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Mods & Plugins für Don't Starve Together
Dieser Katalog listet 24.000+ Don't Starve Together-Projekte von Steam Workshop. Einträge können serverseitig, clientseitig oder auf beiden Seiten erforderlich sein und auch Karten oder andere nutzergenerierte Inhalte umfassen. Prüfe vor der Installation die verlinkte Quellseite, Spielversion und Abhängigkeiten.
all characters are crabs
von 76561199314379206
this mod makes everyone crabs
全视野图标隐藏Hide Global Icons(deprecated)
von 76561198973727160
取消强征传送塔、天体灵球、月相池等的全玩家全视野图标及高亮效果,路人再也不能3秒到达营地了 对神话玉净瓶、莹月轮盘等物品同样有效 开档若干天后视野保护生效,玩家生存若干天后重新获得视野 Disable minimap's global highlight of lazy desert, moon dial, moon rock seed etc. Now Strangers won't be able to reach your base in one second. Also effective for Yujingping in Myth. The effective time can be set with config 本模组已经废弃,不再更新,欢迎其他模主拷贝、移植 This mod is already deprecated. There will be no more update. Do whatever you want with it. no matter transplant or modification will be allowed.
QuestAPI
von 76561198302183455
*Authored by Serp on steam and can be found on github at https://github.com/Serpens66/QuestMod-Dont-Starve-Together* THIS IS PURELY A PORT OF THE MOD DIRECTLY FROM GITHUB Required for QuestMods. This mod adds quests believe it or not. To start a quest, head to the pig king and converse with him, he can give a multitude of different quests to the player, ranging from really easy to pretty difficult. Depending on what color the pig king speaks to you in depends on how difficult the quest is. This mod runs with the other three quest mods, which each add a multitude of quests to the game. **This is not my original mod it can be found on git hub as well, I just uploaded it here so that way server owners dont have to have their clients indivudually download each mod from git hub and instead they can get it automatically from the workshop** **All credit goes towards the wonderfully community who worked on this project as a group** Enjoy.
Trusty Winona
von 76561198212387891
Time to get my hands dirty! UPDATE - List of Changes: - You can now turn off Winona's fast crafting costing hunger. This changes focus on making Winona slightly more unique while keeping her simple: Changes - Winona does many more actions faster: put down fires, open (or try to open) Klaus' sack, repair, murder (rabbits, butterflies, etc.), sew, use blueprints, reset tooth traps, harvest, brush, draw, unwrap, and pick things up. - You can tweak her free hit from the Darkness/Charlie. Default is no free hit. - Winona's trusty tape no longer repairs clothes, but now repairs armors. It heals 150 total durability of any armor, which is enough to fully heal a grass armor with a single trusty tape, but slightly over 33% durability for a wood armor. - Her hunger rate can be tweaked, 25% faster is the default option. - You can turn on or off Winona's fast crafting costing hunger. - She loses sanity when near fires at the same rate Willow recovers sanity. TODO: - Make her catapult be repairable via her trusty tape. - Make her generators be able to turn off. - Try to separate the catapult and spotlight from the generators (i.e. you can fuel them directly, or you can fuel them through the generators, but the generator is optional). I will NOT make them a fuel bar though. - Try to make generators work on ice-fling-o-matic (if it doesn't work on it yet?). Don't put your hopes too high for this one though. - Try to make the lightning rod able to give energy to surrounding objects when lit up. Again, don't put your hopes too high, this is mostly an idea that crossed my mind from Wino's generators, but might be impossible or too difficult. Known issues - Trusty tape doesn't work at all when enabling the mod on already existing worlds the first time is loaded. Entering the world a second time should fix this issue for the time being. NOTE: should be fixed by now, but will leave this here just in case. If it doesn't work, let me know.
