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Mods & Plugins für Don't Starve Together

25.000+ Mods verfügbar Quelle: Steam Workshop ↗

Dieser Katalog listet 25.000+ Don't Starve Together-Projekte von Steam Workshop. Einträge können serverseitig, clientseitig oder auf beiden Seiten erforderlich sein und auch Karten oder andere nutzergenerierte Inhalte umfassen. Prüfe vor der Installation die verlinkte Quellseite, Spielversion und Abhängigkeiten.

异世专用大火腿 – Don't Starve Together Mod

异世专用大火腿

von 76561198348242788

异世专用火腿棒无法被拆解,只能在天体祭坛处制作.初始攻击力68,位面伤害10%. 4格范围内跳劈(伤害按武器当前伤害计算,并且范围内树木和矿体都能破坏) 1.可选制造大火腿所需材料 *普通材料:火腿棒*1 晨星锤*1 黄金*44 海象牙*2 *贵重材料:火腿棒*1 熊皮*1 砂之石*3 食人花种子*3 黄金*88 海象牙*2 *稀有材料:火腿棒*1 彩虹宝石*2 纯粹恐惧*5 纯粹辉煌*5 火花柜*1 2.自带发光、范围攻击(1.5.-3)吸血(8)、增加移速和范围攻击(默认+28%,土豆男+38%) 3.可设置大火腿可通过击杀来成长武器伤害,(会在设置时限内通过击杀延续伤害成长) 4.可设置大火腿是否带有负面效果(装备时会每4秒减1血量、SAN、饱食) 5.可设置大怪(BOSS)、普通怪、小怪的伤害成长点数 6.可设置防止刷怪的功能是否启用(防刷表内生物被击杀无成长点数和重置) 7.可设置武器成长时限(会随时间流逝.击杀能重置,时限耗尽暂停成长、吸血和增加移速) 8.可设置右键释放技能跳劈的消耗量(会消耗新鲜度的百分比) 9.可设置大火腿新鲜度上限(会随时间流逝消耗,新鲜度耗尽无法使用攻击和右键技能,喂食大肉或怪物肉增加新鲜度) 异世相逢玩家群:859939311,有问题请加群 异世防卡太多招、异世成就太多招、异世勋章太多招、 异世睡觉太多招、异世风滚草太多招、异世箱子太多招、 武林大会-异世版、异世永恒新界、异世复活传送太多招

275 Downloads Details →
牛牛保护我 – Don't Starve Together Mod

牛牛保护我

von 76561198060372343

玩家被攻击,牛会主动过来锻炼自己保护我 --身上铃铛绑定的牛

212 Downloads Details →
Maxwell's Gem Upgrades – Don't Starve Together Mod

Maxwell's Gem Upgrades

von 76561198328260473

This mod is for Maxwell ONLY! For a version that works for ALL characters, please check out the new mod here: Universal Gem Upgrades (All Characters) This mod allows Maxwell to consume special Gems to gain powerful, character-defining buffs. Use the mod's configuration settings to choose if buffs are permanent (Chill Mode) or temporary (Normal Mode). Change the Mod Language setting below to view item descriptions and Maxwell's dialogue in your language. --- How to Use --- - Craft the Gem in the Magic Tab (Prestihatitator). - Eat the Gem for a unique upgrade. --- Upgrades Include --- - Health Gem: Increases max Health (stackable), capped at 200. - Night Vision Gem: Grants the ability to see in complete darkness. - Durable Gem: Gives all equipped items a 4x durability multiplier. - Cool Gem: Caps max body temperature (heat protection). - Hunger Gem: Grants passive hunger regen while running. - Moon Gem: Provides protection from Gestalts. --- A Note from the Author --- This mod is balanced for the Maxwell experience. I primarily communicate in English and Vietnamese, but all feedback is welcome and will be read with a translator. Feel free to leave comments in any language! Supported Languages: English, Vietnamese (Tiếng Việt), Simplified Chinese (简体中文), Traditional Chinese (繁體中文), and Russian (Русский).

