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Project Zomboid Mods für Server
Für einen modifizierten Project-Zomboid-Server brauchst du pro Projekt die Steam-Workshop-ID und die interne Mod-ID. Prüfe zusätzlich Spiel-Build, Abhängigkeiten und Lade-Reihenfolge, bevor du deine Welt mit den Änderungen startest.
Project Zomboid Mods sicher installieren
Ein Workshop-Abo allein aktiviert eine Mod auf dem Dedicated Server nicht. Die Einträge in `WorkshopItems=` und `Mods=` müssen zusammenpassen; außerdem muss jede Mod den gewählten Build 41 oder Build 42 ausdrücklich unterstützen.
- 1. Build prüfen: Build-41- und Build-42-Mods nicht ungeprüft mischen.
- 2. Workshop-ID, Mod-ID, Abhängigkeiten und erforderliche Reihenfolge vollständig dokumentieren.
- 3. Welt und Konfiguration sichern, Server neu starten und Logs sowie den Beitritt mit einem Test-Client prüfen.
Die vollständige Schritt-für-Schritt-Anleitung findest du im Project-Zomboid-Mods-Guide. Oder starte direkt mit einem Project Zomboid Server mit Mod-Support.
Häufige Fragen zu Project Zomboid Mods
Was ist der Unterschied zwischen Workshop-ID und Mod-ID?
Die Workshop-ID bezeichnet das Steam-Workshop-Projekt und steuert den Download. Die Mod-ID aktiviert den enthaltenen Mod im Spiel. Auf dem Server müssen beide Listen vollständig und passend gepflegt sein.
Laufen Build-41-Mods automatisch mit Build 42?
Nein. Nutze eine Mod nur dann auf Build 42, wenn ihre Workshop-Seite diese Kompatibilität ausdrücklich bestätigt. Prüfe dabei auch alle Bibliotheken und weiteren Abhängigkeiten.
Wie teste ich ein Mod-Update ohne Risiko für die Welt?
Sichere zuerst Welt, Sandbox-Konfiguration und Server-INI. Aktualisiere danach die zusammengehörigen Mods, starte den Server neu und prüfe Logs, Kernfunktionen und einen vollständigen Client-Beitritt.
Wells Construction RU+
von 76561198250752014
Фикс перевода модификации Wells Construction с возможностью строить колодцы в городе. Оригинальный мод не нужен. P.S.: Благодарю Rokh за создание данного мода. Fix of RU translation Wells Construction mod with the ability to build wells in the city. Original mod is not required. P.S.: Thanks to Rokh for making this mod. Workshop ID: 3310270184 Mod ID: WellsConstructionRU+
[B42.12] Make Dried Vegetables
von 76561198049529007
VERSION : 42.12 Version 42.13 : https://steamcommunity.com/sharedfiles/filedetails/?id=3418061837 Workshop ID: 3626183960 Mod ID: B42.12Makedriedvegetable
TheunheardEFK
von 76561198331342475
Start with PLA gear from EFK. 开局即可拥有逃离肯塔基中的PLA装备。 本模组添加了几个沙盒设置中可调节的选项,包括191射手步枪,191突击步枪,UTS15霰弹枪,以及大全装肯塔基特派干员(我都在肯塔基玩191了,有喷子和诸葛连弩非常合理) 以及针对弩箭和霰弹枪子弹更简单的合成配方,因为我最倒霉的存档玩了几个小时愣是一盒霰弹枪子弹找不到,以至于简单到超标了。不过这个模组本来就很超标,介意的就卸载好了。 此外,多功能刀的联动需要订阅我的另一个模组multiblade才能生效。 同时感谢原模组作者projectgalaxy,他的代码简单干净,我才能这么简单的修改并成功应用。 https://steamcommunity.com/sharedfiles/filedetails/?id=3229400399&searchtext=start+with Workshop ID: 3552441231 Mod ID: TheUnheardEFk
PhunHouse - Safehouse Expander
von 76561197971613934
Self Serve Safety! With PhunHouse, you can: - Allow players to create their own safehouse, even if it isn't a building! - Allow players to extend their existing safehouse using House Paint - Allow players to have more than one safehouse Made for B41 and techinically B42 ready? Discovering House Paint in the world will enable players to create or extend safehouses depending on your settings Coded with love for our awesome PhunZoid community. Repo and more info Workshop ID: 3409280818 Mod ID: phunhouse
New Music - Stevie Ray Vaughan (1983-1989)
von 76561198824087521
