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Mods & Plugins für Don't Starve Together
Dieser Katalog listet 24.000+ Don't Starve Together-Projekte von Steam Workshop. Einträge können serverseitig, clientseitig oder auf beiden Seiten erforderlich sein und auch Karten oder andere nutzergenerierte Inhalte umfassen. Prüfe vor der Installation die verlinkte Quellseite, Spielversion und Abhängigkeiten.
DSTLY-5
von 76561198045954258
"1、加入了无耐久的砍树、挖矿、移植、战斗工具戟\n".. "2、加强版工具和神器武器可以快砍树、挖矿、加速\n".. "3、加强版工具可以关闭,武器可以设置攻击力\n".. "4. 神器包放入特定物品有特定效果\n" "5. 欢迎到饥荒乐园QQ群:361101313 进行愉快玩耍,无兄弟不饥荒
Geto Suguru (JJK)
von 76561198335976425
GETO SUGURU - CURSED SPIRIT MANIPULATION "Are you the strongest because you're Satoru Gojo? Or are you Satoru Gojo because you're the strongest?" Play as Suguru Geto, a Special Grade Curse User capable of absorbing weakened monsters and commanding them as Cursed Spirits. Build an army, assign commands, protect other survivors and sacrifice your collection to unleash Maximum: Uzumaki. (JJK Jujutsu Kaisen) CONTROLS Keys: Z X V H R Z Automatic Capture X Curse Management H Summon R Recall V Maximum: Uzumaki Double-tap WASD Dash All skills are blocked while dead or in ghost form. BASE STATS Health 175 | Hunger 150 | Sanity 200 | Max CE 100 Geto deals 1.1x damage and regenerates 0.6 CE/sec. Capturing, summoning, recalling, dashing and using Uzumaki consume Cursed Energy. CURSED SPIRIT MANIPULATION Automatic Capture : Creates a field around Geto that automatically captures compatible monsters at low Health. Weak monsters can be captured at around 10% Health. Strong enemies and bosses must be weakened much closer to death. Captured monsters disappear without normal loot and become Cursed Spirit Orbs. Geto must eat the orb to add the creature to his collection. Eating stronger curses causes greater Sanity loss. "It tastes like swallowing a filthy rag used to wipe up vomit." Other survivors cannot absorb Cursed Spirits. Eating an orb instead causes them to lose Health and Sanity. Captured curses retain 50% Health and Damage. A summoned curse that dies is permanently lost. Capture CE Cost: Small 8 | Normal 12 | Strong 18 | Boss 30 CURSE MANAGEMENT The management interface contains two tabs: STORED: Select curse types and quantities to Summon, Recall or sacrifice to Uzumaki. ACTIVE: View each active curse's Health, Damage and current command. Individual curses can be selected and recalled separately. Summon : Summons the selected curses. Every new summon begins in Guard mode. Recall : Safely returns selected curses. Injured curses must recover before they can be summoned again. Summon CE Cost: Small 3 | Normal 6 | Strong 10 | Boss 18 CURSE COMMANDS Guard: Follows and protects Geto. Hunt: Holds its area and attacks nearby hostile monsters. Killer: Attacks most nearby non-player living creatures. Sentry: Guards a fixed location and returns after combat. Bodyguard: Follows and protects a selected survivor instead of Geto. Controlled curses will not intentionally attack players or curses belonging to another Geto. "Curses exist to obey their master." MAXIMUM: UZUMAKI Select stored curses and press UZUMAKI to reserve them as material. Aim with the mouse and press V to fire. Cost: 20 CE | Cooldown: 60 sec | Maximum Damage: ??? Uzumaki combines the power of sacrificed Cursed Spirits into one massive piercing attack. Its size and damage increase based on the sacrificed curses' Health and Damage. Strong and Boss curses contribute more power. Repeated copies of the same creature provide diminishing returns, rewarding players who collect many different curses. The projectile pierces multiple enemies and can destroy trees, rocks and other workable objects. Press CLEAR before firing to return the reserved curses. Once Uzumaki is fired, every sacrificed curse is permanently consumed. "Maximum: Uzumaki." BLACK FLASH AND THE ZONE Close-range attacks have a 0.5% chance to trigger Black Flash. Black Flash deals powerful bonus damage, restores 7 CE and grants one Zone stack. Each stack adds +3% Black Flash chance, up to 4 stacks. Stacks expire after 8 seconds and another Black Flash refreshes the duration. Ranged attacks cannot trigger Black Flash. "Once inside the Zone, even another Black Flash may follow." DASH Double-tap W, A, S or D to perform a short camera-relative dash. Cost: 3 CE | Cooldown: 0.6 sec The dash stops before blocked terrain and does not grant invulnerability. DEATH - RELEASE OF CURSES When Geto truly dies, his entire collection is released. Active summons lose their owner, while stored, recovering and Uzumaki-reserved curses appear around Geto's corpse in waves. Curses released from the same death will not attack each other. Server configuration can make released curses hostile to everything, hostile only to their original Geto, or disappear after one in-game day. Disconnecting and travelling between shards do not count as true death. "An army collected over an entire lifetime can become the world's problem in a single moment." Capture the weak. Command the strong. Refine them all into one final spiral. AI-assisted.
