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Mods & Plugins für Don't Starve Together
Dieser Katalog listet 24.000+ Don't Starve Together-Projekte von Steam Workshop. Einträge können serverseitig, clientseitig oder auf beiden Seiten erforderlich sein und auch Karten oder andere nutzergenerierte Inhalte umfassen. Prüfe vor der Installation die verlinkte Quellseite, Spielversion und Abhängigkeiten.
清清护符
von 76561198432816936
清清的护符 1.佩戴时每分钟恢复15点SAN 2.每次攻击回复5点生命值 3.佩戴时获得发光效果,范围同矿灯帽 4.佩戴时获得额外位面攻击力 忧棋指引艾拉的庇护
Bugs Bunny
von 76561199249547701
A Bugs Bunny character mod, just like mom used to make. Very early in development, but full of features! -Custom lines, every action comes with witty comentary! -Hand crafted art work, drawn meticulously with a mouse -Unique stats, Bugs can run faster than other characters and has cartoon durability! -Secrets? -MORE TO COME!!! please be sure to comment suggestions lots of thanks to esctemplate for the template of course!
세포신곡 우츠기 모드
von 76561198812160921
세포신곡의 캐릭터 우츠기 노리유키의 돈스타브 투게더 커스터마이징 모드입니다.
Where's My Beefalo? v2.0
von 76561198134156396
Adds icon and arrow for the Beefalo.
Pathfinding Patch
von 76561198428738345
Personal Fix for pathfinding issue from Pathfinding issue on boat and A couple of annoying issues with oars and keyboard controls Original: Fixed:
Spoilage Tweaks: Honey
von 76561198129618713
Reduce or remove honey spoilage.
Trimmer (update) Lush beard
von 76561198076367706
Thanks to star's mod, on the sub-basis to fix the customization skin function. This MOD applies to Wilson and Webber, after shaving back to the previous stage, instead of shaving all without. Link to the original author's mod. https://steamcommunity.com/sharedfiles/filedetails/?id=440814574 New item: Beard Growth Solution Built in the survival bar. Makes the beard grow straight to its fullest.
Adventure Log - Addin
von 76561198152896462
Addin for Adventure Log. CUSTOMIZATION: 1) The following character's status are not upgraded with this book. - Wolfgang: Health, Attack - WX-78: Hunger, Sanity, Health - Totooria(id=899583698): Hunger, Sanity, Health, Attack - Carney(id=949808360): Hunger, Sanity, Health, Attack - Poe the Cave Spirit(id=1816247209): Hunger - The Medic(id=379628839), The fault was canceled when Vita-Saw was equipped. - WhaRang Hunger, Sanity, Health(id=WhaRang) 2) The following characters were adapted for this book. - Wurt Generally, the character which upgrades his status by himself conflicts with this book. About the characters which I play, I will add the restriction for them here. For the characters which you play, you may copy this mod, and you may create a new mod for you. modmain.lua --PrefabFiles = { --} local function validHungerUpgrade(owner) if owner.prefab == "wx78" then return false end if owner.prefab == "totooria" then return false end return true end local function validSanityUpgrade(owner) if owner.prefab == "wx78" then return false end if owner.prefab == "totooria" then return false end return true end local function validHealthUpgrade(owner) if owner.prefab == "wx78" then return false end if owner.prefab == "wolfgang" then return false end if owner.prefab == "totooria" then return false end return true end local function validAttackUpgrade(owner) if owner.prefab == "wolfgang" then return false end if owner.prefab == "totooria" then return false end return true end -- modify Adventure Log local function adventurelogPostInit(inst) inst.validHungerUpgrade = validHungerUpgrade -- His hunger can be upgraded? inst.validSanityUpgrade = validSanityUpgrade -- His sanity can be upgraded? inst.validHealthUpgrade = validHealthUpgrade -- His health can be upgraded? inst.validAttackUpgrade = validAttackUpgrade -- His attack can be upgraded? end AddPrefabPostInit("adventurelog", adventurelogPostInit)
Clean Up Wand
von 76561198152896462
This wand turns all dropped stuff to ash. It is a tool for maintaining a camp. USAGE: - When you "give" a Walrus Tusk to the wand, it's walking speed increases 0.05. (max: 2.5) - Casting spell, all stuff around you become ashes. (Valuable tools or equipments are excepted.) RECIPE: The wand is uncraftable, since it is a tool for an administrator. You can spawn the wand by console command, c_give("cleanupwand") .
