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Mods & Plugins für Don't Starve Together
Dieser Katalog listet 24.000+ Don't Starve Together-Projekte von Steam Workshop. Einträge können serverseitig, clientseitig oder auf beiden Seiten erforderlich sein und auch Karten oder andere nutzergenerierte Inhalte umfassen. Prüfe vor der Installation die verlinkte Quellseite, Spielversion und Abhängigkeiten.
connect manager
von 76561199088047561
在主界面增加一个直连管理器 服务器搜索界面的加入按钮旁边增加了一个添加按钮 游戏内聊天框输入命令/addconnect也可以添加当前服务器 管理器界面也可以随时增加直连(洞穴内添加可能导致端口识别错误 需要手动改写) 每个直连都可以修改名字描述密码ip端口
Illusion equipment
von 76561199088047561
client mod. Hold the equipment you want to transform on the mouse, then press f5 to turn on the transformation. If there is nothing on the mouse, it undoes all the illusions. PS:右键图鉴中的启迪头可以召唤启迪(必须先左键选中那一格,再右键才可以) 注:如果不是离线游戏的话,不能幻化出皮肤。
Golden Boomerange 黄金回旋镖
von 76561198118408635
黄金回旋镖,攻击力与长矛一致 使用次数为100次,耐久为0时碎裂 感谢兄弟姐们的订阅,您的支持就是我的动力 该MOD基于原作者的基础进行修改,出处: https://steamcommunity.com/sharedfiles/filedetails/?id=774235473
Louis Manutsawee compatible with uncompromising mode
von 76561198447927129
Original mod aurthor #ffffff https://steamcommunity.com/sharedfiles/filedetails/?id=2311790861&searchtext=louis The original mod isn't compatible with uncompromising mode, which is due to the conflict in actionhandlers of attack actions (between Manutsawee's ManutsaweeAttack and Walthom's New_Attack). As a consequence, there is an endless loop between the 2 attack functions and the game got stuck. I modify the actionhandlers code format of Manutsawee to align with uncomp. It seems that all the actions and skills are reserved. The only file i modified is attackkatanastyle.lua. Would be glad if #ffffff could adopt this change or make a similar modification in the original mod.
Kageyama Ranmaru
von 76561198866214548
Kageyama Ranmaru - YTTD / Kimigashine 카게야마 란마루 돈스타브 모드입니다! 체력 175 배고픔 150 정신력 150 정신력이 굉장히 낮아지면 공격력이 갑자기 배로 뜁니다! ( ※ 후에 사라모드가 추가될 시, 근처에 있을 때 정신력이 차오르는 설정이 추가 될 예정입니다. )
Great Armor
von 76561198311931396
Stone, Bone, Frost, Fire, Nature, Magic and Topaz armors! In the alchemy machine, you can make all the armor. Below you can compare the characteristics of armor with wood: Wood Armor — 315 Uses (hits), 80% def Bone Armor — 565 Uses (hits), 80% def, 20% water resistance Stone Armor — 715 Uses (hits), 87% def, -15% speed Frost Armor — 690 Uses (hits), 85% def, 20% water resistance Fire Armor — 520 Uses (hits), 85% def, +7% speed Magic Armor — 990 Uses (hits), 90% def, +10% speed Nature Armor — 1550 Uses (hits), 95% def, +7% speed, absolute water resistance Topaz Armor — 2550 Uses (hits), 95% def I combined the two mods and reconfigured the armor settings: https://steamcommunity.com/sharedfiles/filedetails/?id=1153998909&searchtext=More+armor https://steamcommunity.com/sharedfiles/filedetails/?id=724411141&searchtext=More+armor Please, tell your opinion in the comments below. If you'd like it I will work on this mod and I will do NEW mod about NEW weapons in the game.
Scimitar of the Mistwalker
von 76561198010615268
A sword from a far away land. It has a chance to summons a ghost hound to temporarily fight for you. This item is based off the sword from Everquest. Stats Scimitar of the mistwalker Damage - 65 25% chance to summon a misthound Crafting Filters Weapons Recipe Living Log - 10 Nightmare Fuel - 15 Blue Gem - 5 Deerclops Eye - 1
DST Achievement V2 Tweaked
von 76561198253629675
Thanks to original author "柴柴". I just tweaked for personal use. Unlock achievements throughout gameplay to collect achievement points. Exchange points for permanent buffs via the user interface. For details, click open the UI on the top left corner.