可建造的池塘 汉化修复版
von 76561198337192896
模组的汉化版本。允许你使用原版材料制作原版的三种池塘。同时增加了一个配置选项(当你在“是否允许挖除池塘”中选“否”后,你制作出的池塘就可以兼容池中木mod,使你可以把人工池塘挖大,如果你选了“是”,那人工池塘会在挖5次后消失。) 原模组链接:https://steamcommunity.com/sharedfiles/filedetails/?id=2117673689 汉化by: CaptainJunko A chinese localization for . Please contact me for deleting if you find this offensive.
Guns WW1
von 76561198884531215
<------------------------------------------------------------------------------> Добавляет оружие из Первой Мировой Войны. Список оружий: Револьвер Нагана, Винтовка Мосина. Патроны: 7,62x38 мм, 7,62x54 мм. <------------------------------------------------------------------------------> Adds weapons from the Great World War. Weapon list: Nagant revolver, Mosin rifle. Ammo: 7,62x38 mm, 7,62x54 mm. <------------------------------------------------------------------------------> 1.0.3 Update animations and reload
岛风++
von 76561198979583727
【岛风】 (吐槽:模组人物必带读书做饭,厨师和奶奶没用了) 可以使用厨师锅 可以读书 【舰装】 移除容器属性 可使用金块修复,损毁不消失 属性:80免伤,3150耐久(木甲的免伤和十倍耐久) 配方:月岩,金块*10 【舰装改】 移除容器属性 可使用铥矿修复,损毁不消失 属性:90免伤,12600耐久(铥矿甲的免伤和十倍耐久) 配方:舰装,铥矿*6,噩梦燃料*4 【深海舰装】 移除容器属性 增加夜视能力 随着理智值降低获得生命恢复(在理智值为空的情况下,10秒恢复15点生命) 属性:95免伤,10位面防御,无限耐久 配方:舰装改,绝望石*2,纯粹恐惧*4 【岛风的兔耳】 燃料耗尽自动补充 【12.7cm连装炮】 取消限定角色装备的限制 耐久耗尽时自动消耗物品栏内的一份火药并重装,拥有深海舰装时无需消耗 若重装失败则连装炮消失 【岛风的剑】 配方:月岩,月亮碎片*3 【连装炮酱】 岛风可作祟炮酱复活 我没办法在评论区留言,如果有报错请加我好友讨论,感谢支持! 感谢原作者的优质模组 2024/12/10更新:修复保存重启时连装炮会吞火药的问题 2024/12/13更新:12.7cm连装炮取消限定角色装备的限制 2025/1/17更新:增加崩溃修复选项,如果游戏崩溃可以开启,但是会导致连装炮会吞火药 2025/5/16更新:修复游戏更新后的模组崩溃情况,修改连装炮装弹的逻辑
Visible Herds & Spawners
von 76561198313938901
Makes the following visible: -Beefalo, Volt Goat and Gekko herds -Broken Clockwork Spawners -Tumbleweed Spawners -Ancient Guardian Spawner -Meteorite Spawners -Nightmare Werepig Spawners -Mush Gnome Spawners Also includes minimap icons ‼ Planning to later add a toggle for the visibility of all spawners and herds
Selectable Wonkey
von 76561198239768970
Wonkey will be selectable at character select. Configuration Options: Name Description Default Keep Curse on Death Cursed items, such as Accursed Trinkets, will be kept on death. Off Incompatible Mods: - Any other mod that makes Wonkey selectable. Bug reports must be reproducible and include a pastebin link to your latest log file in the case of a crash or I will not bother investigating it.