Hollow Knight (midified)
von 76561198152896462
This is mod prepared only for my server. I adjusted the existing mod for my server. You should use original one. https://steamcommunity.com/sharedfiles/filedetails/?id=1364606782 MODIFICATION: - Soul Catcher: When he equips it, it is lost, and he gets an ability that his nail gains 1/2 sanity per hit. - Unbreakable Heart: When he equips it, it is lost, and his maxHP is to 150. - Fallen Fury: When he equips it, it is lost, and his attack damage is to 1.25x. - Hiveblood: When he equips it, it is lost, and he gets an ability that it regenerates 3 hp every 9 seconds. - Thorns of Agony: When he equips it, it is lost, and he gets an ability that when he gets a damage, gives 12.5 damage to the attacker. - Sprintmaster: When he equips it, it is lost, and his movespeed is to 130%. - Glowworm: It is equipped in amulet slot.
Extended Sample Character
von 76561198171483067
A character template for Don't Starve Together.
Mod Skin Unlocker / Mod皮肤解锁器
von 76561198171725989
Mod 名称 Mod Name 工坊 ID Workshop ID 目前的支持版本 Supported Version 工坊版本 Workshop Version 状态 Status 1 Legion 棱镜 1392778117 7.6.5 7.6.5 支持 Supported 2 Void Realm 泰拉 2526778484 2.2.4 2.2.5 待更新 Pending Update 3 Deng Xian 登仙 3235319974 19.6 19.6 支持 Supported 4 Harvest Mysterious Realm 丰耘秘境 3609964985 1.1.1.3 1.1.1.9 待更新 Pending Update 5 Niaoniao Character 炊烟袅袅 3626093627 2026-08-23-1 2026-08-23-1 不再支持 No Longer Supported 6 Xuaner 璇儿 3014076942 6.1.9 6.1.9 支持 Supported 7 Shugo Chara 守护甜心 3573399040 3.9 3.9 支持 Supported 8 The Book of All Things 万物书 3544387985 2.4.2 2.4.2 不再支持 No Longer Supported 9 Cardcaptor Sakura 魔法少女小樱 3043439883 2.31043 2.31043 不再支持 No Longer Supported 如果你有任何想要解锁的 Mod 皮肤,请提供工坊 ID 和 Mod 名称。 If you would like skins from another mod to be unlocked, please provide its Workshop ID and mod name. 本 Mod 为玩家提供免费的皮肤体验。 喜欢相关内容,请支持正版,支持原作者。 This Mod provides players with a free skin experience. If you enjoy the content, please support the official releases and the original authors. 题外话 第一次接触饥荒大约在2018年左右,这个游戏给了我极大的震撼。无论是当时游戏的画风和可玩性都让我大为震撼,但是我当时年龄还小,我还玩着游侠的平台联机版本。但是在那时就已经出现了一些游戏内的玩法上的改变,一些Mod以服务端Mod的形式改变了游戏的玩法,因为兴趣使然,我当时也去学习了一些关于此游戏相关的编程语言和Mod制作方法。 后面有了支持正版的意识之后便用上了Steam玩起了正版也接触到了更多创意工坊内的Mod,那个时期无论是人物模组,生存质量方面还有游戏内便携性的Mod都非常非常多,也没有Mod进行任何混淆和收费内容。 我想在这里表达的是,我们所有的Mod都是以饥荒联机版为主衍生出来的产物,我们不应该在一个这样的基础上衍生出来的产物进行一个私有化源代码的一个行为,还有甚者甚至公开利用模组进行盈利的行为。这都是科雷在EULA里明令禁止的行为。 混淆的另外一个坏处是这在一定程度内影响了这个社区的发展,一些初学者想学习一些Mod的代码并打开了你的Mod源文件,之后发现是一堆混淆过后的代码。我不知道这对我们的Mod社区发展有什么好处呢? 不要说是因为防止被魔改再发布的行为,你大可以在Github平台发布一份不包含你美术资源的一个开源仓库。 