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Mods & Plugins für Don't Starve Together
Dieser Katalog listet 24.000+ Don't Starve Together-Projekte von Steam Workshop. Einträge können serverseitig, clientseitig oder auf beiden Seiten erforderlich sein und auch Karten oder andere nutzergenerierte Inhalte umfassen. Prüfe vor der Installation die verlinkte Quellseite, Spielversion und Abhängigkeiten.
Realistic Placement (PT-BR)
von 76561198815744299
Allows you to place buildings, plants, or whatever you please closer togother. • Origin This mod is a translation of the original mod. https://steamcommunity.com/sharedfiles/filedetails/?id=551324730
诡秘之主尊名补丁
von 76561199511439948
消耗灵力(即构筑灵力之墙)诵念不同神明尊名,获得回应会有不同效果,部分内容扩展或加强利用
Icker Turf BETA
von 76561199116111540
Hound waves getting too hard? Craft the Icker Turf for 4 Beard Rugs + 1 Beeswax + 8 Icker Jars! And watch and laugh at the hounds struggling over this sticky turf!
Spoilage and Storage Tweaks: Jerky
von 76561198129618713
Reduce, increase, or remove jerky and dried kelp spoilage. Jerky, small jerky, monster jerky, and dried kelp may be configured independently. Optionally set jerkies to spoil into stone/twigs/flint rather than rot. Also allows dried goods to be stored in the icebox and/or saltbox, even if they have been set to never perish (to minimize the number of containers that need to be juggled for cooking.)
Sage the Corrupted
von 76561198135879488
Sage returns with a new appitite. WIP -no longer green like the video. (he is now red in place of the green lines. felt more demonic to me)
Wicker's Book Ranges
von 76561198270930087
Displays the range of Wickerbottom's books when you hover over them. -Works inside bookcases (togglable) -Display time of the circle can be configured.
春日影唱片
von 76561198940780469
test 新增一张可循环播放的春日影唱片; 留声机播放时间延长至一小时。 下期预告:MyGO!!!!!音乐全收录正在制作中(新建文件夹) 完整版戳这里→https://steamcommunity.com/sharedfiles/filedetails/?id=3279601429
沃姆伍德阵营技能解锁/wormwood skill unlock
von 76561199167187475
可以直接点出两种月亮亲和技能 双击即可快速加点(代码来自为爽而虐
挑食。衰减食物收益、调整饥饿速度 Decrease gains from the same food/modify hunger speed
von 76561198397905255
此mod功能: 1.衰减食物收益。所有人吃东西收益会逐渐降低,过一段时间后才恢复。每天吃一样的东西,根本吃不下的好吧! 这样!才有人!专注做好吃的!就不会每天吃肉丸 但是不挑食!能吃的食物和原人物一样。 2.调整饥饿速度。可在mod设置中自行调整。从-100(辟谷),到100(饿死)可自由选择, 默认1.2,饿的稍微快点 和朋友一起体验饥荒吧!搜房间号:383318454,来一起玩! ---------------------------- 1. Attenuate food income. Everyone's income from eating will gradually decrease. It will take some time to recover. Eat the same thing every day, and you can't eat it at all. This way! Only someone! Focus on cooking good food! You wouldn't eat meatballs every day. But not picky about food! The food you can eat is the same as the original character. 2. Adjust the speed of hunger. Can be adjusted in the mod settings. You can choose from -100 (crossing the valley) to 100 (starving to death). The default is 1.2, and you are hungry a little faster. Experience famine with friends! Search room number: 383318454, come and play together!
My Colourcubes (New Seasons Color)
von 76561198136111183
My colorecubes and that it. autumn=pigshop_interior_cc winter=moonstorm_cc spring=pork_temperate_day_cc summer=sw_volcano_active_cc full_moon=lunacy_regular_cc
Arai-san
von 76561198090706390
original mod : https://steamcommunity.com/sharedfiles/filedetails/?id=2143100653 Arai-san the Raccoon Health: 200 Sanity: 200 Hunger:200 ability cant equip item with armor stat Has a 50% chance to avoid any damage, if the chance does not work, you take all damage Start with your blow dart (only arai can use) blow dart deal 25 damage and break after 1 day. blow dart craft : 5 log and 1 flint can read book and equip walter slingshot but not craft ammo can craft catcoon den Day: Damage multiplier: 1 Walk: 4 Run: 6 Sanity: +1 dusk: Damage multiplier: 1.5 Walk:4 Run: 6 Sanity: +0.5 Night: Damage multiplier: 2 Walk: 4 Run: 6 Sanity: -1 Cave: Damage multiplier: 2 Walk: 4 Run: 6 Sanity: -1 nightvision Always cheerful, friendly and ready for adventures. She is upset when she is near the raccoon's tail. Adores the company of raccoons.