187 Downloads Details →
Better Wilson – Don't Starve Together Mod

Better Wilson

von 76561199139704805

still dev

147 Downloads Details →
Student Debil Turbina meme mod – Don't Starve Together Mod

Student Debil Turbina meme mod

von 76561199079274235

When a mod or boss attacks you, Turbina says "Student Debil Certyfikowany nie byle jaki" wich in English this mean Certified Retard Student, not just any student, and Turbina says it when Sanity is low

206 Downloads Details →
wathom_atk_bug – Don't Starve Together Mod

wathom_atk_bug

von 76561199088047561

永不妥协沃托姆的bug 用法:按住ctrl左键点击某个地方,会飞过去打离这个点最近的生物。如果失效就按ctrl左键点一下自己重置状态。 此mod不支持独行长路和无洞穴,如果你实在想用,请订阅我的另一个mod,链接是 https://steamcommunity.com/sharedfiles/filedetails/?id=3210776581 Never Compromise Wortom's Bug Usage: Hold down ctrl and left-click a certain place, and it will fly over and kill the creature closest to this point. If it fails, press ctrl and left-click to reset the state. This mod does not support long walks alone and no caves. If you really want to use it, please subscribe to my other mod. The link is https://steamcommunity.com/sharedfiles/filedetails/?id=3210776581

164 Downloads Details →
Shell Music Plus 2.5 – Don't Starve Together Mod

Shell Music Plus 2.5

von 76561198940780469

在原版贝壳钟的基础上进行扩展,新增了几种不同音色的贝壳钟! 具体效果可参考希望之花瞎摆的演示视频:https://www.bilibili.com/video/BV1414y1K7PE 2024.10.2 v2.5 (1)控制台新增c_dlnotetable()指令,动态读取mod根目录下“dl_notetable.lua”文件,允许在游戏中修改文件内容并使用该指令生成不同的音轨,不需要重载服务器。 使用方法示例:使用miditoshells.exe导入midi生成音轨,将track_n.lua文件复制到dl_notetable.lua文件内并保存即可,在游戏内使用c_dlnotetable(shell) 进行生成; (2)midi导入功能新增配套的音符力度控制功能,导出音轨文件及游戏内生成音轨时,可自动读取并记录midi的volume信息,按照128级量化调整各音符力度对应贝壳钟的音量; (3)音效文件标准化及部分核心代码重构。 2024.8.25更新,新增midi导入功能。 2023.1.17更新,新增贝壳钟生成功能,仅限单世界服务器使用。点击左上角贝壳钟图标打开界面,通过该功能可得到指定音色、音高和数量的贝壳钟 2.0的新改动 一、新增了查看音名功能。 所有角色都无需开启模组,只需ALT+左键即可得知具体的音高(鼓除外)。 二、重做钢琴音源 将钢琴音域扩展至C1-B6,同时旧档的钢琴贝壳钟予以保留。 新增的钢琴贝壳钟代码为SINGINGSHELL_OCTAVE_1PIANO 和 SINGINGSHELL_OCTAVE_2PIANO 其中,1PIANO音域为C1-B3,2PIANO为C4-B6。 三、新增三个控制台代码。 1、c_shell(音色, 八度, 数量, 音高):生成指定数量、音色和音高的贝壳钟。 第一个参数为“乐器的英文名”(见下面附录),第二个参数可填数字3、4、5,分别对应低、中、高三种音的贝壳钟,第三个参数为生成数量,第四个参数为音名,可以输入不大于12的正整数或字符串(格式见附录),分别对应音符按照十二平均律在同一八度中的位置以及音名。 使用例: c_shell("harp",4, 1, 11) c_shell("violin",4, 3, "A#") 二者都可以生成4A#音高的贝壳钟。 2、c_shelltable():可根据载入的表一键生成贝壳钟。 默认条件下直接输入c_shelltable()会自动生成马林巴音色的饥荒主界面音乐。 使用例: c_shelltable("harp",require("notetable_dsmaintheme")) 有兴趣的话可以参照官方的notetable_dsmaintheme.lua自己编写音乐。亦可使用模组自带的导入功能。 3、c_shellexample():按照已经编写好的贝壳钟示例生成七条音轨的《Ave Mujica》音乐。 四、新增MIDI导入生成贝壳钟功能 使用方法: 1.打开模组根目录的miditoshells.exe; 2.选择输入MIDI文件、输出lua文件路径、BPM; 3.点击导出按钮,将MIDI文件按音轨导出为符合c_shelltable()指令曲谱格式的lua表文件(格式为track_n.lua); 4.将导出文件统一放在模组根目录的scripts文件夹下; 5.进入游戏,使用c_shelltable()生成。 简介及生成效果戳这里→https://www.bilibili.com/video/BV1xBW6ekEUa/ 未来的计划 多加点乐器 模组贝壳钟可制作 贝壳钟吉他谱 船上贝壳钟音乐盒的简便制作 附录 1、c_shell()代码第四个参数支持的两种输入以及对应关系: "C"→ 1 "C#"→ 2 "D"→ 3 "D#"→ 4 "E"→ 5 "F"→ 6 "F#"→ 7 "G"→ 8 "G#"→ 9 "A"→ 10 "A#"→ 11 "B"→ 12 2、模组贝壳钟代码,以及对应的乐器英文名: 钢琴1(C1-B3)/"1piano": singingshell_octave_1piano3 singingshell_octave_1piano4 singingshell_octave_1piano5 钢琴2(C4-B6)/"2piano": singingshell_octave_2piano3 singingshell_octave_2piano4 singingshell_octave_2piano5 马林巴琴/"marimba": singingshell_octave_marimba3 singingshell_octave_marimba4 singingshell_octave_marimba5 竖琴/"harp": singingshell_octave_harp3 singingshell_octave_harp4 singingshell_octave_harp5 圆号/"horn": singingshell_octave_horn3 singingshell_octave_horn4 singingshell_octave_horn5 小提琴/"violin": singingshell_octave_violin3 singingshell_octave_violin4 singingshell_octave_violin5 小号/"trumpet": singingshell_octave_trumpet3 singingshell_octave_trumpet4 singingshell_octave_trumpet5 架子鼓/"drum": singingshell_octave_drum3 singingshell_octave_drum4 singingshell_octave_drum5 祝大家玩的开心!

