Checked on September 16, 2026. Palworld v1.0.5 from September 15 is the current verified patch: Pocketpair fixes textures that loaded at heavily reduced quality for some players, and map filters that turned off after respawning — both are client-side, but the server and clients still need to run the same version. v1.0.4 from September 7 remains the server-relevant release: among other things, it fixes a crash when sorting Pals and adds or corrects settings around buildings and chests. The official server documentation is now versioned at 1.0.4. Explicitly test mods and player access after switching.

Detected Version History

Version Recorded Source
1.0.5 15.09.2026 Patch Notes
1.0.4 07.09.2026 Patch Notes
1.0.3 2026-08-28 Source
1.0 21.07.2026 —
0.5 11.03.2026 —

Verified Status

The 1.0.4 documentation lists MaxBuildingLimitNum as the building limit per player; 0 means unlimited. Only adopt a value like this deliberately, and check existing buildings and permissions as well. The parameter isn't a general recommendation for any particular server size.

Keep editing the active Pal/Saved/Config/LinuxServer/PalWorldSettings.ini; changes to DefaultPalWorldSettings.ini have no effect, and the directories only get created after the first start. CrossplayPlatforms allows Steam, Xbox, PS5, and Mac by default. bIsUseBackupSaveData enables rolling world backups, but increases disk load. For admin commands, you first need to set AdminPassword and run /AdminPassword in-game. Since v1.0, the old performance startup parameters can actually hurt performance; Pocketpair notes that leaving them out can improve performance.

Which Version Should You Use?

Run v1.0.5 in production once the client, server, and any mods you use all support the same version. Don't treat the version bump as proof of any blanket RAM figures: world size, bases, Pals, players, and mods determine the load. Only change configuration and mods with a backup and a reproducible test in place.

Safe Update Process

  1. Run /Save, shut down the server cleanly, and back up the world, configuration, and mod files externally.
  2. Update the server and client to the same version; start up first without any unconfirmed mods.
  3. Compare the active PalWorldSettings.ini with the v1.0.4 documentation and remove outdated performance arguments on a trial basis.
  4. Check the startup log, world, crossplay, admin access, and a full join; only add mods back in one at a time afterward.

Which Palworld Guide Solves Which Job?

FAQ

Which Palworld Version Should the Server Use?

As of the check date, v1.0.5 is current. The client and server need to match; check mod compatibility separately.

Where Do I Change the Configuration?

On Linux, in Pal/Saved/Config/LinuxServer/PalWorldSettings.ini. The default file is just a template and isn't actively read.

Which Platforms Are Allowed for Crossplay by Default?

The v1.0.4 documentation lists Steam, Xbox, PS5, and Mac. Still check the client and server version if joining fails.

Should I Keep Setting the Old Performance Flags?

Not automatically. Pocketpair states that leaving them out since v1.0 can improve performance. Compare both variants with the same world and load.

Primary Sources

You'll find further verified changes in the Server News.