自定义禁用人物(自用,增加魔女之旅的伊蕾娜)
von 76561198971052523
都怪萝卜云服,不能改mod文件。mod公开是方便云服订阅。 请支持原mod https://steamcommunity.com/sharedfiles/filedetails/?id=2595655293
Mr. Krabs King [server-side]
von 76561198840675212
"Argargargargargarg, Wilboy me son. Seems like we're both trapped in The Constant, but yer never getting ye big meaty claws on ME secret formuler!" Changes Crab King's sprites and sounds to look and sound more like Mr. Krabs from SpongeBob. Also changes quotes for Crab King and sprites for Pearl's pearl. Sounds and quotes are configurable. Music used "Mr. Krabs Rave - SiIvaGunner: King for Another Day" by SiIvaGunner: https://www.youtube.com/watch?v=_0nS_ha9rjY "Victory! Mr. Krabs - SiIvaGunner: King for Another Day" by SiIvaGunner: https://www.youtube.com/watch?v=LUNmBllfWhM "Stronger Than You - Mr. Krabs (2020 Ver.)" by DonkeyDude: https://www.youtube.com/watch?v=McMiRNZeFWE Also check out the client-side version of this mod, with custom menu music: https://steamcommunity.com/sharedfiles/filedetails/?id=2896987443
pet
von 76561198242851162
[Patched] Toggle Lag Compensation
von 76561198965163689
Slightly changed and reuploaded toggle lag compensation mod by gcc. Displays notifications differently.
[Redudant] Reforged: Return Warly's Spatula and Chef Hat
von 76561198020318078
The recent update of Reforged has replaced Warly's chef hat and spatula with a new item called the Spice Bomb. Most people didn't like the spatula/chef hat, but some people did. This mod allows the Spatula and Chef hat to drop again, it also includes a configuration option if you want spice_bomb to be dropped too. As of Reforged's 2.0 Update This mod no longer has a purpose. Keeping it up though for arbitrary reasons.
Aky the Tiger
von 76561198024730215
A character for Don't Starve Together. Stats: Health:150 Hunger:180 Sanity:200 Slow hunger rate above 60 Fast hunger rate below 60, also run faster MasterChef Perk(can use portable cookpot)
Passive Honey Amount
von 76561198043495046
Changes how much honey bee boxes make when they're not loaded. The amount can be set between 0 and 6 per day.
艾希 P1
von 76561198340561487
角色:艾希 一个优秀的人物模组,可惜因为某些原因下架了,目前版本也是bug版本,因为没有维护和更新,上传的目的是为了备份,如果有人感兴趣续写可以订阅一下
x
von 76561198042102685
Super Paper Mario Music
von 76561198093157509
I don't care what anyone says; this game is really awesome and I love it dearly. That said, I was hoping to make a more "complete" mod out of its music given the fact that it has so much; unfortunately, it doesn't have enough actual fight themes or dangerous-sounding ones to be able to give every boss their own track. Overall, this was kind of a quicky because it's been a while since I made a mod. I still think it's not too bad, though! Enjoy the memories, nontheless! Changed music: music_FE (Main Menu Theme): Super Paper Mario music_FE_WF (Winter's Feast Main Menu Theme): lunacy_FE (Forgotten Knowledge Main Menu Theme): DST_theme_portaled (Character Select Theme): Today's Story jukebox (Item Collection Menus): Count Bleck's Plan / Tokens, Please / Forget Me Not gramaphone_ragtime (Credits Theme): Staff Roll music_work (Autumn Working): Lineland Road music_work_dusk (Autumn Dusk Working): Floro Sapien Caverns music_work_night (Autumn Night Working): Merlee's Mansion music_work_winter (Winter Working): Flipside music_work_winter_dusk (Winter Dusk Working): Fort Francis music_work_winter_night (Winter Night Working): Overthere Shrine music_work_spring (Spring Working): Gloam Valley music_work_spring_dusk (Spring Dusk Working): The Open Plane music_work_spring_night (Spring Night Working): The Tile Pool music_work_summer (Summer Working): Mount Lineland music_work_summer_dusk (Summer Dusk Working): Gap of Crag music_work_summer_night (Summer Night Working): Flopside music_work_cave (Cave Working): The Underwhere music_work_ruins (Ruins Working) Castle Bleck music_danger (Autumn Enemy Fight): Francis Battle music_danger_winter (Winter Enemy Fight): Birth of the Chaos Heart music_danger_spring (Spring Enemy Fight): Mimi the Copycat music_danger_summer (Summer Enemy Fight): Brobot Battle music_danger_cave (Cave Enemy Fight): I'm Not Nice music_danger_ruins (Ruins Enemy Fight): Bonechill Battle music_epicfight (Autumn Boss Fight): Mimi Battle music_epicfight_winter (Winter Boss Fight): It's Showtime music_epicfight_spring (Spring Boss Fight): Brobot L-Type Battle music_epicfight_summer (Summer Boss Fight): Ready, Go music_epicfight_cave (Cave Boss Fight): I'm Not Nice music_epicfight_ruins (Ruins Boss Fight): King Croacus IV Battle music_epicfight_stalker (Ancient Fuelweaver Boss Fight, Phase 1): Closing Battle music_epicfight_stalker_b (Ancient Fuelweaver Boss Fight, Phase 2): The Ultimate Show music_dawn_stinger (Night-to-Day Transition Jingle): Level Up music_dusk_stinger (Day-to-Dusk Transition Jingle): Perfect Solution music_hoedown (Woodie's Werebeaver Form): Mr. L, Green Thunder music_hoedown_goose (Woodie's Goose Form): An Unrivalled Battle music_hoedown_moose (Woodie's Moose Form): Flint Cragley, Cragtrotter I don't own any of this music! It all belongs to Nintendo.