实话实说,此Mod我也进行了混淆,我知道这听起来有些矛盾。我的目的是不想让这个东西太泛滥,对于出现在我Mod支持列表里的Mod owner 你们会赞成我公开这个Mod的源码吗?我知道有一些Modder发布的模组付出了很多的心血和成本,所以我不想一棒子把所有的Mod全毁了,任何开源或跟我说过Mod的情况的我都会直接删掉在我Mod里的支持。我肯定你们的付出但是这并不代表我赞成你们混淆代码或售卖皮肤的行为。 在这里对于那些皮肤都可以免费/有条件(不包括任何形式的付费)获取或代码90%为开源的Mod说声抱歉,我做了你们的皮肤补丁是因为我对底下评论区的承诺,任何符合条件的跟我联系我都会直接下架。 我制作这个Mod的目的是倒逼那些混淆代码并且以Mod皮肤盈利为目的的Modder开源他们的代码,我不针对任何Mod,也不针对任何群体和单一的Modder。 我不会在评论区内回复任何跟皮肤补丁的请求,更新,修复意外的任何留言。任何评论我都不会删除,随便你怎么发,怎么骂.一律无视,除了那些跟本Mod相关的问题我一概不会回复,有任何问题可以直接私信我。
Nikki Framework
von 76561198136592075
Nikki Framework Nikki Framework 是一个面向《饥荒联机版》的技能底层框架。它已经把技能系统中常见的公共逻辑抽象好了:状态管理、触发器分发、资源消耗、能力切换与生命周期控制等,都由框架统一处理。这样,Mod 开发者可以直接基于这套现成结构去实现自己的角色、技能与玩法,而不需要再从零搭一套底层能力系统。 它的核心思路是把能力拆成三层: - Effect:负责持续状态、数值与标签 - Skill:负责事件触发、瞬时结算与动作执行 - State:负责把一组能力按形态、流派或模式组织起来 这样可以让复杂技能体系更清晰,也更容易扩展和复用。 你可以用它做什么 - 快速搭建复杂角色的技能体系 - 让多形态、多流派的能力切换更容易管理 - 把“玩法内容”与“底层基础设施”分离开,减少重复代码 - 让后续新增技能、改造机制时更稳、更快 适合的项目 - 需要完整、可扩展技能系统的角色 Mod - 已经有明确玩法设计,但希望直接站在一套成熟框架上开发的团队或开发者 - 希望把技能逻辑做成可配置、可扩展、便于长期维护的项目,甚至让策划也能通过配置表快速管理技能 示例 Mod 可以参考这个示范项目: https://github.com/user919lx/Samansha Nikki Framework (English) Nikki Framework is a foundational skill framework for Don't Starve Together. It already abstracts the common infrastructure of a skill system, including state management, trigger routing, resource consumption, capability switching, and lifecycle handling. This allows Mod developers to build their own characters, abilities, and gameplay directly on top of a ready-made structure, instead of developing the underlying framework from scratch. Its core design separates abilities into three layers: Effect handles persistent states, modifiers, and tags; Skill handles event triggers, instant resolution, and action execution; State organizes a set of abilities by form, style, or mode. This makes complex skill systems easier to understand, extend, and reuse. What it can help with - Quickly build complex character skill systems - Manage multi-form or multi-style ability switching more cleanly - Separate gameplay content from underlying infrastructure - Reduce repetitive code and make future expansion easier Best fit for - Character Mods that need a complete and extensible skill system - Developers who already have clear gameplay ideas and want to build on a mature framework instead of creating the base system themselves - Projects that aim to turn skill logic into a reusable and maintainable structure Example Mod A good reference project is: https://github.com/user919lx/Samansha
召唤师の法杖
von 76561198364374873
