigate to server-data/Server/pzserver_spawnregions.lua and change the default spawn regions into { name = "oceanside", file = "media/maps/oceanside/spawnpoints.lua" } - If you are on a local or dedicated server, remove Muldraugh, KY before creating the world. If you encounter a problem in the map, you can state it in the comments. If you want to play survival and primitive themed version of this map: Oceanside Island but Naked Special thanks to: Nunya for supporting me when I was having a hard time. Rahshan and Deniese for making creative touches to the map with the beautiful ideas they provided. Blackbeard for gathering most of the assets that I used. Workshop ID: 3510683235 Mod ID: Oceanside Map Folder: oceanside Workshop ID: 3510683235 Mod ID: Oceanside Map Folder: oceanside

693 Downloads Details →
Planet Terror - Red and Black Camo – Project Zomboid Mod

Planet Terror - Red and Black Camo

von 76561198078391958

All military items with red and black camo below Alice Pack Helmet Bandana BaseballCap Bonnie Hat Jacket Gloves Shirt Shorts TankTop Trousers TShirt Bulletvest (with planet terror server logo on back) Hunting Vest Can only be spawned in by admin or bought buy players using mod below https://steamcommunity.com/sharedfiles/filedetails/?id=3252818727&tscn=1718025609 Workshop ID: 3246755952 Mod ID: PlanetTerrorRedBlackCamo

652 Downloads Details →
隐形套装改InvisibleEquipment – Project Zomboid Mod

隐形套装改InvisibleEquipment

von 76561198072758752

原作者布偶旧猫 改了个不那么强的版本和朋友联机自用 隐形背包改为120容量 隐形腰包改为25容量95%减重 Workshop ID: 2966620935 Mod ID: InvisibleEquipment

590 Downloads Details →
Breaux Bend – Project Zomboid Mod

Breaux Bend

von 76561199094597517

Town of Breaux Bend 40x27 40x29 41x28 41x29 42x28 42x29 43x28 43x29 44x28 44x29 45x28 45x29 Map is NE of Dixe and connects to BedfordFalls Hwy north. I make maps for my community people at Zero Day Mods. Feel free to use it. Lots of base locations in and out of town. Multiple bunkers set as residential so can be claimed on non res set servers. Military town, Prison, apartment buildings, and Boom town (abandoned town with survivor camp grown up access roads). I do not do spawn points on purpose. The map is intended to give the player some sort of mission or goal to get to and explore. Not for refreshes to jump in loot and leave forever. Workshop ID: 3418439218 Mod ID: Breaux_Bend Map Folder: BreauxBend_02 Map Folder: BreauxBend_03 Map Folder: BreauxBend_04 Map Folder: BreauxBend_05 Map Folder: BreauxBend_06 Map Folder: BreauxBend_07 Map Folder: BreauxBend_08 Map Folder: BreauxBend_09 Map Folder: BreauxBend_10 Map Folder: Breaux_Bend

719 Downloads Details →
小树包 – Project Zomboid Mod

小树包

von 76561199145417203

书包:负重500 减重率90 重量-65 大型背包:负重1000 减重率90 重量-130 军用背包:负重1500 减重率90 重量-195 大军用背包:负重2000 减重率90 重量-260 腰包:负重10 减重率100 重量0.2 Workshop ID: 2911852773 Mod ID: king

937 Downloads Details →
Mul FIxes – Project Zomboid Mod

Mul FIxes

von 76561199093286905

re-pack multiplayer mods fixes Workshop ID: 3637188103 Mod ID: MulFixes42

680 Downloads Details →
Summers Engine Repairs – Project Zomboid Mod

Summers Engine Repairs

von 76561198022961009

A new done from scratch mod based around the same edits that Cucsijuan's medium and easy engine repair mod does. This mod will repair the engine by 2% per skill level, per part used. Repair formula is 2 * (args.skillLevel + 3), meaning at level 5 you will repair 6% per 1 part, and at 10 level you will repair 16~ (capped to 25), taking on average 16 and 6 parts to repair from 0% to 100% respectively. This mod has been tested in singleplayer and on dedicated multiplayer servers only. There are easier versions of this mod available at Cucsijuan's workshop called easy and medium engine repair. Workshop ID: 3301091095 Mod ID: SummersEngineRepairs