172 Downloads Details →
Mario & Luigi: Bowser's Inside Story Music – Don't Starve Together Mod

Mario & Luigi: Bowser's Inside Story Music

von 76561198093157509

Just like I promised, the third installment of the Mario & Luigi games! I put in a lot of effort to ensure these mods were as complete and diverse as possible. Have fun! I'll probably do Dream Team next in regards to the M&L games! Not sure when exactly, though. Haven't been in much of a music modding mood for a while. DX Changed music: Menus: music_FE (Main Menu Theme): To a New Adventure! DST_theme_portaled (Character Select Theme): File Select jukebox (Item Collection Menus): Have a Nice Talk pause (Pause Menu Theme) Tutorial Time gramaphone_ragtime (Credits Theme): Traveling About on a Journey of Memories / The End Working: music_work (Autumn Working): Let's Meet in the Mysterious Forest music_work_dusk (Autumn Dusk Working): Peach's Castle music_work_night (Autumn Night Working): Dr. Toadley music_work_winter (Winter Working): Waltz in the Lake music_work_winter_dusk (Winter Dusk Working): Waltz in the Lake (Inside Bowser) music_work_winter_night (Winter Night Working): Beachside Dream (Inside Bowser) music_work_spring (Spring Working): Grasslands, All the Way music_work_spring_dusk (Spring Dusk Working): Short Break in the Mushroom Town (Inside Bowser) music_work_spring_night (Spring Night Working): Grasslands, All the Way (Inside Bowser) music_work_summer (Summer Working): The Wind is Blowing at Cavi Cape music_work_summer_dusk (Summer Dusk Working): Fawful is There music_work_summer_night (Summer Night Working): The Wind is Blowing at Cavi Cape (Inside Bowser) music_work_cave (Cave Working): Stolen Koopa Castle music_work_ruins (Ruins Working): music_fullmoon (Full Moon Night Autumn Working): The Road Leading to the Secret (Inside Bowser) music_fullmoon_winter (Full Moon Night Winter Working): The Road Leading to the Secret (Inside Bowser) music_fullmoon_spring (Full Moon Night Spring Working): The Road Leading to the Secret (Inside Bowser) music_fullmoon_summer (Full Moon Night Summer Working): The Road Leading to the Secret (Inside Bowser) music_insanity (Working While Insane, Day): Final Castle / Final Castle (Inside Bowser) music_insanity_dusk (Working While Insane, Dusk): Final Castle / Final Castle (Inside Bowser) music_insanity_night (Working While Insane, Night): Final Castle / Final Castle (Inside Bowser) Danger: music_danger (Autumn Enemy Fight): Oki Doki!! music_danger_winter (Winter Enemy Fight): Mini Game 1 music_danger_spring (Spring Enemy Fight): Mini Game 2 music_danger_summer (Summer Enemy Fight): Danger! music_danger_cave (Cave Enemy Fight): The Giant music_danger_ruins (Ruins Enemy Fight): Bowser! Boss Fights: music_epicfight (Autumn Boss Fight): They're Pretty Tough, Should We Be Careful!? music_epicfight_winter (Winter Boss Fight): SHOW TIME! music_epicfight_spring (Spring Boss Fight): They're Pretty Tough, Should We Be Careful!? music_epicfight_summer (Summer Boss Fight): SHOW TIME! music_epicfight_cave (Cave Boss Fight): The Giant music_epicfight_ruins (Ruins Boss Fight): The Giant music_epicfight_stalker (Ancient Fuelweaver Boss Fight, Phase 1): Dark Bowser! music_epicfight_stalker_b (Ancient Fuelweaver Boss Fight, Phase 2): The Grand Finale Jingles: music_dawn_stinger (Night-to-Day Transition Jingle): Max Rank! music_dusk_stinger (Day-to-Dusk Transition Jingle): The Miracle Cure! I don't own any of this music! Everything belongs to their respective owners.