Flattened Skilltrees
von 76561199116111540
Tired of one single skilltree loadout? Frustrated that it makes no sense that you have to learn to craft Lunar Saplings before you learn to make Berry Bushes? Harboring dirty fantasies of dual-wielding Lunar and Shadow Affinites, or maybe triple-wielding Moose, Goose and Beaver Masteries? Look no further! This mod flattens the skilltrees on every character, so that, since the Perennial Altar is not strictly dependent on Wraith's Wreath, they are now two independent skills, where you don't have to unlock the Mourning Glory II in order to unlock Mourning Glory III, and so forth with every skilltree. This mod does not increase the number of total skillpoints. I suspect that there are some problems on the side of the game engine when you increase it, because I have been seeing some bizarre crashes, specifically with Abigail, that may be due to some sort of corruption of data. UPDATE NOTES - Added the option to forget and reselect skills upon death. This is by default off. - Added WX-78. Although his Field Survey II skill will still have, as a prerequisite, the Field Survey I skill.
Alyss-艾莉丝(白)来自潘多拉之心-Pandora Hearts(パンドラハーツ)
von 76561198258770523
好漫可惜,留个念 武器:白兔子 手持回san,防水,保暖,传送 伤害很低 永远不要抛下它......
Random Critical Hits!
von 76561198318823746
You ever wanna be flung across the screen by a pigman's punch that just so happens to be mysteriously charged? Well, this mod adds exactly that! Everything (excluding non-living things) can now deal Critical Hits! These have a low chance to occur, but when they do, the recipient takes three times the damage you'd normally do to them. Players can also do random crits! Forge Compatible! Comes with plenty of number configs! This mod was meant to be a joke concept in my head, but like... I had to get it out, somehow. So if anything crashes, please put your crash log down in the pinned bugs thread. Special Thanks: Visualvengeance - Featuring the mod in his Forge streams Walen - Making Forge Compatibility possible Frosty - Got me into DST modding and this mod was eventually made ...and Team Fortress 2, the one and only game where random crits are fair and balanced, for inspiring this as a whole
Dashable Shield of Terror (Beta)
von 76561199221718181
This mod makes Shield of Terror dashable like Shield of Cthulhu in Terraria. Apply the functions of Elding Spear to Shield of Terror. However, limited by my ability, the texture problem is not fixed yet, which makes it a beta version. Feel free to modify this mod!
Ganyu
von 76561198293227821
Hold "F" to use Charge Attack. Has different effects based on how long the energy has been charged. Press "R" to enable aiming mode and press again to disable. Press "Z" to use ELemental Skill. Press "X" to use Elemental Burst.
Bells have name
von 76561198111945387
Bells now show the name of the current linked beefalo You can add the mod in an already created game, but you will have to unbind/bind already crafted bells.