Paul DST
von 76561198041468742
Paul is a gamer who somehow got lost in the dangerous world of Don't Starve Together. * Has 150 Health, 200 Hunger, and 200 Sanity. * Wears a jacket that keeps him a bit warmer in the Winter. * Rain makes him relaxed so his sanity goes up. * Doesn't get hungry easily so he can last longer without food. * Doesn't like to attack things so he won't do much damage. This is a mod I made of me, Paul, for me and my friends. I hope you have fun playing as me and don't let me starve! I made a version of this mod that's also for regular Don't Starve, if you want to use that, go here: http://steamcommunity.com/sharedfiles/filedetails/?id=495847662
Season Manager
von 76561199021511490
🎯 Randomizes season lengths for unique worlds. Set min/max durations and control changes. ✨ Features 🎲 Custom min/max per season (Autumn, Winter, Spring, Summer; experimental custom mod support) 🔄 Configurable chance to jump to random season 📊 Optional Gaussian distribution for realistic variation ⚡ Daily extend/shorten chance 💾 Settings save across sessions ⚙️ Configurable: lengths, skip %, daily prob, realistic mode. Works with other season mods. By 🍒RawCherry🍒 🚀 Roadmap & Community For upcoming updates and sneak peeks at other mods I'm working on, join my Discord Server 🍒 You'll find all the latest news, bug reports, and feature requests there!
memory
von 76561199088047561
form goggle translation Contains the following elements: 1. Record the contents of the box items, right-click on the materials in the production column, and you can search for the materials yourself. 2. Middle click storage 3. Left click to create a highlighted box for items in the column, and pick up the highlighted box with the mouse. 4. Record the name of the packaging tape and traceability table. Record the name of the wormhole. Press the r key to turn on and off the naming function. After the naming function is turned on, you can use the alt left button to check and change the name of the target. 寻找材料的功能不支持独行长路和无洞穴,如果你实在想用,请订阅我的另一个mod,链接是 https://steamcommunity.com/sharedfiles/filedetails/?id=3210776581
Small Character Tweaks
von 76561198015208726
This simple mod aims to change some small things about DST characters. It does not feature gameplay changes, it's all cosmetic. Wurt now plays her fööd not befitting a warriör animation when attempting to eat meat. Also, Wurt, Wormwood and Wanda now properly call out the player and the cause of death when inspecting player skeletons. Sate your morbid curiosity no matter which character you play as! Should be fairly future-proof and compatible, as it directly modifies only the necessary lines of code.
Novasky The Tiger [OLD]
von 76561198160282890
Character of Novasky for Don't Starve Together. ----------------- HEALTH 175 HUNGER 200 SANITY 150 -----------------
武士刀
von 76561198299704300
一把可以升级的武士刀,可以设置最高伤害和一些其他属性及升级难度(制作需要月石和一定量的金块,金块数量和制作难度有关,可以在设置选择是否开启砍树开矿功能及储藏空间等)PS:转自WG端,娱乐自用
Player Status (server)
von 76561198214670708
View the stats of other players, including some other properties.\n" By default, press \ to toggle the list. This mod also adds a few console commands. ChangeScale(*number*) will manually change the font size. --The following admin commands use the player number from the stat list.-- RevivePlayer(*playerNumber*) will revive players in either shard. RefillStats(*playerNumber*) will refill the stats of players in either shard. Godmode(*playerNumber*) will make a player enter godmode in either shard. GitHub: https://github.com/rawii22/PlayerStatus Uses: -You want to see how a friend is doing -You are a heavy console user who wants to see whether or not you successfully made someone invincible -You need to know the number of a certain player according to their AllPlayers index and not the scoreboard If you use a console command that involves the use of AllPlayers, use the player number you see on our list. The scoreboard shows you a local and inaccurate version of the AllPlayers list. This mod, however, show the accurate player ordering according to the server. When many people are present or leaving/joining/going to caves, the two lists start getting mismatched. Btw, for those who are curious, you can teleport to someone or move someone to you using c_goto(AllPlayers) and c_move(AllPlayers) respectively. If you are in the CAVES, and you want to use a console command on someone in the caves, start reading the list as though the first name with the two "**" in front of it is number one. BIG HOWEVER, when you c_godmode someone, this command uses the number of a player according to where they are on the scoreboard.