802 Downloads Details →
Ukrainian Clothing and Bags – Project Zomboid Mod

Ukrainian Clothing and Bags

von 76561198025447410

Ukrainian Clothing and Bags - WIP Work continues! Please note that item specifications may change during development. Armed Forces of Ukraine: Battle Shirt (MM-14 Camo) Jacket (MM-14 Camo) Militare Trousers (MM-14 Camo) Corsair M3 Bulletproof vest (green) Winter Socks Summer Socks Summer Underwear Winter Underwear Talan boots (summer) Talan boots (winter) Kaska M1 helmet SSh-68 helmet Ukrainian T-shirts Underwear Boots and shoes Traditional clothes and recipes Keptar (Hutsul vest) Gachi (Hutsul trousers) Gunya Kozhuh (Traditional Coat) Handmade Wool items Handmade footwear Kuchma hat to be continued... Best to play with following modes enabled * Ukrainian Firearms * Ukrainian Melee Weapons * Cossak5 MRAP * Ukrainian Music Pack * Ukrainian Cuisine * Prosvita Whant more immersion??? * Voices of Zombass * Chmekino BPR Support Like our work? Want to support us? Please support the people of Ukraine instead! - Come back alive - Serhiy Prytula Charity Foundation - StandWithUkraine Workshop ID: 3280519846 Mod ID: ukr_clothing

714 Downloads Details →
Gael Gun Store汉化 – Project Zomboid Mod

Gael Gun Store汉化

von 76561198098254825

Gael Gun Store枪械模组的汉化包,AI翻译,发现错漏请告诉我。 统一模组汉化组可以直接拿走本汉化中的文件,留言说一声就行,不用等我回复。 Workshop ID: 3616981240 Mod ID: GaelGunStore_CN

647 Downloads Details →
Addon [M&S] - The Thing (1982) – Project Zomboid Mod

Addon [M&S] - The Thing (1982)

von 76561198799314349

The 1982 Horror Film directed by John Carpenter, and based on the novel 'Who Goes There' in full. Includes an authentic VHS intro n' box art, as well as a poster I know somebody else uploaded The Thing, but I found this out after I had already finished making this addon and I wasn't just gonna throw away all effort (waiting) I put in. Workshop ID: 3690342585 Mod ID: thethingvhs

375 Downloads Details →
No Trailer Spawns (B42) – Project Zomboid Mod

No Trailer Spawns (B42)

von 76561197972294975

Disables trailers from spawning. Removes already spawned trailers in the world. 10 second scan timer. Should be run serverside not client side. Created to fix a problem with livestock trailers causing dedicated server problems. May or may not work... try at your own risk. Workshop ID: 3629898087 Mod ID: NoTrailerSpawns42

857 Downloads Details →
True Music Addon: Меланхолия – Project Zomboid Mod

True Music Addon: Меланхолия

von 76561198009275962

Weight: Boombox=0.02 Vinylplayer=0.1 56 titles 1. (Soundtrack STALKER (Game S.T.A.L.K.E.R) - FireLake - Dirge for the planet (со словами и переводом) 2. A.A. Bondy - I'll Never Know 3. Ace - Adrenaline 4. Aimee B - Fallen Angel (Panty & Stocking with Garterbelt ) 5. Bad Computer feat. Skyelle - Silhouette 6. battletoads and double dragon - start theme 7. BlackSilverUfa feat Wycc - Oi Ya Upal 8. Bleach OST - Aizen alone against all 9. Bleach OST. Shiro Sagisu - Invansion 10. Criss Angel - Mindfreak 11. CS 1.6 - Main Menu 12. Danganronpa OP Full - Never Say Never 13. Danger Mouse & Daniele Luppi - Two Against One (Feat. Jack White) 14. Enen no Shouboutai - OP02 15. FF XIII - Blinded By Light 16. Firelake - Live To Forget 17. Gemie - Call your name _Gv_ 18. Hatsune Miku - Kimagure Mercy 19. Hatsune Miku - Unravel (Tokyo Ghoul) 20. heiakim - counting!! 21. Jackie-O - Sign (Naruto Shippuuden OP 6) 22. Jesper Kyd - Ezios Family (Assassins Creed II OST) 23. Kpon - Шусс и боши 24. Linkin Park - In the End 25. M.O.V.E - Noizy Tribe 26. MADKID - Faith 27. Masato Nakamura - STH1 Green Hill Zone _ Mega Drive version _ 28. Mattafix - Big City Life 29. Michael Kiwanuka - Love & Hate 30. Mike Wyzgowski - Nothing Can Be Explained 31. Nathalie - Minimal Love 32. Nightcore - Deep And Dark 33. OST FullMetal Alchemist_ Brotherhood - Милая мама 34. RADIO TAPOK - Mein Herz Brennt (Rammstein на русском) 35. RADIO TAPOK - The Only (Static-X на русском) 36. Rita - Melancholy Of A Troubled Girl 37. S.T.A.L.K.E.R. - Shadow of Chernobyl Theme 38. S.T.A.L.K.E.R. - Бандитское Радио 39. Shaman king - шаман король 40. Shiro Sagisu - On the precipice of defeat 41. Stonebank - What Are You Waiting For 42. Styles of Beyond - Nine Thou (OST Need For Speed Most Wanted) 43. Turbo - Tokyo Drift - Eurobeat Remix 44. Witcher 3 - В поле спят мотыльки 45. Yunomi - Koi no Uta 46. Ария - Свобода 47. Глюк'oZa - Невеста 48. Звери - Для тебя 49. Король и Шут - Лесник 50. Любэ - Главное, что есть ты у меня 51. Мираж - Наступает ночь 52. Наташа Королёва - Желтые тюльпаны 53. Наутилус Помпилиус и детский хор - из брата2 - гудбай америка 54. Нэнси - Чистый лист 55. Танцы минус - Город сказка, город мечта. 56. Юта - Хмель и солод Check out my other TRUE MUSIC mods: Workshop ID: 2744825733 Mod ID: DemonLis