青蛙腿雨(Froglegs rain)
von 76561198996154308
阴间MOD 顾名思义 你会喜欢的:P You will like this Mod :D 将青蛙雨落下来的青蛙替换为青蛙腿 ()
antierror sans new 0.0.5
von 76561199069880149
A character template for Don't Starve Together. 0.0.5 (At the moment HEALTH = 190 HUNGER = 200 SANITY = 150) Runs faster than Wilson Eats less Initial inverter -moon stones 2x - moonstone with a notch - toffee 2x -mod is still in alpha- Write about all errors to the developer
Sonic Genesis Music
von 76561198093157509
I know, I know, there's already a Sonic Genesis mod. But I wanted to make my own, and I have included tracks from not only the main 4 Genesis games (1 through 3 & Knuckles), but also some fight music from all (and I mean all) other released Sonic Genesis games! Changed music: music_FE (Main Menu Theme): Title Screen (1-3&K) music_FE_WF (Winter's Feast Main Menu Theme): lunacy_FE (Forgotten Knowledge Main Menu Theme): DST_theme_portaled (Character Select Theme): Stage Select (2) / Data Select Screen (3) jukebox (Item Collection Menus): Options Screen (2) / Competition Menu (3) gramaphone_ragtime (Credits Theme): Staff Credits (1, 3, 3&K) / Ending (2) music_work (Autumn Working): Mushroom Hill Zone music_work_dusk (Autumn Dusk Working): Spring Yard Zone music_work_night (Autumn Night Working): Mystic Cave Zone music_work_winter (Winter Working): Star Light Zone music_work_winter_dusk (Winter Dusk Working): Icecap Zone Act 1 music_work_winter_night (Winter Night Working): Icecap Zone Act 2 music_work_spring (Spring Working): Emerald Hill Zone music_work_spring_dusk (Spring Dusk Working): Green Hill Zone music_work_spring_night (Spring Night Working): Aquatic Ruin Zone music_work_summer (Summer Working): Oil Ocean Zone music_work_summer_dusk (Summer Dusk Working): Lava Reef Zone Act 1 music_work_summer_night (Summer Night Working): Lava Reef Zone Act 2 music_work_cave (Cave Working): Flying Battery Zone Act 2 music_work_ruins (Ruins Working) Collision Chaos (Bad Future, JP) music_danger (Autumn Enemy Fight): Unused Boss Theme (825 Version, Sonic Spinball) music_danger_winter (Winter Enemy Fight): Puzzle Mode (Sonic Eraser) music_danger_spring (Spring Enemy Fight): Knuckles' Theme (3&K) music_danger_summer (Summer Enemy Fight): Stage 9-12 Introduction (Mean Bean Machine) music_danger_cave (Cave Enemy Fight): Boss (Sonic Spinball) music_danger_ruins (Ruins Enemy Fight): Final Zone (1) music_epicfight (Autumn Boss Fight): Boss (2) music_epicfight_winter (Winter Boss Fight): Boss (1) music_epicfight_spring (Spring Boss Fight): Act 1 Boss (3) music_epicfight_summer (Summer Boss Fight): Boss!!! (Sonic CD) music_epicfight_moonbase (Moonstone Event): Quartz Quadrant (Bad Future, US) music_epicfight_moonbase_b (Moonstone Event Ending): Fanfare (3) music_epicfight_3 (Dragonfly Boss Fight): Big Arms music_epicfight_4 (Bee Queen Boss Fight): Quartz Quadrant (Bad Future, JP) music_epicfight_5a (Klaus Boss Fight, Phase 1): Boss (3&K) music_epicfight_5b (Klaus Boss Fight, Phase 2): Destructive Power music_epicfight_antlion (Antlion Boss Fight): Boss 2 (3D Blast) music_epicfight_toadboss (Toadstool Boss Fight): Showdown music_epicfight_cave (Cave Boss Fight): Boss (Sonic Spinball) music_epicfight_ruins (Ruins Boss Fight): Final Boss (2) music_epicfight_shadow (Shadow Pieces Boss Fight): Dr. R's in Danger! music_epicfight_stalker (Ancient Fuelweaver Boss Fight, Phase 1): Robotnik (US, Sonic CD) music_epicfight_stalker_b (Ancient Fuelweaver Boss Fight, Phase 2): Final Fever music_dawn_stinger (Night-to-Day Transition Jingle): Act Cleared (1) music_dusk_stinger (Day-to-Dusk Transition Jingle): Game Over (3) music_hoedown (Woodie's Werebeaver Form): Hill Top Zone music_hoedown_goose (Woodie's Goose Form): Invincible (3) music_hoedown_moose (Woodie's Moose Form): Marble Garden Zone Act 2 music_pigking_minigame (Pig King Mini Game): Special Stage (2) malbatross (Malbatross Boss Fight): Palmtree Panic (Bad Future, JP) music_epicight_crabking (Crab King Boss Fight): The Doomsday Zone (3&K) NOTE FOR IF YOU FEEL THE MENU MUSIC IS TOO LOUD: Before commenting, try adjusting the game application's sound level through your PC's sound settings, then turn the in-game volume up to accommodate. I cannot turn the menu music down so low that I cannot hear it because people have their volume too high. Sorry. o^o Otherwise, please comment if you find any problems or want to learn how to make music mods like me! I don't own any of this music! It all belongs to SEGA.