New Music - Stevie Ray Vaughan (1983-1989) Check out The Spindoctor's New Music Mixes! MADE FOR: NEW MUSIC GENERATED BY: NEW MUSIC BUILDER Texas Flood - Stevie Ray Vaughan Side A 01 Love Struck Baby 02 Pride and Joy 03 Texas Flood 04 Tell Me 05 Testify Texas Flood - Stevie Ray Vaughan Side B 01 Rude Mood 02 Mary Had a Little Lamb 03 Dirty Pool 04 I'm Cryin' 05 Lenny Couldn't Stand The Weather - Stevie Ray Vaughan Side A 01 Scuttle Buttin' 02 Couldn't Stand The Weather 03 The Things (That) I Used To Do 04 Voodoo Child (Slight Return) 05 Cold Shot Couldn't Stand The Weather - Stevie Ray Vaughan Side B 01 Tin Pan Alley (AKA Roughest Place In Town) 02 Honey Bee 03 Stang's Swang 04 SRV Speaks 05 Hide Away 06 Give Me Back My Wig Soul To Soul - Stevie Ray Vaughan Side A 01 Say What! 02 Lookin' Out The Window 03 Look At Little Sister 04 Ain't Gone 'N' Give up on Love 05 Gone Home Soul To Soul - Stevie Ray Vaughan Side B 01 Change It 02 You'll Be Mine 03 Empty Arms 04 Come On, Pt. III 05 Life Without You In-Step - Stevie Ray Vaughan Side A 01 The House Is Rockin' 02 Crossfire 03 Tightrope 04 Let Me Love You Baby 05 Leave My Girl Alone In-Step - Stevie Ray Vaughan Side B 01 Travis Walk 02 Wall of Denial 03 Scratch-N-Sniff 04 Love Me Darlin' 05 Riviera Paradise Workshop ID: 3760180686 Mod ID: NewMusic_SRV
[B42 Stable] 1 Click Toogle Mask UI
von 76561199373727799
🔄 August 28, 2026 Update: 1) Added an option to bind a hotkey to wear or remove your mask.2) Added an option to hide the UI button if you prefer to use only the hotkey. ✅ Fixed, Updated and Tested for 42.20 with no bugs or errors. If you encounter any, please report them. 🆕 Older Updates : ➤Add Json files to fit the new translation method for options in Options --> Mods ➤ The UI position and size are now saved when you quit/reload, and are also preserved across different game saves. ➤ Fixed a minor resizing bug. ➤ New option in "Options → Mod" to lock/unlock the UI position and size (to avoid accidental dragging when clicking, and to improve click detection when toggling the mask) → see picture. 1️⃣ What this mod does: -Add a little resizable and draggable UI that lets you toggle your mask with one click. -Works with any mask. -Compatible in solo and multiplayer -The mask must be in your main inventory. -See the video for a better understanding. 🧩🧩 Is this Mod compatible with … ? -This mod is very simple and doesn’t touch/change anything, so it should be compatible with any other mods. ✔️✔️ Is this safe to add in existing saves ? Yes 🧩🧩 Is this mod compatible with multiplayer? Yes ___________________ ❗ No "ModPacking" please - Respect the time spent in order to make the mod. ❗ This item is not authorized for posting on Steam, except under the Steam account named "Unclear". ___________________ Workshop ID: 3662976494 Mod ID: MaskToggleUI
Infoteo's Item Condition
von 76561198450882774
# Item Condition — Build 42.20.2 **Item Condition** mejora la interfaz mostrando información visual sobre el estado de los objetos equipados y de aquellos colocados en la barra rápida. El mod permite controlar de forma rápida la condición de armas, munición, carga de baterías y contenido restante de recipientes, sin necesidad de abrir constantemente el inventario. ## Características * Muestra la condición de las armas equipadas. * Añade barras, estrellas o indicadores visuales configurables. * Informa la munición cargada y la capacidad del arma. * Muestra si existe un cartucho en la recámara. * Indica la munición adicional disponible en el inventario. * Muestra el nivel restante de baterías y objetos drenables. * Indica el agua o líquido disponible en recipientes compatibles. * Añade tooltips informativos en objetos equipados y en la barra rápida. * Genera avisos cuando un arma pierde condición. * Advierte cuando un objeto equipado cae de las manos. * Permite configurar posición, orientación, opacidad y estilo de los indicadores. * Compatible con **Project Zomboid