187 Downloads Details →
DItemBinds – Don't Starve Together Mod

DItemBinds

von 76561197995841717

This mod allows you to equip lantern and cane with the help of keybinds. You can bind any other key that is comfortable enough for you to press fast. You can also drop lantern on the from by ctrl + *lantern key* It will help you to dodge better using the cane, for example. Also, u will not die again while looking for your lantern! By the way, it's okay if u wanna use it with other mods about extra inventory slots! Have fun! Default keys: Z - lantern ctrl + Z - drop lantern on floor. C - cane Please rate and subscribe :3

170 Downloads Details →
Shadow Sanity Splitter – Don't Starve Together Mod

Shadow Sanity Splitter

von 76561198277438128

Splits the sanity from fighting shadow creatures among the participants. Can be configured. There are three configuration options, listed below. Damage dealt (Default) Sanity is distributed based on how much damage the participants contributed. If Wilson did 25% of shadow's health as damage, and Wigfrid did the rest, Wilson would get 25% of the sanity reward and Wigfrid would get 75%. Participation Sanity is distributed based on whoever contributed at all to the fight. If Wilson and Wendy are fighting a shadow and each land at least 1 hit while Webber watches and does nothing, Wilson and Wendy both get half the sanity reward, regardless of how much damage was dealt. Spawner Sanity is given to the person who spawned the shadow. If Wilson spawns a shadow and Wolfgang kills the shadow, all of the sanity goes to Wilson. This option is not recommended, because anyone under 50% sanity can spawn shadows, but that doesn't necessarily mean that the shadows will attack them. They can attack anyone insane.

140 Downloads Details →
Emil Biegaczenko – Don't Starve Together Mod

Emil Biegaczenko

von 76561198920626891

Happy Birthday Emil! It's my boyfriend's birthday gift. Also IMO it's a good character for new players ! He's name is Biegaczenko which in Polish means something like Runner but cuter version of this word. ------------ STATS: hunger 200, sanity 200, health 300 ------------ edit: if you have an idea for the rebalance please comment!

171 Downloads Details →
[A Noob Mod] Starter Items – Don't Starve Together Mod

[A Noob Mod] Starter Items

von 76561198131718136

Version 1.0 Beta Mod de uso personal. > Cada personaje inicia con items (Configurable).

176 Downloads Details →
A More Attack Ways 更多攻击方式 A – Don't Starve Together Mod

A More Attack Ways 更多攻击方式 A

von 76561198861210237

Add More Attack Ways 添加更多攻击方式 所有人物每次攻击都有1% 的几率触发连刺或跳劈,伤害为范围攻击 初始几率1% 攻击次数达到10次后攻击越多触发几率越大 女武神10s内5次攻击固定触发连刺,连刺范围更大且伤害更高 大力士5s内5次攻击固定触发跳劈,后续需要8次攻击触发,跳劈范围更大且伤害更高 机器人受到攻击4次 受到总伤害超过25 攻击敌人8次 造成共500伤害 触发跳劈 触发连刺能触发范围电击效果,造成伤害并麻痹对手 机器人的跳劈附带大范围雷电爆炸 麦斯威尔和暗影角斗士 受到攻击4次 受到总伤害超过25 攻击敌人5次 对一个目标造成共200伤害(切换目标会重置) 能召唤5个暗影角斗士对目标进行突刺,伤害为范围攻击,且会对附近其他三个目标生成2个暗影角斗士进行突刺 生成的暗影角斗士有5种类型攻击,分别为连刺 两种突刺 跳劈 超级跳插地 应该能兼容绝大部分mod