========================steam介绍页=========================== 名字:召唤师の法杖 介绍:族人们!为了防止永恒大陆生态环境被破坏,为了防止永恒大陆物种大灭绝,是时候使用我族正义の秘术挽救大陆于危险存亡之际! 默认制作材料:亮茄法杖*1,绿宝石*6,彩红宝石*1,酿夜帽*1,不需要科技解锁 功能:发光,+30%移速,无耐久,可用拆解法杖拆解,攻击方式与攻击效果为亮茄法杖,默认伤害为1500(打狗棒进化打树精),指定献祭物品放地上,手持法杖鼠标右键献祭物品,可1:1召唤对应生物 感谢码师:伞 感谢画师:阿符 *本模组没测试过和其他模组兼容,后期大概率不会更新了(模组做出来之后除了远程打狗再也没用过QAQ...) *召唤列表如下: 采下的胡萝卜,召唤兔子,10%概率召唤兔人,0.1%概率召唤兔子王; 采下的花瓣,召唤蝴蝶,10%概率召唤月娥; 采下的荧光果,召唤萤火虫,10%概率球状光球; 采下的草,召唤草蜥蜴,10%概率召草鳄鱼; 采下的三色蘑菇,召唤对应颜色的蘑菇帽; 采下的月亮蘑菇,召唤蘑菇地精,10%概率召唤裸鼹蝠; 采下的多肉植物,召唤伏特羊(不带电); 采下的芦苇,召唤触手; 采下的浆果,召唤火鸡; 种子召唤四色鸟和海鹦鹉,10%概率召唤中毒的金丝雀(想要中毒的金丝雀时不要在地面上召唤会马上飞走变成金羽毛); 树枝,召唤桦栗果精(会立刻遁地消失); 木头,召唤活木; 灰烬,召唤以太余烬; 燧石,召唤鼹鼠; 犬牙,召唤海象; 腐烂物,召唤浣猫; 皮弗娄牛零食,召唤皮弗娄牛; 蜂刺,召唤蜜蜂,10%概率召唤杀人蜂; 蜘蛛丝,召唤蜘蛛,10%概率召唤穴居悬蛛(白蜘蛛); 蜘蛛腺体,召唤蜘蛛护士; 月亮碎片,召唤月光龙虾(月亮碎片需放置在海上,月光龙虾会在海里,不会生成在陆地上); 蛞蝓龟粘液,50%概率召唤蛞蝓龟(尖壳),50%概率召唤蜗牛龟(圆壳) 大肉,召唤猪人,10%概率召唤大象; 海带,50%概率召唤一角鲸,50%概率召唤鲨鱼; 火鸡腿,召唤青蛙; 怪物肉,召唤猎犬,10%概率召唤红色猎犬,10概率召唤蓝色猎犬; 香蕉,召唤发光蟹(你以为是猴子?错了!); 火龙果,召唤火蝾螈; 淡水鱼,召唤其他鱼、龙虾,10%概率召唤四季鱼; 特殊召唤: 小惊吓,召唤哀悼荣耀(数量为1:40) 外壳碎片,召唤饼干切割机壳碎片(数量为1:10) 饼干切割机壳碎片,召唤外壳碎片(数量为1:10) ===误入异世界,习得新の召唤术(是谁太菜了我不说)=== 灰烬,召唤以太余烬 粪肥,召唤黄金 黄金,召唤幸运黄金 成熟石果,召唤石头 石头,召唤各色宝石10%概率召唤彩红宝石 绿宝石,召唤拆解法杖,建造护符 硝石,召唤月岩,月亮碎片 石砖,召唤大理石 干草叉,召唤刺耳三叉戟 稿子,召唤温泉
扩展人物:影骸
von 76561198221194408
【人物介绍】 生于暗影,存于月光。 阳光带来生机与活力,对于大多数生命而言是这样的。 那与生命主流背道而驰,是不是就该永匿于黑暗中。 影骸,它不知道为何那光亮如此地痛,似乎太阳是为了灼伤它才存在的。 直至它眼中布满繁星,站在月光下,才明白有独属于它的光。 那是温柔地抚摸,是不曾感受过的疗愈。 【人物特性】 影骸初始三维:100 / 100 / 100 1. 月光之子。 - 地面自带夜视能力。 - 白天会持续扣除生命值,黄昏随机增或减生命值 - 普通夜晚生命值、san值缓慢上升,月圆之夜巨幅上升,新月无效。 - 洞穴获得等同于普通夜晚效果,无夜视能力。 2. 成长流派 - 专属成长系统 - 升级小幅增加三维、移速、攻击、防御系数。 - 三维无上限,其他属性存在上限。 3. 生于暗影 - 影怪友好,除织影者外其他暗影生物均不会主动攻击影骸。 - 靠近影怪大幅回复san值 - 可食用噩梦燃料、纯粹恐惧、绝望石。 【专属物品】 - 暗影之魂:角色升级物品,小幅增加各个属性。 - 暗影罐头:存储生命值与san值 - 影噬:专属远程武器,其他玩家使用会支付额外代价。 - 解锁专属噩梦燃料、纯粹恐惧、绝望石配方。 - 终焉科技原型:解锁更多专属配方——高级罐头、武器附魔、可采集雕塑等。 【游戏思路】 - 白天越漫长,影骸越危险。尝试在安全的夜晚制作暗影罐头来保证第二天的存活。 - 建立雕塑,来增加暗影碎片的收入,提升等级与战力。 (人物贴图素材均来源于饥荒官方素材) 【关于BUG与更新】 时间不多,作者苦逼程序员一个,看心情更,毕竟是第一次写mod,虽中途修了不少bug,但肯定有漏网之鱼,游戏玩法方面也有很多没落实的想法,再说吧,欢迎订阅体验。
[PTP]Shop OnLine
von 76561198261007896
PTP平台专属模组-商店模组: *网页设置,动态修改商店的种类,货币,商品,回收比例(暂时二本科技回收) *支持上架物品:自己额外加的模组物品,游戏自带物品 *注:可能存在图片不能正常显示,由mod开发者水平决定,是否有声明图片,神话的没问题! *网页进行添加和修改你自己的商店 *每次开服时会读取一起,如果中途修改记得重启服务器! *本模组旨在:让不会代码的玩家实现傻瓜式操作商店 *本平台旨在:让更多的玩家发挥自己创意,DIY自己的服务器,不被代码阻挡创意的大脑! 画师:凌子
成熟的玩家Mature Player(deprecated)
von 76561198973727160
长期档开服专用mod,省去很多不必要的烦恼,也会劝退一些快餐玩家,慎用 一个成熟的玩家应该学会自力更生,对不对? A mature player should learn to be self-reliant, right? 成熟的玩家,不会上来就翻箱子。 A mature player never rummage through chesters of others from the beginning. 成熟的玩家,不会上来就随便烧东西。 A mature player never burn anything casually from the beginning. 成熟的玩家,不会上来就随便砸东西。 A mature player never destroy even a little thing of others at any time. 这样不OK。 It's not OK. This mod is already deprecated. There will be no more update. Do whatever you want with it. no matter transplant or modification will be allowed.