奇幻庄园-智能战斗-白小飞
von 76561198370209317
Renewable Anenemy
von 76561198104429219
Makes Anenemy Traps renewable by giving it as Crab King drop -------------------------Crab King drops------------------------- 4~6 Anenemy Traps Imposing Claw(Crab King's Claw) Sea Sprout Starter with 25% or Barnacles with 75% -------------------------Reworked Crab King change------------------------- Before the rework it was also act as Crab King Drop Rework mod but reworked Crab king now has reason to fight multiple times so it no longer act as one. Since Crab King now has special item to drop and Message in a Bottle effectively act as Sunken Chest drop, Sunken Chest is removed from drops. Unfortunately, due to crash bug Shell Cluster is removed from drop and option to enable Sunken Chest drop is also gone. -------------------------------------------------- If Klei ever sees this, I would like to ask if Crab King could drop item that let you place Sea Stack like 'Sea Stack Seed' and make it as material for Crab King Bumper kit Currently, there is no way to make Sea Stack renewable, but it is required for planting new Sea weed since crab king uses rocks and summon magic, I think it fits the theme https://steamcommunity.com/sharedfiles/filedetails/?id=3276916561 I think this mod is better solution for renewable Sea weed.
Better Willow
von 76561198414077656
1、核能打火机,增加照明时长与范围 2、伯尼熊回san与保温效果增加 3、薇洛不会过热 4、薇洛靠近着火物体回san速度增加
Nibs
von 76561198045885302
Meet Nibs! Nibs is a rambunctious and excitable little goblin robot. He is quick to call dibs on anything he can get his hands on. He doesn't perform so well in the rain, as it hurts him and slows him down- so bring that umbrella! Fortunately, you won't have to worry about feeding him, as he does not go hungry! * Doesn't need to eat. * Takes damage and is slower in the rain. * "Kill Mode" occurs during a full moon, making him faster and stronger. * Lightning strikes make him faster (but still hurt!) * Drops gears upon death. * Can eat gears to restore 50 HP. * Lower rate of sanity loss during daytime and dusk. * Loses sanity if the players around him have low sanity or health. * Loses sanity when killing other robotic creatures. * Gains sanity around Cobalt and Bolt. Paired mods - characters interact and/or have unique dialogue with each other: Bolt Fitzcrank - https://steamcommunity.com/sharedfiles/filedetails/?id=2639678232 Cobalt Mirrage - https://steamcommunity.com/sharedfiles/filedetails/?id=2645231849 Atlas Arameus Avignon - https://steamcommunity.com/sharedfiles/filedetails/?id=2510610343 Zwarte Koza Moon - https://steamcommunity.com/sharedfiles/filedetails/?id=2510623638 Nibs is a character on the D&D stream, Lab Rats D&D! The stream can be found here: https://www.twitch.tv/labratsdnd * Not all of Nibs' dialogue has been fully implemented yet.
Bertram Evans
von 76561198339786040
How about a depressed office worker starving? This is an EARLY ALPHA of the mod. We might add custom sounds later. Now he's badly unbalanced as a playable character (not in your favour though!) He also uses some strong language Supposedly he can read books (done), gains sanity in rain or when wet (done), and can craft a set with his own books (work in progress). Constantly loses sanity at a small rate(done), has a 0,8 damage multiplier (done) Coming soon: Custom crafts Maybe some other perks More custom speech So yeah. Stay with us.
Never Perish Icebox
von 76561198019489256
Food doesn't perish in the Icebox.