190 Downloads Details →
Snorlax - Playable Character. – Don't Starve Together Mod

Snorlax - Playable Character.

von 76561198124880936

Snorlax, The Sleeping Pokémon The biggest bear from the Kanto region, Snorlax joins the Constant. Featuring custom sounds, mechanics, and items, as well as custom dialogue. Important note, there is a required mod for this mod as well my other Pokemon mod. Playstyle A big and strong tank with built in armor and easy access to recovery options. However, you need to stay on a full stomach to keep your durability. Stats and Perks Health 200 | Hunger 300 | Sanity 80 Thick Fat Gain resistance to Heat and Cold, as well as damage protection, based on how full your hunger meter is. Maxes out at 240 Insulation and 80% Protection. Strong and Hungry 20% stronger attacks. 25% faster hunger drain. Too big for armor You're unable to equip any armor or clothing to your torso. This includes backpacks, but does not include suspicious marbles. Unique Items Leftovers 1 Spider Gland, 8 Seeds, 1 Red Gem. Heal 5 HP every 30 seconds. Silk Scarf 10 Silk. Boosts damage by 40% instead of 20%. Yawn 2 Jet Feather, 1 Blue Gem. Yawn enemies to sleep. Roughly the same amount of sleepiness added as Sleep Darts per attack. Leaves you very vulnerable. Rest TM 10 Petals, 5 Silk. Infinite use sleeping bag. Restores 3.3 Health and 2 Sanity per second. Sitrus Berry 8 Seeds, 2 Berries. Restores 25 HP. Can be grown as a crop. Compatibility. Can use Rocky Helmet and Choice Scarf from my Wobbuffet Mod.

211 Downloads Details →
Adjust your chat interface – Don't Starve Together Mod

Adjust your chat interface

von 76561199390361640

Minimize the chat panel and move it to the bottom left corner. Of course, you can also adjust the position in the settings. Don't you really think the default chat font is too large? If you find it useful, you can give a like to support me. This is a client-side mod. Chat input/chat, adjust it however you want.

221 Downloads Details →
Neptune – Don't Starve Together Mod

Neptune

von 76561199190712016

Nepnep Nep nep nep you.

205 Downloads Details →
woodiestrong – Don't Starve Together Mod

woodiestrong

von 76561199149434604

自用 订阅出现问题包不解决! 1.1变身后获得水上行走能力 1.2变身过程无敌 1.3月鹿获得冰冻和催眠抵抗

209 Downloads Details →
温蒂的加速花环 – Don't Starve Together Mod

温蒂的加速花环

von 76561198959423492

制作材料可配置,默认 哀悼荣耀*2 蝴蝶翅膀*4 花瓣*6

207 Downloads Details →
lanren(gai) – Don't Starve Together Mod

lanren(gai)

