In short: Every server at game-serverhosting automatically gets its own public status page — plus a badge for your forum or Discord and an iframe widget for your own website. How visible any of that is stays entirely your decision.

What the status page actually is

Your server's status page shows in real time whether it is online, how many players are active and — if you allow it — who is currently playing. Communities use it in different ways: as a signature image under every forum post, as a link in their own Discord server for new members ("is the server up right now?"), or as a live tile on a clan website. The effect is always the same: sharing your server's status puts it in front of potential new players without them ever having to create a customer account. And since the page is served from our infrastructure, you have nothing to maintain — no hosting, no certificate, no upkeep.

You decide what is visible

This comes first deliberately, because it is not a side note: the visibility of your status page is a genuine three-way decision, not a simple on/off switch.

  • Public — your page is reachable and additionally listed, for example in search engines.
  • Unlisted — the page stays reachable via its link but never surfaces on its own. Perfect for anything meant only for your own group.
  • Off — the page is fully disabled. In that state the badge and widget below stop returning real data too, since both require the same flag.

The status-page feature itself is enabled by default so your server has a reachable address from day one. Whether it is additionally listed publicly is deliberately left open: on your very first visit to the server panel, a dedicated decision card asks you exactly that question, and you make the choice actively. There is no hidden automation deciding silently on your behalf. You can change your choice any time in the "Statuspage" tab.

Who is online: the player-name toggle

Separate from the visibility decision, there is a dedicated switch for whether the currently active player names are shown at all — technically named status_page_show_players, enabled by default. Important to know: this switch affects exactly two places at once, the status page itself AND the public JSON API further below. Turn it off and player names disappear from both. The badge and widget, on the other hand, never show names at all, only the raw player count — regardless of this switch.

Badge: your server status as an image

For forum signatures, Discord topics or a GitHub README, there is a live badge as an SVG image. You get it ready-made in three formats — just replace dein-server with your own slug:

<img src="https://game-serverhosting.com/badge/dein-server" alt="Server Status">
![Server Status](https://game-serverhosting.com/badge/dein-server)
[img]https://game-serverhosting.com/badge/dein-server[/img]

iframe widget: a live card for your website

If a single image is not enough, embed the full status card via iframe directly into your own website — at its original 340×120 pixel size, exactly as offered in the panel:

<iframe src="https://game-serverhosting.com/embed/dein-server" width="340" height="120" loading="lazy" style="border:0;border-radius:8px"></iframe>

The widget shows live status, player count and the connection address — compact enough for a sidebar, a fan-wiki page or a Discord landing page.

For tinkerers: the public JSON API

Prefer to build your own display, say for a Discord bot or your own dashboard? There is a public, unauthenticated JSON API at /api/public/status/{slug}/players (current players) and /api/public/status/{slug}/history (history). To be upfront about it: the limit is 60 requests per minute. A poller running every second will not get you fresher data anyway, just unnecessary error responses — plan accordingly.

How to unlock it

Open your server in the customer area, switch to the "Statuspage" tab, choose your slug — the address of your status page — and copy the badge or widget code with one click on the copy button right next to it. No extra tool, no separate account, no waiting.

To wrap up

A shared status page costs you nothing but a copy-paste. It is simply the easiest way to put your server in front of new players before they ever join for the first time — no revenue promises, just one more touchpoint for your community.