Time Stop
von 76561198110321930
Time Stop Press a key (default F1) to freeze the world in place — And press it again to let it flow. The day stops, the seasons hold and every timed threat goes quiet. But it is NOT a real pause: You can still walk, fight, build and interact with everything normally. Ever wanted the world to just wait for you? Build your mega base, explore the whole map or prepare for a boss without the day ticking away, winter creeping in or a hound wave showing up at the worst moment. Time Stop freezes the world's own clock and events while leaving you completely free to play. Features - Day & Night — The day and night clock stops, so the day never advances. - Seasons — The season stops changing for as long as time is stopped. - Waves — Hound waves, depths worm waves and pirate monkey raids are disabled. - Seasonal Giants — Seasonal giants and bosses (Deerclops, Bearger, Klaus, Malbatross, etc.) are disabled. - Meteor Showers — Meteors stop falling. - Total Stasis — While time is stopped, rain, temperature damage, health, hunger, sanity and food spoilage pause too — Unfreeze and everything returns to vanilla instantly. Each one can be turned off in the options. - Persistent Freeze — Close the world frozen and it opens frozen. Clock, seasons and boss timers exactly where you left them. - Hourglass Indicator — A golden hourglass in the bottom-left corner shows time is stopped. - Caves Included — Surface and caves freeze and resume together, always in sync. - 11 Languages — English, Português, Español, 中文, 中文(繁體), 한국어, Русский, Français, Deutsch, Italiano and Polski. Options - Toggle Key — The key that stops and resumes time (default F1). - Language — The language of the in-game announcements. - Persistent Freeze — The freeze survives save and reload. Turn it off and time always resumes on world load. - Options Apply — Choose when the options below take effect: only while time is stopped (default), or all the time. - Rain — Whether it rains. - Frog Rain — Whether frog rain can happen. - Temperature Damage — Whether heat and cold can hurt you. - Health Drain — Whether you can take damage. - Hunger Drain — Whether hunger drains. - Sanity Drain — Whether sanity drains. - Food Spoilage — Whether food and other perishables spoil. Feedback Feedback is very welcome! If you run into a bug, a mod conflict, or have an idea for a feature to add, please leave a comment below. I'll do my best to keep the mod working and up to date. If you're enjoying it, a positive rating helps a lot!
Wolfspawn
von 76561198062684881
Version- 1.0.0 (April 17th 2026) Character for Wolfspawn1 - Has 'Natural Insulation'! - Sheds during Winter! - Can obtain extra logs when buffed..?! - Can howl? - Can craft or obtain various 'Howlers' that have different effects. - OP? Depends if you know how what you're doing! A Full custom speech file is not currently implimented. He mostly uses Wigfrid dialogue with some custom ones mixed in. This character is a psuedo support type character. The howlers are intended ot be used with other players and provide buffs to the whole 'team'. However the buff applies to yourself too, and it's usually slightly more powerful. Mostly so it's still useful when you're alone. Too much work probably went into these howler features. They are possibly overpowered even! But everything is highly configurable in the mod config in-game! (I spend way too much time making stuff configurable...) From the crafting cost to its actual buff strengths, to even whether or not it applies to allies. Give it a tinker if it's not quite up to your standards. ~ WOLF TREAT ~ The Wolf Treat is Wolfspawns preferred food. It's a unique food group and cannot be eaten by other characters. When eaten, Wolfspawn gets a small multiplier to his work speed and his movement speed. This buff does not last *TOO* long. (1/16 of a day) Its recipe does take precidence over a cheap meatball recipe however. That's a bit annoying. Also you spawn with a recipe-card denoting an ideal recipe for making it. This food has an alternate texture in the config. Makes