Fire Emblem: Three Houses - (M)Byleth
von 76561198400138011
(Updated July 3rd,2020. THE DESCRIPTION GOT EATEN THANKS ALOT STEAM :/) ---- Health: 200 Hunger: 200 Sanity: 200 --- Damage: 1.50x Defense: 0.25x Speed: 1.40x (+0.05 pts) Hot/Cold Insulation: 100 pts both ways Rainproofness: 50 pts --- Perks--- Professor's Guidance Haha sanity aura go whee Seasoned Adventurer No Nightime Sanity loss Pragmatic Half cost to Craft Science level 1 is unlocked at the start ------- No requests or comissions. I no do that. FAQ: Too OP or I don't like this one thing A: Oh well,I Guess! Go find a mod more suited to your playstyle and taste. Don't waste your precious time asking me to nerf something I don't intend to nerf!
Winona 100% real con la voz de la cumbia del marcianito 100% real no fake 1 link workshop de steam + español + tutorial + todo
von 76561198045221839
Winona 100% real con la voz de la cumbia del marcianito 100% real no fake 1 link workshop de steam + español + tutorial + todo
[Hk]Control++
von 76561198053471469
You can mute WX overcharge, thunder strike and insanity sounds using this mod! Functions Enable force-attack on F Ignore selected enemies Mute certain sounds Ignored enemies won't be attacked by default - you can attack them by pressing CTRL+F ;) Info * ignored enemies that are not attacking you at this moment can only be attacked by pressing CTRL+F and clicking them with mouse * manually enabling "Log all events" will flood your client log with thousands messages - it's intended, do not enable it if you have no idea/use for it * if mute sound is enabled, client log will be flooded with "FMOD Error: Can't play event <sound name here>: An invalid parameter was passed to this function." - this is caused by sound muting (replacing sound name with empty string) - this should not impact game performance at all (log might get long; it reset each time you restart the game - servers should opt-out of mute sound feature tho) Error reporting Bug reports will be ignored if they will not include link to client log :) Client log can be find at: %USERPROFILE%\Documents\Klei\DoNotStarveTogether\client_log.txt I won't hide it, I got inspired by three great mods: Mod that inspired selective attacking: Improved Force Attack Workshop link: http://steamcommunity.com/sharedfiles/filedetails/?id=661284815 Author: Hrafnár Mod that inspired forced attacks: Reverse Force Attack Workshop link: http://steamcommunity.com/sharedfiles/filedetails/?id=369420067 Authors: Kazaki, star I took a look at their work and added functionalities I needed... no idea if they are ok with that :| I love their mods - they really did a great job, I just merged, re-organized and expanded it ^_^" Mod that inspired mute sound: Idea testing Workshop link: http://steamcommunity.com/sharedfiles/filedetails/?id=1161879946 Author: eXiGe I've got permission to use this one's code from its author ;) Definitely go check it out, it also allow disabling insanity filter and dropping items in neat patterns! ^_^
Burnable Blueprints
von 76561198130430187
Blueprints are now burnable, watch out!
Don't Starve Together Details →
Don't Starve Together Guides
Don't Starve Together Mods installieren – Server & Client
Installiere Don't Starve Together Mods sauber per Workshop-ID, aktiviere sie pro Shard und behebe typische Fehler auf dem Server.
Don't Starve Together Server mieten – Koop-Guide
Don't Starve Together Server einrichten: Cluster-Token, Caves, Mods, Weltoptionen, Prüfung und Troubleshooting für deinen Koop-Server.
Don't Starve Together Server mit Mod-Support
Kompatible, unterstützte Mods über das Server-Dashboard installieren.
Don't Starve Together Server mieten