573 Downloads Details →
MFS Magazine Function Expansion – Project Zomboid Mod

MFS Magazine Function Expansion

von 76561199699274447

▌硬核枪匠,从一颗螺丝开始 现代枪械系统 · 功能扩展(MFS Function Expansion) 你是否厌倦了"整枪一把、换个瞄具就到头"的改枪?这个模组把《僵尸毁灭工程》的枪械真正拆解到了零件级——上机匣、下机匣、枪管、护木、手枪握把、托芯、枪托、枪口装置,每一层都由你亲手决定。它在《现代枪械系统(MFS)》之上,补齐了一套接近《逃离塔科夫》/《暗区突围》逻辑的模块化枪匠工作台。 ▶ 全新自研枪械(上下机匣分体建模) · SIG MCX 突击步枪 / MCX Spear:短活塞模块化平台,护木、枪管、上机匣、枪托逐层更换 · CGN NL545(5.45×39):黑色 / 沙色双版本下机匣,独立建模 · SIG MPX(9×19)冲锋枪:多种长度枪管与对应枪口位、全系护木 · 并对 HK416、M4A1、Mk18、Noveske N4、KS-1、SAI GRY、MK12 等 AR 平台重做模型与挂载点 ▶ 近 300 件结构配件 + 168 款弹匣 / 弹鼓 · 38 款枪管、44 款护木、45 款枪口装置 / 消音器、44 款枪托、21 款手枪握把,外加瞄具、两脚架、前握把、枪管材质、上机匣、枪背带等 · 168 款弹匣与弹鼓,覆盖 5.56 / 5.45×39 / 9×19 等口径:标准、加长、四排并联、双弹鼓一应俱全,全部带独立 3D 模型与全新定制图标 ▶ 五个全新配件槽 · 「上机匣」:上下机匣分离,可单独替换 · 「手枪握把」:注意,这不是前握把——握把款式与角度随你换 · 「托芯转接」:MCX / MPX / Spear 通过转接芯安装 AR 标准枪托,还原真实转接逻辑 · 「枪管材质」与「瞄具增高导轨」:分层定制导气外观与光瞄高度 ▶ 真正"写实"的兼容性,而不是万物皆可装 · 严格按真实枪族与导轨判定:MCX 的枪管装不上 NL545,MPX 也塞不进 HK416 的护木(NL545 可兼容 AR 护木) · 托芯、CQR 枪托、手枪握把之间存在真实的互斥 / 依赖关系 · 改枪界面里,背包中"理论能装、但当前被其他配件挡住"的零件会自动标红,卡点一眼可见 ▶ 每一把枪,都有自己的"调校记忆" · 同型号的两把枪,配件 XYZ 位置独立保存、互不串位 · 每个配件都能手动微调前后 / 高低 / 左右,并可一键锁定防止误触 · 手持、改枪台、丢在地上——三处位置完全一致;枪械落地还会渲染整枪与全部已装配件 ▶ 更多细节 · 枪口装置位置随枪管长度自动适配,换长管 / 短管即时归位 · 补齐开火音效与射速调校、改枪台中键旋转检视、拆卸配件自动返还背包 —————————————————————————— 【前置需求】(必装,并在加载顺序中置于本模组之前) 1. Modern Firearms System 现代枪械系统(已内置 AWCWF 框架层,无需再单独安装 AWCWF) · 适用于 Build 42,单机 / 联机均可 【免责声明】 本模组为非营利爱好者作品,部分枪械模型与贴图提取 / 改编自其他电子游戏或网络 CC、免费素材,版权均归原作者及相关厂商所有;如涉及侵权,请联系作者,将在第一时间删除相关内容。请勿用于任何商业用途。 ════════════════════════════════════════════ ════════════════════════════════════════════ ▌A True Gunsmith's Bench for Project Zomboid Modern Firearms System: Function Expansion Tired of weapon mods where a rifle is just one solid slot and the most you can do is bolt on an optic? MFS: Function Expansion takes your guns down to the very last component — upper and lower receiver, barrel, handguard, pistol grip, buffer tube, stock and muzzle device, every layer is yours to decide. Built on top of the Modern Firearms System, it brings an Escape-from-Tarkov / Arena-Breakout-style modular gunsmithing experience to Build 42. ▶ Brand-new, fully modular firearms (split upper/lower receivers) · SIG MCX & MCX Spear — short-stroke piston platforms with swappable handguards, barrels, uppers and stocks · CGN NL545 (5.45×39) — two lower-receiver finishes: black and flat dark earth · SIG MPX (9×19) SMG — multiple barrel lengths with matching muzzle points and a full handguard line-up · Remodeled and re-rigged AR platforms: HK416, M4A1, Mk18, Noveske N4, KS-1, SAI GRY, MK12 and more ▶ Nearly 300 structural parts + 168 magazines/drums · 38 barrels · 44 handguards · 45 muzzle devices/suppressors · 44 stocks · 21 pistol grips, plus optics, bipods, foregrips, barrel materials, upper receivers and slings · 168 magazines & drums across 5.56 / 5.45×39 / 9×19 — standard, extended, coupled quad-stack and drums, each with its own 3D model and all-new custom icons ▶ Five all-new attachment slots · Upper Receiver — swap the upper independently of the lower · Pistol Grip — a dedicated slot, separate from the foregrip · Stock Tube Adapter — lets the MCX/MPX/Spear mount standard AR stocks through a buffer-tube adapter, exactly like the real firearm · Barrel Material & Optic Riser — fine-tune gas-block finish and sight height in separate layers ▶ Realistic compatibility, not "everything fits everything" · Parts are gated by genuine weapon families and rails: an MCX barrel won't go on an NL545, and an HK416 handguard won't fit an MPX (the NL545 does accept AR handguards) · Authentic dependency and mutex rules between the stock tube, CQR stock and pistol grips · Parts you carry but can't currently mount are highlighted red on the workbench, so whatever is blocking them is obvious at a glance ▶ Every rifle remembers its own tuning · Two rifles of the same model store attachment XYZ independently — positions never bleed between guns · Nudge every part forward/back, up/down and side to side, then lock it to prevent accidental edits · Positions stay identical in-hand, on the workbench and when dropped on the ground — and a dropped gun renders the whole weapon with every attached part ▶ Extra polish · Muzzle devices auto-align to the installed barrel length, updating the instant you swap barrels · Restored firing sounds and tuned rate of fire, middle-mouse inspect rotation, and removed parts return to your inventory automatically —————————————————————————— 1. Modern Firearms System (its AWCWF framework layer is built in — no separate AWCWF install required) · Built for Build 42 · works in both single-player and multiplayer This is a free, non-commercial fan project. Some weapon models and textures are extracted or derived from other video games and from free / Creative-Commons online resources; all rights belong to their original authors and publishers. If you are a rights holder and believe any content infringes your work, please contact the author and it will be removed promptly. No commercial use of any kind. Workshop ID: 3783591611 Mod ID: Modern Firearms System Function Expansion BETA