it look like a big bone treat instead. (Does not affect cooking-pot visual) ~ HOWLERS ~ Howlers are the key item from this mod. They're usable by anyone but only Wolfspawn can use them to buff people. Anyone else playing them just does a little howl/gurgle and that's it! Howler buffs cannot be stacked. And will overwrite each-other when used. We'll go from most basic to the most complex~ ~ HOWLER ~ The standard howler. This item is part of his default starting items. The Howler has 10 uses. When used, Wolfspawn gets a small speed buff and a small increase in damage. He also gets a period of sanity recovery. Additionally, using this item gives Wolfspawn a chance to yeild increased logs from trees. (Typically 1-4 for a large tree.) Allied players however, only get the speed buff. ~ NATURES CALL ~ (MAGIC) A wood-focused howler. Costs a red gem. Not cheap early game. This item only has 4 uses. This is because it can be used for healing. When used, Wolfspawn gets a buff to his work speed (mining, chopping, hammering), and an increased chance to yeild extra logs from trees. (Typically 1-8 for a large tree.) Additionally he recovers health and sanity over time. Allied players only get the increased work speed, and regain health over time. ~ VARGS CALL ~ (DROPPED) A more unique howler. This one only drops from Vargs. This howler deals with Hounds specifically and only has 4 uses due to it's sheer strength. When used, Wolfspawn and allied players get a damage increase. However, also when used, the Howler will put nearby Hounds and Vargs to sleep for a short period of time. Hounds put to sleep by this will become allied to Wolfspawn. (Maxes at 10 by default.) This is incredibly powerful when used efficiently. Hence only having 4 uses. ~ SHADEFUL WAIL ~ (MAGIC) Strange name aside. This howler provides the most buffs. With a small catch. This howler has 6 uses. Despite being quite strong. When used, Wolfspawn gets a buff to his work speed, movement speed, and damage. Additionally he gets a chance for extra logs. (1-10 per large tree.) Allied players get a boost to their damage, movement speed, and work speed. Here's the fun part~ Allied Hounds get a boost to their damage and gain a positive sanity aura. Allied Pigmen and Bunnymen get a boost their their damage and their movement speed. Allied creatures also gain loyalty time, lengthening the amount of time theyre allied to you. HOWEVER! When the buff runs out, your hounds immediately die. And your Pigs/Bunnies will leave your service. These buffs are nice, however they do come with a decent sized drawback. Entities that die while buffed by this howler will spawn a shadow creature in their place. For creatures this will be a Crawling Horror or a Terrorbeak. For players, it'll be a Crawling Nightmare, or a Nightmarebeak. Additionally, each time the howler is used it has a chance to spawn hounds. With an even smaller chance to spawn a hound swarm. Perhaps this could be used to your advantage with the Vargs Call..? ~ THULECITE SCREECHER ~ (ANCIENT/MAGIC) At the bottom solely because of its place in progression. This one is simpler than the Shadeful Wail. This howler has 10 uses. When used, Wolfspawn and any nearby allied players will get an invulnerability shield. (Same shield as seen on the Thulecite Crown) Additionally they'll get a buff to their movement speed. Since howlers can't be used together, this means you get to choose between a shield or increased damage, essentially. This is at the cost of your sanity however. As all affected will lose sanity over time. 6 per second for wolfspawn, 4 per second for other players. Wolfspawn specifically will also take 1 damage every few seconds. This howler can ALSO be used to revive a dead player. So long as their ghost is nearby. This will not give them the shield however. It will also use an ADDITIONAL 3 uses of the howler. As specified near the top, most of this is configurable. (Currently the Thulecite Screecher is not setup for config. That's coming soon.) For my standards this mod has been a little on the ambitious side. I'm sure it's not flawless and theres a good chance it wont play nice with other mods. However! Since the Don't Starve team has made more development into modding API it shouldn't cause any permanent damage to your world if something goes wrong. (hopefully) If you find something wrong, do let me know! Just drop it in the 'Bug Report' thread and i'll fix it as soon as possible. :)