von 76561198306875461

原作者Tykvesh,更改自用,禁止传播

165 Downloads Details →
Rooms – Don't Starve Together Mod

Rooms

von 76561198118197575

Statement This mod is created as a personal hobby project. Any form of unauthorized redistribution, modification, or usage of this content, aside from personal use, is strictly prohibited. This mod does not contain playable content! It only implements basic mechanics. You can subscribe to and enable the mod: "Base Rooms Package" to experience it in-game. Description - This mod adds a room system to the original game, similar to the one in *Oxygen Not Included*. - By placing specific items, buildings, etc., within an enclosed area defined by walls of a specific size, different types of rooms can be created. - Different rooms yield different effects. Special Note Enabling this mod will significantly increase memory usage (about 500MB each world on the server and around 380MB on the client) and will also noticeably extend game loading times. For Modders Modders are welcome to use this mod to create new content and gameplay! By depending on this mod, you can use the room system in your own mod and add new room types. You should not directly use or modify this mod’s code for use in other mods after copying it. A readme.md file is available in this mod's local directory, providing example code that is easier to read via a Markdown viewer. Mod ID: 3334403593 About the Technology The underlying technology of the room system is based on a zone system, with inspiration from a video released by the creator of *RimWorld*. Bilibili Link (BV1gN4y1j7Kn) YouTube Link How to Add a Dependency In modinfo.lua, set the load priority to a negative number. (This mod’s priority is 0, so a negative priority ensures your mod loads after this mod). priority = negative number In modinfo.lua, use the official dependency configuration format: local chinese = locale == "zh" or locale == "zhr" mod_dependencies = { { = true, }, } How to Add New Room Types Once dependent, you can call the global function provided by this mod in your mod’s modmain (this must be called on both the host and the client). --src: m23m_main_scripts\modified_mechanics\mod_room_key_items.lua --Returns true if added successfully, otherwise returns nil function AddM23MRoom(room_data) end room_data is a table containing room configuration data, with the following supported fields: Key Data Type Description type string Room type; ensure this type is unique and does not overlap with other room types. Mandatory field. name string Room name. Optional (not recommended), default is STRINGS.M23M_ROOMS.NO_NAME.NAME. desc string/function Room description, used to describe the room’s effect. Can be a function but must return a string. Optional (not recommended), default is STRINGS.M23M_ROOMS.NO_NAME.DESC. priority integer Priority for determining if a room is formed; must be a positive integer, with higher numbers taking precedence. Optional, default is the highest priority among current room types +1. min_size integer Minimum area required to form the room. Optional, default is `16` (area of 1 tile). max_size integer Maximum area required to form the room; not recommended to be too large, as this may cause performance issues. Optional, default is 128 (area of 8 tiles). must_items table Items required to form the room. Mandatory field. Configuration format is detailed later. available_tiles table Tiles required to form the room. Configure if needed, otherwise optional. Configuration format is detailed later. color table Color for displaying the room on the map. Format example: {0.55, 0.23, 0.77, 1}; it’s recommended to use the official color function: RGB(r, g, b). Optional (not recommended), default is a randomly generated color, which varies with each game start on each client. icon_atlas string Path to the xml file for the room icon. Optional, default is a generic room icon. Must be set along with icon_image. icon_image string Path to the tex file for the room icon. Optional, default is a generic room icon. Must be set along with icon_atlas. must_items Configuration Format must_items is an array that sequentially includes prefabs or prefab groups, without specifying a key. - Prefab string: Indicates that the item must exist in the room. - Prefab string array: Indicates that the room must contain at least one item from this array. --Example 1: must_items = { "researchlab2", --Alchemical Engine "researchlab3", --Shadow Manipulator "cartographydesk", --Cartography Desk } --Example 2: must_items = { {"tent", "portabletent"}, --Tent/Camping Tent } --Example 3: must_items = { {"cookpot", "portablecookpot"}, --Regular pot or portable pot "icebox", --Icebox } available_tiles Configuration Format available_tiles uses Tile ID as the key, with true as the value. These IDs can be found in the official file scripts/tiledefs.lua. --Example: local INDOOR_TILES = { SHELLBEACH = true, --Shell Beach Tile MONKEY_GROUND = true, --Moon Pier Beach Tile BEARD_RUG = true, --Beard Rug WOODFLOOR = true, --Wood Floor COTL_GOLD = true, --Gold Floor COTL_BRICK = true, --Brick Floor CHECKER = true, --Checker Floor CARPET = true, --Carpet Floor CARPET2 = true, --Lush Carpet MOSAIC_GREY = true, --Gray Mosaic Floor MOSAIC_RED = true, --Red Mosaic Floor MOSAIC_BLUE = true, --Blue Mosaic Floor } Example Data You can find the room configuration data in another mod: "Base Rooms Package", specifically in the scripts/rbc_room_def.lua file. Other If you like this mod, please give it a thumbs up! Translated from ChatGPT. Feedback/Discussion Group QQ Group: 745468368

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 – Don't Starve Together Mod

von 76561198979875360

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More Lucy Quote Events – Don't Starve Together Mod

More Lucy Quote Events

von 76561198381137839

Lucy will comment on more events, such as when Woodie is attacking, when she is slippery, or dropped on a boat. Server-side mod. Full list of events - attack (on-hit) - kill (on-kill) - kill_weak (squashing butterflies or woven shadows, anything that can be one-shot with lucy) - kill_strong (getting the last hit with lucy on bosses such as dragonfly) - kill_leif (getting the last hit with lucy on treeguards) - slippery (when lucy is in the inventory or on the ground, and is at 100% moisture) - on_boat (randomly when you leave lucy dropped on a boat) More events to be implemented. Please let me know of any bugs, and include a crash report if possible.