Balanced Diet (Deprecated)
von 76561198308743362
Deprecated I am no longer working on this mod and isn't compatible with the current version of DST. I am however thinking of making a similar mod for Singleplayer in the future. The issue with DST is that I have to keep up with the updates and I don't really play the game as much. Singleplayer works much more better for me in that regard. I am keeping this on the workshop in case someone wants to study my code. Mod Info It's always healthy to have a Balanced Diet, even if you're stuck in a desolate bleak forest somewhere with no chance of escape. Balanced Diet is a big QoL mod that tweaks all food items in-game so that no food source is less viable than the other, nearly every aspect that influences them in some way is changed. Some other features were also added to reflect this. Balanced Diet is the first mod in a series called the Magic of Balance which intends of balancing and changing all the features of the game in a way they are : Balanced, Interesting and Consistent Between the 2 games. For Modders : The priority of this mod is 100 Changed Features Known Issues : • The Mandrake Buff doesn't apply to Wolfgang due to his Mighty Belly mechanics • Due to how I intend of changing Rotten Fish to be more similar to the Shipwrecked variant, both variants are currently obtained by Hammering Sea Bones on the Lunar Island. This will be changed when a more suitable feature will be added in RoT. Bug Fixes : • Spicy Spicy Chili has been renamed to "Very Spicy Chili" • Rotten Eggs and Rotten Fish will now show as rotten in the inventory and will effectively function as Rot • Ocean Fish in the inventory will no longer go Stale and Spoiled but instead Hungry and Starving Changes : • All values of raw, cooked and crockpot food were changed. -- Crockpot : https://docs.google.com/spreadsheets/d/1KF54Em4Ku-UdfkrSqMmlkkfzGfFXDRkevTXO_PfbWp8/edit#gid=0 -- Raw Food : https://docs.google.com/spreadsheets/d/1PX0kU92tvD0Z397TzQfvOU26JfjNFoIKXNha8zyR0ug/edit?usp=sharing • Spider Glands, Mosquito Sacks, Healing Salves and Honey Poultices Heal more. (10hp, 10hp, 30hp, 40hp respectively) • Hatching Tallbird Egg, Deerclops' Eyeball and Minotaur Horn can no longer be eaten. Hatching Tallbird Eggs can be still eaten by Pigs and the like however. • Crop chances and Growth time of the Farmplots have been improved (Vanilla Setting, see bottom). -- Corn, Carrots, Asparagus and Potatoes are Common -- Pumpkins, Eggplants, Watermelons, Toma Roots and Onions are Uncommon -- Durians, Pomegrenates, Dragonfruits, Pepper and Garlic are Rare • Jellybeans will cook 1 at a time instead of 3. • All Jerky items can now be stored in the Saltbox. • The old Fish prefab is now reused and changed accordingly. • Added a HUD Indicator that used to appear when WX-78 consumed Gears, it is also used when the player consumes a Mandrake Soup or when a Merm King is created/killed while playing Wurt. • Birchnuts, Lightbulbs, Seeds, Honey and Petals will now disappear instead of turning into rot. • Any type of Fishmeat will now spoil into Rot and not Rotten Fish. • 'Steamed Ham Sandwich' has been added from Hamlet. • New Crockpot Ingredients (I added them before they were officially added): -- Fern (0.5 veggie) -- Hatching Tallbird Egg (1 egg, 0.5 meat) -- Glowberries (0.5 fruit, 0.5 veggie or 1 fruit, 1 veggie) -- Leafy Meat (0.5 veggie, 0.5 meat) -- Bat Wing (0.5 monster, 0.5 meat) • Changed Crockpot Ingredient Values of many items: -- Tallbird Eggs now have a value of 2 egg instead of 4 -- Honeycombs now have a value of 2 sweetener instead of 1 -- Durian now has a value of 0.5 monster instead of 1 -- Moleworms now have a a value of 1 meat instead of 0.5 (this is to encourage cooking them while alive) -- Barnacles