Build 42.20.2**. Esta versión incorpora ajustes de compatibilidad con el sistema de interfaz, renderizado y traducciones de la Build 42.20.2. ## Agradecimientos Agradecimiento especial a **MineHost** por proporcionar el alojamiento y el entorno de servidor utilizado para realizar pruebas de funcionamiento y compatibilidad en multijugador dedicado. Su colaboración permite continuar desarrollando, revisando y adaptando mods para las nuevas versiones de Project Zomboid. ## Permission & Redistribution Notice Este mod no puede ser copiado, resubido, redistribuido, espejado, modificado, republicado, empaquetado, incorporado en colecciones privadas o públicas, incluido en modpacks, almacenado en sitios de terceros, utilizado como base para otros mods, ni utilizado total o parcialmente sin autorización escrita explícita del autor. Queda expresamente prohibido realizar forks de este mod, ya sea de forma pública o privada, total o parcial, con o sin modificaciones, sin permiso escrito explícito del autor. También queda prohibido extraer, reutilizar, adaptar, renombrar, modificar o redistribuir cualquiera de sus archivos, scripts, assets, sonidos, texturas, configuraciones, código Lua, traducciones o partes internas sin autorización escrita explícita. Se permite únicamente compartir el enlace original de Steam Workshop. Cualquier copia, fork, redistribución, reupload, modificación no autorizada, uso parcial, uso total, publicación alternativa o almacenamiento fuera de la página original será considerado una infracción a los permisos establecidos por el autor. Workshop ID: 3652538834 Mod ID: infoteoitemcondition
[b42] SuccStick | Vapes
von 76561198965257665
This mod introduces a vaping system into the game, allowing your character to use e-cigarettes to manage mood and stress levels. Tested only 42.13. Workshop ID: 3652303871 Mod ID: succstick
Metal Wood Stone 25% Weight
von 76561197972851773
Metal Wood Stone Quarter Weight Tired of base building in Project Zomboid feeling like moving mountains? Struggle no more! This mod significantly streamlines base construction and resource gathering. Spend less time hauling heavy logs and more time designing your dream fortress. Important: The weight of essential crafting and building materials is reduced TO 25% of their original weight. This means items will only weigh a quarter of their normal mass (a massive 75% weight reduction), not just a 25% reduction. Key Features - Metal Materials: Includes Metal Sheets, Pipes (all types), Scrap Metal, and more. - Wooden Materials: Planks, Logs, and related structural wood components. - Stone Materials: Gravel Bags, Stones, and masonry items. - Enhanced Mobility: Carry more resources per trip, allowing for more efficient base building and less inventory micromanagement. Technical Details - Game Version: Fully compatible with Build 42.20.+ Stable. - Multiplayer: Tested and confirmed compatible for use in dedicated servers and cooperative multiplayer. For correct functionality in multiplayer, this mod must be installed and enabled on the server side. Install "Metal Wood Stone Quarter Weight" today and build your Project Zomboid survival base faster and more efficiently! Workshop ID: 3790866581 Mod ID: MetalWoodStoneQuarterWeight
Kentucky Ranger Duster
von 76561198068788655
Kentucky Ranger Duster B42.20 A Heavy Kentucky Ranger's Lone Duster... The duster can be easily stripped from Full To Sleeveless ! with stat gains/losses accordingly found inside: Safehouses: LateGame Army Hanger Outfit lockers Army Surplus Outfit container's and very rarely. in CrateClothesRandom Fits Tomb / Desire Bodytypes Workshop ID: 3777629146 Mod ID: KentuckyRangerDuster
New Music - Minako Yoshida (1978-1980)
von 76561198824087521