Custom Turfs Priority YPJW
von 76561199189959988
创意作者 风铃糖糖 感谢风铃糖糖让创意工坊更有创意🌹🌹🌹🌹🌹🌹🌹🌹🌹🌹 饥荒联机版原版地皮有固定显示优先级,优先级低的地皮会被高优先级地皮覆盖,导致你精心铺设的核心建家地皮(如黄金地板、地毯)被普通地皮遮挡,视觉上无法突出基地重点。别担心这个地皮优先级随心调模组帮助你解决问题,,让你自由定义地皮显示层级。 全官方地皮覆盖:几乎涵盖所有官方可制作 / 获取的地皮(含地毯、地板、特殊地形等),均可自定义优先级。 优先级自由调控:可将任意地皮设为最高优先级,确保它始终显示在最上层;也可降低次要地皮优先级,避免遮挡核心区域。 打造专属豪华基地,让核心建筑区的特色地皮(如黄金地板、龙鳞地板)始终清晰可见。快速鼠标点击选择配置用这个辅助模组👉👉👉👉👉👉👉👉👉👉👉👉 区分功能区域(种植区、生活区、储物区),用不同优先级地皮做视觉划分。 解决特殊地形(如洞穴、月球地皮)与基地地皮的覆盖冲突。 现在包含樱花林模组的所有地皮 All tiles currently included in the Cherry Forest mod 现在包含海洋传说模组的所有地皮 Now includes all tiles from the Legend and Sea mod 现在包含山海秘藏模组的所有地皮 Now includes all turfs from the Shanhai Secret Collection mod. 现在包含永不妥协测试版模组的所有地皮 Now includes all turfs from the UM beta mod. 现在包含冰岛模组的所有地皮 Now includes all turfs from the Winterland mod. In the original version of Don't Starve Together, turfs have fixed display priorities. Turfs with lower priority will be covered by those with higher priority, which often causes your carefully placed base flooring (such as Golden Flooring and Rug Turf) to be hidden, making your main base area less visually prominent. Don’t worry — this Custom Tile Priority mod solves that problem by allowing you to freely define the display layer order of turfs. Features Covers all official turfs: Includes nearly all craftable and obtainable turfs in the game, such as rugs, flooring, and special biomes, all fully customizable. Flexible priority control: Set any turf to the highest priority to ensure it always stays on top, or lower the priority of ordinary turfs to prevent them from covering key areas. Build a luxurious custom base and keep signature turfs like Golden Flooring and Scaled Flooring clearly visible. Distinguish functional zones (farming, living, storage) using different priority turfs for clear visual separation. Fix overlapping issues between special biomes (Cave Turfs, Moon Turfs) and your custom base flooring. 定制你的专属模组 欢迎联系玉萍经纬 QQ2655460394 欢迎加入Q Q群畅所欲言743627644 B站关注玉萍经纬UID:23355249
蟹斧
von 76561199044615748
萌新自用,180耐久,可砍树/挖掘,20%移速,59.5物理20位面,命中六次后第七下产生aoe伤害与7秒的aoe潮湿,每潮湿到一个有血条的个体回复2点耐久 1.0.1:右键扰动潮湿的力量,造成范围aoe,70点位面伤害,对潮湿个体造成150点位面伤害 1.0.2:给aoe加上了小霸体 1.0.4:给右键扰动aoe加了耐久恢复 不会做动画贴图,绝赞学习中
noodles 料理次元 过桥米线
von 76561198797379202