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[DST] J와 Y는 오늘도 – Don't Starve Together Mod

[DST] J와 Y는 오늘도

von 76561199543346280

어느 날 영문모를 아포칼립스 시대에 내동댕이쳐진 준수와 영중이 모드입니다. 준수와 영중이만 제작 가능한 아이템도 있고, 그렇지 않은 아이템도 있습니다. 준수 X 영중 (Junsu x Yeongjung) CP기반 모드이며, 가비지타임 원작과는 아무런 상관도 없는 2차 창작물입니다. <캐릭터> 성준수 : 매우 쉬움 ~ 쉬움 - HP / SAN / HUN : 150 / 150 / 200 - 정신력 수치에 따른 공격력&이속 변화 - 멀리서 공격할 수록 데미지 증가 - 스킬 : 성준수가 쏘아올린 작은 불씨 (기본키 V) 전영중 : 매우 쉬움 ~ 쉬움 - HP / SAN / HUN : 180 / 170 / 150 - 허기 수치에 따른 공격력&이속 변화 - 기본 공격력과 이속 수치가 높음 - 스킬 : 꺼진 불도 다시 보자 (기본키 V) * (일반) 둘이 함께 있을 때 정신력을 조금씩 회복합니다. * (커플링 아이템 장착 시) 함께 있을 때 상대의 HP를 조금씩 회복시킵니다. * 인게임 대사는 틈틈이 수정 중이라 아직 대부분이 영어로 출력되고 있습니다. * 현재 스킬 사용 시 팔이 잠깐 안보이는 증상이 있습니다만.. 차차 수정 예정입니다. <일반 아이템> 별사탕? : 별사탕 모양의 무언가입니다. - HP 1, SAN 1 회복 - 몬스터를 사냥하거나 벌목&채광을 통해 70% 확률로 얻을 수 있습니다. - 씨앗과 같은 레벨의 낚시 미끼로 사용 가능합니다. - 계절의 변화와 함께 바닥에 방치된 별사탕은 스러집니다. (유저 소지, 상자 보관 제외) 비타314 : 어디선가 본 듯한 자판기 음료수입니다. - HP 7, SAN 5, HUN 2 회복 - 자판기에서 랜덤한 확률로 뽑을 수 있습니다. (쉿. 간혹 '방수 버프'를 부여하는 정체불명의 비타314가 뽑히곤 합니다....) <제작 아이템> 별구슬 : 별사탕 모양의 무언가를 뭉쳐 만들었습니다. - HP 10, SAN 10 회복 - Player Tab / 과학장치 1단계 : 별사탕 X 10 - 자판기에서 물건 뽑기 혹은 교환 가능합니다. 붉은색 별구슬 : 별사탕 모양의 무언가를 더 많이 뭉쳐 만들었습니다. - HP 30, SAN 30 회복 - Player Tab / 과학장치 2단계 : 별사탕 X 20 - 먹으면 몸의 온도가 상승합니다. (소) 푸른색 별구슬 : 별사탕 모양의 무언가를 더 많이 뭉쳐 만들었습니다. - HP 30, SAN 30 회복 - Player Tab / 과학장치 2단계 : 별사탕 X 20 - 먹으면 몸의 온도가 하강합니다. (소) <요리 아이템> 초코 라떼 - HP 5, HUN 15, SAN 35 회복 - '별구슬'과 '감미료 재료(ex. 꿀)'를 넣어 요리솥에서 제작 (나뭇가지 X) - 자판기에서 뽑을 수 있는 '따뜻한 초코라떼'는 체온을 올려줍니다. 스포츠에이드 - HP 35, HUN 5, SAN 15 회복 - '별구슬'과 '과일 재료(ex. 베리)'를 넣어 요리솥에서 제작 (나뭇가지 X) - 자판기에서 뽑을 수 있는 '시원한 스포츠에이드'는 체온을 낮춰줍니다. 재첩국 - HP 20, HUN 60, SAN 20 회복 - '별구슬'과 '따개비'를 넣어 요리솥에서 제작 (나뭇가지 X) - 먹으면 일정 시간 동안 일률 향상 버프를 받습니다. (도끼질, 곡괭이질 횟수 단축) <장비> 나무 배트 : 아포칼립스 시대에 적당히 휘두르기 좋은 나무 배트입니다. (근거리 무기) - Player Tab / 과학장치 1단계 : 나무 판자 x 2, 갈대 x 2 금속 배트 : 아포칼립스 시대에서 보다 쓰기 좋아진 배트입니다. (근거리 무기) - 청사진으로 제작법을 해금해야 합니다. - Player Tab : 푸른색 별구슬 x 1, 나무 배트 x 1, 사냥개 이빨 x 20 - 타격 시 마다 동결 디버프 스택이 쌓입니다. - 빛나는 구근과 별구슬로 내구도를 회복할 수 있습니다. 