Turn of the tide
von 76561198313108415
Do you feel that life by the coast is missing something? The ocean in the End Dimension is always the same, and looking at it for too long can easily lead to aesthetic fatigue? This mod is specifically designed to solve this problem and optimize your life by the sea! This mod is modified from the "Under the Sea Level" mod by Lao Wang. I really like his idea of adding underwater displays in shallow waters. This not only overturns the unchanging sea view in this game but also makes the shallow sea scenery more beautiful while bringing more creativity and scenarios for play. Compared to the original mod, what have I done? The following are the parts that have been implemented and the ideas for this mod: First of all, of course, I inherited the achievements from the original mod by Old Wang: beautiful and natural underwater and cliff scenes, underwater projection system, directly visible fish in shallow waters, everything was just right. Then, what Old Wang didn't achieve but was within his idea range: medium-sized fish directly visible in shallow waters (it's not perfect, I'm not as perfectionist as Old Wang, so it's usable), generation of underwater relics (I used sine noise, which should be more natural), and the natural transition between the shallow sea bottom and the edge of the mid-sea (it's not very natural either), which brought the scenery part of the mod to a basically usable level. Finally, outside the scope of the Old Wang mod, I added a tidal system for the shallow sea area (for the bizarre style of the Eternal Realm, it's actually the seabed that's rising and falling, of course, I haven't figured out how to make the water level change either 2333). Now, the appearance of the water and the seabed in the shallow sea area will change with the phases of the moon. The rounder the moon, the higher the seabed and the shallower the water. The relics on the seabed will also change their height above the water as the seabed rises and falls. This change is also related to the seasons. Simply put, in summer, the seabed is generally higher and the water is shallower, while in winter, the seabed is deeper and the water is also deeper. The water level changes are updated every morning. Based on the tides, I modified the character's movement mode. When the water reaches its shallowest state (full moon in most seasons, and near full moon and full moon in summer), the character can go down to the shallow sea and wade to move. Yes! That is to say, they can go tide pooling. The above is the content that has been implemented so far. I think it can be released as an initial version for everyone to experience and offer feedback (I'm very sorry to those who were previously informed that I was working on the part below the sea level. I've been busy with work recently and this has taken much longer than expected). Then, the following are some ideas for further updates (tidal-related content will be included in this mod, while those that interact with tides will be split into smaller mods. You can refer to the collection and subscribe as needed): First of all, of course, we need to improve the tide-racing system. This includes adding some creatures that adapt to the tidal state, which will include some aquatic and semi-aquatic common animals and plants. Then there will be one or two bosses that only appear in shallow waters (my current idea is to design a sandworm based on the big snake in Hamlet). Then, since the seabed can rise, the land can of course sink. I want to add one or two streams on the land (this should be an independent module), create an ecosystem related to the streams, and also use them as a medium for ships to cross the land. Feel free to leave your thoughts on the tidal ecosystem in the comments. I will take them into consideration for future updates (of course, it's hard to speed up the process, but I'll try my best to do it faster). ------------------------------------------Here, I sincerely thank Comrade Lao Wang for his tolerant attitude towards the extraction, modification and reuse of the module code. 260430 - Regarding the frequent card-holding and lag issues that were frequently reported in the feedback, we have currently updated a new version. You can test the effect and see if it meets the usability standards. 260511 - Added configuration item for seabed tile laying method. Quick laying takes up very little space, while standard laying takes up more. The main difference in display between the two lies in the edges. You can check if you can accept the edges of the quick mode. If you can, you can fully use the quick mode, which takes up much less space. Added configuration item for refreshing the field of view. The larger the field of view, the higher the occupancy. This is mainly an adaptation item for players with screens exceeding the standard experience. If you find that there are un-laid seabeds at the edge of the field of view, you can appropriately increase this item.
Excellent Storage Robot/优秀的瓦器人
von 76561198101406704
This mod has been integrated into another mod that provides more production and modification options. Please use: 这个mod已被整合进提供更多制作和修改的mod。请使用: https://steamcommunity.com/sharedfiles/filedetails/?id=3545248890 Make it available to craft W.O.B.O.T. and easier to craft Auto-Mat-O-Chanic. Improve the robot's movement speed, storing speed. Durability and Work Radius can be customized. Remove physics colliders of the robot. Remove the "irreplaceable" tag. It can now be taken to another world and destroyed with a Scaled Furnace, but not with a hammer. 允许制作瓦器人,更容易制作自动修理机。 提高了移动速度、存储速度。 耐久度和工作范围可自定义。 移除瓦器人碰撞体积。 移除了“不可替代”标签。它现在可以被带到别的世界。可使用龙鳞火炉摧毁,但是不能使用锤子。
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