New Music - Minako Yoshida (1978-1980) Check out The Spindoctor's New Music Mixes! MADE FOR: NEW MUSIC GENERATED BY: NEW MUSIC BUILDER Monochrome - Minako Yoshida Side A 01 Tornado 02 Rainy Day 03 Black Moon 04 Sunset Monochrome - Minako Yoshida Side B 01 Airport 02 Mirage 03 Midnight Driver 04 Afternoon Let's Do It - Minako Yoshida Side A 01 Let' Do It 02 I'll Teach You All About Love 03 Time 04 The Sea 05 I'd Rather Leave While I'm In Love Let's Do It - Minako Yoshida Side B 01 Flames Of Love 02 Cat 03 Where The Clouds Go 04 I Wanna Be Your Shadow Workshop ID: 3773672851 Mod ID: NewMusic_MinakoYoshida
Mul Fixes2
von 76561199093286905
Mul fixes2 Workshop ID: 3640693642 Mod ID: MulFixes42_2 Mod ID: MulFixes42_2
Players on Map (Brazilian Portuguese)
von 76561199131666750
Translate to Brazilian Portuguese the mod Players on Map. (This one needs the dependencies to work properly!). Making it clear that I have no intention of stealing the credits from the original creators, it's just a way I found to bring it to our language, that is, all rights go to the original creators of the mod: @Pookie @Zach Workshop ID: 3524953287 Mod ID: PlayersOnMapPTBR
Helldivers 2 Level Up Sound
von 76561198155524054
This mod will change the level up noise to the sound of Sweet liberty Spread managed democracy mod throughout the galaxy ! -------------------------------------------------- More Helldivers Mod - Helldivers 2 Main Menu Theme https://steamcommunity.com/sharedfiles/filedetails/?id=3279483143 - Helldivers 2 Intro Text https://steamcommunity.com/sharedfiles/filedetails/?id=3279535280 -------------------------------------------------- Workshop ID: 3279159783 Mod ID: Helldivers 2 Level Up Sound
Rick's MLC Two Way Radio Stays On
von 76561197980074567
The radio on the belt does not turn off if unequipped from your hands. This is only for player-to-player VOIP and text chat communications. Removing the radio from the belt will turn it off. Note: You cannot hear commercial radio stations - that is handled in the Java code and I can't get to it from Lua :) This mod has a somewhat hidden feature: We at Rick's Mid Life Crisis Labs have hacked the Automated Emergency Broadcast System (AEBS) so messages can be tacked onto the end of emergency broadcasts. There is now a sandbox option to enable and set a real-time event for warning: (time, name, and how many hours before the event to start warning) Workshop ID: 2954209906 Mod ID: RicksMLC_TwoWayRadio
True Music Addon: Dawn of the Dead Music
von 76561198027450079
Contains 20 cassettes from George A. Romero's 1978 cult classic, Dawn of the Dead. Ten from the soundtrack, ten that play in the mall, plus one song from Zack Snyder's 2004 remake. I couldn't track down the artists for most of the diegetic music, so I listed it as Goblin as well. If you know the artists please comment! Workshop ID: 2856782272 Mod ID: dawnofthemusic
ErogeServerShopPatch
von 76561198208282725
ErogeServerShopPatch for noir's Shops mod Workshop ID: 2754394749 Mod ID: Armored_Motorhome_MkIIRV Mod ID: BackpackUpgrades Mod ID: CJMeleeWeaponsExp Mod ID: DonazosFisticuffsES Mod ID: ESPTweaks Mod ID: FangFuJi1 Mod ID: FUMOQNW0320 Mod ID: NewBackpackUpgrades Mod ID: mk2RV Mod ID: MultipleSafehouses Mod ID: WalletAE Mod ID: GRTranslationCN0323 Mod ID: GhostTimeMP1 Mod ID: ServerShop1 Mod ID: ServerShop2 Mod ID: SFAT01 Mod ID: WeightReductionItems Mod ID: ATTEroge Map Folder: MH_MkII Map Folder: PaintCar
[B42] Pure Reskin | Male
von 76561198113836384