now have a value of 0.5 fish instead of 0.25 veggie and meat • The fish value is now a measurement of how much a fish is... fish: -- Cornfish have a fish value of 0.5 while the others are 1 • Drying foods values have been tweaked: -- Monster Meat will dry in 2 days while Bat Wings and Kelp will dry in 1 -- Fish will generally dry for longer in comparaison to normal meat -- Bat Wings will now give Monster Jerky instead of the Small Jerky • Food Temperature has an actual effect on gameplay: -- Food has 4 Temperature tiers, each having a modifier of 5, 10, 20 and 30 temperature points for a duration of double that value. -- The Highest temperature value is enough to prevent Freezing/Overheating -- Removed Asparagazpacho, Hot Dragon Chili Salad and Fish Cordon-Bleu as they are rendered useless • Some Food Items have been renamed : -- Glow Berry and related items have been renamed to "Glowberries" -- Freshwater Fish have been renamed to "Live Fish" as to reflect the use of the original fish prefab -- Creamy Potato Purée has been renamed to "Mashed Potatoes" to remove the french as it isn't a Warly food -- Hot Dragon Chili Salad and Fancy Spiralled Tubers have got their name shortened • Eating Mandrake Soup or Cooked Mandrakes now give you a buff : -- 50 Health Points are added to your Max Health -- The Buff is stackable and has no limit -- The Buff wears off when the player dies -- Due to Wormwood not gaining health from food, he needs to heal after consuming the Soup • Warly's Spices Values have been tweaked : They last for half a day -- The Honey Crystals' effectiveness buff was changed to 33% from 100% -- The Chili Flakes' damage buff was changed to 25% from 20%, it also increases your tempereature by 5 -- The Seasoning Salt now has a modifier of 50% for health and sanity (from 25%) Notes : • Warly's Rework added 6 New Vegetables, 17 New Crockpot Foods, 11 of which are unique to Warly. (3 are already obsolete). • Return of Them added 1 new Ingredient, 8 New Crockpot Foods. Some new Foods are considered clutter I don't consider them a fun addition but an encumberance, an option with 3 settings was added to allow you to turn on/off some of these foods : • Vanilla : Nothing is changed, Everything is in the game. • Balanced : My Vision of the game. -- Asparagus, Onions and Toma Roots were disabled -- Pepper and Garlic are now the rarest vegetables -- Bone Shards, Nightmare Fuel and Volt Goat Horns are no longer Crockpot Ingredients -- Spiralled Tubers, Bone Bouillon and Volt Goat Chaud-Froid can no longer be Made -- Grim Galette's recipe changed to (1 Monster Meat, 1 Potato, 1 Tallbird Egg) • All Disabled : Everything Added was Discarded (Not Recommended, Still an Option) Note : Asparagus, Onion and Toma Root Seeds can still be obtained through Catcoons and Merm King (intended, for now)
雇佣加强
von 76561199587242654
可以配置猪人、兔人、树精、蜘蛛、鱼人 雇佣时的 血量、每5秒回血、攻击力、是否攻击影怪 召唤树精:拿噩梦燃料放到任意一颗树上召唤 雇佣树精材料:浮木 强化树精材料:松果(1个100血)
Basic Mod Collection(Server)
von 76561199140389710
No performance consumption, preferred for low configuration servers 1: Display Location 2: Show Item Info 3: Auto Stack Range 4: Batch Trade 5: Batch Cook 6: Beefalo Training Days
Don't Starve Together Details →
Don't Starve Together Guides
Don't Starve Together Mods installieren – Server & Client
Installiere Don't Starve Together Mods sauber per Workshop-ID, aktiviere sie pro Shard und behebe typische Fehler auf dem Server.
Don't Starve Together Server mieten – Koop-Guide
Don't Starve Together Server einrichten: Cluster-Token, Caves, Mods, Weltoptionen, Prüfung und Troubleshooting für deinen Koop-Server.
Don't Starve Together Server mit Mod-Support
Kompatible, unterstützte Mods über das Server-Dashboard installieren.
Don't Starve Together Server mieten