The food spirit of the cooking dimension crossed the bridge rice noodles willing to fight for the love of her building talent must surely help chef you https://rcnhndke7tan.feishu.cn/wiki/WdNLw0DAKi0BVUkQeVuc1Zwyn4g 飞书文档 过桥米线策划案
Coco 小可
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A beautiful girl with an A-cup who committed the sin of vanity, Coco, fantasizes about having a 36D bust. You decide her health, sanity, hunger limits, physical damage multiplier, movement speed, sanity changes, race, and skills. She starts with a hairpin and a slingshot, and she knows many recipes and basic technology. Coco is a picky eater, refusing to eat when 80% full, getting upset when eating stale food, and refusing to eat near-spoiled food. However, she can feed others poop. She can use a slingshot, crafting speed varies with fullness, and she refuses to use single-use sleeping bags. Budding weapons can enhance weapon physical damage by killing other creatures. She can create a miraculous super-large capacity freshness-restoring backpack. After being cursed by a monkey, she can refine cursed accessories into nightmare fuel. Exclusive hairpin: Insert a ruby to become immune to burning and overheating Insert a sapphire to become immune to freezing and overcooling Insert an amethyst to halve sanity loss effects Insert an emerald to halve crafting material costs, not stacking with the construction amulet Insert an orange gem to not drop items upon death Insert a yellow gem to emit light over a large area Insert 5 pure brilliance to become immune to sleep Insert 5 pure fear to become immune to mind control and be neutral with other creatures, attacking any creature will break neutrality Insert an eyebrella to become waterproof and lightning-proof Insert goggles to become immune to sandstorms Insert the crown of enlightenment to summon a moon spirit with each attack, not being attacked by the moon spirit Insert a thulecite to make the hairpin's defense 80%, with a 30% chance to generate an invincible shield when attacked Unlocking all hairpin abilities grants an additional 20 dimensional defense and prevents stiff. 犯下虚荣之罪的A罩杯美少女,幻想自己有36D。 由你来决定小可的健康、理智和饥饿上限,物理伤害倍率、移动速度、理智变化、种族、技能。 初始携带发卡和弹弓,知晓大量配方和初级科技。 小可挑食,在八成饱的情况下会拒绝进食,如果吃了不新鲜的食物会不高兴,拒绝进食快坏掉的食物。但她可以喂其他人吃粪便。 懂得玩弹弓,制作速度随饱食度变化,拒绝使用一次性睡袋。 萌芽武器能通过杀害其他生灵来强化物理伤害。 能制作出神奇的超大容量返鲜背包。被芜猴诅咒后,能将诅咒饰品的炼成噩梦燃料。 专属发卡: 塞入红宝石免疫燃烧和过热 塞入蓝宝石免疫冰冻和过冷 塞入紫宝石使理智降低效果减半 塞入绿宝石制作消耗的材料减半,效果不与建造护符叠加 塞入橙宝石死亡不掉落 塞入黄宝石超大范围发光 塞入5纯粹辉煌免疫催眠 塞入5纯粹恐惧免疫精神控制并跟其他生物中立,攻击任何生物会解除中立状态 塞入眼球伞防水防雷 塞入护目镜免疫风沙 塞入启迪之冠每次攻击会召唤月灵,不会被月灵主动攻击 塞入铥矿头使发卡防御力变为80%,受到攻击有30%几率产生无敌盾 解锁发卡全部能力额外获得20位面防御,不会僵直 我不玩《饥荒》,基本不会再更新了。
更好的科技BetterScience