(Works in B42.20.0 SINGLE AND MULTIPLAYER) Pure Reskin | Male Male Version re-skin of the original vanilla skin, offering a fresh new look while maintaining the classic feel. hope you enjoy! comment if you like. (this skin has no underwear but still sfw because is just skin color) Female Version: • Pure Reskin | Female ⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘ Pure Reskin | Male Can be safely added or removed mid-save. Give it a try! ⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘⫘ Workshop ID: 3388038854 Mod ID: PureReskinM
First Aid Kit
von 76561198260599904
This mod only adds one emergency kit, you can find it where you found the antibiotic, but the probability of generating it is slightly lower than that of antibiotics. The first aid kit can heal any type of wound on the body, including fractures, but please remove the glass before inserting it into the wound, otherwise the glass will still get stuck on the body after the wound is treated. In addition, this first aid kit cannot treat zombie viruses, nor can it restore your health. The blood that should be lost will still be lost. A first aid kit can be used up to 10 times and can only treat one wound at a time. Workshop ID: 3273112680 Mod ID: FirstAidKit
[CD] Maps!
von 76561198253379514
Two mods that add in new maps! Maps! - Road Maps Adds 11 new maps that cover the entire world of Zomboid, but at a cost - They only display the roads. To find buildings, you'll either need the map of a specific town, or you'll have to infer where buildings might be! I made sure that maps overlapped a bit, and that divides don't pass through places with buildings, making orientation a little easier. The idea for road maps comes from the early days of Zomboid. You only had the paper maps you found to orient yourself, and I think that really added to the mystery of the world. I wanted to capture that again! Unfortunately in the process of making this mod I learned the whole map and stole that from myself. Hopefully you can still get it though :) Road maps are designed to replace the world map. Using road maps with the world map will reveal huge chunks of land in much more detail than intended. I did try to add options to not reveal the world map with them, but it's hardcoded in java afaik. You can still use it if you want, but that's not my vision for this. Either resist tapping the M button, or disable the world map in the sandbox settings. Maps! - Numbered Louisville Maps I'm sick and tired of the Louisville maps all stacking!! Renames the Louisville maps to include their segment number, preventing different maps from stacking. Compatibility Both mods can be comfortably added to an existing game and function as expected. Ideas Theres are a few ideas I have for how I can expand this mod in the future. Let me know if any seem cool, or if you have your own ideas :) - Adding in maps of minor towns that are unmapped in base game. - Adding in satellite view maps, which display the actual terrain. - Letting you change the scale of markers added to the map. - Giving road maps some unique banners, like vanilla maps. - GPS, a rare item that swallows batteries and shows the surrounding area - I had considered using a different colour palette for the road maps, but I couldn't find one I liked. Source code: https://github.com/CrunchyDuck/PZMaps The code for maps is actually really well made, in stark contrast to most of the other lua code. Workshop ID: 2980745220 Mod ID: CDNumberedLouisville Mod ID: CDRoadMaps
True Music Addon:Midnight Riders (Music Left 4 Dead 2)
von 76561199051370129