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True Music Addon: the Misfits - Pack 1 – Project Zomboid Mod

True Music Addon: the Misfits - Pack 1

von 76561197967105477

A short collection of the Misfits. For your convenience, short songs are doubled up on one cassette / vinyl! Lore friendly (no good Misfits came after 93' anyway) Astro Zombies Attitude / Bullet Die Die My Darling Hybrid Moments / Angelfuck Last Caress Skulls Some Kinda Hate We Are 138 / She (7" vers) Workshop ID: 3099324751 Mod ID: Misfits_Musicpack

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Kitchen Utensils – Project Zomboid Mod

Kitchen Utensils

von 76561198321756529

Kitchen Utensils This mod allows you to craft a few items needed for cooking. New Recipes: (see the images above for needed tools and ingredients) - Rolling Pin - Bowls - Jar Lids This mod also adds the ability to open cans with other items then the can opener. Now you can use screwdrivers, hunting-, kitchen- and flint knifes as well. Suggestions If you have suggestions for further recipes feel free to leave a comment Check out my other mods! - Refillable Lighters - Pool Ball Set - Decorative Food - Fast Reload - Pill Duration Or click here to visit my workshop page! Permission You can use this mod in your own creations, but please credit me if you do so. Workshop ID: 2921493998 Mod ID: KitchenUtensils

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(""balanced"" max stats) Doomsday Prepper – Project Zomboid Mod

(""balanced"" max stats) Doomsday Prepper

von 76561198375959527

Profession starts with MAX all skills, and the abilities and inherent recipes of every other profession. This profession is designed to "skip" the early game, so it obviously makes the game easier. !! this addon overwrites the class selection list, so it's not usable with any other mods that do that sort of thing. Workshop ID: 2889425493 Mod ID: ddprepp

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Project Zomboid Server mit Mod-Support

Kompatible, unterstützte Mods über das Server-Dashboard installieren.

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