[DST]MuSha_精灵公主
von 76561198273749755
author = "Sunnyyyyholic, temiruya, 不笑猫" ------------------------- : 状态-(L) 技能-(K) 外观-(O,F5) ------------------------- : 闪电/女武神-(R) 暗影-(G) 护盾-(C) 音乐/嗅觉-(X) 睡眠/Wakeup-(T) ------------------------- : 跟随-(Z) 战斗-(V) 收集-(B) ------------------------- : 跟随-(F1) : 跟随-(F2)
Magic Sword (魔剑)
von 76561199172075097
木瓜丷抄会的第一个mod !~ 起初是看到呆呆手忙脚乱的样子分外有趣,然后就有了这把帮助萌新活下去的武器——魔剑! 攻击、受击效果已剥离到幸运效果组件。 如需使用,请添加幸运效果mod,并设置仅魔剑生效。 魔剑配方:10金块,5大理石,2紫宝石。需要四本科技。 基础伤害50,攻击距离1.2,耐久300。 可使用金块升级,每级攻击力加2,满级20级,满级后耐久增加至3000。 可使用大理石修复,每次修复20%。 装备后右键使用切换技能状态:普通、传送,催眠。每次技能消耗5点耐久,5点精神。 按Z键开启感知,显示触手和杀人蜂攻击范围。 每5秒消耗3点精神值,50点精神值以下自动关闭且无法开启。 击杀生物获得经验(boss有加成),升级后增加掉落暴击率,触发后双倍掉落。 可砍树、挖矿、捕虫、钓鱼、海钓、锄田、划船。每次消耗1点耐久。 装备后回复精神,行走加速,绝缘。 装备后在晚上小范围发光,放地上也能发光。 装备后获得骨甲效果,在玩家生命值过低时自动触发,冷却10秒。 装备后获得生命减伤,在护甲抵销伤害后生效。 装备后拥有暴食手杖特效。 可作祟复活。 在蜂后区域自然生成一把魔剑。 可以设置彩世界蛋数量和难度,默认为两个简单难度的彩蛋。 彩蛋数量为2时,一个在海象营地附近;彩蛋数量为3时,一个在海象营地附近,一个在杀人蜂走廊附近。 简单难度彩蛋:由七个紧密的杀人蜂巢形成圆环,魔剑在圆环中间。 困难难度彩蛋:在简单难度彩蛋外围有一圈猪王矮柱石,低san值下才可通过。 相关的具体参数可以自由设置。
Addon for Multiworld
von 76561198379610869
Was added: Bosses: - Tigershark: HP: 8000 - Sealnado: HP: 8000; spawning in spring Turf: - Snakeskin rug Items: - Sugar - Cutlass Supreme - Sleek hat Other - Yaarctopus: spawning in the beach Trades: for eye of tiger gives cutlass supreme for coffee gives Sleek hat Was changed - wildbore behavior is now the same like shipwrecked - gray pig can punch rocks and their don't scary the evening - fixing bug when pig houses don't have placers - added missing quates - gray pig king trades coffee instead of gold - Wigfrid can drink the coffee - fixing sorting items place - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Mod is compatible with Megarandom
day filter
von 76561199088047561
1.浏览服务器的界面增加天数筛选按钮 可以筛选天数区间 例如(50-100)天内的游戏 2.略微的卡顿是正常现象 3.点击秋季战神按钮设定完天数后, 如果没刷新出服务器说明天数没有获取成功,这个时候还需要点击一下克雷的刷新。 如果刷新成功则无需点击克雷的刷新。 4.因为需要查询数据 貌似如果查询过多克雷会不让查询 导致只能查询很少的服务器 所以只能做出取舍 本模组采取的措施是: 只查询ping大于0的服务器 也就是查看服务器界面的最右边显示的那个pin标志 如果是问号的服务器我就不会试图查询。希望这样可以让我查询到更多的克雷服务器! 5.获取天数很耗时 请耐心等候 如果服务器是两万个 跑完所有的服务器大约需要耗时十分钟(还是在筛选过pin的前提下!) 所以无需等待跑完 跑到一半也可以筛选服务器 随着慢慢的获取 新获取的也会加入到你筛选的列表里面。
Tactical Armor
von 76561198150106016
What does this Mod add? Tactical Suit Durability:840 Protection: 95% Crafting:6x Silk + 3x Marble + 3x Gold nugget Tactical Helmet Durability:840 Protection: 90% Crafting:2x Silk + 2x Beeswax + 4x Charcoal MRE Satiety:60 Perish time: Never Crafting:Meat + Butter + Berries + 2x Cutgrass + Nitre
wx78 plus
von 76561198137668348
自用: 1.初始三维150/200/200 2.插槽20格 3.回复电量速度加快 4.模块属性加强
Drop Backpack
von 76561198135323091
When players leave the server, their backpacks fall to the ground. Main inventory (15 slots) and equipped items are not affected. Recommend: Slots Tweak & UI optimizer Original: Empty Inventory
Alula - DST
von 76561198095722606
Fishy! Well. Here is my FIRST steam workshop upload ever! :3 And I decided to make Alula from ONESHOT More Oneshot characters coming soon... Hopefully So for now... HOPE YOU ENJOY!
Sherlock Holmes Character
von 76561198010518547
Everyone's favorite consulting detective. *Knows a great many things *Has an iconic hat *Not very strong
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Don't Starve Together Guides
Don't Starve Together Mods installieren – Server & Client
Installiere Don't Starve Together Mods sauber per Workshop-ID, aktiviere sie pro Shard und behebe typische Fehler auf dem Server.
Don't Starve Together Server mieten – Koop-Guide
Don't Starve Together Server einrichten: Cluster-Token, Caves, Mods, Weltoptionen, Prüfung und Troubleshooting für deinen Koop-Server.
Don't Starve Together Server mit Mod-Support
Kompatible, unterstützte Mods über das Server-Dashboard installieren.
Don't Starve Together Server mieten