Visit Midnight Riders on YouTube: https://www.youtube.com/MidnightRidersBand#p/a/u/0/-ApJ5NsM6CI Visit our page: https://www.midnight-riders.com/ Green Flu Don’t Stop the F’n Riders Posted by Jake at 7:04 AM You might’ve heard about a lot of bands cancelling their tours this week because of all the airports shutting down and the government telling people to stay indoors. To that the Riders say: We’ll stop touring when we stop breathing. What America needs most right now in its time of trial is MUSIC, and that is one thing the Riders are proud to provide. The airports shutting down don’t confront us none. We don’t tour in a fancy plane (just the ol’ dependable Riders tour bus, and I could tell y’all some stories of what we’ve gotten up to there over the years). And with the No Salvation Tour only halfway done, we’re not about to let all our fans down who laid down their hard-earned dollars for tickets (and who might wanna buy our new album besides). Next tour stop’s Griffin, Georgia, at the good old Peach Pit Arena at Whispering Oaks Fairgrounds. We’ve played there before and it’s one of our favorite all-time tour stops. You Georgians know how to rock! We’ll see you there, Green Flu or no Green Flu. You just bring your own badass self and your old lady, and let the Riders take care of the rest. Much Love, Jake ----------------------------------------------------------------------------------------- Gripe verde No detengas a los F'n Riders Publicado por Jake a las 7:04 AM Es posible que hayas oído hablar de muchas bandas que cancelaron sus giras esta semana debido al cierre de todos los aeropuertos y al gobierno que le dijo a la gente que se quedara en casa. A eso los Riders dicen: Dejaremos de viajar cuando dejemos de respirar. Lo que Estados Unidos más necesita en este momento de prueba es MÚSICA, y eso es algo que los Riders están orgullosos de brindar. El cierre de aeropuertos no nos enfrenta a nadie. No hacemos giras en un avión elegante (solo el viejo y confiable autobús turístico de Riders, y podría contarles algunas historias de lo que hemos hecho allí a lo largo de los años). Y con la gira No Salvation a mitad de camino, no vamos a decepcionar a todos nuestros fans que gastaron el dinero que tanto les costó ganar para comprar entradas (y que además podrían querer comprar nuestro nuevo álbum). La próxima parada del recorrido será Griffin, Georgia, en el antiguo Peach Pit Arena en Whispering Oaks Fairgrounds. Hemos tocado allí antes y es una de nuestras paradas favoritas de la gira de todos los tiempos. ¡Ustedes los georgianos saben rockear! Nos vemos allí, con gripe verde o sin gripe verde. Simplemente trae tu propio yo rudo y a tu anciana, y deja que los Jinetes se encarguen del resto. Mucho amor, Jake ----------------------------------------------------------------------------------------- Lista de Musicas de Cassettes y Vinilos: Cassettes: <<Midnight Riders - Midnight Riders>> <<Midnight Riders - Save Me Some Sugar>> <<secret music>> Vinyls: <<ROCKOLA-L4D2>> >> Midnight Riders - Midnight Ride' >> Midnight Riders - One Bad Man >> Midnight Riders - Some Sugar >> One Bad Tank >> RE: Your Brains >> The Saints will Never Come >> Portal - Still alive >> Midnight Riders - Midnight Ride' (Again?) // (¿Otra ves?) >> Midnight Riders - Some Sugar >> One Bad Man >> RE: Your Brains >> The Saints will Never Come >> Portal - Still Alive <<Midnight Riders - Album>> >> Midnight Ride >> Midnight Tank >> One Bad Man >> One Bad Tank >> Save Me Some Sugar >> All I Want For Christmas ---------------------------------------------------------------------------------- English: In case of any error or conflict, please let us know in the comments below. Spanish: En caso de error o conflicto, por favor háganoslo saber en los comentarios a continuación. Workshop ID: 3204636918 Mod ID: True Music Addon:Midnight Riders (Music Left 4 Dead 2)
Make ScrapMetal
von 76561198301787955
一个简单的mod 可以将 金属板 金属棒 金属管 拆成 金属废料 你可以在 金工 中找到合成选项 A simple mod can disassemble the SheetMetal, MetalBar and MetalPipe into ScrapMetal You can find the composition option in metalworking Workshop ID: 2888507527 Mod ID: plume_Make_ScrapMetal