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V1.2 science+1 magic+1 机械科技+1 魔法科技+1 In the past, some items. You need to be close to Tech 2 buildings(Alchemy Engine & Shadow Manipulator) to see their production columns. When you're away from technology 2, you can't see. Now, no matter where you are, you can see their production column, although it is shaded. 以前,某些道具,你需要靠近科技2的建筑(炼金引擎&暗影操纵仪)才能看得见他们的制作栏。远离科技2的时候,就看不见了。 现在,不论在哪里,都可以看得见他们的制作栏。 Well,we add weak light to Tech 2(Alchemy Engine & Shadow Manipulator) so that you can see them in the dark. 那科技2的建筑(炼金引擎&暗影操纵仪)就没有用啦?其实不然。 我们给科技2建筑,添加的较弱的光,让你在黑暗里看得见他们。 Recommend "Crafting Visibility". 配合“Crafting Visibility”这个mod一起使用,效果更好噢~所有物品栏清晰可见,绿:可制作,黄色:缺材料,红色:缺科技。 ⬇️ https://steamcommunity.com/sharedfiles/filedetails/?id=2128746800 Any suggestions? 有任何bug或者建议,留言
Skully's Telelocator Buff
von 76561198099032594
TELELOCATOR BUFF: - Telelocator Focus only uses up ONE gem per teleport (you still need 3 socketed in for it to work, though) - Telelocator Staff has 15 uses. Using the staff only costs 20 sanity (prev 50) & it will no longer have a chance to trigger rain. Happy Telelocating!!
Battle Songs Rework
von 76561198053787151
Reworks Wigfrid's currently available Battle Songs and replaces their recipes with enemy loot: - Weaponized Warble: Requires Koalefant Trunk Weapons last for 25% longer and Foods grant 25% increased stats (Food penalties are also increased by 25%). - Heartrending Ballad: Renamed to Taunting Ballad Requires Volt Goat Horn Attacking enemies as the singer causes them to focus on you for the next 2 seconds. - Clear Minded Cadenza: Requires 4x Hound's Tooth Reduces sanity drain by 50%. - Bel Canto of Courage: Requires Tentacle Spots Attacking a mob grants +25% Movement Speed for 1.5 seconds. - Fireproof Falsetto: Renamed to Flawless Falsetto Requires Steel Wool Grants Strong Grip & immunity to Stunlock (Doesn't work against players in PvP or the Shadow Bishop). - Rude Interlude: Renamed to Rescuing Interlude Requires Tallbird Egg Frees you and your allies from being frozen, stuck, sleepy and from fire (but has no effect against Fuelweaver's Mind Control) - Startling Soliloquy: Requires Spiderhat
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Don't Starve Together Mods installieren – Server & Client
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Don't Starve Together Server einrichten: Cluster-Token, Caves, Mods, Weltoptionen, Prüfung und Troubleshooting für deinen Koop-Server.
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