농구공 : 준수와 영중이에게 가장 익숙한 물건입니다. (원거리 무기) - 청사진으로 제작법을 해금해야 합니다. - Player Tab : 붉은색 별구슬 x 1, 돼지 가죽 x 2, 반딧불이 X 2 - 붉은색, 푸른색, 노란색 중 랜덤한 색상으로 빛납니다. - 빛나는 구근과 별구슬로 내구도를 회복할 수 있습니다. 커플링 (이니셜 J&Y) : 준수와 영중이의 커플링으로 만든 목걸이. - 청사진으로 제작법을 해금해야 합니다. - Player Tab : 푸른색 별구슬 x 1, 붉은색 별구슬 x1, 달유리 x 5, 월석 x 3 - 플레이어가 손에 장비한 아이템에 순간이동(도약) 능력을 부여합니다. - 준수와 영중이가 붙어있을 때 HP를 조금씩 회복합니다. (준수는 영중이를, 영중이는 준수를 회복시킴) - 낙뢰에 맞을 확률이 극히 낮아집니다. - 방어율 80%의 장비 역할을 해줍니다. - 준수와 영중이의 스킬 코스트를 줄여줍니다. - 빛나는 구근과 별구슬로 내구도를 회복할 수 있습니다. <설치물> 농구 골대 : 준수와 영중이에게 가장 익숙한 구조물입니다. - Player Tab / 과학장치 2단계 : 나무 판자 x 3, 별구슬 x 2, 낡은 전선 x 1 - 플레이어가 근처에 다가가면 정신력을 조금씩 회복합니다. - 밤이 되면 주변을 환하게 합니다. 자판기 : 어쩐지 익숙한 빨간색 자판기입니다. - Player Tab / 과학장치 1단계 : 나무 판자 x 4, 별구슬 x 2 , 톱니바퀴 x 2, 석재 x 3 - '랜덤 뽑기'와 '자판기 교환소' 기능을 이용할 수 있습니다. (랜덤 뽑기) - '별구슬' 아이템 1개 당 뽑기를 한 번 할 수 있습니다. - 아이템 확률 : :: 비타314 : 60% :: 금속 배트 청사진, 농구공 청사진, 재첩국, 따뜻한 초코라떼, 차가운 스포츠에이드 : 6% :: 낡은 전선, 커플링 청사진, 푸른색 보석, 붉은 보석, 톱니바퀴 : 1.8% :: 보라 보석, 주황 보석, 노란 보석, 초록 보석, 만드레이크 : 0.2% * 청사진 아이템은 각 자판기마다 최대 4개 까지 등장합니다. (교환소와 별개) (자판기 교환소) - '별구슬' 아이템을 자판기의 다른 아이템과 교환할 수 있습니다. <스킬> 성준수 스킬 :: 성준수가 쏘아올린 작은 불씨 - 사용 키 : V - 소모 코스트 : 허기 (커플링 착용 시 -40, 미착용 시 -70) - 성준수를 중심으로 일정 범위 내의 적 모두에게 데미지 150~200 사이의 낙뢰를 칩니다. - 하늘이 막힌 지하 세계에서는 130~180으로 위력이 감소합니다. - 변덕스러운 번개는 종종 성준수 본인과 아군도 공격합니다. - 강력한 공격이지만 초가삼간 다 태우지 않도록 주의해야 할 것입니다. 전영중 스킬 :: 꺼진 불도 다시 보자 - 사용 키 : V - 소모 코스트 : 정신력 (커플링 착용 시 -30, 미착용 시 -50) - 전영중을 중심으로 일정 범위 내의 적을 얼려버리고 20~60 사이의 데미지를 입힙니다. - 불타는 물체는 진화시킵니다. - 누군가가 사고친 여파를 수습하기 딱 좋을 것입니다. 감사합니다. :D

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WORTOX – Don't Starve Together Mod

WORTOX

von 76561199081968868

自用

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Don't Starve Together Server mit Mod-Support

Kompatible, unterstützte Mods über das Server-Dashboard installieren.

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