server-messages汉化修改
von 76561198201915871
This is an example mod with two worlds. You can use this as a template for your own map mods. The first world has a single 300x300-tile cell. The second world adds cells all around the first world. Workshop ID: 2857578909 Mod ID: ServerMessagesCN
[B42] AEBS Imperial & Metric Display [SP/MP]
von 76561198704029394
"Whether the Helicopter has spotted you, you've got a Horde bashing down your door or you're about to go out Fishing, you haven't got time to convert the Imperial/Metric units from the AEBS Broadcast" On Multiplayer servers, the AEBS Radio Broadcast displays units based on the system region of the PC the server is hosted on. Unlike the rest of the game's UI, the AEBS Broadcast unit cannot be changed by individual Clients. This Mod appends both units (Fahrenheit/Celsius & Kilometres/Miles) to every AEBS temperature and wind speed broadcast, so all Clients always see both Imperial and Metric units regardless of the server's region. Example: - Metric Region Server: 17.0 °C (62.6 °F) and 20.8KpH (12.9MpH) - Imperial Region Server: 62.6 °F (17.0 °C) and 12.9MpH (20.8KpH) ** As Multiplayer requires all Clients to have a matching Mod List as the Server, this Mod is aimed towards Server owners with an inter-regional player base. ** The mod intercepts the AEBS Broadcast at the point the weather text is generated on the server, appending the converted unit in brackets after each temperature and wind speed value. The server's native unit is always shown first, with the converted unit in brackets. This is a display-only change. No game data is modified. - Build 42.16+ Not compatible with Build 41 or earlier builds of Build 42. - Designed for Multiplayer (Hosted and Dedicated servers). Also works in Singleplayer, though it is not needed — Singleplayer already respects the player's Temperature Display setting. Players who wish to see both units simultaneously in Singleplayer are welcome to use it. - Safe to add or remove at any time. No world data is touched. - Should be compatible with all Radio mods. Does not modify any radio scripts, distributions or broadcast data. - No configuration required. The mod automatically detects the server's unit setting and appends the converted unit accordingly. A special thanks goes out to TIS Staff members Beard & Blair for their assistance in verifying and helping me understand exactly how the AEBS units are generated in Multiplayer environments. ** This Mod is actively maintained and updated. If you would like to Report a Bug or share Feedback or Suggestions, please do so via one of the image links below** Want to Support my work? Rating, Liking, Favouriting or Subscribing is more than enough. If you want to go further, you can buy me a Bottle of Bleach or become a Ko-Fi Subscriber via the image below. ♡ I greatly appreciate any and all support for my Work ♡ Workshop ID: 3733578471 Mod ID: AEBSConverter
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Project Zomboid Mods installieren - Workshop Guide
Installiere Project-Zomboid-Mods sauber per Steam Workshop: IDs eintragen, Reihenfolge prüfen, Server neu starten und typische Fehler beheben.
Project Zomboid Sandbox-Einstellungen: alle 62 Panel-Werte
Project Zomboid SandboxVars.lua im Panel konfigurieren: alle 62 Werte, Build-41/42-Unterschiede, Grenzen und sichere Empfehlungen.
Project Zomboid Build 42 auf dem eigenen Server: Umstieg, Spielstände und Mods
The Indie Stone veröffentlichte am 26. August 2026 Sicherheitskorrekturen für 42.20.4 Stable, 42.19.2 Unstable und 41.78.21 Legacy. Wähle den Patch für…
Project Zomboid Server mit Mod-Support
Kompatible, unterstützte Mods über das Server-Dashboard installieren.
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